Unleashed v1.4
[unleashed.git] / bin / less / position.c
blob7a7b5c5e7df27306f782dc7cff51f70912d905bd
1 /*
2 * Copyright (C) 1984-2012 Mark Nudelman
3 * Modified for use with illumos by Garrett D'Amore.
4 * Copyright 2014 Garrett D'Amore <garrett@damore.org>
6 * You may distribute under the terms of either the GNU General Public
7 * License or the Less License, as specified in the README file.
9 * For more information, see the README file.
13 * Routines dealing with the "position" table.
14 * This is a table which tells the position (in the input file) of the
15 * first char on each currently displayed line.
17 * {{ The position table is scrolled by moving all the entries.
18 * Would be better to have a circular table
19 * and just change a couple of pointers. }}
22 #include "less.h"
23 #include "position.h"
25 static off_t *table = NULL; /* The position table */
26 static int table_size;
28 extern int sc_width, sc_height;
31 * Return the starting file position of a line displayed on the screen.
32 * The line may be specified as a line number relative to the top
33 * of the screen, but is usually one of these special cases:
34 * the top (first) line on the screen
35 * the second line on the screen
36 * the bottom line on the screen
37 * the line after the bottom line on the screen
39 off_t
40 position(int where)
42 switch (where) {
43 case BOTTOM:
44 where = sc_height - 2;
45 break;
46 case BOTTOM_PLUS_ONE:
47 where = sc_height - 1;
48 break;
49 case MIDDLE:
50 where = (sc_height - 1) / 2;
52 return (table[where]);
56 * Add a new file position to the bottom of the position table.
58 void
59 add_forw_pos(off_t pos)
61 int i;
64 * Scroll the position table up.
66 for (i = 1; i < sc_height; i++)
67 table[i-1] = table[i];
68 table[sc_height - 1] = pos;
72 * Add a new file position to the top of the position table.
74 void
75 add_back_pos(off_t pos)
77 int i;
80 * Scroll the position table down.
82 for (i = sc_height - 1; i > 0; i--)
83 table[i] = table[i-1];
84 table[0] = pos;
88 * Initialize the position table, done whenever we clear the screen.
90 void
91 pos_clear(void)
93 int i;
95 for (i = 0; i < sc_height; i++)
96 table[i] = -1;
100 * Allocate or reallocate the position table.
102 void
103 pos_init(void)
105 struct scrpos scrpos;
107 if (sc_height <= table_size)
108 return;
110 * If we already have a table, remember the first line in it
111 * before we free it, so we can copy that line to the new table.
113 if (table != NULL) {
114 get_scrpos(&scrpos);
115 free(table);
116 } else {
117 scrpos.pos = -1;
119 table = ecalloc(sc_height, sizeof (off_t));
120 table_size = sc_height;
121 pos_clear();
122 if (scrpos.pos != -1)
123 table[scrpos.ln-1] = scrpos.pos;
127 * See if the byte at a specified position is currently on the screen.
128 * Check the position table to see if the position falls within its range.
129 * Return the position table entry if found, -1 if not.
132 onscreen(off_t pos)
134 int i;
136 if (pos < table[0])
137 return (-1);
138 for (i = 1; i < sc_height; i++)
139 if (pos < table[i])
140 return (i-1);
141 return (-1);
145 * See if the entire screen is empty.
148 empty_screen(void)
150 return (empty_lines(0, sc_height-1));
154 empty_lines(int s, int e)
156 int i;
158 for (i = s; i <= e; i++)
159 if (table[i] != -1 && table[i] != 0)
160 return (0);
161 return (1);
165 * Get the current screen position.
166 * The screen position consists of both a file position and
167 * a screen line number where the file position is placed on the screen.
168 * Normally the screen line number is 0, but if we are positioned
169 * such that the top few lines are empty, we may have to set
170 * the screen line to a number > 0.
172 void
173 get_scrpos(struct scrpos *scrpos)
175 int i;
178 * Find the first line on the screen which has something on it,
179 * and return the screen line number and the file position.
181 for (i = 0; i < sc_height; i++)
182 if (table[i] != -1) {
183 scrpos->ln = i+1;
184 scrpos->pos = table[i];
185 return;
188 * The screen is empty.
190 scrpos->pos = -1;
194 * Adjust a screen line number to be a simple positive integer
195 * in the range { 0 .. sc_height-2 }.
196 * (The bottom line, sc_height-1, is reserved for prompts, etc.)
197 * The given "sline" may be in the range { 1 .. sc_height-1 }
198 * to refer to lines relative to the top of the screen (starting from 1),
199 * or it may be in { -1 .. -(sc_height-1) } to refer to lines
200 * relative to the bottom of the screen.
203 adjsline(int sline)
206 * Negative screen line number means
207 * relative to the bottom of the screen.
209 if (sline < 0)
210 sline += sc_height;
212 * Can't be less than 1 or greater than sc_height-1.
214 if (sline <= 0)
215 sline = 1;
216 if (sline >= sc_height)
217 sline = sc_height - 1;
219 * Return zero-based line number, not one-based.
221 return (sline-1);