tools: remove sparc-only chk4ubin, stabs, & tokenize
[unleashed.git] / usr / src / cmd / tr / cset.c
blobfad4ee3ddfa339b75158afffae6b1f9fc2c1d292
1 /*
2 * Copyright (c) 2004 Tim J. Robbins.
3 * All rights reserved.
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
14 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
15 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
17 * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
18 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
19 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
20 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
21 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
22 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
23 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
24 * SUCH DAMAGE.
27 * "Set of characters" ADT implemented as a splay tree of extents, with
28 * a lookup table cache to simplify looking up the first bunch of
29 * characters (which are presumably more common than others).
32 #include <assert.h>
33 #include <stdbool.h>
34 #include <stdlib.h>
35 #include <wchar.h>
36 #include <wctype.h>
37 #include "cset.h"
39 static struct csnode *cset_delete(struct csnode *, wchar_t);
40 static int cset_rangecmp(struct csnode *, wchar_t);
41 static struct csnode *cset_splay(struct csnode *, wchar_t);
44 * cset_alloc --
45 * Allocate a set of characters.
47 struct cset *
48 cset_alloc(void)
50 struct cset *cs;
52 if ((cs = malloc(sizeof (*cs))) == NULL)
53 return (NULL);
54 cs->cs_root = NULL;
55 cs->cs_classes = NULL;
56 cs->cs_havecache = false;
57 cs->cs_invert = false;
58 return (cs);
62 * cset_add --
63 * Add a character to the set.
65 bool
66 cset_add(struct cset *cs, wchar_t ch)
68 struct csnode *csn, *ncsn;
69 wchar_t oval;
71 cs->cs_havecache = false;
74 * Inserting into empty tree; new item becomes the root.
76 if (cs->cs_root == NULL) {
77 csn = malloc(sizeof (*cs->cs_root));
78 if (csn == NULL)
79 return (false);
80 csn->csn_left = csn->csn_right = NULL;
81 csn->csn_min = csn->csn_max = ch;
82 cs->cs_root = csn;
83 return (true);
87 * Splay to check whether the item already exists, and otherwise,
88 * where we should put it.
90 csn = cs->cs_root = cset_splay(cs->cs_root, ch);
93 * Avoid adding duplicate nodes.
95 if (cset_rangecmp(csn, ch) == 0)
96 return (true);
99 * Allocate a new node and make it the new root.
101 ncsn = malloc(sizeof (*ncsn));
102 if (ncsn == NULL)
103 return (false);
104 ncsn->csn_min = ncsn->csn_max = ch;
105 if (cset_rangecmp(csn, ch) < 0) {
106 ncsn->csn_left = csn->csn_left;
107 ncsn->csn_right = csn;
108 csn->csn_left = NULL;
109 } else {
110 ncsn->csn_right = csn->csn_right;
111 ncsn->csn_left = csn;
112 csn->csn_right = NULL;
114 cs->cs_root = ncsn;
117 * Coalesce with left and right neighbours if possible.
119 if (ncsn->csn_left != NULL) {
120 ncsn->csn_left = cset_splay(ncsn->csn_left, ncsn->csn_min - 1);
121 if (ncsn->csn_left->csn_max == ncsn->csn_min - 1) {
122 oval = ncsn->csn_left->csn_min;
123 ncsn->csn_left = cset_delete(ncsn->csn_left,
124 ncsn->csn_left->csn_min);
125 ncsn->csn_min = oval;
128 if (ncsn->csn_right != NULL) {
129 ncsn->csn_right = cset_splay(ncsn->csn_right,
130 ncsn->csn_max + 1);
131 if (ncsn->csn_right->csn_min == ncsn->csn_max + 1) {
132 oval = ncsn->csn_right->csn_max;
133 ncsn->csn_right = cset_delete(ncsn->csn_right,
134 ncsn->csn_right->csn_min);
135 ncsn->csn_max = oval;
139 return (true);
143 * cset_in_hard --
144 * Determine whether a character is in the set without using
145 * the cache.
147 bool
148 cset_in_hard(struct cset *cs, wchar_t ch)
150 struct csclass *csc;
152 for (csc = cs->cs_classes; csc != NULL; csc = csc->csc_next)
153 if (csc->csc_invert ^ (iswctype(ch, csc->csc_type) != 0))
154 return (cs->cs_invert ^ true);
155 if (cs->cs_root != NULL) {
156 cs->cs_root = cset_splay(cs->cs_root, ch);
157 return (cs->cs_invert ^ (cset_rangecmp(cs->cs_root, ch) == 0));
159 return (cs->cs_invert ^ false);
163 * cset_cache --
164 * Update the cache.
166 void
167 cset_cache(struct cset *cs)
169 wchar_t i;
171 for (i = 0; i < CS_CACHE_SIZE; i++)
172 cs->cs_cache[i] = cset_in_hard(cs, i);
174 cs->cs_havecache = true;
178 * cset_invert --
179 * Invert the character set.
181 void
182 cset_invert(struct cset *cs)
185 cs->cs_invert ^= true;
186 cs->cs_havecache = false;
190 * cset_addclass --
191 * Add a wctype()-style character class to the set, optionally
192 * inverting it.
194 bool
195 cset_addclass(struct cset *cs, wctype_t type, bool invert)
197 struct csclass *csc;
199 csc = malloc(sizeof (*csc));
200 if (csc == NULL)
201 return (false);
202 csc->csc_type = type;
203 csc->csc_invert = invert;
204 csc->csc_next = cs->cs_classes;
205 cs->cs_classes = csc;
206 cs->cs_havecache = false;
207 return (true);
210 static int
211 cset_rangecmp(struct csnode *t, wchar_t ch)
214 if (ch < t->csn_min)
215 return (-1);
216 if (ch > t->csn_max)
217 return (1);
218 return (0);
221 static struct csnode *
222 cset_splay(struct csnode *t, wchar_t ch)
224 struct csnode N, *l, *r, *y;
227 * Based on public domain code from Sleator.
230 assert(t != NULL);
232 N.csn_left = N.csn_right = NULL;
233 l = r = &N;
234 for (;;) {
235 if (cset_rangecmp(t, ch) < 0) {
236 if (t->csn_left != NULL &&
237 cset_rangecmp(t->csn_left, ch) < 0) {
238 y = t->csn_left;
239 t->csn_left = y->csn_right;
240 y->csn_right = t;
241 t = y;
243 if (t->csn_left == NULL)
244 break;
245 r->csn_left = t;
246 r = t;
247 t = t->csn_left;
248 } else if (cset_rangecmp(t, ch) > 0) {
249 if (t->csn_right != NULL &&
250 cset_rangecmp(t->csn_right, ch) > 0) {
251 y = t->csn_right;
252 t->csn_right = y->csn_left;
253 y->csn_left = t;
254 t = y;
256 if (t->csn_right == NULL)
257 break;
258 l->csn_right = t;
259 l = t;
260 t = t->csn_right;
261 } else
262 break;
264 l->csn_right = t->csn_left;
265 r->csn_left = t->csn_right;
266 t->csn_left = N.csn_right;
267 t->csn_right = N.csn_left;
268 return (t);
271 static struct csnode *
272 cset_delete(struct csnode *t, wchar_t ch)
274 struct csnode *x;
276 assert(t != NULL);
277 t = cset_splay(t, ch);
278 assert(cset_rangecmp(t, ch) == 0);
279 if (t->csn_left == NULL)
280 x = t->csn_right;
281 else {
282 x = cset_splay(t->csn_left, ch);
283 x->csn_right = t->csn_right;
285 free(t);
286 return (x);