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[usb.git] / lib / idr.c
blob4d096819511a810eafbf4fe6e0a240c120012676
1 /*
2 * 2002-10-18 written by Jim Houston jim.houston@ccur.com
3 * Copyright (C) 2002 by Concurrent Computer Corporation
4 * Distributed under the GNU GPL license version 2.
6 * Modified by George Anzinger to reuse immediately and to use
7 * find bit instructions. Also removed _irq on spinlocks.
9 * Small id to pointer translation service.
11 * It uses a radix tree like structure as a sparse array indexed
12 * by the id to obtain the pointer. The bitmap makes allocating
13 * a new id quick.
15 * You call it to allocate an id (an int) an associate with that id a
16 * pointer or what ever, we treat it as a (void *). You can pass this
17 * id to a user for him to pass back at a later time. You then pass
18 * that id to this code and it returns your pointer.
20 * You can release ids at any time. When all ids are released, most of
21 * the memory is returned (we keep IDR_FREE_MAX) in a local pool so we
22 * don't need to go to the memory "store" during an id allocate, just
23 * so you don't need to be too concerned about locking and conflicts
24 * with the slab allocator.
27 #ifndef TEST // to test in user space...
28 #include <linux/slab.h>
29 #include <linux/init.h>
30 #include <linux/module.h>
31 #endif
32 #include <linux/err.h>
33 #include <linux/string.h>
34 #include <linux/idr.h>
36 static kmem_cache_t *idr_layer_cache;
38 static struct idr_layer *alloc_layer(struct idr *idp)
40 struct idr_layer *p;
42 spin_lock(&idp->lock);
43 if ((p = idp->id_free)) {
44 idp->id_free = p->ary[0];
45 idp->id_free_cnt--;
46 p->ary[0] = NULL;
48 spin_unlock(&idp->lock);
49 return(p);
52 /* only called when idp->lock is held */
53 static void __free_layer(struct idr *idp, struct idr_layer *p)
55 p->ary[0] = idp->id_free;
56 idp->id_free = p;
57 idp->id_free_cnt++;
60 static void free_layer(struct idr *idp, struct idr_layer *p)
63 * Depends on the return element being zeroed.
65 spin_lock(&idp->lock);
66 __free_layer(idp, p);
67 spin_unlock(&idp->lock);
70 /**
71 * idr_pre_get - reserver resources for idr allocation
72 * @idp: idr handle
73 * @gfp_mask: memory allocation flags
75 * This function should be called prior to locking and calling the
76 * following function. It preallocates enough memory to satisfy
77 * the worst possible allocation.
79 * If the system is REALLY out of memory this function returns 0,
80 * otherwise 1.
82 int idr_pre_get(struct idr *idp, gfp_t gfp_mask)
84 while (idp->id_free_cnt < IDR_FREE_MAX) {
85 struct idr_layer *new;
86 new = kmem_cache_alloc(idr_layer_cache, gfp_mask);
87 if (new == NULL)
88 return (0);
89 free_layer(idp, new);
91 return 1;
93 EXPORT_SYMBOL(idr_pre_get);
95 static int sub_alloc(struct idr *idp, void *ptr, int *starting_id)
97 int n, m, sh;
98 struct idr_layer *p, *new;
99 struct idr_layer *pa[MAX_LEVEL];
100 int l, id;
101 long bm;
103 id = *starting_id;
104 p = idp->top;
105 l = idp->layers;
106 pa[l--] = NULL;
107 while (1) {
109 * We run around this while until we reach the leaf node...
111 n = (id >> (IDR_BITS*l)) & IDR_MASK;
112 bm = ~p->bitmap;
113 m = find_next_bit(&bm, IDR_SIZE, n);
114 if (m == IDR_SIZE) {
115 /* no space available go back to previous layer. */
116 l++;
117 id = (id | ((1 << (IDR_BITS * l)) - 1)) + 1;
118 if (!(p = pa[l])) {
119 *starting_id = id;
120 return -2;
122 continue;
124 if (m != n) {
125 sh = IDR_BITS*l;
126 id = ((id >> sh) ^ n ^ m) << sh;
128 if ((id >= MAX_ID_BIT) || (id < 0))
129 return -3;
130 if (l == 0)
131 break;
133 * Create the layer below if it is missing.
135 if (!p->ary[m]) {
136 if (!(new = alloc_layer(idp)))
137 return -1;
138 p->ary[m] = new;
139 p->count++;
141 pa[l--] = p;
142 p = p->ary[m];
145 * We have reached the leaf node, plant the
146 * users pointer and return the raw id.
148 p->ary[m] = (struct idr_layer *)ptr;
149 __set_bit(m, &p->bitmap);
150 p->count++;
152 * If this layer is full mark the bit in the layer above
153 * to show that this part of the radix tree is full.
154 * This may complete the layer above and require walking
155 * up the radix tree.
157 n = id;
158 while (p->bitmap == IDR_FULL) {
159 if (!(p = pa[++l]))
160 break;
161 n = n >> IDR_BITS;
162 __set_bit((n & IDR_MASK), &p->bitmap);
164 return(id);
167 static int idr_get_new_above_int(struct idr *idp, void *ptr, int starting_id)
169 struct idr_layer *p, *new;
170 int layers, v, id;
172 id = starting_id;
173 build_up:
174 p = idp->top;
175 layers = idp->layers;
176 if (unlikely(!p)) {
177 if (!(p = alloc_layer(idp)))
178 return -1;
179 layers = 1;
182 * Add a new layer to the top of the tree if the requested
183 * id is larger than the currently allocated space.
185 while ((layers < (MAX_LEVEL - 1)) && (id >= (1 << (layers*IDR_BITS)))) {
186 layers++;
187 if (!p->count)
188 continue;
189 if (!(new = alloc_layer(idp))) {
191 * The allocation failed. If we built part of
192 * the structure tear it down.
194 spin_lock(&idp->lock);
195 for (new = p; p && p != idp->top; new = p) {
196 p = p->ary[0];
197 new->ary[0] = NULL;
198 new->bitmap = new->count = 0;
199 __free_layer(idp, new);
201 spin_unlock(&idp->lock);
202 return -1;
204 new->ary[0] = p;
205 new->count = 1;
206 if (p->bitmap == IDR_FULL)
207 __set_bit(0, &new->bitmap);
208 p = new;
210 idp->top = p;
211 idp->layers = layers;
212 v = sub_alloc(idp, ptr, &id);
213 if (v == -2)
214 goto build_up;
215 return(v);
219 * idr_get_new_above - allocate new idr entry above or equal to a start id
220 * @idp: idr handle
221 * @ptr: pointer you want associated with the ide
222 * @start_id: id to start search at
223 * @id: pointer to the allocated handle
225 * This is the allocate id function. It should be called with any
226 * required locks.
228 * If memory is required, it will return -EAGAIN, you should unlock
229 * and go back to the idr_pre_get() call. If the idr is full, it will
230 * return -ENOSPC.
232 * @id returns a value in the range 0 ... 0x7fffffff
234 int idr_get_new_above(struct idr *idp, void *ptr, int starting_id, int *id)
236 int rv;
238 rv = idr_get_new_above_int(idp, ptr, starting_id);
240 * This is a cheap hack until the IDR code can be fixed to
241 * return proper error values.
243 if (rv < 0) {
244 if (rv == -1)
245 return -EAGAIN;
246 else /* Will be -3 */
247 return -ENOSPC;
249 *id = rv;
250 return 0;
252 EXPORT_SYMBOL(idr_get_new_above);
255 * idr_get_new - allocate new idr entry
256 * @idp: idr handle
257 * @ptr: pointer you want associated with the ide
258 * @id: pointer to the allocated handle
260 * This is the allocate id function. It should be called with any
261 * required locks.
263 * If memory is required, it will return -EAGAIN, you should unlock
264 * and go back to the idr_pre_get() call. If the idr is full, it will
265 * return -ENOSPC.
267 * @id returns a value in the range 0 ... 0x7fffffff
269 int idr_get_new(struct idr *idp, void *ptr, int *id)
271 int rv;
273 rv = idr_get_new_above_int(idp, ptr, 0);
275 * This is a cheap hack until the IDR code can be fixed to
276 * return proper error values.
278 if (rv < 0) {
279 if (rv == -1)
280 return -EAGAIN;
281 else /* Will be -3 */
282 return -ENOSPC;
284 *id = rv;
285 return 0;
287 EXPORT_SYMBOL(idr_get_new);
289 static void idr_remove_warning(int id)
291 printk("idr_remove called for id=%d which is not allocated.\n", id);
292 dump_stack();
295 static void sub_remove(struct idr *idp, int shift, int id)
297 struct idr_layer *p = idp->top;
298 struct idr_layer **pa[MAX_LEVEL];
299 struct idr_layer ***paa = &pa[0];
300 int n;
302 *paa = NULL;
303 *++paa = &idp->top;
305 while ((shift > 0) && p) {
306 n = (id >> shift) & IDR_MASK;
307 __clear_bit(n, &p->bitmap);
308 *++paa = &p->ary[n];
309 p = p->ary[n];
310 shift -= IDR_BITS;
312 n = id & IDR_MASK;
313 if (likely(p != NULL && test_bit(n, &p->bitmap))){
314 __clear_bit(n, &p->bitmap);
315 p->ary[n] = NULL;
316 while(*paa && ! --((**paa)->count)){
317 free_layer(idp, **paa);
318 **paa-- = NULL;
320 if (!*paa)
321 idp->layers = 0;
322 } else
323 idr_remove_warning(id);
327 * idr_remove - remove the given id and free it's slot
328 * idp: idr handle
329 * id: uniqueue key
331 void idr_remove(struct idr *idp, int id)
333 struct idr_layer *p;
335 /* Mask off upper bits we don't use for the search. */
336 id &= MAX_ID_MASK;
338 sub_remove(idp, (idp->layers - 1) * IDR_BITS, id);
339 if (idp->top && idp->top->count == 1 && (idp->layers > 1) &&
340 idp->top->ary[0]) { // We can drop a layer
342 p = idp->top->ary[0];
343 idp->top->bitmap = idp->top->count = 0;
344 free_layer(idp, idp->top);
345 idp->top = p;
346 --idp->layers;
348 while (idp->id_free_cnt >= IDR_FREE_MAX) {
349 p = alloc_layer(idp);
350 kmem_cache_free(idr_layer_cache, p);
351 return;
354 EXPORT_SYMBOL(idr_remove);
357 * idr_destroy - release all cached layers within an idr tree
358 * idp: idr handle
360 void idr_destroy(struct idr *idp)
362 while (idp->id_free_cnt) {
363 struct idr_layer *p = alloc_layer(idp);
364 kmem_cache_free(idr_layer_cache, p);
367 EXPORT_SYMBOL(idr_destroy);
370 * idr_find - return pointer for given id
371 * @idp: idr handle
372 * @id: lookup key
374 * Return the pointer given the id it has been registered with. A %NULL
375 * return indicates that @id is not valid or you passed %NULL in
376 * idr_get_new().
378 * The caller must serialize idr_find() vs idr_get_new() and idr_remove().
380 void *idr_find(struct idr *idp, int id)
382 int n;
383 struct idr_layer *p;
385 n = idp->layers * IDR_BITS;
386 p = idp->top;
388 /* Mask off upper bits we don't use for the search. */
389 id &= MAX_ID_MASK;
391 if (id >= (1 << n))
392 return NULL;
394 while (n > 0 && p) {
395 n -= IDR_BITS;
396 p = p->ary[(id >> n) & IDR_MASK];
398 return((void *)p);
400 EXPORT_SYMBOL(idr_find);
403 * idr_replace - replace pointer for given id
404 * @idp: idr handle
405 * @ptr: pointer you want associated with the id
406 * @id: lookup key
408 * Replace the pointer registered with an id and return the old value.
409 * A -ENOENT return indicates that @id was not found.
410 * A -EINVAL return indicates that @id was not within valid constraints.
412 * The caller must serialize vs idr_find(), idr_get_new(), and idr_remove().
414 void *idr_replace(struct idr *idp, void *ptr, int id)
416 int n;
417 struct idr_layer *p, *old_p;
419 n = idp->layers * IDR_BITS;
420 p = idp->top;
422 id &= MAX_ID_MASK;
424 if (id >= (1 << n))
425 return ERR_PTR(-EINVAL);
427 n -= IDR_BITS;
428 while ((n > 0) && p) {
429 p = p->ary[(id >> n) & IDR_MASK];
430 n -= IDR_BITS;
433 n = id & IDR_MASK;
434 if (unlikely(p == NULL || !test_bit(n, &p->bitmap)))
435 return ERR_PTR(-ENOENT);
437 old_p = p->ary[n];
438 p->ary[n] = ptr;
440 return old_p;
442 EXPORT_SYMBOL(idr_replace);
444 static void idr_cache_ctor(void * idr_layer, kmem_cache_t *idr_layer_cache,
445 unsigned long flags)
447 memset(idr_layer, 0, sizeof(struct idr_layer));
450 static int init_id_cache(void)
452 if (!idr_layer_cache)
453 idr_layer_cache = kmem_cache_create("idr_layer_cache",
454 sizeof(struct idr_layer), 0, 0, idr_cache_ctor, NULL);
455 return 0;
459 * idr_init - initialize idr handle
460 * @idp: idr handle
462 * This function is use to set up the handle (@idp) that you will pass
463 * to the rest of the functions.
465 void idr_init(struct idr *idp)
467 init_id_cache();
468 memset(idp, 0, sizeof(struct idr));
469 spin_lock_init(&idp->lock);
471 EXPORT_SYMBOL(idr_init);