Fix "make post-regtest-checks" after 441bfc5f51c7f5f80cc6491d23cbe2dc711d191f (dhat...
[valgrind.git] / include / pub_tool_oset.h
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2 /*--------------------------------------------------------------------*/
3 /*--- OSet: a fast data structure with no dups. pub_tool_oset.h ---*/
4 /*--------------------------------------------------------------------*/
6 /*
7 This file is part of Valgrind, a dynamic binary instrumentation
8 framework.
10 Copyright (C) 2005-2017 Nicholas Nethercote
11 njn@valgrind.org
13 This program is free software; you can redistribute it and/or
14 modify it under the terms of the GNU General Public License as
15 published by the Free Software Foundation; either version 2 of the
16 License, or (at your option) any later version.
18 This program is distributed in the hope that it will be useful, but
19 WITHOUT ANY WARRANTY; without even the implied warranty of
20 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
21 General Public License for more details.
23 You should have received a copy of the GNU General Public License
24 along with this program; if not, write to the Free Software
25 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
26 02111-1307, USA.
28 The GNU General Public License is contained in the file COPYING.
31 #ifndef __PUB_TOOL_OSET_H
32 #define __PUB_TOOL_OSET_H
34 #include "pub_tool_basics.h" // Word
36 // This module implements an ordered set, a data structure with fast
37 // (eg. amortised log(n) or better) insertion, lookup and deletion of
38 // elements. It does not allow duplicates, and will assert if you insert a
39 // duplicate to an OSet.
41 // It has two interfaces.
43 // - The "OSetWord_" interface provides an easier-to-use interface for the
44 // case where you just want to store UWord-sized values. The user
45 // provides the allocation and deallocation functions, and possibly a
46 // comparison function.
48 // - The "OSetGen_" interface provides a totally generic interface, which
49 // allows any kind of structure to be put into the set. The user provides
50 // the allocation and deallocation functions. Also, each element has a
51 // key, which the lookup is done with. The key may be the whole element
52 // (eg. in an OSet of integers, each integer serves both as an element and
53 // a key), or it may be only part of it (eg. if the key is a single field
54 // in a struct). The user can provide a function that compares an element
55 // with a key; this is very flexible, and with the right comparison
56 // function even a (non-overlapping) interval list can be created. But
57 // the cost of calling a function for every comparison can be high during
58 // lookup. If no comparison function is provided, we assume that keys are
59 // unsigned words, and that the key is the first word in each
60 // element. This fast comparison is suitable for an OSet containing
61 // structs where the first element is an Addr, for example.
62 // Do not assume fast comparison works properly with signed words.
63 // A.o. iterating over the values will not return them in the correct
64 // order.
66 // Each OSet interface also has an iterator, which makes it simple to
67 // traverse all the nodes in order. Note that the iterator maintains state
68 // and so is non-reentrant.
70 // Note that once you insert an element into an OSet, if you modify any part
71 // of it looked at by your cmp() function, this may cause incorrect
72 // behaviour as the sorted order maintained will be wrong.
74 /*--------------------------------------------------------------------*/
75 /*--- Types ---*/
76 /*--------------------------------------------------------------------*/
78 typedef struct _OSet OSet;
80 // - OSetCmp_t: returns -1, 0 or 1 if key is <, == or > elem.
81 typedef Word (*OSetCmp_t) ( const void* key, const void* elem );
83 /*--------------------------------------------------------------------*/
84 /*--- Creating and destroying OSets (UWord) ---*/
85 /*--------------------------------------------------------------------*/
87 // * Create: allocates and initialises the OSet. Never returns NULL.
88 // Parameters:
89 // - alloc_fn The allocation function used internally for allocating the
90 // OSet and all its nodes. It must not return NULL (that is,
91 // if it returns it must have succeeded.)
92 // - cc Cost centre string used by 'alloc'.
93 // - free_fn The deallocation function used internally for freeing nodes
94 // called by VG_(OSetWord_Destroy)().
96 // * Destroy: frees all nodes in the table, plus the memory used by
97 // the table itself. The passed-in function is called on each node first
98 // to allow the destruction of any attached resources; if NULL it is not
99 // called.
101 extern OSet* VG_(OSetWord_Create) ( Alloc_Fn_t alloc_fn, const HChar* cc,
102 Free_Fn_t free_fn );
103 extern void VG_(OSetWord_Destroy) ( OSet* os );
105 /*--------------------------------------------------------------------*/
106 /*--- Operations on OSets (UWord) ---*/
107 /*--------------------------------------------------------------------*/
109 // In everything that follows, the parameter 'key' is always the *address*
110 // of the key, and 'elem' is *address* of the elem, as are the return values
111 // of the functions that return elems.
113 // * Size: The number of elements in the set.
115 // * Contains: Determines if the value is in the set.
117 // * Insert: Inserts a new element into the set. Duplicates are forbidden,
118 // and will cause assertion failures.
120 // * Remove: Removes the value from the set, if present. Returns a Bool
121 // indicating if the value was removed.
123 // * ResetIter: Each OSet has an iterator. This resets it to point to the
124 // first element in the OSet.
126 // * Next: Copies the next value according to the OSet's iterator into &val,
127 // advances the iterator by one, and returns True; the elements are
128 // visited in increasing order of unsigned words (UWord). Or, returns
129 // False if the iterator has reached the set's end.
131 // You can thus iterate in order through a set like this:
133 // Word val;
134 // VG_(OSetWord_ResetIter)(oset);
135 // while ( VG_(OSetWord_Next)(oset, &val) ) {
136 // ... do stuff with 'val' ...
137 // }
139 // Note that iterators are cleared any time an element is inserted or
140 // removed from the OSet, to avoid possible mayhem caused by the iterator
141 // getting out of sync with the OSet's contents. "Cleared" means that
142 // they will return False if VG_(OSetWord_Next)() is called without an
143 // intervening call to VG_(OSetWord_ResetIter)().
145 extern Word VG_(OSetWord_Size) ( const OSet* os );
146 extern void VG_(OSetWord_Insert) ( OSet* os, UWord val );
147 extern Bool VG_(OSetWord_Contains) ( const OSet* os, UWord val );
148 extern Bool VG_(OSetWord_Remove) ( OSet* os, UWord val );
149 extern void VG_(OSetWord_ResetIter) ( OSet* os );
150 extern Bool VG_(OSetWord_Next) ( OSet* os, /*OUT*/UWord* val );
153 /*--------------------------------------------------------------------*/
154 /*--- Creating and destroying OSets and OSet members (Gen) ---*/
155 /*--------------------------------------------------------------------*/
157 // * Create: allocates and initialises the OSet. Never returns NULL.
158 // Parameters:
159 // - keyOff The offset of the key within the element.
160 // - cmp The comparison function between keys and elements, or NULL
161 // if the OSet should use fast comparisons.
162 // - alloc_fn The allocation function used for allocating the OSet itself;
163 // It must not return NULL (that is, if it returns it must
164 // have succeeded.)
165 // If a pool allocator is used, it's called to allocate pool of
166 // nodes.
167 // If no pool allocator is used, it's called for each
168 // invocation of VG_(OSetGen_AllocNode)().
169 // - cc Cost centre string used by 'alloc'.
170 // - free_fn If no pool allocator is used, this is the deallocation
171 // function used by VG_(OSetGen_FreeNode)() and
172 // VG_(OSetGen_Destroy)().
173 // If a pool allocator is used, the memory used by the nodes is
174 // deallocated when the pool is deleted.
175 // (for more details about pool allocators, see pub_tool_poolalloc.h).
178 // If cmp is NULL, keyOff must be zero. This is checked.
180 // * Destroy: frees all nodes in the table, plus the memory used by
181 // the table itself. The passed-in function is called on each node first
182 // to allow the destruction of any attached resources; if NULL it is not
183 // called.
185 // * AllocNode: Allocate and zero memory for a node to go into the OSet.
186 // If a pool allocator is used, it uses the pool allocator to allocate a node.
187 // Otherwise, uses the alloc function given to VG_(OSetGen_Create)() to
188 // allocate a node which is big enough for both an element and the OSet
189 // metadata.
190 // Not all elements in one OSet have to be the same size.
191 // However, if a pool allocator is used, elements will all have a size equal
192 // to the max user data size given at creation + the node meta data size.
194 // Note that the element allocated will be at most word-aligned, which may
195 // be less aligned than the element type would normally be.
197 // * FreeNode: Deallocate a node allocated with OSetGen_AllocNode(). Using
198 // a deallocation function (such as VG_(free)()) directly will likely
199 // lead to assertions in Valgrind's allocator.
201 extern OSet* VG_(OSetGen_Create) ( PtrdiffT keyOff, OSetCmp_t cmp,
202 Alloc_Fn_t alloc_fn, const HChar* cc,
203 Free_Fn_t free_fn);
206 extern OSet* VG_(OSetGen_Create_With_Pool) ( PtrdiffT keyOff, OSetCmp_t cmp,
207 Alloc_Fn_t alloc_fn,
208 const HChar* cc,
209 Free_Fn_t free_fn,
210 SizeT poolSize,
211 SizeT maxEltSize);
212 // Same as VG_(OSetGen_Create) but created OSet will use a pool allocator to
213 // allocate the nodes.
214 // The node size is the sum of a fixed small meta data size needed for OSet
215 // + the size of the user data element.
216 // The maximum size for the user data element is specified by maxEltSize.
217 // (if poolSize is 0, maxEltSize is not relevant for the OSet).
218 // It is interesting to use a pool allocator when an OSet has many elements,
219 // and these elements have a small fixed size, or have a variable size, but
220 // always <= than a (small) maximum value.
221 // In such a case, allocating the nodes in pools reduces significantly
222 // the memory overhead needed by each node.
223 // When a node is freed (i.e. OSetGen_Freenode is called), the node is
224 // put back in the pool allocator free list (for sub-sequent re-use by
225 // OSetGen_AllocNode). Note that the pool memory is only released when
226 // the pool is destroyed : calls to VG_(OSetGen_Free) do not cause
227 // any calls to OSetFree_t _free function.
228 // If there are several OSet managing similar such elements, it might be
229 // interesting to use a shared pool for these OSet.
230 // To have multiple OSets sharing a pool allocator, create the first OSet
231 // with VG_(OSetGen_Create_With_Pool). Create subsequent OSet with
232 // VG_(OSetGen_EmptyClone).
234 extern void VG_(OSetGen_Destroy) ( OSet* os );
235 extern void* VG_(OSetGen_AllocNode) ( const OSet* os, SizeT elemSize );
236 extern void VG_(OSetGen_FreeNode) ( const OSet* os, void* elem );
238 extern OSet* VG_(OSetGen_EmptyClone) (const OSet* os);
239 // Creates a new empty OSet.
240 // The new OSet will have the same characteristics as os.
241 // If os uses a pool allocator, this pool allocator will be shared with
242 // the new OSet. A shared pool allocator is only deleted (and its memory is
243 // released) when the last OSet using the shared pool is destroyed.
245 /*-------------------------------------------------------------------*/
246 /*--- Operations on OSets (Gen) ---*/
247 /*--------------------------------------------------------------------*/
249 // In everything that follows, the parameter 'key' is always the *address*
250 // of the key, and 'elem' is *address* of the elem, as are the return values
251 // of the functions that return elems.
253 // * Size: The number of elements in the set.
255 // * Insert: Inserts a new element into the set. Note that 'elem' must
256 // have been allocated using VG_(OSetGen_AllocNode)(), otherwise you will
257 // get assertion failures about "bad magic". Duplicates are forbidden,
258 // and will also cause assertion failures.
260 // * Contains: Determines if any element in the OSet matches the key.
262 // * Lookup: Returns a pointer to the element matching the key, if there is
263 // one, otherwise returns NULL.
265 // * LookupWithCmp: Like Lookup, but you specify the comparison function,
266 // which overrides the OSet's normal one.
268 // * Remove: Removes the element matching the key, if there is one. Returns
269 // NULL if no element matches the key.
271 // * ResetIter: Each OSet has an iterator. This resets it to point to the
272 // first element in the OSet.
274 // * ResetIterAt: Like ResetIter, but instead of resetting the iterator to the
275 // smallest element, it resets the iterator to point to the smallest element
276 // in the set whose key is greater-than-or-equal to the given key. (In many
277 // cases this will be the element whose key equals that of the given key.)
279 // * Next: Returns a pointer to the element pointed to by the OSet's
280 // iterator, and advances the iterator by one; the elements are visited
281 // in order. Or, returns NULL if the iterator has reached the OSet's end.
283 // You can thus iterate in order through a set like this:
285 // VG_(OSetGen_ResetIter)(oset);
286 // while ( (elem = VG_(OSetGen_Next)(oset)) ) {
287 // ... do stuff with 'elem' ...
288 // }
290 // Note that iterators are cleared any time an element is inserted or
291 // removed from the OSet, to avoid possible mayhem caused by the iterator
292 // getting out of sync with the OSet's contents. "Cleared" means that
293 // they will return NULL if VG_(OSetGen_Next)() is called without an
294 // intervening call to VG_(OSetGen_ResetIter)().
296 extern UInt VG_(OSetGen_Size) ( const OSet* os );
297 extern void VG_(OSetGen_Insert) ( OSet* os, void* elem );
298 extern Bool VG_(OSetGen_Contains) ( const OSet* os, const void* key );
299 extern void* VG_(OSetGen_Lookup) ( const OSet* os, const void* key );
300 extern void* VG_(OSetGen_LookupWithCmp)( OSet* os,
301 const void* key, OSetCmp_t cmp );
302 extern void* VG_(OSetGen_Remove) ( OSet* os, const void* key );
303 extern void VG_(OSetGen_ResetIter) ( OSet* os );
304 extern void VG_(OSetGen_ResetIterAt) ( OSet* os, const void* key );
305 extern void* VG_(OSetGen_Next) ( OSet* os );
308 #endif // __PUB_TOOL_OSET_H
310 /*--------------------------------------------------------------------*/
311 /*--- end ---*/
312 /*--------------------------------------------------------------------*/