3 * Rendering on iOS is now expected to give good results.
5 * No bad rendering at very large PPEM values.
10 * The bytecode has been changed to `create' twilight points. This should
11 avoid rendering artifacts on some platforms.
16 * Fix font generation; sometimes the `glyf' table was one byte too short,
17 making the font invalid.
22 * Fix bytecode bugs which prevented correct rendering on some platforms.