Merge commit '7e934d3acc051b7ee3ef0d11571fd1225800a607'
[unleashed.git] / kernel / zmod / adler32.c
blobe151bd700b5e08cc31f9ed5c889c3c9ccecf2138
1 /* adler32.c -- compute the Adler-32 checksum of a data stream
2 * Copyright (C) 1995-2004 Mark Adler
3 * For conditions of distribution and use, see copyright notice in zlib.h
4 */
6 #define ZLIB_INTERNAL
7 #include "zlib.h"
9 #define BASE 65521UL /* largest prime smaller than 65536 */
10 #define NMAX 5552
11 /* NMAX is the largest n such that 255n(n+1)/2 + (n+1)(BASE-1) <= 2^32-1 */
13 #define DO1(buf,i) {adler += (buf)[i]; sum2 += adler;}
14 #define DO2(buf,i) DO1(buf,i); DO1(buf,i+1);
15 #define DO4(buf,i) DO2(buf,i); DO2(buf,i+2);
16 #define DO8(buf,i) DO4(buf,i); DO4(buf,i+4);
17 #define DO16(buf) DO8(buf,0); DO8(buf,8);
19 /* use NO_DIVIDE if your processor does not do division in hardware */
20 #ifdef NO_DIVIDE
21 # define MOD(a) \
22 do { \
23 if (a >= (BASE << 16)) a -= (BASE << 16); \
24 if (a >= (BASE << 15)) a -= (BASE << 15); \
25 if (a >= (BASE << 14)) a -= (BASE << 14); \
26 if (a >= (BASE << 13)) a -= (BASE << 13); \
27 if (a >= (BASE << 12)) a -= (BASE << 12); \
28 if (a >= (BASE << 11)) a -= (BASE << 11); \
29 if (a >= (BASE << 10)) a -= (BASE << 10); \
30 if (a >= (BASE << 9)) a -= (BASE << 9); \
31 if (a >= (BASE << 8)) a -= (BASE << 8); \
32 if (a >= (BASE << 7)) a -= (BASE << 7); \
33 if (a >= (BASE << 6)) a -= (BASE << 6); \
34 if (a >= (BASE << 5)) a -= (BASE << 5); \
35 if (a >= (BASE << 4)) a -= (BASE << 4); \
36 if (a >= (BASE << 3)) a -= (BASE << 3); \
37 if (a >= (BASE << 2)) a -= (BASE << 2); \
38 if (a >= (BASE << 1)) a -= (BASE << 1); \
39 if (a >= BASE) a -= BASE; \
40 } while (0)
41 # define MOD4(a) \
42 do { \
43 if (a >= (BASE << 4)) a -= (BASE << 4); \
44 if (a >= (BASE << 3)) a -= (BASE << 3); \
45 if (a >= (BASE << 2)) a -= (BASE << 2); \
46 if (a >= (BASE << 1)) a -= (BASE << 1); \
47 if (a >= BASE) a -= BASE; \
48 } while (0)
49 #else
50 # define MOD(a) a %= BASE
51 # define MOD4(a) a %= BASE
52 #endif
54 /* ========================================================================= */
55 uLong ZEXPORT adler32(adler, buf, len)
56 uLong adler;
57 const Bytef *buf;
58 uInt len;
60 unsigned long sum2;
61 unsigned n;
63 /* split Adler-32 into component sums */
64 sum2 = (adler >> 16) & 0xffff;
65 adler &= 0xffff;
67 /* in case user likes doing a byte at a time, keep it fast */
68 if (len == 1) {
69 adler += buf[0];
70 if (adler >= BASE)
71 adler -= BASE;
72 sum2 += adler;
73 if (sum2 >= BASE)
74 sum2 -= BASE;
75 return adler | (sum2 << 16);
78 /* initial Adler-32 value (deferred check for len == 1 speed) */
79 if (buf == Z_NULL)
80 return 1L;
82 /* in case short lengths are provided, keep it somewhat fast */
83 if (len < 16) {
84 while (len--) {
85 adler += *buf++;
86 sum2 += adler;
88 if (adler >= BASE)
89 adler -= BASE;
90 MOD4(sum2); /* only added so many BASE's */
91 return adler | (sum2 << 16);
94 /* do length NMAX blocks -- requires just one modulo operation */
95 while (len >= NMAX) {
96 len -= NMAX;
97 n = NMAX / 16; /* NMAX is divisible by 16 */
98 do {
99 DO16(buf); /* 16 sums unrolled */
100 buf += 16;
101 } while (--n);
102 MOD(adler);
103 MOD(sum2);
106 /* do remaining bytes (less than NMAX, still just one modulo) */
107 if (len) { /* avoid modulos if none remaining */
108 while (len >= 16) {
109 len -= 16;
110 DO16(buf);
111 buf += 16;
113 while (len--) {
114 adler += *buf++;
115 sum2 += adler;
117 MOD(adler);
118 MOD(sum2);
121 /* return recombined sums */
122 return adler | (sum2 << 16);
125 /* ========================================================================= */
126 uLong ZEXPORT adler32_combine(adler1, adler2, len2)
127 uLong adler1;
128 uLong adler2;
129 z_off_t len2;
131 unsigned long sum1;
132 unsigned long sum2;
133 unsigned rem;
135 /* the derivation of this formula is left as an exercise for the reader */
136 rem = (unsigned)(len2 % BASE);
137 sum1 = adler1 & 0xffff;
138 sum2 = rem * sum1;
139 MOD(sum2);
140 sum1 += (adler2 & 0xffff) + BASE - 1;
141 sum2 += ((adler1 >> 16) & 0xffff) + ((adler2 >> 16) & 0xffff) + BASE - rem;
142 if (sum1 > BASE) sum1 -= BASE;
143 if (sum1 > BASE) sum1 -= BASE;
144 if (sum2 > (BASE << 1)) sum2 -= (BASE << 1);
145 if (sum2 > BASE) sum2 -= BASE;
146 return sum1 | (sum2 << 16);