3 Tuxanci is first tux shooter. In the absolute beginning it was inspired by
4 a well-known Czech game Bulanci. Today Tuxanci goes its own way and is much
5 better then Bulanci (except the graphics though).
7 Game supports 1 player and 2 players game on one computer and also supports
8 gameplay over network (LAN/Internet [IPv4 and IPv6]).
10 Goal in this game is to shoot enemy Tux before he does so. Tux can shoot only
11 in X and Y axes so no diagonal shooting is available yet (in fact it is even
12 not being planned at the moment).
18 Basic gun - one shot at the time
21 2x Basic gun - two shots at once
24 Few shots per fire, small intervals
27 5 shots per fire, high dispersion
30 Shoots fast and long coherent light
33 Put them around, step on them *KABOOM*
36 Fires bomb which mirrors any obstacles and explodes only if it
41 Speedy tux: tux move faster
42 Infinite ammo: you have really big backpack of ammo (fire at will)
43 4way shoot: tux fire on shoot in every direction (cost only 1 ammo)
44 Teleport: if somebody shoots at Tux he teleport himself away
45 Ghost: Tux can move and shoot through obstacles.
48 Bonuses last only few seconds and if tux take another bonus then
49 first one looses its effects.
53 Starting game is simple tuxanci-VERSION or tuxanci-server-V. based on what we
54 compiled (based on presumption user installed into directories where path
57 If you are using bundled binary and tuxanci are reporting "File not found!"
58 error, you need to launch it directly from BIN directory
59 (eg.: "$ cd tuxanci/bin && ./tuxanci-VERSION").
61 For client we create some configuration files in $HOME. There is created
62 ".tuxanci" directory and in there are pretty selfexplaining .conf files.
64 For server we create directory /etc/tuxanci-server/server.conf where you could
65 do some changes for it (again pretty selfexplaining).
71 movement: cursor arows
72 fire: zero [ 0 ] NumPad
73 change weapon: one [ 1 ] NumPad
76 movement: W(u) S(d) A(l) D(r)
81 Fullscreen/window mode: F1 (dangerous with multiple monitors)
83 Change splitting of screen: F3 (just in local
84 multiplayer game in a big arena)
88 HAVE PROBLEM/FOUND BUG/ETC...
89 =============================
90 If you found some bug or have feature request please fill it into:
91 http://www.tuxanci.org/buglist (you need account for that).
93 You need some help with install/etc... feel free to join us on our irc
94 channel which is #tuxanci on server irc.freenode.net.
96 INFORMATIONS FOR TRANSLATORS
97 ============================
98 So you want to help us translating our perfect game :] What should you
99 do is question you are asking i guess. It is pretty simple. We are using
100 gettext so you only have to download our .pot file from git
101 <http://repo.or.cz/w/tuxanci.git?a=blob_plain;f=po/tuxanci.pot;hb=HEAD>
102 and translate every line into your desired language. MSGID is orginal
103 message and MSGSTR is translated one. When you are done you rename
104 tuxanci.pot to langcode.po (cs_CZ.po). For translating is needed only
105 some text editor (advanced are kbabel, lokalize...) and some skills
106 in your and english language. Final product of your effort mail onto our
107 mail (team<-at->tuxanci.org). Ah and before I forget update some
108 relevant informations into header of your .po file, examples can be
109 found in our git too <http://repo.or.cz/w/tuxanci.git?a=tree;f=po;hb=HEAD>.
113 More informations you can find on our website: http://www.tuxanci.org/