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[tomato.git] / release / src-rt-6.x.4708 / linux / linux-2.6.36 / drivers / infiniband / hw / nes / nes_hw.c
blob1980a461c49904e93102e02e655e5b033c5f92be
1 /*
2 * Copyright (c) 2006 - 2009 Intel Corporation. All rights reserved.
4 * This software is available to you under a choice of one of two
5 * licenses. You may choose to be licensed under the terms of the GNU
6 * General Public License (GPL) Version 2, available from the file
7 * COPYING in the main directory of this source tree, or the
8 * OpenIB.org BSD license below:
10 * Redistribution and use in source and binary forms, with or
11 * without modification, are permitted provided that the following
12 * conditions are met:
14 * - Redistributions of source code must retain the above
15 * copyright notice, this list of conditions and the following
16 * disclaimer.
18 * - Redistributions in binary form must reproduce the above
19 * copyright notice, this list of conditions and the following
20 * disclaimer in the documentation and/or other materials
21 * provided with the distribution.
23 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
24 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
25 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
26 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
27 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
28 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
29 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
30 * SOFTWARE.
34 #include <linux/module.h>
35 #include <linux/moduleparam.h>
36 #include <linux/netdevice.h>
37 #include <linux/etherdevice.h>
38 #include <linux/ip.h>
39 #include <linux/tcp.h>
40 #include <linux/if_vlan.h>
41 #include <linux/inet_lro.h>
42 #include <linux/slab.h>
44 #include "nes.h"
46 static unsigned int nes_lro_max_aggr = NES_LRO_MAX_AGGR;
47 module_param(nes_lro_max_aggr, uint, 0444);
48 MODULE_PARM_DESC(nes_lro_max_aggr, "NIC LRO max packet aggregation");
50 static int wide_ppm_offset;
51 module_param(wide_ppm_offset, int, 0644);
52 MODULE_PARM_DESC(wide_ppm_offset, "Increase CX4 interface clock ppm offset, 0=100ppm (default), 1=300ppm");
54 static u32 crit_err_count;
55 u32 int_mod_timer_init;
56 u32 int_mod_cq_depth_256;
57 u32 int_mod_cq_depth_128;
58 u32 int_mod_cq_depth_32;
59 u32 int_mod_cq_depth_24;
60 u32 int_mod_cq_depth_16;
61 u32 int_mod_cq_depth_4;
62 u32 int_mod_cq_depth_1;
63 static const u8 nes_max_critical_error_count = 100;
64 #include "nes_cm.h"
66 static void nes_cqp_ce_handler(struct nes_device *nesdev, struct nes_hw_cq *cq);
67 static void nes_init_csr_ne020(struct nes_device *nesdev, u8 hw_rev, u8 port_count);
68 static int nes_init_serdes(struct nes_device *nesdev, u8 hw_rev, u8 port_count,
69 struct nes_adapter *nesadapter, u8 OneG_Mode);
70 static void nes_nic_napi_ce_handler(struct nes_device *nesdev, struct nes_hw_nic_cq *cq);
71 static void nes_process_aeq(struct nes_device *nesdev, struct nes_hw_aeq *aeq);
72 static void nes_process_ceq(struct nes_device *nesdev, struct nes_hw_ceq *ceq);
73 static void nes_process_iwarp_aeqe(struct nes_device *nesdev,
74 struct nes_hw_aeqe *aeqe);
75 static void process_critical_error(struct nes_device *nesdev);
76 static void nes_process_mac_intr(struct nes_device *nesdev, u32 mac_number);
77 static unsigned int nes_reset_adapter_ne020(struct nes_device *nesdev, u8 *OneG_Mode);
78 static void nes_terminate_timeout(unsigned long context);
79 static void nes_terminate_start_timer(struct nes_qp *nesqp);
81 #ifdef CONFIG_INFINIBAND_NES_DEBUG
82 static unsigned char *nes_iwarp_state_str[] = {
83 "Non-Existant",
84 "Idle",
85 "RTS",
86 "Closing",
87 "RSVD1",
88 "Terminate",
89 "Error",
90 "RSVD2",
93 static unsigned char *nes_tcp_state_str[] = {
94 "Non-Existant",
95 "Closed",
96 "Listen",
97 "SYN Sent",
98 "SYN Rcvd",
99 "Established",
100 "Close Wait",
101 "FIN Wait 1",
102 "Closing",
103 "Last Ack",
104 "FIN Wait 2",
105 "Time Wait",
106 "RSVD1",
107 "RSVD2",
108 "RSVD3",
109 "RSVD4",
111 #endif
115 * nes_nic_init_timer_defaults
117 void nes_nic_init_timer_defaults(struct nes_device *nesdev, u8 jumbomode)
119 unsigned long flags;
120 struct nes_adapter *nesadapter = nesdev->nesadapter;
121 struct nes_hw_tune_timer *shared_timer = &nesadapter->tune_timer;
123 spin_lock_irqsave(&nesadapter->periodic_timer_lock, flags);
125 shared_timer->timer_in_use_min = NES_NIC_FAST_TIMER_LOW;
126 shared_timer->timer_in_use_max = NES_NIC_FAST_TIMER_HIGH;
127 if (jumbomode) {
128 shared_timer->threshold_low = DEFAULT_JUMBO_NES_QL_LOW;
129 shared_timer->threshold_target = DEFAULT_JUMBO_NES_QL_TARGET;
130 shared_timer->threshold_high = DEFAULT_JUMBO_NES_QL_HIGH;
131 } else {
132 shared_timer->threshold_low = DEFAULT_NES_QL_LOW;
133 shared_timer->threshold_target = DEFAULT_NES_QL_TARGET;
134 shared_timer->threshold_high = DEFAULT_NES_QL_HIGH;
137 /* todo use netdev->mtu to set thresholds */
138 spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
143 * nes_nic_init_timer
145 static void nes_nic_init_timer(struct nes_device *nesdev)
147 unsigned long flags;
148 struct nes_adapter *nesadapter = nesdev->nesadapter;
149 struct nes_hw_tune_timer *shared_timer = &nesadapter->tune_timer;
151 spin_lock_irqsave(&nesadapter->periodic_timer_lock, flags);
153 if (shared_timer->timer_in_use_old == 0) {
154 nesdev->deepcq_count = 0;
155 shared_timer->timer_direction_upward = 0;
156 shared_timer->timer_direction_downward = 0;
157 shared_timer->timer_in_use = NES_NIC_FAST_TIMER;
158 shared_timer->timer_in_use_old = 0;
161 if (shared_timer->timer_in_use != shared_timer->timer_in_use_old) {
162 shared_timer->timer_in_use_old = shared_timer->timer_in_use;
163 nes_write32(nesdev->regs+NES_PERIODIC_CONTROL,
164 0x80000000 | ((u32)(shared_timer->timer_in_use*8)));
166 /* todo use netdev->mtu to set thresholds */
167 spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
172 * nes_nic_tune_timer
174 static void nes_nic_tune_timer(struct nes_device *nesdev)
176 unsigned long flags;
177 struct nes_adapter *nesadapter = nesdev->nesadapter;
178 struct nes_hw_tune_timer *shared_timer = &nesadapter->tune_timer;
179 u16 cq_count = nesdev->currcq_count;
181 spin_lock_irqsave(&nesadapter->periodic_timer_lock, flags);
183 if (shared_timer->cq_count_old <= cq_count)
184 shared_timer->cq_direction_downward = 0;
185 else
186 shared_timer->cq_direction_downward++;
187 shared_timer->cq_count_old = cq_count;
188 if (shared_timer->cq_direction_downward > NES_NIC_CQ_DOWNWARD_TREND) {
189 if (cq_count <= shared_timer->threshold_low &&
190 shared_timer->threshold_low > 4) {
191 shared_timer->threshold_low = shared_timer->threshold_low/2;
192 shared_timer->cq_direction_downward=0;
193 nesdev->currcq_count = 0;
194 spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
195 return;
199 if (cq_count > 1) {
200 nesdev->deepcq_count += cq_count;
201 if (cq_count <= shared_timer->threshold_low) { /* increase timer gently */
202 shared_timer->timer_direction_upward++;
203 shared_timer->timer_direction_downward = 0;
204 } else if (cq_count <= shared_timer->threshold_target) { /* balanced */
205 shared_timer->timer_direction_upward = 0;
206 shared_timer->timer_direction_downward = 0;
207 } else if (cq_count <= shared_timer->threshold_high) { /* decrease timer gently */
208 shared_timer->timer_direction_downward++;
209 shared_timer->timer_direction_upward = 0;
210 } else if (cq_count <= (shared_timer->threshold_high) * 2) {
211 shared_timer->timer_in_use -= 2;
212 shared_timer->timer_direction_upward = 0;
213 shared_timer->timer_direction_downward++;
214 } else {
215 shared_timer->timer_in_use -= 4;
216 shared_timer->timer_direction_upward = 0;
217 shared_timer->timer_direction_downward++;
220 if (shared_timer->timer_direction_upward > 3 ) { /* using history */
221 shared_timer->timer_in_use += 3;
222 shared_timer->timer_direction_upward = 0;
223 shared_timer->timer_direction_downward = 0;
225 if (shared_timer->timer_direction_downward > 5) { /* using history */
226 shared_timer->timer_in_use -= 4 ;
227 shared_timer->timer_direction_downward = 0;
228 shared_timer->timer_direction_upward = 0;
232 /* boundary checking */
233 if (shared_timer->timer_in_use > shared_timer->threshold_high)
234 shared_timer->timer_in_use = shared_timer->threshold_high;
235 else if (shared_timer->timer_in_use < shared_timer->threshold_low)
236 shared_timer->timer_in_use = shared_timer->threshold_low;
238 nesdev->currcq_count = 0;
240 spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
245 * nes_init_adapter - initialize adapter
247 struct nes_adapter *nes_init_adapter(struct nes_device *nesdev, u8 hw_rev) {
248 struct nes_adapter *nesadapter = NULL;
249 unsigned long num_pds;
250 u32 u32temp;
251 u32 port_count;
252 u16 max_rq_wrs;
253 u16 max_sq_wrs;
254 u32 max_mr;
255 u32 max_256pbl;
256 u32 max_4kpbl;
257 u32 max_qp;
258 u32 max_irrq;
259 u32 max_cq;
260 u32 hte_index_mask;
261 u32 adapter_size;
262 u32 arp_table_size;
263 u16 vendor_id;
264 u16 device_id;
265 u8 OneG_Mode;
266 u8 func_index;
268 /* search the list of existing adapters */
269 list_for_each_entry(nesadapter, &nes_adapter_list, list) {
270 nes_debug(NES_DBG_INIT, "Searching Adapter list for PCI devfn = 0x%X,"
271 " adapter PCI slot/bus = %u/%u, pci devices PCI slot/bus = %u/%u, .\n",
272 nesdev->pcidev->devfn,
273 PCI_SLOT(nesadapter->devfn),
274 nesadapter->bus_number,
275 PCI_SLOT(nesdev->pcidev->devfn),
276 nesdev->pcidev->bus->number );
277 if ((PCI_SLOT(nesadapter->devfn) == PCI_SLOT(nesdev->pcidev->devfn)) &&
278 (nesadapter->bus_number == nesdev->pcidev->bus->number)) {
279 nesadapter->ref_count++;
280 return nesadapter;
284 /* no adapter found */
285 num_pds = pci_resource_len(nesdev->pcidev, BAR_1) >> PAGE_SHIFT;
286 if ((hw_rev != NE020_REV) && (hw_rev != NE020_REV1)) {
287 nes_debug(NES_DBG_INIT, "NE020 driver detected unknown hardware revision 0x%x\n",
288 hw_rev);
289 return NULL;
292 nes_debug(NES_DBG_INIT, "Determine Soft Reset, QP_control=0x%x, CPU0=0x%x, CPU1=0x%x, CPU2=0x%x\n",
293 nes_read_indexed(nesdev, NES_IDX_QP_CONTROL + PCI_FUNC(nesdev->pcidev->devfn) * 8),
294 nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS),
295 nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS + 4),
296 nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS + 8));
298 nes_debug(NES_DBG_INIT, "Reset and init NE020\n");
301 if ((port_count = nes_reset_adapter_ne020(nesdev, &OneG_Mode)) == 0)
302 return NULL;
304 max_qp = nes_read_indexed(nesdev, NES_IDX_QP_CTX_SIZE);
305 nes_debug(NES_DBG_INIT, "QP_CTX_SIZE=%u\n", max_qp);
307 u32temp = nes_read_indexed(nesdev, NES_IDX_QUAD_HASH_TABLE_SIZE);
308 if (max_qp > ((u32)1 << (u32temp & 0x001f))) {
309 nes_debug(NES_DBG_INIT, "Reducing Max QPs to %u due to hash table size = 0x%08X\n",
310 max_qp, u32temp);
311 max_qp = (u32)1 << (u32temp & 0x001f);
314 hte_index_mask = ((u32)1 << ((u32temp & 0x001f)+1))-1;
315 nes_debug(NES_DBG_INIT, "Max QP = %u, hte_index_mask = 0x%08X.\n",
316 max_qp, hte_index_mask);
318 u32temp = nes_read_indexed(nesdev, NES_IDX_IRRQ_COUNT);
320 max_irrq = 1 << (u32temp & 0x001f);
322 if (max_qp > max_irrq) {
323 max_qp = max_irrq;
324 nes_debug(NES_DBG_INIT, "Reducing Max QPs to %u due to Available Q1s.\n",
325 max_qp);
328 /* there should be no reason to allocate more pds than qps */
329 if (num_pds > max_qp)
330 num_pds = max_qp;
332 u32temp = nes_read_indexed(nesdev, NES_IDX_MRT_SIZE);
333 max_mr = (u32)8192 << (u32temp & 0x7);
335 u32temp = nes_read_indexed(nesdev, NES_IDX_PBL_REGION_SIZE);
336 max_256pbl = (u32)1 << (u32temp & 0x0000001f);
337 max_4kpbl = (u32)1 << ((u32temp >> 16) & 0x0000001f);
338 max_cq = nes_read_indexed(nesdev, NES_IDX_CQ_CTX_SIZE);
340 u32temp = nes_read_indexed(nesdev, NES_IDX_ARP_CACHE_SIZE);
341 arp_table_size = 1 << u32temp;
343 adapter_size = (sizeof(struct nes_adapter) +
344 (sizeof(unsigned long)-1)) & (~(sizeof(unsigned long)-1));
345 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_qp);
346 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_mr);
347 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_cq);
348 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(num_pds);
349 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(arp_table_size);
350 adapter_size += sizeof(struct nes_qp **) * max_qp;
352 /* allocate a new adapter struct */
353 nesadapter = kzalloc(adapter_size, GFP_KERNEL);
354 if (nesadapter == NULL) {
355 return NULL;
358 nes_debug(NES_DBG_INIT, "Allocating new nesadapter @ %p, size = %u (actual size = %u).\n",
359 nesadapter, (u32)sizeof(struct nes_adapter), adapter_size);
361 if (nes_read_eeprom_values(nesdev, nesadapter)) {
362 printk(KERN_ERR PFX "Unable to read EEPROM data.\n");
363 kfree(nesadapter);
364 return NULL;
367 nesadapter->vendor_id = (((u32) nesadapter->mac_addr_high) << 8) |
368 (nesadapter->mac_addr_low >> 24);
370 pci_bus_read_config_word(nesdev->pcidev->bus, nesdev->pcidev->devfn,
371 PCI_DEVICE_ID, &device_id);
372 nesadapter->vendor_part_id = device_id;
374 if (nes_init_serdes(nesdev, hw_rev, port_count, nesadapter,
375 OneG_Mode)) {
376 kfree(nesadapter);
377 return NULL;
379 nes_init_csr_ne020(nesdev, hw_rev, port_count);
381 memset(nesadapter->pft_mcast_map, 255,
382 sizeof nesadapter->pft_mcast_map);
384 /* populate the new nesadapter */
385 nesadapter->devfn = nesdev->pcidev->devfn;
386 nesadapter->bus_number = nesdev->pcidev->bus->number;
387 nesadapter->ref_count = 1;
388 nesadapter->timer_int_req = 0xffff0000;
389 nesadapter->OneG_Mode = OneG_Mode;
390 nesadapter->doorbell_start = nesdev->doorbell_region;
392 /* nesadapter->tick_delta = clk_divisor; */
393 nesadapter->hw_rev = hw_rev;
394 nesadapter->port_count = port_count;
396 nesadapter->max_qp = max_qp;
397 nesadapter->hte_index_mask = hte_index_mask;
398 nesadapter->max_irrq = max_irrq;
399 nesadapter->max_mr = max_mr;
400 nesadapter->max_256pbl = max_256pbl - 1;
401 nesadapter->max_4kpbl = max_4kpbl - 1;
402 nesadapter->max_cq = max_cq;
403 nesadapter->free_256pbl = max_256pbl - 1;
404 nesadapter->free_4kpbl = max_4kpbl - 1;
405 nesadapter->max_pd = num_pds;
406 nesadapter->arp_table_size = arp_table_size;
408 nesadapter->et_pkt_rate_low = NES_TIMER_ENABLE_LIMIT;
409 if (nes_drv_opt & NES_DRV_OPT_DISABLE_INT_MOD) {
410 nesadapter->et_use_adaptive_rx_coalesce = 0;
411 nesadapter->timer_int_limit = NES_TIMER_INT_LIMIT;
412 nesadapter->et_rx_coalesce_usecs_irq = interrupt_mod_interval;
413 } else {
414 nesadapter->et_use_adaptive_rx_coalesce = 1;
415 nesadapter->timer_int_limit = NES_TIMER_INT_LIMIT_DYNAMIC;
416 nesadapter->et_rx_coalesce_usecs_irq = 0;
417 printk(PFX "%s: Using Adaptive Interrupt Moderation\n", __func__);
419 /* Setup and enable the periodic timer */
420 if (nesadapter->et_rx_coalesce_usecs_irq)
421 nes_write32(nesdev->regs+NES_PERIODIC_CONTROL, 0x80000000 |
422 ((u32)(nesadapter->et_rx_coalesce_usecs_irq * 8)));
423 else
424 nes_write32(nesdev->regs+NES_PERIODIC_CONTROL, 0x00000000);
426 nesadapter->base_pd = 1;
428 nesadapter->device_cap_flags = IB_DEVICE_LOCAL_DMA_LKEY |
429 IB_DEVICE_MEM_WINDOW |
430 IB_DEVICE_MEM_MGT_EXTENSIONS;
432 nesadapter->allocated_qps = (unsigned long *)&(((unsigned char *)nesadapter)
433 [(sizeof(struct nes_adapter)+(sizeof(unsigned long)-1))&(~(sizeof(unsigned long)-1))]);
434 nesadapter->allocated_cqs = &nesadapter->allocated_qps[BITS_TO_LONGS(max_qp)];
435 nesadapter->allocated_mrs = &nesadapter->allocated_cqs[BITS_TO_LONGS(max_cq)];
436 nesadapter->allocated_pds = &nesadapter->allocated_mrs[BITS_TO_LONGS(max_mr)];
437 nesadapter->allocated_arps = &nesadapter->allocated_pds[BITS_TO_LONGS(num_pds)];
438 nesadapter->qp_table = (struct nes_qp **)(&nesadapter->allocated_arps[BITS_TO_LONGS(arp_table_size)]);
441 /* mark the usual suspect QPs, MR and CQs as in use */
442 for (u32temp = 0; u32temp < NES_FIRST_QPN; u32temp++) {
443 set_bit(u32temp, nesadapter->allocated_qps);
444 set_bit(u32temp, nesadapter->allocated_cqs);
446 set_bit(0, nesadapter->allocated_mrs);
448 for (u32temp = 0; u32temp < 20; u32temp++)
449 set_bit(u32temp, nesadapter->allocated_pds);
450 u32temp = nes_read_indexed(nesdev, NES_IDX_QP_MAX_CFG_SIZES);
452 max_rq_wrs = ((u32temp >> 8) & 3);
453 switch (max_rq_wrs) {
454 case 0:
455 max_rq_wrs = 4;
456 break;
457 case 1:
458 max_rq_wrs = 16;
459 break;
460 case 2:
461 max_rq_wrs = 32;
462 break;
463 case 3:
464 max_rq_wrs = 512;
465 break;
468 max_sq_wrs = (u32temp & 3);
469 switch (max_sq_wrs) {
470 case 0:
471 max_sq_wrs = 4;
472 break;
473 case 1:
474 max_sq_wrs = 16;
475 break;
476 case 2:
477 max_sq_wrs = 32;
478 break;
479 case 3:
480 max_sq_wrs = 512;
481 break;
483 nesadapter->max_qp_wr = min(max_rq_wrs, max_sq_wrs);
484 nesadapter->max_irrq_wr = (u32temp >> 16) & 3;
486 nesadapter->max_sge = 4;
487 nesadapter->max_cqe = 32766;
489 if (nes_read_eeprom_values(nesdev, nesadapter)) {
490 printk(KERN_ERR PFX "Unable to read EEPROM data.\n");
491 kfree(nesadapter);
492 return NULL;
495 u32temp = nes_read_indexed(nesdev, NES_IDX_TCP_TIMER_CONFIG);
496 nes_write_indexed(nesdev, NES_IDX_TCP_TIMER_CONFIG,
497 (u32temp & 0xff000000) | (nesadapter->tcp_timer_core_clk_divisor & 0x00ffffff));
499 /* setup port configuration */
500 if (nesadapter->port_count == 1) {
501 nesadapter->log_port = 0x00000000;
502 if (nes_drv_opt & NES_DRV_OPT_DUAL_LOGICAL_PORT)
503 nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000002);
504 else
505 nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000003);
506 } else {
507 if (nesadapter->phy_type[0] == NES_PHY_TYPE_PUMA_1G) {
508 nesadapter->log_port = 0x000000D8;
509 } else {
510 if (nesadapter->port_count == 2)
511 nesadapter->log_port = 0x00000044;
512 else
513 nesadapter->log_port = 0x000000e4;
515 nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000003);
518 nes_write_indexed(nesdev, NES_IDX_NIC_LOGPORT_TO_PHYPORT,
519 nesadapter->log_port);
520 nes_debug(NES_DBG_INIT, "Probe time, LOG2PHY=%u\n",
521 nes_read_indexed(nesdev, NES_IDX_NIC_LOGPORT_TO_PHYPORT));
523 spin_lock_init(&nesadapter->resource_lock);
524 spin_lock_init(&nesadapter->phy_lock);
525 spin_lock_init(&nesadapter->pbl_lock);
526 spin_lock_init(&nesadapter->periodic_timer_lock);
528 INIT_LIST_HEAD(&nesadapter->nesvnic_list[0]);
529 INIT_LIST_HEAD(&nesadapter->nesvnic_list[1]);
530 INIT_LIST_HEAD(&nesadapter->nesvnic_list[2]);
531 INIT_LIST_HEAD(&nesadapter->nesvnic_list[3]);
533 if ((!nesadapter->OneG_Mode) && (nesadapter->port_count == 2)) {
534 u32 pcs_control_status0, pcs_control_status1;
535 u32 reset_value;
536 u32 i = 0;
537 u32 int_cnt = 0;
538 u32 ext_cnt = 0;
539 unsigned long flags;
540 u32 j = 0;
542 pcs_control_status0 = nes_read_indexed(nesdev,
543 NES_IDX_PHY_PCS_CONTROL_STATUS0);
544 pcs_control_status1 = nes_read_indexed(nesdev,
545 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
547 for (i = 0; i < NES_MAX_LINK_CHECK; i++) {
548 pcs_control_status0 = nes_read_indexed(nesdev,
549 NES_IDX_PHY_PCS_CONTROL_STATUS0);
550 pcs_control_status1 = nes_read_indexed(nesdev,
551 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
552 if ((0x0F000100 == (pcs_control_status0 & 0x0F000100))
553 || (0x0F000100 == (pcs_control_status1 & 0x0F000100)))
554 int_cnt++;
555 msleep(1);
557 if (int_cnt > 1) {
558 spin_lock_irqsave(&nesadapter->phy_lock, flags);
559 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F0C8);
560 mh_detected++;
561 reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
562 reset_value |= 0x0000003d;
563 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
565 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET)
566 & 0x00000040) != 0x00000040) && (j++ < 5000));
567 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
569 pcs_control_status0 = nes_read_indexed(nesdev,
570 NES_IDX_PHY_PCS_CONTROL_STATUS0);
571 pcs_control_status1 = nes_read_indexed(nesdev,
572 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
574 for (i = 0; i < NES_MAX_LINK_CHECK; i++) {
575 pcs_control_status0 = nes_read_indexed(nesdev,
576 NES_IDX_PHY_PCS_CONTROL_STATUS0);
577 pcs_control_status1 = nes_read_indexed(nesdev,
578 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
579 if ((0x0F000100 == (pcs_control_status0 & 0x0F000100))
580 || (0x0F000100 == (pcs_control_status1 & 0x0F000100))) {
581 if (++ext_cnt > int_cnt) {
582 spin_lock_irqsave(&nesadapter->phy_lock, flags);
583 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1,
584 0x0000F088);
585 mh_detected++;
586 reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
587 reset_value |= 0x0000003d;
588 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
590 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET)
591 & 0x00000040) != 0x00000040) && (j++ < 5000));
592 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
593 break;
596 msleep(1);
601 if (nesadapter->hw_rev == NE020_REV) {
602 init_timer(&nesadapter->mh_timer);
603 nesadapter->mh_timer.function = nes_mh_fix;
604 nesadapter->mh_timer.expires = jiffies + (HZ/5); /* 1 second */
605 nesadapter->mh_timer.data = (unsigned long)nesdev;
606 add_timer(&nesadapter->mh_timer);
607 } else {
608 nes_write32(nesdev->regs+NES_INTF_INT_STAT, 0x0f000000);
611 init_timer(&nesadapter->lc_timer);
612 nesadapter->lc_timer.function = nes_clc;
613 nesadapter->lc_timer.expires = jiffies + 3600 * HZ; /* 1 hour */
614 nesadapter->lc_timer.data = (unsigned long)nesdev;
615 add_timer(&nesadapter->lc_timer);
617 list_add_tail(&nesadapter->list, &nes_adapter_list);
619 for (func_index = 0; func_index < 8; func_index++) {
620 pci_bus_read_config_word(nesdev->pcidev->bus,
621 PCI_DEVFN(PCI_SLOT(nesdev->pcidev->devfn),
622 func_index), 0, &vendor_id);
623 if (vendor_id == 0xffff)
624 break;
626 nes_debug(NES_DBG_INIT, "%s %d functions found for %s.\n", __func__,
627 func_index, pci_name(nesdev->pcidev));
628 nesadapter->adapter_fcn_count = func_index;
630 return nesadapter;
635 * nes_reset_adapter_ne020
637 static unsigned int nes_reset_adapter_ne020(struct nes_device *nesdev, u8 *OneG_Mode)
639 u32 port_count;
640 u32 u32temp;
641 u32 i;
643 u32temp = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
644 port_count = ((u32temp & 0x00000300) >> 8) + 1;
645 /* TODO: assuming that both SERDES are set the same for now */
646 *OneG_Mode = (u32temp & 0x00003c00) ? 0 : 1;
647 nes_debug(NES_DBG_INIT, "Initial Software Reset = 0x%08X, port_count=%u\n",
648 u32temp, port_count);
649 if (*OneG_Mode)
650 nes_debug(NES_DBG_INIT, "Running in 1G mode.\n");
651 u32temp &= 0xff00ffc0;
652 switch (port_count) {
653 case 1:
654 u32temp |= 0x00ee0000;
655 break;
656 case 2:
657 u32temp |= 0x00cc0000;
658 break;
659 case 4:
660 u32temp |= 0x00000000;
661 break;
662 default:
663 return 0;
664 break;
667 /* check and do full reset if needed */
668 if (nes_read_indexed(nesdev, NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8))) {
669 nes_debug(NES_DBG_INIT, "Issuing Full Soft reset = 0x%08X\n", u32temp | 0xd);
670 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, u32temp | 0xd);
672 i = 0;
673 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET) & 0x00000040) == 0) && i++ < 10000)
674 mdelay(1);
675 if (i > 10000) {
676 nes_debug(NES_DBG_INIT, "Did not see full soft reset done.\n");
677 return 0;
680 i = 0;
681 while ((nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS) != 0x80) && i++ < 10000)
682 mdelay(1);
683 if (i > 10000) {
684 printk(KERN_ERR PFX "Internal CPU not ready, status = %02X\n",
685 nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS));
686 return 0;
690 /* port reset */
691 switch (port_count) {
692 case 1:
693 u32temp |= 0x00ee0010;
694 break;
695 case 2:
696 u32temp |= 0x00cc0030;
697 break;
698 case 4:
699 u32temp |= 0x00000030;
700 break;
703 nes_debug(NES_DBG_INIT, "Issuing Port Soft reset = 0x%08X\n", u32temp | 0xd);
704 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, u32temp | 0xd);
706 i = 0;
707 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET) & 0x00000040) == 0) && i++ < 10000)
708 mdelay(1);
709 if (i > 10000) {
710 nes_debug(NES_DBG_INIT, "Did not see port soft reset done.\n");
711 return 0;
714 /* serdes 0 */
715 i = 0;
716 while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0)
717 & 0x0000000f)) != 0x0000000f) && i++ < 5000)
718 mdelay(1);
719 if (i > 5000) {
720 nes_debug(NES_DBG_INIT, "Serdes 0 not ready, status=%x\n", u32temp);
721 return 0;
724 /* serdes 1 */
725 if (port_count > 1) {
726 i = 0;
727 while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS1)
728 & 0x0000000f)) != 0x0000000f) && i++ < 5000)
729 mdelay(1);
730 if (i > 5000) {
731 nes_debug(NES_DBG_INIT, "Serdes 1 not ready, status=%x\n", u32temp);
732 return 0;
736 return port_count;
741 * nes_init_serdes
743 static int nes_init_serdes(struct nes_device *nesdev, u8 hw_rev, u8 port_count,
744 struct nes_adapter *nesadapter, u8 OneG_Mode)
746 int i;
747 u32 u32temp;
748 u32 sds;
750 if (hw_rev != NE020_REV) {
751 /* init serdes 0 */
752 switch (nesadapter->phy_type[0]) {
753 case NES_PHY_TYPE_CX4:
754 if (wide_ppm_offset)
755 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000FFFAA);
756 else
757 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000FF);
758 break;
759 case NES_PHY_TYPE_KR:
760 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000FF);
761 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP0, 0x00000000);
762 break;
763 case NES_PHY_TYPE_PUMA_1G:
764 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000FF);
765 sds = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0);
766 sds |= 0x00000100;
767 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0, sds);
768 break;
769 default:
770 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000FF);
771 break;
774 if (!OneG_Mode)
775 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE0, 0x11110000);
777 if (port_count < 2)
778 return 0;
780 /* init serdes 1 */
781 if (!(OneG_Mode && (nesadapter->phy_type[1] != NES_PHY_TYPE_PUMA_1G)))
782 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL1, 0x000000FF);
784 switch (nesadapter->phy_type[1]) {
785 case NES_PHY_TYPE_ARGUS:
786 case NES_PHY_TYPE_SFP_D:
787 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP0, 0x00000000);
788 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP1, 0x00000000);
789 break;
790 case NES_PHY_TYPE_CX4:
791 if (wide_ppm_offset)
792 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL1, 0x000FFFAA);
793 break;
794 case NES_PHY_TYPE_KR:
795 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP1, 0x00000000);
796 break;
797 case NES_PHY_TYPE_PUMA_1G:
798 sds = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
799 sds |= 0x000000100;
800 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, sds);
802 if (!OneG_Mode) {
803 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE1, 0x11110000);
804 sds = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
805 sds &= 0xFFFFFFBF;
806 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, sds);
808 } else {
809 /* init serdes 0 */
810 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0, 0x00000008);
811 i = 0;
812 while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0)
813 & 0x0000000f)) != 0x0000000f) && i++ < 5000)
814 mdelay(1);
815 if (i > 5000) {
816 nes_debug(NES_DBG_PHY, "Init: serdes 0 not ready, status=%x\n", u32temp);
817 return 1;
819 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP0, 0x000bdef7);
820 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_DRIVE0, 0x9ce73000);
821 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_MODE0, 0x0ff00000);
822 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_SIGDET0, 0x00000000);
823 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_BYPASS0, 0x00000000);
824 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_LOOPBACK_CONTROL0, 0x00000000);
825 if (OneG_Mode)
826 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL0, 0xf0182222);
827 else
828 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL0, 0xf0042222);
830 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000ff);
831 if (port_count > 1) {
832 /* init serdes 1 */
833 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x00000048);
834 i = 0;
835 while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS1)
836 & 0x0000000f)) != 0x0000000f) && (i++ < 5000))
837 mdelay(1);
838 if (i > 5000) {
839 printk("%s: Init: serdes 1 not ready, status=%x\n", __func__, u32temp);
840 /* return 1; */
842 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP1, 0x000bdef7);
843 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_DRIVE1, 0x9ce73000);
844 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_MODE1, 0x0ff00000);
845 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_SIGDET1, 0x00000000);
846 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_BYPASS1, 0x00000000);
847 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_LOOPBACK_CONTROL1, 0x00000000);
848 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL1, 0xf0002222);
849 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL1, 0x000000ff);
852 return 0;
857 * nes_init_csr_ne020
858 * Initialize registers for ne020 hardware
860 static void nes_init_csr_ne020(struct nes_device *nesdev, u8 hw_rev, u8 port_count)
862 u32 u32temp;
864 nes_debug(NES_DBG_INIT, "port_count=%d\n", port_count);
866 nes_write_indexed(nesdev, 0x000001E4, 0x00000007);
867 /* nes_write_indexed(nesdev, 0x000001E8, 0x000208C4); */
868 nes_write_indexed(nesdev, 0x000001E8, 0x00020874);
869 nes_write_indexed(nesdev, 0x000001D8, 0x00048002);
870 /* nes_write_indexed(nesdev, 0x000001D8, 0x0004B002); */
871 nes_write_indexed(nesdev, 0x000001FC, 0x00050005);
872 nes_write_indexed(nesdev, 0x00000600, 0x55555555);
873 nes_write_indexed(nesdev, 0x00000604, 0x55555555);
875 /* TODO: move these MAC register settings to NIC bringup */
876 nes_write_indexed(nesdev, 0x00002000, 0x00000001);
877 nes_write_indexed(nesdev, 0x00002004, 0x00000001);
878 nes_write_indexed(nesdev, 0x00002008, 0x0000FFFF);
879 nes_write_indexed(nesdev, 0x0000200C, 0x00000001);
880 nes_write_indexed(nesdev, 0x00002010, 0x000003c1);
881 nes_write_indexed(nesdev, 0x0000201C, 0x75345678);
882 if (port_count > 1) {
883 nes_write_indexed(nesdev, 0x00002200, 0x00000001);
884 nes_write_indexed(nesdev, 0x00002204, 0x00000001);
885 nes_write_indexed(nesdev, 0x00002208, 0x0000FFFF);
886 nes_write_indexed(nesdev, 0x0000220C, 0x00000001);
887 nes_write_indexed(nesdev, 0x00002210, 0x000003c1);
888 nes_write_indexed(nesdev, 0x0000221C, 0x75345678);
889 nes_write_indexed(nesdev, 0x00000908, 0x20000001);
891 if (port_count > 2) {
892 nes_write_indexed(nesdev, 0x00002400, 0x00000001);
893 nes_write_indexed(nesdev, 0x00002404, 0x00000001);
894 nes_write_indexed(nesdev, 0x00002408, 0x0000FFFF);
895 nes_write_indexed(nesdev, 0x0000240C, 0x00000001);
896 nes_write_indexed(nesdev, 0x00002410, 0x000003c1);
897 nes_write_indexed(nesdev, 0x0000241C, 0x75345678);
898 nes_write_indexed(nesdev, 0x00000910, 0x20000001);
900 nes_write_indexed(nesdev, 0x00002600, 0x00000001);
901 nes_write_indexed(nesdev, 0x00002604, 0x00000001);
902 nes_write_indexed(nesdev, 0x00002608, 0x0000FFFF);
903 nes_write_indexed(nesdev, 0x0000260C, 0x00000001);
904 nes_write_indexed(nesdev, 0x00002610, 0x000003c1);
905 nes_write_indexed(nesdev, 0x0000261C, 0x75345678);
906 nes_write_indexed(nesdev, 0x00000918, 0x20000001);
909 nes_write_indexed(nesdev, 0x00005000, 0x00018000);
910 /* nes_write_indexed(nesdev, 0x00005000, 0x00010000); */
911 nes_write_indexed(nesdev, NES_IDX_WQM_CONFIG1, (wqm_quanta << 1) |
912 0x00000001);
913 nes_write_indexed(nesdev, 0x00005008, 0x1F1F1F1F);
914 nes_write_indexed(nesdev, 0x00005010, 0x1F1F1F1F);
915 nes_write_indexed(nesdev, 0x00005018, 0x1F1F1F1F);
916 nes_write_indexed(nesdev, 0x00005020, 0x1F1F1F1F);
917 nes_write_indexed(nesdev, 0x00006090, 0xFFFFFFFF);
919 /* TODO: move this to code, get from EEPROM */
920 nes_write_indexed(nesdev, 0x00000900, 0x20000001);
921 nes_write_indexed(nesdev, 0x000060C0, 0x0000028e);
922 nes_write_indexed(nesdev, 0x000060C8, 0x00000020);
924 nes_write_indexed(nesdev, 0x000001EC, 0x7b2625a0);
925 /* nes_write_indexed(nesdev, 0x000001EC, 0x5f2625a0); */
927 if (hw_rev != NE020_REV) {
928 u32temp = nes_read_indexed(nesdev, 0x000008e8);
929 u32temp |= 0x80000000;
930 nes_write_indexed(nesdev, 0x000008e8, u32temp);
931 u32temp = nes_read_indexed(nesdev, 0x000021f8);
932 u32temp &= 0x7fffffff;
933 u32temp |= 0x7fff0010;
934 nes_write_indexed(nesdev, 0x000021f8, u32temp);
935 if (port_count > 1) {
936 u32temp = nes_read_indexed(nesdev, 0x000023f8);
937 u32temp &= 0x7fffffff;
938 u32temp |= 0x7fff0010;
939 nes_write_indexed(nesdev, 0x000023f8, u32temp);
946 * nes_destroy_adapter - destroy the adapter structure
948 void nes_destroy_adapter(struct nes_adapter *nesadapter)
950 struct nes_adapter *tmp_adapter;
952 list_for_each_entry(tmp_adapter, &nes_adapter_list, list) {
953 nes_debug(NES_DBG_SHUTDOWN, "Nes Adapter list entry = 0x%p.\n",
954 tmp_adapter);
957 nesadapter->ref_count--;
958 if (!nesadapter->ref_count) {
959 if (nesadapter->hw_rev == NE020_REV) {
960 del_timer(&nesadapter->mh_timer);
962 del_timer(&nesadapter->lc_timer);
964 list_del(&nesadapter->list);
965 kfree(nesadapter);
971 * nes_init_cqp
973 int nes_init_cqp(struct nes_device *nesdev)
975 struct nes_adapter *nesadapter = nesdev->nesadapter;
976 struct nes_hw_cqp_qp_context *cqp_qp_context;
977 struct nes_hw_cqp_wqe *cqp_wqe;
978 struct nes_hw_ceq *ceq;
979 struct nes_hw_ceq *nic_ceq;
980 struct nes_hw_aeq *aeq;
981 void *vmem;
982 dma_addr_t pmem;
983 u32 count=0;
984 u32 cqp_head;
985 u64 u64temp;
986 u32 u32temp;
988 /* allocate CQP memory */
989 /* Need to add max_cq to the aeq size once cq overflow checking is added back */
990 /* SQ is 512 byte aligned, others are 256 byte aligned */
991 nesdev->cqp_mem_size = 512 +
992 (sizeof(struct nes_hw_cqp_wqe) * NES_CQP_SQ_SIZE) +
993 (sizeof(struct nes_hw_cqe) * NES_CCQ_SIZE) +
994 max(((u32)sizeof(struct nes_hw_ceqe) * NES_CCEQ_SIZE), (u32)256) +
995 max(((u32)sizeof(struct nes_hw_ceqe) * NES_NIC_CEQ_SIZE), (u32)256) +
996 (sizeof(struct nes_hw_aeqe) * nesadapter->max_qp) +
997 sizeof(struct nes_hw_cqp_qp_context);
999 nesdev->cqp_vbase = pci_alloc_consistent(nesdev->pcidev, nesdev->cqp_mem_size,
1000 &nesdev->cqp_pbase);
1001 if (!nesdev->cqp_vbase) {
1002 nes_debug(NES_DBG_INIT, "Unable to allocate memory for host descriptor rings\n");
1003 return -ENOMEM;
1005 memset(nesdev->cqp_vbase, 0, nesdev->cqp_mem_size);
1007 /* Allocate a twice the number of CQP requests as the SQ size */
1008 nesdev->nes_cqp_requests = kzalloc(sizeof(struct nes_cqp_request) *
1009 2 * NES_CQP_SQ_SIZE, GFP_KERNEL);
1010 if (nesdev->nes_cqp_requests == NULL) {
1011 nes_debug(NES_DBG_INIT, "Unable to allocate memory CQP request entries.\n");
1012 pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size, nesdev->cqp.sq_vbase,
1013 nesdev->cqp.sq_pbase);
1014 return -ENOMEM;
1017 nes_debug(NES_DBG_INIT, "Allocated CQP structures at %p (phys = %016lX), size = %u.\n",
1018 nesdev->cqp_vbase, (unsigned long)nesdev->cqp_pbase, nesdev->cqp_mem_size);
1020 spin_lock_init(&nesdev->cqp.lock);
1021 init_waitqueue_head(&nesdev->cqp.waitq);
1023 /* Setup Various Structures */
1024 vmem = (void *)(((unsigned long)nesdev->cqp_vbase + (512 - 1)) &
1025 ~(unsigned long)(512 - 1));
1026 pmem = (dma_addr_t)(((unsigned long long)nesdev->cqp_pbase + (512 - 1)) &
1027 ~(unsigned long long)(512 - 1));
1029 nesdev->cqp.sq_vbase = vmem;
1030 nesdev->cqp.sq_pbase = pmem;
1031 nesdev->cqp.sq_size = NES_CQP_SQ_SIZE;
1032 nesdev->cqp.sq_head = 0;
1033 nesdev->cqp.sq_tail = 0;
1034 nesdev->cqp.qp_id = PCI_FUNC(nesdev->pcidev->devfn);
1036 vmem += (sizeof(struct nes_hw_cqp_wqe) * nesdev->cqp.sq_size);
1037 pmem += (sizeof(struct nes_hw_cqp_wqe) * nesdev->cqp.sq_size);
1039 nesdev->ccq.cq_vbase = vmem;
1040 nesdev->ccq.cq_pbase = pmem;
1041 nesdev->ccq.cq_size = NES_CCQ_SIZE;
1042 nesdev->ccq.cq_head = 0;
1043 nesdev->ccq.ce_handler = nes_cqp_ce_handler;
1044 nesdev->ccq.cq_number = PCI_FUNC(nesdev->pcidev->devfn);
1046 vmem += (sizeof(struct nes_hw_cqe) * nesdev->ccq.cq_size);
1047 pmem += (sizeof(struct nes_hw_cqe) * nesdev->ccq.cq_size);
1049 nesdev->ceq_index = PCI_FUNC(nesdev->pcidev->devfn);
1050 ceq = &nesadapter->ceq[nesdev->ceq_index];
1051 ceq->ceq_vbase = vmem;
1052 ceq->ceq_pbase = pmem;
1053 ceq->ceq_size = NES_CCEQ_SIZE;
1054 ceq->ceq_head = 0;
1056 vmem += max(((u32)sizeof(struct nes_hw_ceqe) * ceq->ceq_size), (u32)256);
1057 pmem += max(((u32)sizeof(struct nes_hw_ceqe) * ceq->ceq_size), (u32)256);
1059 nesdev->nic_ceq_index = PCI_FUNC(nesdev->pcidev->devfn) + 8;
1060 nic_ceq = &nesadapter->ceq[nesdev->nic_ceq_index];
1061 nic_ceq->ceq_vbase = vmem;
1062 nic_ceq->ceq_pbase = pmem;
1063 nic_ceq->ceq_size = NES_NIC_CEQ_SIZE;
1064 nic_ceq->ceq_head = 0;
1066 vmem += max(((u32)sizeof(struct nes_hw_ceqe) * nic_ceq->ceq_size), (u32)256);
1067 pmem += max(((u32)sizeof(struct nes_hw_ceqe) * nic_ceq->ceq_size), (u32)256);
1069 aeq = &nesadapter->aeq[PCI_FUNC(nesdev->pcidev->devfn)];
1070 aeq->aeq_vbase = vmem;
1071 aeq->aeq_pbase = pmem;
1072 aeq->aeq_size = nesadapter->max_qp;
1073 aeq->aeq_head = 0;
1075 /* Setup QP Context */
1076 vmem += (sizeof(struct nes_hw_aeqe) * aeq->aeq_size);
1077 pmem += (sizeof(struct nes_hw_aeqe) * aeq->aeq_size);
1079 cqp_qp_context = vmem;
1080 cqp_qp_context->context_words[0] =
1081 cpu_to_le32((PCI_FUNC(nesdev->pcidev->devfn) << 12) + (2 << 10));
1082 cqp_qp_context->context_words[1] = 0;
1083 cqp_qp_context->context_words[2] = cpu_to_le32((u32)nesdev->cqp.sq_pbase);
1084 cqp_qp_context->context_words[3] = cpu_to_le32(((u64)nesdev->cqp.sq_pbase) >> 32);
1087 /* Write the address to Create CQP */
1088 if ((sizeof(dma_addr_t) > 4)) {
1089 nes_write_indexed(nesdev,
1090 NES_IDX_CREATE_CQP_HIGH + (PCI_FUNC(nesdev->pcidev->devfn) * 8),
1091 ((u64)pmem) >> 32);
1092 } else {
1093 nes_write_indexed(nesdev,
1094 NES_IDX_CREATE_CQP_HIGH + (PCI_FUNC(nesdev->pcidev->devfn) * 8), 0);
1096 nes_write_indexed(nesdev,
1097 NES_IDX_CREATE_CQP_LOW + (PCI_FUNC(nesdev->pcidev->devfn) * 8),
1098 (u32)pmem);
1100 INIT_LIST_HEAD(&nesdev->cqp_avail_reqs);
1101 INIT_LIST_HEAD(&nesdev->cqp_pending_reqs);
1103 for (count = 0; count < 2*NES_CQP_SQ_SIZE; count++) {
1104 init_waitqueue_head(&nesdev->nes_cqp_requests[count].waitq);
1105 list_add_tail(&nesdev->nes_cqp_requests[count].list, &nesdev->cqp_avail_reqs);
1108 /* Write Create CCQ WQE */
1109 cqp_head = nesdev->cqp.sq_head++;
1110 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1111 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1112 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1113 (NES_CQP_CREATE_CQ | NES_CQP_CQ_CEQ_VALID |
1114 NES_CQP_CQ_CHK_OVERFLOW | ((u32)nesdev->ccq.cq_size << 16)));
1115 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
1116 (nesdev->ccq.cq_number |
1117 ((u32)nesdev->ceq_index << 16)));
1118 u64temp = (u64)nesdev->ccq.cq_pbase;
1119 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1120 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] = 0;
1121 u64temp = (unsigned long)&nesdev->ccq;
1122 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_LOW_IDX] =
1123 cpu_to_le32((u32)(u64temp >> 1));
1124 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] =
1125 cpu_to_le32(((u32)((u64temp) >> 33)) & 0x7FFFFFFF);
1126 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_DOORBELL_INDEX_HIGH_IDX] = 0;
1128 /* Write Create CEQ WQE */
1129 cqp_head = nesdev->cqp.sq_head++;
1130 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1131 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1132 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1133 (NES_CQP_CREATE_CEQ + ((u32)nesdev->ceq_index << 8)));
1134 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_CEQ_WQE_ELEMENT_COUNT_IDX, ceq->ceq_size);
1135 u64temp = (u64)ceq->ceq_pbase;
1136 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1138 /* Write Create AEQ WQE */
1139 cqp_head = nesdev->cqp.sq_head++;
1140 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1141 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1142 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1143 (NES_CQP_CREATE_AEQ + ((u32)PCI_FUNC(nesdev->pcidev->devfn) << 8)));
1144 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_AEQ_WQE_ELEMENT_COUNT_IDX, aeq->aeq_size);
1145 u64temp = (u64)aeq->aeq_pbase;
1146 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1148 /* Write Create NIC CEQ WQE */
1149 cqp_head = nesdev->cqp.sq_head++;
1150 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1151 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1152 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1153 (NES_CQP_CREATE_CEQ + ((u32)nesdev->nic_ceq_index << 8)));
1154 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_CEQ_WQE_ELEMENT_COUNT_IDX, nic_ceq->ceq_size);
1155 u64temp = (u64)nic_ceq->ceq_pbase;
1156 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1158 /* Poll until CCQP done */
1159 count = 0;
1160 do {
1161 if (count++ > 1000) {
1162 printk(KERN_ERR PFX "Error creating CQP\n");
1163 pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size,
1164 nesdev->cqp_vbase, nesdev->cqp_pbase);
1165 return -1;
1167 udelay(10);
1168 } while (!(nes_read_indexed(nesdev,
1169 NES_IDX_QP_CONTROL + (PCI_FUNC(nesdev->pcidev->devfn) * 8)) & (1 << 8)));
1171 nes_debug(NES_DBG_INIT, "CQP Status = 0x%08X\n", nes_read_indexed(nesdev,
1172 NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)));
1174 u32temp = 0x04800000;
1175 nes_write32(nesdev->regs+NES_WQE_ALLOC, u32temp | nesdev->cqp.qp_id);
1177 /* wait for the CCQ, CEQ, and AEQ to get created */
1178 count = 0;
1179 do {
1180 if (count++ > 1000) {
1181 printk(KERN_ERR PFX "Error creating CCQ, CEQ, and AEQ\n");
1182 pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size,
1183 nesdev->cqp_vbase, nesdev->cqp_pbase);
1184 return -1;
1186 udelay(10);
1187 } while (((nes_read_indexed(nesdev,
1188 NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)) & (15<<8)) != (15<<8)));
1190 /* dump the QP status value */
1191 nes_debug(NES_DBG_INIT, "QP Status = 0x%08X\n", nes_read_indexed(nesdev,
1192 NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)));
1194 nesdev->cqp.sq_tail++;
1196 return 0;
1201 * nes_destroy_cqp
1203 int nes_destroy_cqp(struct nes_device *nesdev)
1205 struct nes_hw_cqp_wqe *cqp_wqe;
1206 u32 count = 0;
1207 u32 cqp_head;
1208 unsigned long flags;
1210 do {
1211 if (count++ > 1000)
1212 break;
1213 udelay(10);
1214 } while (!(nesdev->cqp.sq_head == nesdev->cqp.sq_tail));
1216 /* Reset CCQ */
1217 nes_write32(nesdev->regs+NES_CQE_ALLOC, NES_CQE_ALLOC_RESET |
1218 nesdev->ccq.cq_number);
1220 /* Disable device interrupts */
1221 nes_write32(nesdev->regs+NES_INT_MASK, 0x7fffffff);
1223 spin_lock_irqsave(&nesdev->cqp.lock, flags);
1225 /* Destroy the AEQ */
1226 cqp_head = nesdev->cqp.sq_head++;
1227 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1228 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1229 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_AEQ |
1230 ((u32)PCI_FUNC(nesdev->pcidev->devfn) << 8));
1231 cqp_wqe->wqe_words[NES_CQP_WQE_COMP_CTX_HIGH_IDX] = 0;
1233 /* Destroy the NIC CEQ */
1234 cqp_head = nesdev->cqp.sq_head++;
1235 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1236 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1237 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_CEQ |
1238 ((u32)nesdev->nic_ceq_index << 8));
1240 /* Destroy the CEQ */
1241 cqp_head = nesdev->cqp.sq_head++;
1242 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1243 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1244 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_CEQ |
1245 (nesdev->ceq_index << 8));
1247 /* Destroy the CCQ */
1248 cqp_head = nesdev->cqp.sq_head++;
1249 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1250 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1251 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_CQ);
1252 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesdev->ccq.cq_number |
1253 ((u32)nesdev->ceq_index << 16));
1255 /* Destroy CQP */
1256 cqp_head = nesdev->cqp.sq_head++;
1257 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1258 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1259 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_QP |
1260 NES_CQP_QP_TYPE_CQP);
1261 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesdev->cqp.qp_id);
1263 barrier();
1264 /* Ring doorbell (5 WQEs) */
1265 nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x05800000 | nesdev->cqp.qp_id);
1267 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
1269 /* wait for the CCQ, CEQ, and AEQ to get destroyed */
1270 count = 0;
1271 do {
1272 if (count++ > 1000) {
1273 printk(KERN_ERR PFX "Function%d: Error destroying CCQ, CEQ, and AEQ\n",
1274 PCI_FUNC(nesdev->pcidev->devfn));
1275 break;
1277 udelay(10);
1278 } while (((nes_read_indexed(nesdev,
1279 NES_IDX_QP_CONTROL + (PCI_FUNC(nesdev->pcidev->devfn)*8)) & (15 << 8)) != 0));
1281 /* dump the QP status value */
1282 nes_debug(NES_DBG_SHUTDOWN, "Function%d: QP Status = 0x%08X\n",
1283 PCI_FUNC(nesdev->pcidev->devfn),
1284 nes_read_indexed(nesdev,
1285 NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)));
1287 kfree(nesdev->nes_cqp_requests);
1289 /* Free the control structures */
1290 pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size, nesdev->cqp.sq_vbase,
1291 nesdev->cqp.sq_pbase);
1293 return 0;
1298 * nes_init_1g_phy
1300 static int nes_init_1g_phy(struct nes_device *nesdev, u8 phy_type, u8 phy_index)
1302 u32 counter = 0;
1303 u16 phy_data;
1304 int ret = 0;
1306 nes_read_1G_phy_reg(nesdev, 1, phy_index, &phy_data);
1307 nes_write_1G_phy_reg(nesdev, 23, phy_index, 0xb000);
1309 /* Reset the PHY */
1310 nes_write_1G_phy_reg(nesdev, 0, phy_index, 0x8000);
1311 udelay(100);
1312 counter = 0;
1313 do {
1314 nes_read_1G_phy_reg(nesdev, 0, phy_index, &phy_data);
1315 if (counter++ > 100) {
1316 ret = -1;
1317 break;
1319 } while (phy_data & 0x8000);
1321 /* Setting no phy loopback */
1322 phy_data &= 0xbfff;
1323 phy_data |= 0x1140;
1324 nes_write_1G_phy_reg(nesdev, 0, phy_index, phy_data);
1325 nes_read_1G_phy_reg(nesdev, 0, phy_index, &phy_data);
1326 nes_read_1G_phy_reg(nesdev, 0x17, phy_index, &phy_data);
1327 nes_read_1G_phy_reg(nesdev, 0x1e, phy_index, &phy_data);
1329 /* Setting the interrupt mask */
1330 nes_read_1G_phy_reg(nesdev, 0x19, phy_index, &phy_data);
1331 nes_write_1G_phy_reg(nesdev, 0x19, phy_index, 0xffee);
1332 nes_read_1G_phy_reg(nesdev, 0x19, phy_index, &phy_data);
1334 /* turning on flow control */
1335 nes_read_1G_phy_reg(nesdev, 4, phy_index, &phy_data);
1336 nes_write_1G_phy_reg(nesdev, 4, phy_index, (phy_data & ~(0x03E0)) | 0xc00);
1337 nes_read_1G_phy_reg(nesdev, 4, phy_index, &phy_data);
1339 /* Clear Half duplex */
1340 nes_read_1G_phy_reg(nesdev, 9, phy_index, &phy_data);
1341 nes_write_1G_phy_reg(nesdev, 9, phy_index, phy_data & ~(0x0100));
1342 nes_read_1G_phy_reg(nesdev, 9, phy_index, &phy_data);
1344 nes_read_1G_phy_reg(nesdev, 0, phy_index, &phy_data);
1345 nes_write_1G_phy_reg(nesdev, 0, phy_index, phy_data | 0x0300);
1347 return ret;
1352 * nes_init_2025_phy
1354 static int nes_init_2025_phy(struct nes_device *nesdev, u8 phy_type, u8 phy_index)
1356 u32 temp_phy_data = 0;
1357 u32 temp_phy_data2 = 0;
1358 u32 counter = 0;
1359 u32 sds;
1360 u32 mac_index = nesdev->mac_index;
1361 int ret = 0;
1362 unsigned int first_attempt = 1;
1364 /* Check firmware heartbeat */
1365 nes_read_10G_phy_reg(nesdev, phy_index, 0x3, 0xd7ee);
1366 temp_phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
1367 udelay(1500);
1368 nes_read_10G_phy_reg(nesdev, phy_index, 0x3, 0xd7ee);
1369 temp_phy_data2 = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
1371 if (temp_phy_data != temp_phy_data2) {
1372 nes_read_10G_phy_reg(nesdev, phy_index, 0x3, 0xd7fd);
1373 temp_phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
1374 if ((temp_phy_data & 0xff) > 0x20)
1375 return 0;
1376 printk(PFX "Reinitialize external PHY\n");
1379 /* no heartbeat, configure the PHY */
1380 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0x0000, 0x8000);
1381 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc300, 0x0000);
1382 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc316, 0x000A);
1383 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc318, 0x0052);
1385 switch (phy_type) {
1386 case NES_PHY_TYPE_ARGUS:
1387 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc316, 0x000A);
1388 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc318, 0x0052);
1389 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc302, 0x000C);
1390 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc319, 0x0008);
1391 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0027, 0x0001);
1392 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc31a, 0x0098);
1393 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0026, 0x0E00);
1395 /* setup LEDs */
1396 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd006, 0x0007);
1397 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd007, 0x000A);
1398 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd008, 0x0009);
1399 break;
1401 case NES_PHY_TYPE_SFP_D:
1402 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc316, 0x000A);
1403 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc318, 0x0052);
1404 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc302, 0x0004);
1405 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc319, 0x0038);
1406 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0027, 0x0013);
1407 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc31a, 0x0098);
1408 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0026, 0x0E00);
1410 /* setup LEDs */
1411 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd006, 0x0007);
1412 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd007, 0x000A);
1413 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd008, 0x0009);
1414 break;
1416 case NES_PHY_TYPE_KR:
1417 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc316, 0x000A);
1418 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc318, 0x0052);
1419 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc302, 0x000C);
1420 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc319, 0x0010);
1421 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0027, 0x0013);
1422 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc31a, 0x0080);
1423 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0026, 0x0E00);
1425 /* setup LEDs */
1426 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd006, 0x000B);
1427 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd007, 0x0003);
1428 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd008, 0x0004);
1430 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0022, 0x406D);
1431 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0023, 0x0020);
1432 break;
1435 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0028, 0xA528);
1437 /* Bring PHY out of reset */
1438 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc300, 0x0002);
1440 /* Check for heartbeat */
1441 counter = 0;
1442 mdelay(690);
1443 nes_read_10G_phy_reg(nesdev, phy_index, 0x3, 0xd7ee);
1444 temp_phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
1445 do {
1446 if (counter++ > 150) {
1447 printk(PFX "No PHY heartbeat\n");
1448 break;
1450 mdelay(1);
1451 nes_read_10G_phy_reg(nesdev, phy_index, 0x3, 0xd7ee);
1452 temp_phy_data2 = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
1453 } while ((temp_phy_data2 == temp_phy_data));
1455 /* wait for tracking */
1456 counter = 0;
1457 do {
1458 nes_read_10G_phy_reg(nesdev, phy_index, 0x3, 0xd7fd);
1459 temp_phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
1460 if (counter++ > 300) {
1461 if (((temp_phy_data & 0xff) == 0x0) && first_attempt) {
1462 first_attempt = 0;
1463 counter = 0;
1464 /* reset AMCC PHY and try again */
1465 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0xe854, 0x00c0);
1466 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0xe854, 0x0040);
1467 continue;
1468 } else {
1469 ret = 1;
1470 break;
1473 mdelay(10);
1474 } while ((temp_phy_data & 0xff) < 0x30);
1476 /* setup signal integrity */
1477 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd003, 0x0000);
1478 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xF00D, 0x00FE);
1479 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xF00E, 0x0032);
1480 if (phy_type == NES_PHY_TYPE_KR) {
1481 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xF00F, 0x000C);
1482 } else {
1483 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xF00F, 0x0002);
1484 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc314, 0x0063);
1487 /* reset serdes */
1488 sds = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0 + mac_index * 0x200);
1489 sds |= 0x1;
1490 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0 + mac_index * 0x200, sds);
1491 sds &= 0xfffffffe;
1492 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0 + mac_index * 0x200, sds);
1494 counter = 0;
1495 while (((nes_read32(nesdev->regs + NES_SOFTWARE_RESET) & 0x00000040) != 0x00000040)
1496 && (counter++ < 5000))
1499 return ret;
1504 * nes_init_phy
1506 int nes_init_phy(struct nes_device *nesdev)
1508 struct nes_adapter *nesadapter = nesdev->nesadapter;
1509 u32 mac_index = nesdev->mac_index;
1510 u32 tx_config = 0;
1511 unsigned long flags;
1512 u8 phy_type = nesadapter->phy_type[mac_index];
1513 u8 phy_index = nesadapter->phy_index[mac_index];
1514 int ret = 0;
1516 tx_config = nes_read_indexed(nesdev, NES_IDX_MAC_TX_CONFIG);
1517 if (phy_type == NES_PHY_TYPE_1G) {
1518 /* setup 1G MDIO operation */
1519 tx_config &= 0xFFFFFFE3;
1520 tx_config |= 0x04;
1521 } else {
1522 /* setup 10G MDIO operation */
1523 tx_config &= 0xFFFFFFE3;
1524 tx_config |= 0x15;
1526 nes_write_indexed(nesdev, NES_IDX_MAC_TX_CONFIG, tx_config);
1528 spin_lock_irqsave(&nesdev->nesadapter->phy_lock, flags);
1530 switch (phy_type) {
1531 case NES_PHY_TYPE_1G:
1532 ret = nes_init_1g_phy(nesdev, phy_type, phy_index);
1533 break;
1534 case NES_PHY_TYPE_ARGUS:
1535 case NES_PHY_TYPE_SFP_D:
1536 case NES_PHY_TYPE_KR:
1537 ret = nes_init_2025_phy(nesdev, phy_type, phy_index);
1538 break;
1541 spin_unlock_irqrestore(&nesdev->nesadapter->phy_lock, flags);
1543 return ret;
1548 * nes_replenish_nic_rq
1550 static void nes_replenish_nic_rq(struct nes_vnic *nesvnic)
1552 unsigned long flags;
1553 dma_addr_t bus_address;
1554 struct sk_buff *skb;
1555 struct nes_hw_nic_rq_wqe *nic_rqe;
1556 struct nes_hw_nic *nesnic;
1557 struct nes_device *nesdev;
1558 u32 rx_wqes_posted = 0;
1560 nesnic = &nesvnic->nic;
1561 nesdev = nesvnic->nesdev;
1562 spin_lock_irqsave(&nesnic->rq_lock, flags);
1563 if (nesnic->replenishing_rq !=0) {
1564 if (((nesnic->rq_size-1) == atomic_read(&nesvnic->rx_skbs_needed)) &&
1565 (atomic_read(&nesvnic->rx_skb_timer_running) == 0)) {
1566 atomic_set(&nesvnic->rx_skb_timer_running, 1);
1567 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1568 nesvnic->rq_wqes_timer.expires = jiffies + (HZ/2); /* 1/2 second */
1569 add_timer(&nesvnic->rq_wqes_timer);
1570 } else
1571 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1572 return;
1574 nesnic->replenishing_rq = 1;
1575 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1576 do {
1577 skb = dev_alloc_skb(nesvnic->max_frame_size);
1578 if (skb) {
1579 skb->dev = nesvnic->netdev;
1581 bus_address = pci_map_single(nesdev->pcidev,
1582 skb->data, nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
1584 nic_rqe = &nesnic->rq_vbase[nesvnic->nic.rq_head];
1585 nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_1_0_IDX] =
1586 cpu_to_le32(nesvnic->max_frame_size);
1587 nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_3_2_IDX] = 0;
1588 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX] =
1589 cpu_to_le32((u32)bus_address);
1590 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX] =
1591 cpu_to_le32((u32)((u64)bus_address >> 32));
1592 nesnic->rx_skb[nesnic->rq_head] = skb;
1593 nesnic->rq_head++;
1594 nesnic->rq_head &= nesnic->rq_size - 1;
1595 atomic_dec(&nesvnic->rx_skbs_needed);
1596 barrier();
1597 if (++rx_wqes_posted == 255) {
1598 nes_write32(nesdev->regs+NES_WQE_ALLOC, (rx_wqes_posted << 24) | nesnic->qp_id);
1599 rx_wqes_posted = 0;
1601 } else {
1602 spin_lock_irqsave(&nesnic->rq_lock, flags);
1603 if (((nesnic->rq_size-1) == atomic_read(&nesvnic->rx_skbs_needed)) &&
1604 (atomic_read(&nesvnic->rx_skb_timer_running) == 0)) {
1605 atomic_set(&nesvnic->rx_skb_timer_running, 1);
1606 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1607 nesvnic->rq_wqes_timer.expires = jiffies + (HZ/2); /* 1/2 second */
1608 add_timer(&nesvnic->rq_wqes_timer);
1609 } else
1610 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1611 break;
1613 } while (atomic_read(&nesvnic->rx_skbs_needed));
1614 barrier();
1615 if (rx_wqes_posted)
1616 nes_write32(nesdev->regs+NES_WQE_ALLOC, (rx_wqes_posted << 24) | nesnic->qp_id);
1617 nesnic->replenishing_rq = 0;
1622 * nes_rq_wqes_timeout
1624 static void nes_rq_wqes_timeout(unsigned long parm)
1626 struct nes_vnic *nesvnic = (struct nes_vnic *)parm;
1627 printk("%s: Timer fired.\n", __func__);
1628 atomic_set(&nesvnic->rx_skb_timer_running, 0);
1629 if (atomic_read(&nesvnic->rx_skbs_needed))
1630 nes_replenish_nic_rq(nesvnic);
1634 static int nes_lro_get_skb_hdr(struct sk_buff *skb, void **iphdr,
1635 void **tcph, u64 *hdr_flags, void *priv)
1637 unsigned int ip_len;
1638 struct iphdr *iph;
1639 skb_reset_network_header(skb);
1640 iph = ip_hdr(skb);
1641 if (iph->protocol != IPPROTO_TCP)
1642 return -1;
1643 ip_len = ip_hdrlen(skb);
1644 skb_set_transport_header(skb, ip_len);
1645 *tcph = tcp_hdr(skb);
1647 *hdr_flags = LRO_IPV4 | LRO_TCP;
1648 *iphdr = iph;
1649 return 0;
1654 * nes_init_nic_qp
1656 int nes_init_nic_qp(struct nes_device *nesdev, struct net_device *netdev)
1658 struct nes_hw_cqp_wqe *cqp_wqe;
1659 struct nes_hw_nic_sq_wqe *nic_sqe;
1660 struct nes_hw_nic_qp_context *nic_context;
1661 struct sk_buff *skb;
1662 struct nes_hw_nic_rq_wqe *nic_rqe;
1663 struct nes_vnic *nesvnic = netdev_priv(netdev);
1664 unsigned long flags;
1665 void *vmem;
1666 dma_addr_t pmem;
1667 u64 u64temp;
1668 int ret;
1669 u32 cqp_head;
1670 u32 counter;
1671 u32 wqe_count;
1672 u8 jumbomode=0;
1674 /* Allocate fragment, SQ, RQ, and CQ; Reuse CEQ based on the PCI function */
1675 nesvnic->nic_mem_size = 256 +
1676 (NES_NIC_WQ_SIZE * sizeof(struct nes_first_frag)) +
1677 (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_sq_wqe)) +
1678 (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_rq_wqe)) +
1679 (NES_NIC_WQ_SIZE * 2 * sizeof(struct nes_hw_nic_cqe)) +
1680 sizeof(struct nes_hw_nic_qp_context);
1682 nesvnic->nic_vbase = pci_alloc_consistent(nesdev->pcidev, nesvnic->nic_mem_size,
1683 &nesvnic->nic_pbase);
1684 if (!nesvnic->nic_vbase) {
1685 nes_debug(NES_DBG_INIT, "Unable to allocate memory for NIC host descriptor rings\n");
1686 return -ENOMEM;
1688 memset(nesvnic->nic_vbase, 0, nesvnic->nic_mem_size);
1689 nes_debug(NES_DBG_INIT, "Allocated NIC QP structures at %p (phys = %016lX), size = %u.\n",
1690 nesvnic->nic_vbase, (unsigned long)nesvnic->nic_pbase, nesvnic->nic_mem_size);
1692 vmem = (void *)(((unsigned long)nesvnic->nic_vbase + (256 - 1)) &
1693 ~(unsigned long)(256 - 1));
1694 pmem = (dma_addr_t)(((unsigned long long)nesvnic->nic_pbase + (256 - 1)) &
1695 ~(unsigned long long)(256 - 1));
1697 /* Setup the first Fragment buffers */
1698 nesvnic->nic.first_frag_vbase = vmem;
1700 for (counter = 0; counter < NES_NIC_WQ_SIZE; counter++) {
1701 nesvnic->nic.frag_paddr[counter] = pmem;
1702 pmem += sizeof(struct nes_first_frag);
1705 /* setup the SQ */
1706 vmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_first_frag));
1708 nesvnic->nic.sq_vbase = (void *)vmem;
1709 nesvnic->nic.sq_pbase = pmem;
1710 nesvnic->nic.sq_head = 0;
1711 nesvnic->nic.sq_tail = 0;
1712 nesvnic->nic.sq_size = NES_NIC_WQ_SIZE;
1713 for (counter = 0; counter < NES_NIC_WQ_SIZE; counter++) {
1714 nic_sqe = &nesvnic->nic.sq_vbase[counter];
1715 nic_sqe->wqe_words[NES_NIC_SQ_WQE_MISC_IDX] =
1716 cpu_to_le32(NES_NIC_SQ_WQE_DISABLE_CHKSUM |
1717 NES_NIC_SQ_WQE_COMPLETION);
1718 nic_sqe->wqe_words[NES_NIC_SQ_WQE_LENGTH_0_TAG_IDX] =
1719 cpu_to_le32((u32)NES_FIRST_FRAG_SIZE << 16);
1720 nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX] =
1721 cpu_to_le32((u32)nesvnic->nic.frag_paddr[counter]);
1722 nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX] =
1723 cpu_to_le32((u32)((u64)nesvnic->nic.frag_paddr[counter] >> 32));
1726 nesvnic->get_cqp_request = nes_get_cqp_request;
1727 nesvnic->post_cqp_request = nes_post_cqp_request;
1728 nesvnic->mcrq_mcast_filter = NULL;
1730 spin_lock_init(&nesvnic->nic.rq_lock);
1732 /* setup the RQ */
1733 vmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_sq_wqe));
1734 pmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_sq_wqe));
1737 nesvnic->nic.rq_vbase = vmem;
1738 nesvnic->nic.rq_pbase = pmem;
1739 nesvnic->nic.rq_head = 0;
1740 nesvnic->nic.rq_tail = 0;
1741 nesvnic->nic.rq_size = NES_NIC_WQ_SIZE;
1743 /* setup the CQ */
1744 vmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_rq_wqe));
1745 pmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_rq_wqe));
1747 if (nesdev->nesadapter->netdev_count > 2)
1748 nesvnic->mcrq_qp_id = nesvnic->nic_index + 32;
1749 else
1750 nesvnic->mcrq_qp_id = nesvnic->nic.qp_id + 4;
1752 nesvnic->nic_cq.cq_vbase = vmem;
1753 nesvnic->nic_cq.cq_pbase = pmem;
1754 nesvnic->nic_cq.cq_head = 0;
1755 nesvnic->nic_cq.cq_size = NES_NIC_WQ_SIZE * 2;
1757 nesvnic->nic_cq.ce_handler = nes_nic_napi_ce_handler;
1759 /* Send CreateCQ request to CQP */
1760 spin_lock_irqsave(&nesdev->cqp.lock, flags);
1761 cqp_head = nesdev->cqp.sq_head;
1763 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1764 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1766 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(
1767 NES_CQP_CREATE_CQ | NES_CQP_CQ_CEQ_VALID |
1768 ((u32)nesvnic->nic_cq.cq_size << 16));
1769 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(
1770 nesvnic->nic_cq.cq_number | ((u32)nesdev->nic_ceq_index << 16));
1771 u64temp = (u64)nesvnic->nic_cq.cq_pbase;
1772 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1773 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] = 0;
1774 u64temp = (unsigned long)&nesvnic->nic_cq;
1775 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_LOW_IDX] = cpu_to_le32((u32)(u64temp >> 1));
1776 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] =
1777 cpu_to_le32(((u32)((u64temp) >> 33)) & 0x7FFFFFFF);
1778 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_DOORBELL_INDEX_HIGH_IDX] = 0;
1779 if (++cqp_head >= nesdev->cqp.sq_size)
1780 cqp_head = 0;
1781 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1782 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1784 /* Send CreateQP request to CQP */
1785 nic_context = (void *)(&nesvnic->nic_cq.cq_vbase[nesvnic->nic_cq.cq_size]);
1786 nic_context->context_words[NES_NIC_CTX_MISC_IDX] =
1787 cpu_to_le32((u32)NES_NIC_CTX_SIZE |
1788 ((u32)PCI_FUNC(nesdev->pcidev->devfn) << 12));
1789 nes_debug(NES_DBG_INIT, "RX_WINDOW_BUFFER_PAGE_TABLE_SIZE = 0x%08X, RX_WINDOW_BUFFER_SIZE = 0x%08X\n",
1790 nes_read_indexed(nesdev, NES_IDX_RX_WINDOW_BUFFER_PAGE_TABLE_SIZE),
1791 nes_read_indexed(nesdev, NES_IDX_RX_WINDOW_BUFFER_SIZE));
1792 if (nes_read_indexed(nesdev, NES_IDX_RX_WINDOW_BUFFER_SIZE) != 0) {
1793 nic_context->context_words[NES_NIC_CTX_MISC_IDX] |= cpu_to_le32(NES_NIC_BACK_STORE);
1796 u64temp = (u64)nesvnic->nic.sq_pbase;
1797 nic_context->context_words[NES_NIC_CTX_SQ_LOW_IDX] = cpu_to_le32((u32)u64temp);
1798 nic_context->context_words[NES_NIC_CTX_SQ_HIGH_IDX] = cpu_to_le32((u32)(u64temp >> 32));
1799 u64temp = (u64)nesvnic->nic.rq_pbase;
1800 nic_context->context_words[NES_NIC_CTX_RQ_LOW_IDX] = cpu_to_le32((u32)u64temp);
1801 nic_context->context_words[NES_NIC_CTX_RQ_HIGH_IDX] = cpu_to_le32((u32)(u64temp >> 32));
1803 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_CREATE_QP |
1804 NES_CQP_QP_TYPE_NIC);
1805 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesvnic->nic.qp_id);
1806 u64temp = (u64)nesvnic->nic_cq.cq_pbase +
1807 (nesvnic->nic_cq.cq_size * sizeof(struct nes_hw_nic_cqe));
1808 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_QP_WQE_CONTEXT_LOW_IDX, u64temp);
1810 if (++cqp_head >= nesdev->cqp.sq_size)
1811 cqp_head = 0;
1812 nesdev->cqp.sq_head = cqp_head;
1814 barrier();
1816 /* Ring doorbell (2 WQEs) */
1817 nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x02800000 | nesdev->cqp.qp_id);
1819 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
1820 nes_debug(NES_DBG_INIT, "Waiting for create NIC QP%u to complete.\n",
1821 nesvnic->nic.qp_id);
1823 ret = wait_event_timeout(nesdev->cqp.waitq, (nesdev->cqp.sq_tail == cqp_head),
1824 NES_EVENT_TIMEOUT);
1825 nes_debug(NES_DBG_INIT, "Create NIC QP%u completed, wait_event_timeout ret = %u.\n",
1826 nesvnic->nic.qp_id, ret);
1827 if (!ret) {
1828 nes_debug(NES_DBG_INIT, "NIC QP%u create timeout expired\n", nesvnic->nic.qp_id);
1829 pci_free_consistent(nesdev->pcidev, nesvnic->nic_mem_size, nesvnic->nic_vbase,
1830 nesvnic->nic_pbase);
1831 return -EIO;
1834 /* Populate the RQ */
1835 for (counter = 0; counter < (NES_NIC_WQ_SIZE - 1); counter++) {
1836 skb = dev_alloc_skb(nesvnic->max_frame_size);
1837 if (!skb) {
1838 nes_debug(NES_DBG_INIT, "%s: out of memory for receive skb\n", netdev->name);
1840 nes_destroy_nic_qp(nesvnic);
1841 return -ENOMEM;
1844 skb->dev = netdev;
1846 pmem = pci_map_single(nesdev->pcidev, skb->data,
1847 nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
1849 nic_rqe = &nesvnic->nic.rq_vbase[counter];
1850 nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_1_0_IDX] = cpu_to_le32(nesvnic->max_frame_size);
1851 nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_3_2_IDX] = 0;
1852 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX] = cpu_to_le32((u32)pmem);
1853 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX] = cpu_to_le32((u32)((u64)pmem >> 32));
1854 nesvnic->nic.rx_skb[counter] = skb;
1857 wqe_count = NES_NIC_WQ_SIZE - 1;
1858 nesvnic->nic.rq_head = wqe_count;
1859 barrier();
1860 do {
1861 counter = min(wqe_count, ((u32)255));
1862 wqe_count -= counter;
1863 nes_write32(nesdev->regs+NES_WQE_ALLOC, (counter << 24) | nesvnic->nic.qp_id);
1864 } while (wqe_count);
1865 init_timer(&nesvnic->rq_wqes_timer);
1866 nesvnic->rq_wqes_timer.function = nes_rq_wqes_timeout;
1867 nesvnic->rq_wqes_timer.data = (unsigned long)nesvnic;
1868 nes_debug(NES_DBG_INIT, "NAPI support Enabled\n");
1869 if (nesdev->nesadapter->et_use_adaptive_rx_coalesce)
1871 nes_nic_init_timer(nesdev);
1872 if (netdev->mtu > 1500)
1873 jumbomode = 1;
1874 nes_nic_init_timer_defaults(nesdev, jumbomode);
1876 nesvnic->lro_mgr.max_aggr = nes_lro_max_aggr;
1877 nesvnic->lro_mgr.max_desc = NES_MAX_LRO_DESCRIPTORS;
1878 nesvnic->lro_mgr.lro_arr = nesvnic->lro_desc;
1879 nesvnic->lro_mgr.get_skb_header = nes_lro_get_skb_hdr;
1880 nesvnic->lro_mgr.features = LRO_F_NAPI | LRO_F_EXTRACT_VLAN_ID;
1881 nesvnic->lro_mgr.dev = netdev;
1882 nesvnic->lro_mgr.ip_summed = CHECKSUM_UNNECESSARY;
1883 nesvnic->lro_mgr.ip_summed_aggr = CHECKSUM_UNNECESSARY;
1884 return 0;
1889 * nes_destroy_nic_qp
1891 void nes_destroy_nic_qp(struct nes_vnic *nesvnic)
1893 u64 u64temp;
1894 dma_addr_t bus_address;
1895 struct nes_device *nesdev = nesvnic->nesdev;
1896 struct nes_hw_cqp_wqe *cqp_wqe;
1897 struct nes_hw_nic_sq_wqe *nic_sqe;
1898 struct nes_hw_nic_rq_wqe *nic_rqe;
1899 __le16 *wqe_fragment_length;
1900 u16 wqe_fragment_index;
1901 u64 wqe_frag;
1902 u32 cqp_head;
1903 u32 wqm_cfg0;
1904 unsigned long flags;
1905 int ret;
1907 /* clear wqe stall before destroying NIC QP */
1908 wqm_cfg0 = nes_read_indexed(nesdev, NES_IDX_WQM_CONFIG0);
1909 nes_write_indexed(nesdev, NES_IDX_WQM_CONFIG0, wqm_cfg0 & 0xFFFF7FFF);
1911 /* Free remaining NIC receive buffers */
1912 while (nesvnic->nic.rq_head != nesvnic->nic.rq_tail) {
1913 nic_rqe = &nesvnic->nic.rq_vbase[nesvnic->nic.rq_tail];
1914 wqe_frag = (u64)le32_to_cpu(
1915 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX]);
1916 wqe_frag |= ((u64)le32_to_cpu(
1917 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX]))<<32;
1918 pci_unmap_single(nesdev->pcidev, (dma_addr_t)wqe_frag,
1919 nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
1920 dev_kfree_skb(nesvnic->nic.rx_skb[nesvnic->nic.rq_tail++]);
1921 nesvnic->nic.rq_tail &= (nesvnic->nic.rq_size - 1);
1924 /* Free remaining NIC transmit buffers */
1925 while (nesvnic->nic.sq_head != nesvnic->nic.sq_tail) {
1926 nic_sqe = &nesvnic->nic.sq_vbase[nesvnic->nic.sq_tail];
1927 wqe_fragment_index = 1;
1928 wqe_fragment_length = (__le16 *)
1929 &nic_sqe->wqe_words[NES_NIC_SQ_WQE_LENGTH_0_TAG_IDX];
1930 /* bump past the vlan tag */
1931 wqe_fragment_length++;
1932 if (le16_to_cpu(wqe_fragment_length[wqe_fragment_index]) != 0) {
1933 u64temp = (u64)le32_to_cpu(
1934 nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX+
1935 wqe_fragment_index*2]);
1936 u64temp += ((u64)le32_to_cpu(
1937 nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX
1938 + wqe_fragment_index*2]))<<32;
1939 bus_address = (dma_addr_t)u64temp;
1940 if (test_and_clear_bit(nesvnic->nic.sq_tail,
1941 nesvnic->nic.first_frag_overflow)) {
1942 pci_unmap_single(nesdev->pcidev,
1943 bus_address,
1944 le16_to_cpu(wqe_fragment_length[
1945 wqe_fragment_index++]),
1946 PCI_DMA_TODEVICE);
1948 for (; wqe_fragment_index < 5; wqe_fragment_index++) {
1949 if (wqe_fragment_length[wqe_fragment_index]) {
1950 u64temp = le32_to_cpu(
1951 nic_sqe->wqe_words[
1952 NES_NIC_SQ_WQE_FRAG0_LOW_IDX+
1953 wqe_fragment_index*2]);
1954 u64temp += ((u64)le32_to_cpu(
1955 nic_sqe->wqe_words[
1956 NES_NIC_SQ_WQE_FRAG0_HIGH_IDX+
1957 wqe_fragment_index*2]))<<32;
1958 bus_address = (dma_addr_t)u64temp;
1959 pci_unmap_page(nesdev->pcidev,
1960 bus_address,
1961 le16_to_cpu(
1962 wqe_fragment_length[
1963 wqe_fragment_index]),
1964 PCI_DMA_TODEVICE);
1965 } else
1966 break;
1969 if (nesvnic->nic.tx_skb[nesvnic->nic.sq_tail])
1970 dev_kfree_skb(
1971 nesvnic->nic.tx_skb[nesvnic->nic.sq_tail]);
1973 nesvnic->nic.sq_tail = (nesvnic->nic.sq_tail + 1)
1974 & (nesvnic->nic.sq_size - 1);
1977 spin_lock_irqsave(&nesdev->cqp.lock, flags);
1979 /* Destroy NIC QP */
1980 cqp_head = nesdev->cqp.sq_head;
1981 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1982 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1984 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1985 (NES_CQP_DESTROY_QP | NES_CQP_QP_TYPE_NIC));
1986 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
1987 nesvnic->nic.qp_id);
1989 if (++cqp_head >= nesdev->cqp.sq_size)
1990 cqp_head = 0;
1992 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1994 /* Destroy NIC CQ */
1995 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1996 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1997 (NES_CQP_DESTROY_CQ | ((u32)nesvnic->nic_cq.cq_size << 16)));
1998 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
1999 (nesvnic->nic_cq.cq_number | ((u32)nesdev->nic_ceq_index << 16)));
2001 if (++cqp_head >= nesdev->cqp.sq_size)
2002 cqp_head = 0;
2004 nesdev->cqp.sq_head = cqp_head;
2005 barrier();
2007 /* Ring doorbell (2 WQEs) */
2008 nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x02800000 | nesdev->cqp.qp_id);
2010 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
2011 nes_debug(NES_DBG_SHUTDOWN, "Waiting for CQP, cqp_head=%u, cqp.sq_head=%u,"
2012 " cqp.sq_tail=%u, cqp.sq_size=%u\n",
2013 cqp_head, nesdev->cqp.sq_head,
2014 nesdev->cqp.sq_tail, nesdev->cqp.sq_size);
2016 ret = wait_event_timeout(nesdev->cqp.waitq, (nesdev->cqp.sq_tail == cqp_head),
2017 NES_EVENT_TIMEOUT);
2019 nes_debug(NES_DBG_SHUTDOWN, "Destroy NIC QP returned, wait_event_timeout ret = %u, cqp_head=%u,"
2020 " cqp.sq_head=%u, cqp.sq_tail=%u\n",
2021 ret, cqp_head, nesdev->cqp.sq_head, nesdev->cqp.sq_tail);
2022 if (!ret) {
2023 nes_debug(NES_DBG_SHUTDOWN, "NIC QP%u destroy timeout expired\n",
2024 nesvnic->nic.qp_id);
2027 pci_free_consistent(nesdev->pcidev, nesvnic->nic_mem_size, nesvnic->nic_vbase,
2028 nesvnic->nic_pbase);
2030 /* restore old wqm_cfg0 value */
2031 nes_write_indexed(nesdev, NES_IDX_WQM_CONFIG0, wqm_cfg0);
2035 * nes_napi_isr
2037 int nes_napi_isr(struct nes_device *nesdev)
2039 struct nes_adapter *nesadapter = nesdev->nesadapter;
2040 u32 int_stat;
2042 if (nesdev->napi_isr_ran) {
2043 /* interrupt status has already been read in ISR */
2044 int_stat = nesdev->int_stat;
2045 } else {
2046 int_stat = nes_read32(nesdev->regs + NES_INT_STAT);
2047 nesdev->int_stat = int_stat;
2048 nesdev->napi_isr_ran = 1;
2051 int_stat &= nesdev->int_req;
2052 /* iff NIC, process here, else wait for DPC */
2053 if ((int_stat) && ((int_stat & 0x0000ff00) == int_stat)) {
2054 nesdev->napi_isr_ran = 0;
2055 nes_write32(nesdev->regs + NES_INT_STAT,
2056 (int_stat &
2057 ~(NES_INT_INTF | NES_INT_TIMER | NES_INT_MAC0 | NES_INT_MAC1 | NES_INT_MAC2 | NES_INT_MAC3)));
2059 /* Process the CEQs */
2060 nes_process_ceq(nesdev, &nesdev->nesadapter->ceq[nesdev->nic_ceq_index]);
2062 if (unlikely((((nesadapter->et_rx_coalesce_usecs_irq) &&
2063 (!nesadapter->et_use_adaptive_rx_coalesce)) ||
2064 ((nesadapter->et_use_adaptive_rx_coalesce) &&
2065 (nesdev->deepcq_count > nesadapter->et_pkt_rate_low))))) {
2066 if ((nesdev->int_req & NES_INT_TIMER) == 0) {
2067 /* Enable Periodic timer interrupts */
2068 nesdev->int_req |= NES_INT_TIMER;
2069 /* ack any pending periodic timer interrupts so we don't get an immediate interrupt */
2070 /* TODO: need to also ack other unused periodic timer values, get from nesadapter */
2071 nes_write32(nesdev->regs+NES_TIMER_STAT,
2072 nesdev->timer_int_req | ~(nesdev->nesadapter->timer_int_req));
2073 nes_write32(nesdev->regs+NES_INTF_INT_MASK,
2074 ~(nesdev->intf_int_req | NES_INTF_PERIODIC_TIMER));
2077 if (unlikely(nesadapter->et_use_adaptive_rx_coalesce))
2079 nes_nic_init_timer(nesdev);
2081 /* Enable interrupts, except CEQs */
2082 nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff | (~nesdev->int_req));
2083 } else {
2084 /* Enable interrupts, make sure timer is off */
2085 nesdev->int_req &= ~NES_INT_TIMER;
2086 nes_write32(nesdev->regs+NES_INTF_INT_MASK, ~(nesdev->intf_int_req));
2087 nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req);
2089 nesdev->deepcq_count = 0;
2090 return 1;
2091 } else {
2092 return 0;
2096 static void process_critical_error(struct nes_device *nesdev)
2098 u32 debug_error;
2099 u32 nes_idx_debug_error_masks0 = 0;
2100 u16 error_module = 0;
2102 debug_error = nes_read_indexed(nesdev, NES_IDX_DEBUG_ERROR_CONTROL_STATUS);
2103 printk(KERN_ERR PFX "Critical Error reported by device!!! 0x%02X\n",
2104 (u16)debug_error);
2105 nes_write_indexed(nesdev, NES_IDX_DEBUG_ERROR_CONTROL_STATUS,
2106 0x01010000 | (debug_error & 0x0000ffff));
2107 if (crit_err_count++ > 10)
2108 nes_write_indexed(nesdev, NES_IDX_DEBUG_ERROR_MASKS1, 1 << 0x17);
2109 error_module = (u16) (debug_error & 0x1F00) >> 8;
2110 if (++nesdev->nesadapter->crit_error_count[error_module-1] >=
2111 nes_max_critical_error_count) {
2112 printk(KERN_ERR PFX "Masking off critical error for module "
2113 "0x%02X\n", (u16)error_module);
2114 nes_idx_debug_error_masks0 = nes_read_indexed(nesdev,
2115 NES_IDX_DEBUG_ERROR_MASKS0);
2116 nes_write_indexed(nesdev, NES_IDX_DEBUG_ERROR_MASKS0,
2117 nes_idx_debug_error_masks0 | (1 << error_module));
2121 * nes_dpc
2123 void nes_dpc(unsigned long param)
2125 struct nes_device *nesdev = (struct nes_device *)param;
2126 struct nes_adapter *nesadapter = nesdev->nesadapter;
2127 u32 counter;
2128 u32 loop_counter = 0;
2129 u32 int_status_bit;
2130 u32 int_stat;
2131 u32 timer_stat;
2132 u32 temp_int_stat;
2133 u32 intf_int_stat;
2134 u32 processed_intf_int = 0;
2135 u16 processed_timer_int = 0;
2136 u16 completion_ints = 0;
2137 u16 timer_ints = 0;
2139 /* nes_debug(NES_DBG_ISR, "\n"); */
2141 do {
2142 timer_stat = 0;
2143 if (nesdev->napi_isr_ran) {
2144 nesdev->napi_isr_ran = 0;
2145 int_stat = nesdev->int_stat;
2146 } else
2147 int_stat = nes_read32(nesdev->regs+NES_INT_STAT);
2148 if (processed_intf_int != 0)
2149 int_stat &= nesdev->int_req & ~NES_INT_INTF;
2150 else
2151 int_stat &= nesdev->int_req;
2152 if (processed_timer_int == 0) {
2153 processed_timer_int = 1;
2154 if (int_stat & NES_INT_TIMER) {
2155 timer_stat = nes_read32(nesdev->regs + NES_TIMER_STAT);
2156 if ((timer_stat & nesdev->timer_int_req) == 0) {
2157 int_stat &= ~NES_INT_TIMER;
2160 } else {
2161 int_stat &= ~NES_INT_TIMER;
2164 if (int_stat) {
2165 if (int_stat & ~(NES_INT_INTF | NES_INT_TIMER | NES_INT_MAC0|
2166 NES_INT_MAC1|NES_INT_MAC2 | NES_INT_MAC3)) {
2167 /* Ack the interrupts */
2168 nes_write32(nesdev->regs+NES_INT_STAT,
2169 (int_stat & ~(NES_INT_INTF | NES_INT_TIMER | NES_INT_MAC0|
2170 NES_INT_MAC1 | NES_INT_MAC2 | NES_INT_MAC3)));
2173 temp_int_stat = int_stat;
2174 for (counter = 0, int_status_bit = 1; counter < 16; counter++) {
2175 if (int_stat & int_status_bit) {
2176 nes_process_ceq(nesdev, &nesadapter->ceq[counter]);
2177 temp_int_stat &= ~int_status_bit;
2178 completion_ints = 1;
2180 if (!(temp_int_stat & 0x0000ffff))
2181 break;
2182 int_status_bit <<= 1;
2185 /* Process the AEQ for this pci function */
2186 int_status_bit = 1 << (16 + PCI_FUNC(nesdev->pcidev->devfn));
2187 if (int_stat & int_status_bit) {
2188 nes_process_aeq(nesdev, &nesadapter->aeq[PCI_FUNC(nesdev->pcidev->devfn)]);
2191 /* Process the MAC interrupt for this pci function */
2192 int_status_bit = 1 << (24 + nesdev->mac_index);
2193 if (int_stat & int_status_bit) {
2194 nes_process_mac_intr(nesdev, nesdev->mac_index);
2197 if (int_stat & NES_INT_TIMER) {
2198 if (timer_stat & nesdev->timer_int_req) {
2199 nes_write32(nesdev->regs + NES_TIMER_STAT,
2200 (timer_stat & nesdev->timer_int_req) |
2201 ~(nesdev->nesadapter->timer_int_req));
2202 timer_ints = 1;
2206 if (int_stat & NES_INT_INTF) {
2207 processed_intf_int = 1;
2208 intf_int_stat = nes_read32(nesdev->regs+NES_INTF_INT_STAT);
2209 intf_int_stat &= nesdev->intf_int_req;
2210 if (NES_INTF_INT_CRITERR & intf_int_stat) {
2211 process_critical_error(nesdev);
2213 if (NES_INTF_INT_PCIERR & intf_int_stat) {
2214 printk(KERN_ERR PFX "PCI Error reported by device!!!\n");
2215 BUG();
2217 if (NES_INTF_INT_AEQ_OFLOW & intf_int_stat) {
2218 printk(KERN_ERR PFX "AEQ Overflow reported by device!!!\n");
2219 BUG();
2221 nes_write32(nesdev->regs+NES_INTF_INT_STAT, intf_int_stat);
2224 if (int_stat & NES_INT_TSW) {
2227 /* Don't use the interface interrupt bit stay in loop */
2228 int_stat &= ~NES_INT_INTF | NES_INT_TIMER | NES_INT_MAC0 |
2229 NES_INT_MAC1 | NES_INT_MAC2 | NES_INT_MAC3;
2230 } while ((int_stat != 0) && (loop_counter++ < MAX_DPC_ITERATIONS));
2232 if (timer_ints == 1) {
2233 if ((nesadapter->et_rx_coalesce_usecs_irq) || (nesadapter->et_use_adaptive_rx_coalesce)) {
2234 if (completion_ints == 0) {
2235 nesdev->timer_only_int_count++;
2236 if (nesdev->timer_only_int_count>=nesadapter->timer_int_limit) {
2237 nesdev->timer_only_int_count = 0;
2238 nesdev->int_req &= ~NES_INT_TIMER;
2239 nes_write32(nesdev->regs + NES_INTF_INT_MASK, ~(nesdev->intf_int_req));
2240 nes_write32(nesdev->regs + NES_INT_MASK, ~nesdev->int_req);
2241 } else {
2242 nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff | (~nesdev->int_req));
2244 } else {
2245 if (unlikely(nesadapter->et_use_adaptive_rx_coalesce))
2247 nes_nic_init_timer(nesdev);
2249 nesdev->timer_only_int_count = 0;
2250 nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff | (~nesdev->int_req));
2252 } else {
2253 nesdev->timer_only_int_count = 0;
2254 nesdev->int_req &= ~NES_INT_TIMER;
2255 nes_write32(nesdev->regs+NES_INTF_INT_MASK, ~(nesdev->intf_int_req));
2256 nes_write32(nesdev->regs+NES_TIMER_STAT,
2257 nesdev->timer_int_req | ~(nesdev->nesadapter->timer_int_req));
2258 nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req);
2260 } else {
2261 if ( (completion_ints == 1) &&
2262 (((nesadapter->et_rx_coalesce_usecs_irq) &&
2263 (!nesadapter->et_use_adaptive_rx_coalesce)) ||
2264 ((nesdev->deepcq_count > nesadapter->et_pkt_rate_low) &&
2265 (nesadapter->et_use_adaptive_rx_coalesce) )) ) {
2266 /* nes_debug(NES_DBG_ISR, "Enabling periodic timer interrupt.\n" ); */
2267 nesdev->timer_only_int_count = 0;
2268 nesdev->int_req |= NES_INT_TIMER;
2269 nes_write32(nesdev->regs+NES_TIMER_STAT,
2270 nesdev->timer_int_req | ~(nesdev->nesadapter->timer_int_req));
2271 nes_write32(nesdev->regs+NES_INTF_INT_MASK,
2272 ~(nesdev->intf_int_req | NES_INTF_PERIODIC_TIMER));
2273 nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff | (~nesdev->int_req));
2274 } else {
2275 nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req);
2278 nesdev->deepcq_count = 0;
2283 * nes_process_ceq
2285 static void nes_process_ceq(struct nes_device *nesdev, struct nes_hw_ceq *ceq)
2287 u64 u64temp;
2288 struct nes_hw_cq *cq;
2289 u32 head;
2290 u32 ceq_size;
2292 /* nes_debug(NES_DBG_CQ, "\n"); */
2293 head = ceq->ceq_head;
2294 ceq_size = ceq->ceq_size;
2296 do {
2297 if (le32_to_cpu(ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_HIGH_IDX]) &
2298 NES_CEQE_VALID) {
2299 u64temp = (((u64)(le32_to_cpu(ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_HIGH_IDX]))) << 32) |
2300 ((u64)(le32_to_cpu(ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_LOW_IDX])));
2301 u64temp <<= 1;
2302 cq = *((struct nes_hw_cq **)&u64temp);
2303 /* nes_debug(NES_DBG_CQ, "pCQ = %p\n", cq); */
2304 barrier();
2305 ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_HIGH_IDX] = 0;
2307 /* call the event handler */
2308 cq->ce_handler(nesdev, cq);
2310 if (++head >= ceq_size)
2311 head = 0;
2312 } else {
2313 break;
2316 } while (1);
2318 ceq->ceq_head = head;
2323 * nes_process_aeq
2325 static void nes_process_aeq(struct nes_device *nesdev, struct nes_hw_aeq *aeq)
2327 /* u64 u64temp; */
2328 u32 head;
2329 u32 aeq_size;
2330 u32 aeqe_misc;
2331 u32 aeqe_cq_id;
2332 struct nes_hw_aeqe volatile *aeqe;
2334 head = aeq->aeq_head;
2335 aeq_size = aeq->aeq_size;
2337 do {
2338 aeqe = &aeq->aeq_vbase[head];
2339 if ((le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]) & NES_AEQE_VALID) == 0)
2340 break;
2341 aeqe_misc = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]);
2342 aeqe_cq_id = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]);
2343 if (aeqe_misc & (NES_AEQE_QP|NES_AEQE_CQ)) {
2344 if (aeqe_cq_id >= NES_FIRST_QPN) {
2345 /* dealing with an accelerated QP related AE */
2347 * u64temp = (((u64)(le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_HIGH_IDX]))) << 32) |
2348 * ((u64)(le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_LOW_IDX])));
2350 nes_process_iwarp_aeqe(nesdev, (struct nes_hw_aeqe *)aeqe);
2351 } else {
2352 /* TODO: dealing with a CQP related AE */
2353 nes_debug(NES_DBG_AEQ, "Processing CQP related AE, misc = 0x%04X\n",
2354 (u16)(aeqe_misc >> 16));
2358 aeqe->aeqe_words[NES_AEQE_MISC_IDX] = 0;
2360 if (++head >= aeq_size)
2361 head = 0;
2363 nes_write32(nesdev->regs + NES_AEQ_ALLOC, 1 << 16);
2365 while (1);
2366 aeq->aeq_head = head;
2369 static void nes_reset_link(struct nes_device *nesdev, u32 mac_index)
2371 struct nes_adapter *nesadapter = nesdev->nesadapter;
2372 u32 reset_value;
2373 u32 i=0;
2374 u32 u32temp;
2376 if (nesadapter->hw_rev == NE020_REV) {
2377 return;
2379 mh_detected++;
2381 reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
2383 if ((mac_index == 0) || ((mac_index == 1) && (nesadapter->OneG_Mode)))
2384 reset_value |= 0x0000001d;
2385 else
2386 reset_value |= 0x0000002d;
2388 if (4 <= (nesadapter->link_interrupt_count[mac_index] / ((u16)NES_MAX_LINK_INTERRUPTS))) {
2389 if ((!nesadapter->OneG_Mode) && (nesadapter->port_count == 2)) {
2390 nesadapter->link_interrupt_count[0] = 0;
2391 nesadapter->link_interrupt_count[1] = 0;
2392 u32temp = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
2393 if (0x00000040 & u32temp)
2394 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F088);
2395 else
2396 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F0C8);
2398 reset_value |= 0x0000003d;
2400 nesadapter->link_interrupt_count[mac_index] = 0;
2403 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
2405 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET)
2406 & 0x00000040) != 0x00000040) && (i++ < 5000));
2408 if (0x0000003d == (reset_value & 0x0000003d)) {
2409 u32 pcs_control_status0, pcs_control_status1;
2411 for (i = 0; i < 10; i++) {
2412 pcs_control_status0 = nes_read_indexed(nesdev, NES_IDX_PHY_PCS_CONTROL_STATUS0);
2413 pcs_control_status1 = nes_read_indexed(nesdev, NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
2414 if (((0x0F000000 == (pcs_control_status0 & 0x0F000000))
2415 && (pcs_control_status0 & 0x00100000))
2416 || ((0x0F000000 == (pcs_control_status1 & 0x0F000000))
2417 && (pcs_control_status1 & 0x00100000)))
2418 continue;
2419 else
2420 break;
2422 if (10 == i) {
2423 u32temp = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
2424 if (0x00000040 & u32temp)
2425 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F088);
2426 else
2427 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F0C8);
2429 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
2431 while (((nes_read32(nesdev->regs + NES_SOFTWARE_RESET)
2432 & 0x00000040) != 0x00000040) && (i++ < 5000));
2438 * nes_process_mac_intr
2440 static void nes_process_mac_intr(struct nes_device *nesdev, u32 mac_number)
2442 unsigned long flags;
2443 u32 pcs_control_status;
2444 struct nes_adapter *nesadapter = nesdev->nesadapter;
2445 struct nes_vnic *nesvnic;
2446 u32 mac_status;
2447 u32 mac_index = nesdev->mac_index;
2448 u32 u32temp;
2449 u16 phy_data;
2450 u16 temp_phy_data;
2451 u32 pcs_val = 0x0f0f0000;
2452 u32 pcs_mask = 0x0f1f0000;
2453 u32 cdr_ctrl;
2455 spin_lock_irqsave(&nesadapter->phy_lock, flags);
2456 if (nesadapter->mac_sw_state[mac_number] != NES_MAC_SW_IDLE) {
2457 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
2458 return;
2460 nesadapter->mac_sw_state[mac_number] = NES_MAC_SW_INTERRUPT;
2462 /* ack the MAC interrupt */
2463 mac_status = nes_read_indexed(nesdev, NES_IDX_MAC_INT_STATUS + (mac_index * 0x200));
2464 /* Clear the interrupt */
2465 nes_write_indexed(nesdev, NES_IDX_MAC_INT_STATUS + (mac_index * 0x200), mac_status);
2467 nes_debug(NES_DBG_PHY, "MAC%u interrupt status = 0x%X.\n", mac_number, mac_status);
2469 if (mac_status & (NES_MAC_INT_LINK_STAT_CHG | NES_MAC_INT_XGMII_EXT)) {
2470 nesdev->link_status_interrupts++;
2471 if (0 == (++nesadapter->link_interrupt_count[mac_index] % ((u16)NES_MAX_LINK_INTERRUPTS)))
2472 nes_reset_link(nesdev, mac_index);
2474 /* read the PHY interrupt status register */
2475 if ((nesadapter->OneG_Mode) &&
2476 (nesadapter->phy_type[mac_index] != NES_PHY_TYPE_PUMA_1G)) {
2477 do {
2478 nes_read_1G_phy_reg(nesdev, 0x1a,
2479 nesadapter->phy_index[mac_index], &phy_data);
2480 nes_debug(NES_DBG_PHY, "Phy%d data from register 0x1a = 0x%X.\n",
2481 nesadapter->phy_index[mac_index], phy_data);
2482 } while (phy_data&0x8000);
2484 temp_phy_data = 0;
2485 do {
2486 nes_read_1G_phy_reg(nesdev, 0x11,
2487 nesadapter->phy_index[mac_index], &phy_data);
2488 nes_debug(NES_DBG_PHY, "Phy%d data from register 0x11 = 0x%X.\n",
2489 nesadapter->phy_index[mac_index], phy_data);
2490 if (temp_phy_data == phy_data)
2491 break;
2492 temp_phy_data = phy_data;
2493 } while (1);
2495 nes_read_1G_phy_reg(nesdev, 0x1e,
2496 nesadapter->phy_index[mac_index], &phy_data);
2497 nes_debug(NES_DBG_PHY, "Phy%d data from register 0x1e = 0x%X.\n",
2498 nesadapter->phy_index[mac_index], phy_data);
2500 nes_read_1G_phy_reg(nesdev, 1,
2501 nesadapter->phy_index[mac_index], &phy_data);
2502 nes_debug(NES_DBG_PHY, "1G phy%u data from register 1 = 0x%X\n",
2503 nesadapter->phy_index[mac_index], phy_data);
2505 if (temp_phy_data & 0x1000) {
2506 nes_debug(NES_DBG_PHY, "The Link is up according to the PHY\n");
2507 phy_data = 4;
2508 } else {
2509 nes_debug(NES_DBG_PHY, "The Link is down according to the PHY\n");
2512 nes_debug(NES_DBG_PHY, "Eth SERDES Common Status: 0=0x%08X, 1=0x%08X\n",
2513 nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0),
2514 nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0+0x200));
2516 if (nesadapter->phy_type[mac_index] == NES_PHY_TYPE_PUMA_1G) {
2517 switch (mac_index) {
2518 case 1:
2519 case 3:
2520 pcs_control_status = nes_read_indexed(nesdev,
2521 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
2522 break;
2523 default:
2524 pcs_control_status = nes_read_indexed(nesdev,
2525 NES_IDX_PHY_PCS_CONTROL_STATUS0);
2526 break;
2528 } else {
2529 pcs_control_status = nes_read_indexed(nesdev,
2530 NES_IDX_PHY_PCS_CONTROL_STATUS0 + ((mac_index & 1) * 0x200));
2531 pcs_control_status = nes_read_indexed(nesdev,
2532 NES_IDX_PHY_PCS_CONTROL_STATUS0 + ((mac_index & 1) * 0x200));
2535 nes_debug(NES_DBG_PHY, "PCS PHY Control/Status%u: 0x%08X\n",
2536 mac_index, pcs_control_status);
2537 if ((nesadapter->OneG_Mode) &&
2538 (nesadapter->phy_type[mac_index] != NES_PHY_TYPE_PUMA_1G)) {
2539 u32temp = 0x01010000;
2540 if (nesadapter->port_count > 2) {
2541 u32temp |= 0x02020000;
2543 if ((pcs_control_status & u32temp)!= u32temp) {
2544 phy_data = 0;
2545 nes_debug(NES_DBG_PHY, "PCS says the link is down\n");
2547 } else {
2548 switch (nesadapter->phy_type[mac_index]) {
2549 case NES_PHY_TYPE_ARGUS:
2550 case NES_PHY_TYPE_SFP_D:
2551 case NES_PHY_TYPE_KR:
2552 /* clear the alarms */
2553 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 4, 0x0008);
2554 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 4, 0xc001);
2555 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 4, 0xc002);
2556 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 4, 0xc005);
2557 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 4, 0xc006);
2558 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 1, 0x9003);
2559 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 1, 0x9004);
2560 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 1, 0x9005);
2561 /* check link status */
2562 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 1, 0x9003);
2563 temp_phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
2565 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 3, 0x0021);
2566 nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
2567 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 3, 0x0021);
2568 phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
2570 phy_data = (!temp_phy_data && (phy_data == 0x8000)) ? 0x4 : 0x0;
2572 nes_debug(NES_DBG_PHY, "%s: Phy data = 0x%04X, link was %s.\n",
2573 __func__, phy_data, nesadapter->mac_link_down[mac_index] ? "DOWN" : "UP");
2574 break;
2576 case NES_PHY_TYPE_PUMA_1G:
2577 if (mac_index < 2)
2578 pcs_val = pcs_mask = 0x01010000;
2579 else
2580 pcs_val = pcs_mask = 0x02020000;
2581 /* fall through */
2582 default:
2583 phy_data = (pcs_val == (pcs_control_status & pcs_mask)) ? 0x4 : 0x0;
2584 break;
2588 if (phy_data & 0x0004) {
2589 if (wide_ppm_offset &&
2590 (nesadapter->phy_type[mac_index] == NES_PHY_TYPE_CX4) &&
2591 (nesadapter->hw_rev != NE020_REV)) {
2592 cdr_ctrl = nes_read_indexed(nesdev,
2593 NES_IDX_ETH_SERDES_CDR_CONTROL0 +
2594 mac_index * 0x200);
2595 nes_write_indexed(nesdev,
2596 NES_IDX_ETH_SERDES_CDR_CONTROL0 +
2597 mac_index * 0x200,
2598 cdr_ctrl | 0x000F0000);
2600 nesadapter->mac_link_down[mac_index] = 0;
2601 list_for_each_entry(nesvnic, &nesadapter->nesvnic_list[mac_index], list) {
2602 nes_debug(NES_DBG_PHY, "The Link is UP!!. linkup was %d\n",
2603 nesvnic->linkup);
2604 if (nesvnic->linkup == 0) {
2605 printk(PFX "The Link is now up for port %s, netdev %p.\n",
2606 nesvnic->netdev->name, nesvnic->netdev);
2607 if (netif_queue_stopped(nesvnic->netdev))
2608 netif_start_queue(nesvnic->netdev);
2609 nesvnic->linkup = 1;
2610 netif_carrier_on(nesvnic->netdev);
2613 } else {
2614 if (wide_ppm_offset &&
2615 (nesadapter->phy_type[mac_index] == NES_PHY_TYPE_CX4) &&
2616 (nesadapter->hw_rev != NE020_REV)) {
2617 cdr_ctrl = nes_read_indexed(nesdev,
2618 NES_IDX_ETH_SERDES_CDR_CONTROL0 +
2619 mac_index * 0x200);
2620 nes_write_indexed(nesdev,
2621 NES_IDX_ETH_SERDES_CDR_CONTROL0 +
2622 mac_index * 0x200,
2623 cdr_ctrl & 0xFFF0FFFF);
2625 nesadapter->mac_link_down[mac_index] = 1;
2626 list_for_each_entry(nesvnic, &nesadapter->nesvnic_list[mac_index], list) {
2627 nes_debug(NES_DBG_PHY, "The Link is Down!!. linkup was %d\n",
2628 nesvnic->linkup);
2629 if (nesvnic->linkup == 1) {
2630 printk(PFX "The Link is now down for port %s, netdev %p.\n",
2631 nesvnic->netdev->name, nesvnic->netdev);
2632 if (!(netif_queue_stopped(nesvnic->netdev)))
2633 netif_stop_queue(nesvnic->netdev);
2634 nesvnic->linkup = 0;
2635 netif_carrier_off(nesvnic->netdev);
2641 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
2643 nesadapter->mac_sw_state[mac_number] = NES_MAC_SW_IDLE;
2648 static void nes_nic_napi_ce_handler(struct nes_device *nesdev, struct nes_hw_nic_cq *cq)
2650 struct nes_vnic *nesvnic = container_of(cq, struct nes_vnic, nic_cq);
2652 napi_schedule(&nesvnic->napi);
2656 /* The MAX_RQES_TO_PROCESS defines how many max read requests to complete before
2657 * getting out of nic_ce_handler
2659 #define MAX_RQES_TO_PROCESS 384
2662 * nes_nic_ce_handler
2664 void nes_nic_ce_handler(struct nes_device *nesdev, struct nes_hw_nic_cq *cq)
2666 u64 u64temp;
2667 dma_addr_t bus_address;
2668 struct nes_hw_nic *nesnic;
2669 struct nes_vnic *nesvnic = container_of(cq, struct nes_vnic, nic_cq);
2670 struct nes_adapter *nesadapter = nesdev->nesadapter;
2671 struct nes_hw_nic_rq_wqe *nic_rqe;
2672 struct nes_hw_nic_sq_wqe *nic_sqe;
2673 struct sk_buff *skb;
2674 struct sk_buff *rx_skb;
2675 __le16 *wqe_fragment_length;
2676 u32 head;
2677 u32 cq_size;
2678 u32 rx_pkt_size;
2679 u32 cqe_count=0;
2680 u32 cqe_errv;
2681 u32 cqe_misc;
2682 u16 wqe_fragment_index = 1; /* first fragment (0) is used by copy buffer */
2683 u16 vlan_tag;
2684 u16 pkt_type;
2685 u16 rqes_processed = 0;
2686 u8 sq_cqes = 0;
2687 u8 nes_use_lro = 0;
2689 head = cq->cq_head;
2690 cq_size = cq->cq_size;
2691 cq->cqes_pending = 1;
2692 if (nesvnic->netdev->features & NETIF_F_LRO)
2693 nes_use_lro = 1;
2694 do {
2695 if (le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_NIC_CQE_MISC_IDX]) &
2696 NES_NIC_CQE_VALID) {
2697 nesnic = &nesvnic->nic;
2698 cqe_misc = le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_NIC_CQE_MISC_IDX]);
2699 if (cqe_misc & NES_NIC_CQE_SQ) {
2700 sq_cqes++;
2701 wqe_fragment_index = 1;
2702 nic_sqe = &nesnic->sq_vbase[nesnic->sq_tail];
2703 skb = nesnic->tx_skb[nesnic->sq_tail];
2704 wqe_fragment_length = (__le16 *)&nic_sqe->wqe_words[NES_NIC_SQ_WQE_LENGTH_0_TAG_IDX];
2705 /* bump past the vlan tag */
2706 wqe_fragment_length++;
2707 if (le16_to_cpu(wqe_fragment_length[wqe_fragment_index]) != 0) {
2708 u64temp = (u64) le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX +
2709 wqe_fragment_index * 2]);
2710 u64temp += ((u64)le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX +
2711 wqe_fragment_index * 2])) << 32;
2712 bus_address = (dma_addr_t)u64temp;
2713 if (test_and_clear_bit(nesnic->sq_tail, nesnic->first_frag_overflow)) {
2714 pci_unmap_single(nesdev->pcidev,
2715 bus_address,
2716 le16_to_cpu(wqe_fragment_length[wqe_fragment_index++]),
2717 PCI_DMA_TODEVICE);
2719 for (; wqe_fragment_index < 5; wqe_fragment_index++) {
2720 if (wqe_fragment_length[wqe_fragment_index]) {
2721 u64temp = le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX +
2722 wqe_fragment_index * 2]);
2723 u64temp += ((u64)le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX
2724 + wqe_fragment_index * 2])) <<32;
2725 bus_address = (dma_addr_t)u64temp;
2726 pci_unmap_page(nesdev->pcidev,
2727 bus_address,
2728 le16_to_cpu(wqe_fragment_length[wqe_fragment_index]),
2729 PCI_DMA_TODEVICE);
2730 } else
2731 break;
2734 if (skb)
2735 dev_kfree_skb_any(skb);
2736 nesnic->sq_tail++;
2737 nesnic->sq_tail &= nesnic->sq_size-1;
2738 if (sq_cqes > 128) {
2739 barrier();
2740 /* restart the queue if it had been stopped */
2741 if (netif_queue_stopped(nesvnic->netdev))
2742 netif_wake_queue(nesvnic->netdev);
2743 sq_cqes = 0;
2745 } else {
2746 rqes_processed ++;
2748 cq->rx_cqes_completed++;
2749 cq->rx_pkts_indicated++;
2750 rx_pkt_size = cqe_misc & 0x0000ffff;
2751 nic_rqe = &nesnic->rq_vbase[nesnic->rq_tail];
2752 /* Get the skb */
2753 rx_skb = nesnic->rx_skb[nesnic->rq_tail];
2754 nic_rqe = &nesnic->rq_vbase[nesvnic->nic.rq_tail];
2755 bus_address = (dma_addr_t)le32_to_cpu(nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX]);
2756 bus_address += ((u64)le32_to_cpu(nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX])) << 32;
2757 pci_unmap_single(nesdev->pcidev, bus_address,
2758 nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
2759 /* rx_skb->tail = rx_skb->data + rx_pkt_size; */
2760 /* rx_skb->len = rx_pkt_size; */
2761 rx_skb->len = 0; /* TODO: see if this is necessary */
2762 skb_put(rx_skb, rx_pkt_size);
2763 rx_skb->protocol = eth_type_trans(rx_skb, nesvnic->netdev);
2764 nesnic->rq_tail++;
2765 nesnic->rq_tail &= nesnic->rq_size - 1;
2767 atomic_inc(&nesvnic->rx_skbs_needed);
2768 if (atomic_read(&nesvnic->rx_skbs_needed) > (nesvnic->nic.rq_size>>1)) {
2769 nes_write32(nesdev->regs+NES_CQE_ALLOC,
2770 cq->cq_number | (cqe_count << 16));
2771 /* nesadapter->tune_timer.cq_count += cqe_count; */
2772 nesdev->currcq_count += cqe_count;
2773 cqe_count = 0;
2774 nes_replenish_nic_rq(nesvnic);
2776 pkt_type = (u16)(le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_NIC_CQE_TAG_PKT_TYPE_IDX]));
2777 cqe_errv = (cqe_misc & NES_NIC_CQE_ERRV_MASK) >> NES_NIC_CQE_ERRV_SHIFT;
2778 rx_skb->ip_summed = CHECKSUM_NONE;
2780 if ((NES_PKT_TYPE_TCPV4_BITS == (pkt_type & NES_PKT_TYPE_TCPV4_MASK)) ||
2781 (NES_PKT_TYPE_UDPV4_BITS == (pkt_type & NES_PKT_TYPE_UDPV4_MASK))) {
2782 if ((cqe_errv &
2783 (NES_NIC_ERRV_BITS_IPV4_CSUM_ERR | NES_NIC_ERRV_BITS_TCPUDP_CSUM_ERR |
2784 NES_NIC_ERRV_BITS_IPH_ERR | NES_NIC_ERRV_BITS_WQE_OVERRUN)) == 0) {
2785 if (nesvnic->rx_checksum_disabled == 0) {
2786 rx_skb->ip_summed = CHECKSUM_UNNECESSARY;
2788 } else
2789 nes_debug(NES_DBG_CQ, "%s: unsuccessfully checksummed TCP or UDP packet."
2790 " errv = 0x%X, pkt_type = 0x%X.\n",
2791 nesvnic->netdev->name, cqe_errv, pkt_type);
2793 } else if ((pkt_type & NES_PKT_TYPE_IPV4_MASK) == NES_PKT_TYPE_IPV4_BITS) {
2794 if ((cqe_errv &
2795 (NES_NIC_ERRV_BITS_IPV4_CSUM_ERR | NES_NIC_ERRV_BITS_IPH_ERR |
2796 NES_NIC_ERRV_BITS_WQE_OVERRUN)) == 0) {
2797 if (nesvnic->rx_checksum_disabled == 0) {
2798 rx_skb->ip_summed = CHECKSUM_UNNECESSARY;
2799 /* nes_debug(NES_DBG_CQ, "%s: Reporting successfully checksummed IPv4 packet.\n",
2800 nesvnic->netdev->name); */
2802 } else
2803 nes_debug(NES_DBG_CQ, "%s: unsuccessfully checksummed TCP or UDP packet."
2804 " errv = 0x%X, pkt_type = 0x%X.\n",
2805 nesvnic->netdev->name, cqe_errv, pkt_type);
2807 /* nes_debug(NES_DBG_CQ, "pkt_type=%x, APBVT_MASK=%x\n",
2808 pkt_type, (pkt_type & NES_PKT_TYPE_APBVT_MASK)); */
2810 if ((pkt_type & NES_PKT_TYPE_APBVT_MASK) == NES_PKT_TYPE_APBVT_BITS) {
2811 if (nes_cm_recv(rx_skb, nesvnic->netdev))
2812 rx_skb = NULL;
2814 if (rx_skb == NULL)
2815 goto skip_rx_indicate0;
2818 if ((cqe_misc & NES_NIC_CQE_TAG_VALID) &&
2819 (nesvnic->vlan_grp != NULL)) {
2820 vlan_tag = (u16)(le32_to_cpu(
2821 cq->cq_vbase[head].cqe_words[NES_NIC_CQE_TAG_PKT_TYPE_IDX])
2822 >> 16);
2823 nes_debug(NES_DBG_CQ, "%s: Reporting stripped VLAN packet. Tag = 0x%04X\n",
2824 nesvnic->netdev->name, vlan_tag);
2825 if (nes_use_lro)
2826 lro_vlan_hwaccel_receive_skb(&nesvnic->lro_mgr, rx_skb,
2827 nesvnic->vlan_grp, vlan_tag, NULL);
2828 else
2829 nes_vlan_rx(rx_skb, nesvnic->vlan_grp, vlan_tag);
2830 } else {
2831 if (nes_use_lro)
2832 lro_receive_skb(&nesvnic->lro_mgr, rx_skb, NULL);
2833 else
2834 nes_netif_rx(rx_skb);
2837 skip_rx_indicate0:
2839 /* nesvnic->netstats.rx_packets++; */
2840 /* nesvnic->netstats.rx_bytes += rx_pkt_size; */
2843 cq->cq_vbase[head].cqe_words[NES_NIC_CQE_MISC_IDX] = 0;
2844 /* Accounting... */
2845 cqe_count++;
2846 if (++head >= cq_size)
2847 head = 0;
2848 if (cqe_count == 255) {
2849 /* Replenish Nic CQ */
2850 nes_write32(nesdev->regs+NES_CQE_ALLOC,
2851 cq->cq_number | (cqe_count << 16));
2852 /* nesdev->nesadapter->tune_timer.cq_count += cqe_count; */
2853 nesdev->currcq_count += cqe_count;
2854 cqe_count = 0;
2857 if (cq->rx_cqes_completed >= nesvnic->budget)
2858 break;
2859 } else {
2860 cq->cqes_pending = 0;
2861 break;
2864 } while (1);
2866 if (nes_use_lro)
2867 lro_flush_all(&nesvnic->lro_mgr);
2868 if (sq_cqes) {
2869 barrier();
2870 /* restart the queue if it had been stopped */
2871 if (netif_queue_stopped(nesvnic->netdev))
2872 netif_wake_queue(nesvnic->netdev);
2874 cq->cq_head = head;
2875 /* nes_debug(NES_DBG_CQ, "CQ%u Processed = %u cqes, new head = %u.\n",
2876 cq->cq_number, cqe_count, cq->cq_head); */
2877 cq->cqe_allocs_pending = cqe_count;
2878 if (unlikely(nesadapter->et_use_adaptive_rx_coalesce))
2880 /* nesdev->nesadapter->tune_timer.cq_count += cqe_count; */
2881 nesdev->currcq_count += cqe_count;
2882 nes_nic_tune_timer(nesdev);
2884 if (atomic_read(&nesvnic->rx_skbs_needed))
2885 nes_replenish_nic_rq(nesvnic);
2890 * nes_cqp_ce_handler
2892 static void nes_cqp_ce_handler(struct nes_device *nesdev, struct nes_hw_cq *cq)
2894 u64 u64temp;
2895 unsigned long flags;
2896 struct nes_hw_cqp *cqp = NULL;
2897 struct nes_cqp_request *cqp_request;
2898 struct nes_hw_cqp_wqe *cqp_wqe;
2899 u32 head;
2900 u32 cq_size;
2901 u32 cqe_count=0;
2902 u32 error_code;
2903 /* u32 counter; */
2905 head = cq->cq_head;
2906 cq_size = cq->cq_size;
2908 do {
2909 /* process the CQE */
2910 /* nes_debug(NES_DBG_CQP, "head=%u cqe_words=%08X\n", head,
2911 le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX])); */
2913 if (le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX]) & NES_CQE_VALID) {
2914 u64temp = (((u64)(le32_to_cpu(cq->cq_vbase[head].
2915 cqe_words[NES_CQE_COMP_COMP_CTX_HIGH_IDX]))) << 32) |
2916 ((u64)(le32_to_cpu(cq->cq_vbase[head].
2917 cqe_words[NES_CQE_COMP_COMP_CTX_LOW_IDX])));
2918 cqp = *((struct nes_hw_cqp **)&u64temp);
2920 error_code = le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_ERROR_CODE_IDX]);
2921 if (error_code) {
2922 nes_debug(NES_DBG_CQP, "Bad Completion code for opcode 0x%02X from CQP,"
2923 " Major/Minor codes = 0x%04X:%04X.\n",
2924 le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX])&0x3f,
2925 (u16)(error_code >> 16),
2926 (u16)error_code);
2927 nes_debug(NES_DBG_CQP, "cqp: qp_id=%u, sq_head=%u, sq_tail=%u\n",
2928 cqp->qp_id, cqp->sq_head, cqp->sq_tail);
2931 u64temp = (((u64)(le32_to_cpu(nesdev->cqp.sq_vbase[cqp->sq_tail].
2932 wqe_words[NES_CQP_WQE_COMP_SCRATCH_HIGH_IDX]))) << 32) |
2933 ((u64)(le32_to_cpu(nesdev->cqp.sq_vbase[cqp->sq_tail].
2934 wqe_words[NES_CQP_WQE_COMP_SCRATCH_LOW_IDX])));
2935 cqp_request = *((struct nes_cqp_request **)&u64temp);
2936 if (cqp_request) {
2937 if (cqp_request->waiting) {
2938 /* nes_debug(NES_DBG_CQP, "%s: Waking up requestor\n"); */
2939 cqp_request->major_code = (u16)(error_code >> 16);
2940 cqp_request->minor_code = (u16)error_code;
2941 barrier();
2942 cqp_request->request_done = 1;
2943 wake_up(&cqp_request->waitq);
2944 nes_put_cqp_request(nesdev, cqp_request);
2945 } else {
2946 if (cqp_request->callback)
2947 cqp_request->cqp_callback(nesdev, cqp_request);
2948 nes_free_cqp_request(nesdev, cqp_request);
2950 } else {
2951 wake_up(&nesdev->cqp.waitq);
2954 cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX] = 0;
2955 nes_write32(nesdev->regs + NES_CQE_ALLOC, cq->cq_number | (1 << 16));
2956 if (++cqp->sq_tail >= cqp->sq_size)
2957 cqp->sq_tail = 0;
2959 /* Accounting... */
2960 cqe_count++;
2961 if (++head >= cq_size)
2962 head = 0;
2963 } else {
2964 break;
2966 } while (1);
2967 cq->cq_head = head;
2969 spin_lock_irqsave(&nesdev->cqp.lock, flags);
2970 while ((!list_empty(&nesdev->cqp_pending_reqs)) &&
2971 ((((nesdev->cqp.sq_tail+nesdev->cqp.sq_size)-nesdev->cqp.sq_head) &
2972 (nesdev->cqp.sq_size - 1)) != 1)) {
2973 cqp_request = list_entry(nesdev->cqp_pending_reqs.next,
2974 struct nes_cqp_request, list);
2975 list_del_init(&cqp_request->list);
2976 head = nesdev->cqp.sq_head++;
2977 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
2978 cqp_wqe = &nesdev->cqp.sq_vbase[head];
2979 memcpy(cqp_wqe, &cqp_request->cqp_wqe, sizeof(*cqp_wqe));
2980 barrier();
2981 cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_LOW_IDX] =
2982 cpu_to_le32((u32)((unsigned long)cqp_request));
2983 cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_HIGH_IDX] =
2984 cpu_to_le32((u32)(upper_32_bits((unsigned long)cqp_request)));
2985 nes_debug(NES_DBG_CQP, "CQP request %p (opcode 0x%02X) put on CQPs SQ wqe%u.\n",
2986 cqp_request, le32_to_cpu(cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX])&0x3f, head);
2987 /* Ring doorbell (1 WQEs) */
2988 barrier();
2989 nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x01800000 | nesdev->cqp.qp_id);
2991 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
2993 /* Arm the CCQ */
2994 nes_write32(nesdev->regs+NES_CQE_ALLOC, NES_CQE_ALLOC_NOTIFY_NEXT |
2995 cq->cq_number);
2996 nes_read32(nesdev->regs+NES_CQE_ALLOC);
3000 static u8 *locate_mpa(u8 *pkt, u32 aeq_info)
3002 if (aeq_info & NES_AEQE_Q2_DATA_ETHERNET) {
3003 /* skip over ethernet header */
3004 pkt += ETH_HLEN;
3006 /* Skip over IP and TCP headers */
3007 pkt += 4 * (pkt[0] & 0x0f);
3008 pkt += 4 * ((pkt[12] >> 4) & 0x0f);
3010 return pkt;
3013 /* Determine if incoming error pkt is rdma layer */
3014 static u32 iwarp_opcode(struct nes_qp *nesqp, u32 aeq_info)
3016 u8 *pkt;
3017 u16 *mpa;
3018 u32 opcode = 0xffffffff;
3020 if (aeq_info & NES_AEQE_Q2_DATA_WRITTEN) {
3021 pkt = nesqp->hwqp.q2_vbase + BAD_FRAME_OFFSET;
3022 mpa = (u16 *)locate_mpa(pkt, aeq_info);
3023 opcode = be16_to_cpu(mpa[1]) & 0xf;
3026 return opcode;
3029 /* Build iWARP terminate header */
3030 static int nes_bld_terminate_hdr(struct nes_qp *nesqp, u16 async_event_id, u32 aeq_info)
3032 u8 *pkt = nesqp->hwqp.q2_vbase + BAD_FRAME_OFFSET;
3033 u16 ddp_seg_len;
3034 int copy_len = 0;
3035 u8 is_tagged = 0;
3036 u8 flush_code = 0;
3037 struct nes_terminate_hdr *termhdr;
3039 termhdr = (struct nes_terminate_hdr *)nesqp->hwqp.q2_vbase;
3040 memset(termhdr, 0, 64);
3042 if (aeq_info & NES_AEQE_Q2_DATA_WRITTEN) {
3044 /* Use data from offending packet to fill in ddp & rdma hdrs */
3045 pkt = locate_mpa(pkt, aeq_info);
3046 ddp_seg_len = be16_to_cpu(*(u16 *)pkt);
3047 if (ddp_seg_len) {
3048 copy_len = 2;
3049 termhdr->hdrct = DDP_LEN_FLAG;
3050 if (pkt[2] & 0x80) {
3051 is_tagged = 1;
3052 if (ddp_seg_len >= TERM_DDP_LEN_TAGGED) {
3053 copy_len += TERM_DDP_LEN_TAGGED;
3054 termhdr->hdrct |= DDP_HDR_FLAG;
3056 } else {
3057 if (ddp_seg_len >= TERM_DDP_LEN_UNTAGGED) {
3058 copy_len += TERM_DDP_LEN_UNTAGGED;
3059 termhdr->hdrct |= DDP_HDR_FLAG;
3062 if (ddp_seg_len >= (TERM_DDP_LEN_UNTAGGED + TERM_RDMA_LEN)) {
3063 if ((pkt[3] & RDMA_OPCODE_MASK) == RDMA_READ_REQ_OPCODE) {
3064 copy_len += TERM_RDMA_LEN;
3065 termhdr->hdrct |= RDMA_HDR_FLAG;
3072 switch (async_event_id) {
3073 case NES_AEQE_AEID_AMP_UNALLOCATED_STAG:
3074 switch (iwarp_opcode(nesqp, aeq_info)) {
3075 case IWARP_OPCODE_WRITE:
3076 flush_code = IB_WC_LOC_PROT_ERR;
3077 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_TAGGED_BUFFER;
3078 termhdr->error_code = DDP_TAGGED_INV_STAG;
3079 break;
3080 default:
3081 flush_code = IB_WC_REM_ACCESS_ERR;
3082 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
3083 termhdr->error_code = RDMAP_INV_STAG;
3085 break;
3086 case NES_AEQE_AEID_AMP_INVALID_STAG:
3087 flush_code = IB_WC_REM_ACCESS_ERR;
3088 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
3089 termhdr->error_code = RDMAP_INV_STAG;
3090 break;
3091 case NES_AEQE_AEID_AMP_BAD_QP:
3092 flush_code = IB_WC_LOC_QP_OP_ERR;
3093 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_UNTAGGED_BUFFER;
3094 termhdr->error_code = DDP_UNTAGGED_INV_QN;
3095 break;
3096 case NES_AEQE_AEID_AMP_BAD_STAG_KEY:
3097 case NES_AEQE_AEID_AMP_BAD_STAG_INDEX:
3098 switch (iwarp_opcode(nesqp, aeq_info)) {
3099 case IWARP_OPCODE_SEND_INV:
3100 case IWARP_OPCODE_SEND_SE_INV:
3101 flush_code = IB_WC_REM_OP_ERR;
3102 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_OP;
3103 termhdr->error_code = RDMAP_CANT_INV_STAG;
3104 break;
3105 default:
3106 flush_code = IB_WC_REM_ACCESS_ERR;
3107 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
3108 termhdr->error_code = RDMAP_INV_STAG;
3110 break;
3111 case NES_AEQE_AEID_AMP_BOUNDS_VIOLATION:
3112 if (aeq_info & (NES_AEQE_Q2_DATA_ETHERNET | NES_AEQE_Q2_DATA_MPA)) {
3113 flush_code = IB_WC_LOC_PROT_ERR;
3114 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_TAGGED_BUFFER;
3115 termhdr->error_code = DDP_TAGGED_BOUNDS;
3116 } else {
3117 flush_code = IB_WC_REM_ACCESS_ERR;
3118 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
3119 termhdr->error_code = RDMAP_INV_BOUNDS;
3121 break;
3122 case NES_AEQE_AEID_AMP_RIGHTS_VIOLATION:
3123 case NES_AEQE_AEID_AMP_INVALIDATE_NO_REMOTE_ACCESS_RIGHTS:
3124 case NES_AEQE_AEID_PRIV_OPERATION_DENIED:
3125 flush_code = IB_WC_REM_ACCESS_ERR;
3126 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
3127 termhdr->error_code = RDMAP_ACCESS;
3128 break;
3129 case NES_AEQE_AEID_AMP_TO_WRAP:
3130 flush_code = IB_WC_REM_ACCESS_ERR;
3131 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
3132 termhdr->error_code = RDMAP_TO_WRAP;
3133 break;
3134 case NES_AEQE_AEID_AMP_BAD_PD:
3135 switch (iwarp_opcode(nesqp, aeq_info)) {
3136 case IWARP_OPCODE_WRITE:
3137 flush_code = IB_WC_LOC_PROT_ERR;
3138 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_TAGGED_BUFFER;
3139 termhdr->error_code = DDP_TAGGED_UNASSOC_STAG;
3140 break;
3141 case IWARP_OPCODE_SEND_INV:
3142 case IWARP_OPCODE_SEND_SE_INV:
3143 flush_code = IB_WC_REM_ACCESS_ERR;
3144 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
3145 termhdr->error_code = RDMAP_CANT_INV_STAG;
3146 break;
3147 default:
3148 flush_code = IB_WC_REM_ACCESS_ERR;
3149 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
3150 termhdr->error_code = RDMAP_UNASSOC_STAG;
3152 break;
3153 case NES_AEQE_AEID_LLP_RECEIVED_MARKER_AND_LENGTH_FIELDS_DONT_MATCH:
3154 flush_code = IB_WC_LOC_LEN_ERR;
3155 termhdr->layer_etype = (LAYER_MPA << 4) | DDP_LLP;
3156 termhdr->error_code = MPA_MARKER;
3157 break;
3158 case NES_AEQE_AEID_LLP_RECEIVED_MPA_CRC_ERROR:
3159 flush_code = IB_WC_GENERAL_ERR;
3160 termhdr->layer_etype = (LAYER_MPA << 4) | DDP_LLP;
3161 termhdr->error_code = MPA_CRC;
3162 break;
3163 case NES_AEQE_AEID_LLP_SEGMENT_TOO_LARGE:
3164 case NES_AEQE_AEID_LLP_SEGMENT_TOO_SMALL:
3165 flush_code = IB_WC_LOC_LEN_ERR;
3166 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_CATASTROPHIC;
3167 termhdr->error_code = DDP_CATASTROPHIC_LOCAL;
3168 break;
3169 case NES_AEQE_AEID_DDP_LCE_LOCAL_CATASTROPHIC:
3170 case NES_AEQE_AEID_DDP_NO_L_BIT:
3171 flush_code = IB_WC_FATAL_ERR;
3172 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_CATASTROPHIC;
3173 termhdr->error_code = DDP_CATASTROPHIC_LOCAL;
3174 break;
3175 case NES_AEQE_AEID_DDP_INVALID_MSN_GAP_IN_MSN:
3176 case NES_AEQE_AEID_DDP_INVALID_MSN_RANGE_IS_NOT_VALID:
3177 flush_code = IB_WC_GENERAL_ERR;
3178 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_UNTAGGED_BUFFER;
3179 termhdr->error_code = DDP_UNTAGGED_INV_MSN_RANGE;
3180 break;
3181 case NES_AEQE_AEID_DDP_UBE_DDP_MESSAGE_TOO_LONG_FOR_AVAILABLE_BUFFER:
3182 flush_code = IB_WC_LOC_LEN_ERR;
3183 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_UNTAGGED_BUFFER;
3184 termhdr->error_code = DDP_UNTAGGED_INV_TOO_LONG;
3185 break;
3186 case NES_AEQE_AEID_DDP_UBE_INVALID_DDP_VERSION:
3187 flush_code = IB_WC_GENERAL_ERR;
3188 if (is_tagged) {
3189 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_TAGGED_BUFFER;
3190 termhdr->error_code = DDP_TAGGED_INV_DDP_VER;
3191 } else {
3192 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_UNTAGGED_BUFFER;
3193 termhdr->error_code = DDP_UNTAGGED_INV_DDP_VER;
3195 break;
3196 case NES_AEQE_AEID_DDP_UBE_INVALID_MO:
3197 flush_code = IB_WC_GENERAL_ERR;
3198 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_UNTAGGED_BUFFER;
3199 termhdr->error_code = DDP_UNTAGGED_INV_MO;
3200 break;
3201 case NES_AEQE_AEID_DDP_UBE_INVALID_MSN_NO_BUFFER_AVAILABLE:
3202 flush_code = IB_WC_REM_OP_ERR;
3203 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_UNTAGGED_BUFFER;
3204 termhdr->error_code = DDP_UNTAGGED_INV_MSN_NO_BUF;
3205 break;
3206 case NES_AEQE_AEID_DDP_UBE_INVALID_QN:
3207 flush_code = IB_WC_GENERAL_ERR;
3208 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_UNTAGGED_BUFFER;
3209 termhdr->error_code = DDP_UNTAGGED_INV_QN;
3210 break;
3211 case NES_AEQE_AEID_RDMAP_ROE_INVALID_RDMAP_VERSION:
3212 flush_code = IB_WC_GENERAL_ERR;
3213 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_OP;
3214 termhdr->error_code = RDMAP_INV_RDMAP_VER;
3215 break;
3216 case NES_AEQE_AEID_RDMAP_ROE_UNEXPECTED_OPCODE:
3217 flush_code = IB_WC_LOC_QP_OP_ERR;
3218 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_OP;
3219 termhdr->error_code = RDMAP_UNEXPECTED_OP;
3220 break;
3221 default:
3222 flush_code = IB_WC_FATAL_ERR;
3223 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_OP;
3224 termhdr->error_code = RDMAP_UNSPECIFIED;
3225 break;
3228 if (copy_len)
3229 memcpy(termhdr + 1, pkt, copy_len);
3231 if ((flush_code) && ((NES_AEQE_INBOUND_RDMA & aeq_info) == 0)) {
3232 if (aeq_info & NES_AEQE_SQ)
3233 nesqp->term_sq_flush_code = flush_code;
3234 else
3235 nesqp->term_rq_flush_code = flush_code;
3238 return sizeof(struct nes_terminate_hdr) + copy_len;
3241 static void nes_terminate_connection(struct nes_device *nesdev, struct nes_qp *nesqp,
3242 struct nes_hw_aeqe *aeqe, enum ib_event_type eventtype)
3244 u64 context;
3245 unsigned long flags;
3246 u32 aeq_info;
3247 u16 async_event_id;
3248 u8 tcp_state;
3249 u8 iwarp_state;
3250 u32 termlen = 0;
3251 u32 mod_qp_flags = NES_CQP_QP_IWARP_STATE_TERMINATE |
3252 NES_CQP_QP_TERM_DONT_SEND_FIN;
3253 struct nes_adapter *nesadapter = nesdev->nesadapter;
3255 if (nesqp->term_flags & NES_TERM_SENT)
3256 return; /* Sanity check */
3258 aeq_info = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]);
3259 tcp_state = (aeq_info & NES_AEQE_TCP_STATE_MASK) >> NES_AEQE_TCP_STATE_SHIFT;
3260 iwarp_state = (aeq_info & NES_AEQE_IWARP_STATE_MASK) >> NES_AEQE_IWARP_STATE_SHIFT;
3261 async_event_id = (u16)aeq_info;
3263 context = (unsigned long)nesadapter->qp_table[le32_to_cpu(
3264 aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]) - NES_FIRST_QPN];
3265 if (!context) {
3266 WARN_ON(!context);
3267 return;
3270 nesqp = (struct nes_qp *)(unsigned long)context;
3271 spin_lock_irqsave(&nesqp->lock, flags);
3272 nesqp->hw_iwarp_state = iwarp_state;
3273 nesqp->hw_tcp_state = tcp_state;
3274 nesqp->last_aeq = async_event_id;
3275 nesqp->terminate_eventtype = eventtype;
3276 spin_unlock_irqrestore(&nesqp->lock, flags);
3278 if (nesadapter->send_term_ok)
3279 termlen = nes_bld_terminate_hdr(nesqp, async_event_id, aeq_info);
3280 else
3281 mod_qp_flags |= NES_CQP_QP_TERM_DONT_SEND_TERM_MSG;
3283 if (!nesdev->iw_status) {
3284 nesqp->term_flags = NES_TERM_DONE;
3285 nes_hw_modify_qp(nesdev, nesqp, NES_CQP_QP_IWARP_STATE_ERROR, 0, 0);
3286 nes_cm_disconn(nesqp);
3287 } else {
3288 nes_terminate_start_timer(nesqp);
3289 nesqp->term_flags |= NES_TERM_SENT;
3290 nes_hw_modify_qp(nesdev, nesqp, mod_qp_flags, termlen, 0);
3294 static void nes_terminate_send_fin(struct nes_device *nesdev,
3295 struct nes_qp *nesqp, struct nes_hw_aeqe *aeqe)
3297 u32 aeq_info;
3298 u16 async_event_id;
3299 u8 tcp_state;
3300 u8 iwarp_state;
3301 unsigned long flags;
3303 aeq_info = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]);
3304 tcp_state = (aeq_info & NES_AEQE_TCP_STATE_MASK) >> NES_AEQE_TCP_STATE_SHIFT;
3305 iwarp_state = (aeq_info & NES_AEQE_IWARP_STATE_MASK) >> NES_AEQE_IWARP_STATE_SHIFT;
3306 async_event_id = (u16)aeq_info;
3308 spin_lock_irqsave(&nesqp->lock, flags);
3309 nesqp->hw_iwarp_state = iwarp_state;
3310 nesqp->hw_tcp_state = tcp_state;
3311 nesqp->last_aeq = async_event_id;
3312 spin_unlock_irqrestore(&nesqp->lock, flags);
3314 /* Send the fin only */
3315 nes_hw_modify_qp(nesdev, nesqp, NES_CQP_QP_IWARP_STATE_TERMINATE |
3316 NES_CQP_QP_TERM_DONT_SEND_TERM_MSG, 0, 0);
3319 /* Cleanup after a terminate sent or received */
3320 static void nes_terminate_done(struct nes_qp *nesqp, int timeout_occurred)
3322 u32 next_iwarp_state = NES_CQP_QP_IWARP_STATE_ERROR;
3323 unsigned long flags;
3324 struct nes_vnic *nesvnic = to_nesvnic(nesqp->ibqp.device);
3325 struct nes_device *nesdev = nesvnic->nesdev;
3326 u8 first_time = 0;
3328 spin_lock_irqsave(&nesqp->lock, flags);
3329 if (nesqp->hte_added) {
3330 nesqp->hte_added = 0;
3331 next_iwarp_state |= NES_CQP_QP_DEL_HTE;
3334 first_time = (nesqp->term_flags & NES_TERM_DONE) == 0;
3335 nesqp->term_flags |= NES_TERM_DONE;
3336 spin_unlock_irqrestore(&nesqp->lock, flags);
3338 /* Make sure we go through this only once */
3339 if (first_time) {
3340 if (timeout_occurred == 0)
3341 del_timer(&nesqp->terminate_timer);
3342 else
3343 next_iwarp_state |= NES_CQP_QP_RESET;
3345 nes_hw_modify_qp(nesdev, nesqp, next_iwarp_state, 0, 0);
3346 nes_cm_disconn(nesqp);
3350 static void nes_terminate_received(struct nes_device *nesdev,
3351 struct nes_qp *nesqp, struct nes_hw_aeqe *aeqe)
3353 u32 aeq_info;
3354 u8 *pkt;
3355 u32 *mpa;
3356 u8 ddp_ctl;
3357 u8 rdma_ctl;
3358 u16 aeq_id = 0;
3360 aeq_info = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]);
3361 if (aeq_info & NES_AEQE_Q2_DATA_WRITTEN) {
3362 /* Terminate is not a performance path so the silicon */
3363 /* did not validate the frame - do it now */
3364 pkt = nesqp->hwqp.q2_vbase + BAD_FRAME_OFFSET;
3365 mpa = (u32 *)locate_mpa(pkt, aeq_info);
3366 ddp_ctl = (be32_to_cpu(mpa[0]) >> 8) & 0xff;
3367 rdma_ctl = be32_to_cpu(mpa[0]) & 0xff;
3368 if ((ddp_ctl & 0xc0) != 0x40)
3369 aeq_id = NES_AEQE_AEID_DDP_LCE_LOCAL_CATASTROPHIC;
3370 else if ((ddp_ctl & 0x03) != 1)
3371 aeq_id = NES_AEQE_AEID_DDP_UBE_INVALID_DDP_VERSION;
3372 else if (be32_to_cpu(mpa[2]) != 2)
3373 aeq_id = NES_AEQE_AEID_DDP_UBE_INVALID_QN;
3374 else if (be32_to_cpu(mpa[3]) != 1)
3375 aeq_id = NES_AEQE_AEID_DDP_INVALID_MSN_GAP_IN_MSN;
3376 else if (be32_to_cpu(mpa[4]) != 0)
3377 aeq_id = NES_AEQE_AEID_DDP_UBE_INVALID_MO;
3378 else if ((rdma_ctl & 0xc0) != 0x40)
3379 aeq_id = NES_AEQE_AEID_RDMAP_ROE_INVALID_RDMAP_VERSION;
3381 if (aeq_id) {
3382 /* Bad terminate recvd - send back a terminate */
3383 aeq_info = (aeq_info & 0xffff0000) | aeq_id;
3384 aeqe->aeqe_words[NES_AEQE_MISC_IDX] = cpu_to_le32(aeq_info);
3385 nes_terminate_connection(nesdev, nesqp, aeqe, IB_EVENT_QP_FATAL);
3386 return;
3390 nesqp->term_flags |= NES_TERM_RCVD;
3391 nesqp->terminate_eventtype = IB_EVENT_QP_FATAL;
3392 nes_terminate_start_timer(nesqp);
3393 nes_terminate_send_fin(nesdev, nesqp, aeqe);
3396 /* Timeout routine in case terminate fails to complete */
3397 static void nes_terminate_timeout(unsigned long context)
3399 struct nes_qp *nesqp = (struct nes_qp *)(unsigned long)context;
3401 nes_terminate_done(nesqp, 1);
3404 /* Set a timer in case hw cannot complete the terminate sequence */
3405 static void nes_terminate_start_timer(struct nes_qp *nesqp)
3407 init_timer(&nesqp->terminate_timer);
3408 nesqp->terminate_timer.function = nes_terminate_timeout;
3409 nesqp->terminate_timer.expires = jiffies + HZ;
3410 nesqp->terminate_timer.data = (unsigned long)nesqp;
3411 add_timer(&nesqp->terminate_timer);
3415 * nes_process_iwarp_aeqe
3417 static void nes_process_iwarp_aeqe(struct nes_device *nesdev,
3418 struct nes_hw_aeqe *aeqe)
3420 u64 context;
3421 unsigned long flags;
3422 struct nes_qp *nesqp;
3423 struct nes_hw_cq *hw_cq;
3424 struct nes_cq *nescq;
3425 int resource_allocated;
3426 struct nes_adapter *nesadapter = nesdev->nesadapter;
3427 u32 aeq_info;
3428 u32 next_iwarp_state = 0;
3429 u32 aeqe_cq_id;
3430 u16 async_event_id;
3431 u8 tcp_state;
3432 u8 iwarp_state;
3433 struct ib_event ibevent;
3435 nes_debug(NES_DBG_AEQ, "\n");
3436 aeq_info = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]);
3437 if ((NES_AEQE_INBOUND_RDMA & aeq_info) || (!(NES_AEQE_QP & aeq_info))) {
3438 context = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_LOW_IDX]);
3439 context += ((u64)le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_HIGH_IDX])) << 32;
3440 } else {
3441 context = (unsigned long)nesadapter->qp_table[le32_to_cpu(
3442 aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]) - NES_FIRST_QPN];
3443 BUG_ON(!context);
3446 /* context is nesqp unless async_event_id == CQ ERROR */
3447 nesqp = (struct nes_qp *)(unsigned long)context;
3448 async_event_id = (u16)aeq_info;
3449 tcp_state = (aeq_info & NES_AEQE_TCP_STATE_MASK) >> NES_AEQE_TCP_STATE_SHIFT;
3450 iwarp_state = (aeq_info & NES_AEQE_IWARP_STATE_MASK) >> NES_AEQE_IWARP_STATE_SHIFT;
3451 nes_debug(NES_DBG_AEQ, "aeid = 0x%04X, qp-cq id = %d, aeqe = %p,"
3452 " Tcp state = %s, iWARP state = %s\n",
3453 async_event_id,
3454 le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]), aeqe,
3455 nes_tcp_state_str[tcp_state], nes_iwarp_state_str[iwarp_state]);
3457 aeqe_cq_id = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]);
3458 if (aeq_info & NES_AEQE_QP) {
3459 if ((!nes_is_resource_allocated(nesadapter, nesadapter->allocated_qps,
3460 aeqe_cq_id)) ||
3461 (atomic_read(&nesqp->close_timer_started)))
3462 return;
3465 switch (async_event_id) {
3466 case NES_AEQE_AEID_LLP_FIN_RECEIVED:
3467 if (nesqp->term_flags)
3468 return; /* Ignore it, wait for close complete */
3470 if (atomic_inc_return(&nesqp->close_timer_started) == 1) {
3471 if ((tcp_state == NES_AEQE_TCP_STATE_CLOSE_WAIT) &&
3472 (nesqp->ibqp_state == IB_QPS_RTS) &&
3473 ((nesadapter->eeprom_version >> 16) != NES_A0)) {
3474 spin_lock_irqsave(&nesqp->lock, flags);
3475 nesqp->hw_iwarp_state = iwarp_state;
3476 nesqp->hw_tcp_state = tcp_state;
3477 nesqp->last_aeq = async_event_id;
3478 next_iwarp_state = NES_CQP_QP_IWARP_STATE_CLOSING;
3479 nesqp->hw_iwarp_state = NES_AEQE_IWARP_STATE_CLOSING;
3480 spin_unlock_irqrestore(&nesqp->lock, flags);
3481 nes_hw_modify_qp(nesdev, nesqp, next_iwarp_state, 0, 0);
3482 nes_cm_disconn(nesqp);
3484 nesqp->cm_id->add_ref(nesqp->cm_id);
3485 schedule_nes_timer(nesqp->cm_node, (struct sk_buff *)nesqp,
3486 NES_TIMER_TYPE_CLOSE, 1, 0);
3487 nes_debug(NES_DBG_AEQ, "QP%u Not decrementing QP refcount (%d),"
3488 " need ae to finish up, original_last_aeq = 0x%04X."
3489 " last_aeq = 0x%04X, scheduling timer. TCP state = %d\n",
3490 nesqp->hwqp.qp_id, atomic_read(&nesqp->refcount),
3491 async_event_id, nesqp->last_aeq, tcp_state);
3493 break;
3494 case NES_AEQE_AEID_LLP_CLOSE_COMPLETE:
3495 if (nesqp->term_flags) {
3496 nes_terminate_done(nesqp, 0);
3497 return;
3499 spin_lock_irqsave(&nesqp->lock, flags);
3500 nesqp->hw_iwarp_state = NES_AEQE_IWARP_STATE_CLOSING;
3501 spin_unlock_irqrestore(&nesqp->lock, flags);
3502 nes_hw_modify_qp(nesdev, nesqp, NES_CQP_QP_IWARP_STATE_CLOSING, 0, 0);
3503 nes_cm_disconn(nesqp);
3504 break;
3506 case NES_AEQE_AEID_RESET_SENT:
3507 tcp_state = NES_AEQE_TCP_STATE_CLOSED;
3508 spin_lock_irqsave(&nesqp->lock, flags);
3509 nesqp->hw_iwarp_state = iwarp_state;
3510 nesqp->hw_tcp_state = tcp_state;
3511 nesqp->last_aeq = async_event_id;
3512 nesqp->hte_added = 0;
3513 spin_unlock_irqrestore(&nesqp->lock, flags);
3514 next_iwarp_state = NES_CQP_QP_IWARP_STATE_ERROR | NES_CQP_QP_DEL_HTE;
3515 nes_hw_modify_qp(nesdev, nesqp, next_iwarp_state, 0, 0);
3516 nes_cm_disconn(nesqp);
3517 break;
3519 case NES_AEQE_AEID_LLP_CONNECTION_RESET:
3520 if (atomic_read(&nesqp->close_timer_started))
3521 return;
3522 spin_lock_irqsave(&nesqp->lock, flags);
3523 nesqp->hw_iwarp_state = iwarp_state;
3524 nesqp->hw_tcp_state = tcp_state;
3525 nesqp->last_aeq = async_event_id;
3526 spin_unlock_irqrestore(&nesqp->lock, flags);
3527 nes_cm_disconn(nesqp);
3528 break;
3530 case NES_AEQE_AEID_TERMINATE_SENT:
3531 nes_terminate_send_fin(nesdev, nesqp, aeqe);
3532 break;
3534 case NES_AEQE_AEID_LLP_TERMINATE_RECEIVED:
3535 nes_terminate_received(nesdev, nesqp, aeqe);
3536 break;
3538 case NES_AEQE_AEID_AMP_BAD_STAG_KEY:
3539 case NES_AEQE_AEID_AMP_BAD_STAG_INDEX:
3540 case NES_AEQE_AEID_AMP_UNALLOCATED_STAG:
3541 case NES_AEQE_AEID_AMP_INVALID_STAG:
3542 case NES_AEQE_AEID_AMP_RIGHTS_VIOLATION:
3543 case NES_AEQE_AEID_AMP_INVALIDATE_NO_REMOTE_ACCESS_RIGHTS:
3544 case NES_AEQE_AEID_PRIV_OPERATION_DENIED:
3545 case NES_AEQE_AEID_DDP_UBE_DDP_MESSAGE_TOO_LONG_FOR_AVAILABLE_BUFFER:
3546 case NES_AEQE_AEID_AMP_BOUNDS_VIOLATION:
3547 case NES_AEQE_AEID_AMP_TO_WRAP:
3548 printk(KERN_ERR PFX "QP[%u] async_event_id=0x%04X IB_EVENT_QP_ACCESS_ERR\n",
3549 nesqp->hwqp.qp_id, async_event_id);
3550 nes_terminate_connection(nesdev, nesqp, aeqe, IB_EVENT_QP_ACCESS_ERR);
3551 break;
3553 case NES_AEQE_AEID_LLP_SEGMENT_TOO_LARGE:
3554 case NES_AEQE_AEID_LLP_SEGMENT_TOO_SMALL:
3555 case NES_AEQE_AEID_DDP_UBE_INVALID_MO:
3556 case NES_AEQE_AEID_DDP_UBE_INVALID_QN:
3557 if (iwarp_opcode(nesqp, aeq_info) > IWARP_OPCODE_TERM) {
3558 aeq_info &= 0xffff0000;
3559 aeq_info |= NES_AEQE_AEID_RDMAP_ROE_UNEXPECTED_OPCODE;
3560 aeqe->aeqe_words[NES_AEQE_MISC_IDX] = cpu_to_le32(aeq_info);
3563 case NES_AEQE_AEID_RDMAP_ROE_BAD_LLP_CLOSE:
3564 case NES_AEQE_AEID_LLP_TOO_MANY_RETRIES:
3565 case NES_AEQE_AEID_DDP_UBE_INVALID_MSN_NO_BUFFER_AVAILABLE:
3566 case NES_AEQE_AEID_LLP_RECEIVED_MPA_CRC_ERROR:
3567 case NES_AEQE_AEID_AMP_BAD_QP:
3568 case NES_AEQE_AEID_LLP_RECEIVED_MARKER_AND_LENGTH_FIELDS_DONT_MATCH:
3569 case NES_AEQE_AEID_DDP_LCE_LOCAL_CATASTROPHIC:
3570 case NES_AEQE_AEID_DDP_NO_L_BIT:
3571 case NES_AEQE_AEID_DDP_INVALID_MSN_GAP_IN_MSN:
3572 case NES_AEQE_AEID_DDP_INVALID_MSN_RANGE_IS_NOT_VALID:
3573 case NES_AEQE_AEID_DDP_UBE_INVALID_DDP_VERSION:
3574 case NES_AEQE_AEID_RDMAP_ROE_INVALID_RDMAP_VERSION:
3575 case NES_AEQE_AEID_RDMAP_ROE_UNEXPECTED_OPCODE:
3576 case NES_AEQE_AEID_AMP_BAD_PD:
3577 case NES_AEQE_AEID_AMP_FASTREG_SHARED:
3578 case NES_AEQE_AEID_AMP_FASTREG_VALID_STAG:
3579 case NES_AEQE_AEID_AMP_FASTREG_MW_STAG:
3580 case NES_AEQE_AEID_AMP_FASTREG_INVALID_RIGHTS:
3581 case NES_AEQE_AEID_AMP_FASTREG_PBL_TABLE_OVERFLOW:
3582 case NES_AEQE_AEID_AMP_FASTREG_INVALID_LENGTH:
3583 case NES_AEQE_AEID_AMP_INVALIDATE_SHARED:
3584 case NES_AEQE_AEID_AMP_INVALIDATE_MR_WITH_BOUND_WINDOWS:
3585 case NES_AEQE_AEID_AMP_MWBIND_VALID_STAG:
3586 case NES_AEQE_AEID_AMP_MWBIND_OF_MR_STAG:
3587 case NES_AEQE_AEID_AMP_MWBIND_TO_ZERO_BASED_STAG:
3588 case NES_AEQE_AEID_AMP_MWBIND_TO_MW_STAG:
3589 case NES_AEQE_AEID_AMP_MWBIND_INVALID_RIGHTS:
3590 case NES_AEQE_AEID_AMP_MWBIND_INVALID_BOUNDS:
3591 case NES_AEQE_AEID_AMP_MWBIND_TO_INVALID_PARENT:
3592 case NES_AEQE_AEID_AMP_MWBIND_BIND_DISABLED:
3593 case NES_AEQE_AEID_BAD_CLOSE:
3594 case NES_AEQE_AEID_RDMA_READ_WHILE_ORD_ZERO:
3595 case NES_AEQE_AEID_STAG_ZERO_INVALID:
3596 case NES_AEQE_AEID_ROE_INVALID_RDMA_READ_REQUEST:
3597 case NES_AEQE_AEID_ROE_INVALID_RDMA_WRITE_OR_READ_RESP:
3598 printk(KERN_ERR PFX "QP[%u] async_event_id=0x%04X IB_EVENT_QP_FATAL\n",
3599 nesqp->hwqp.qp_id, async_event_id);
3600 nes_terminate_connection(nesdev, nesqp, aeqe, IB_EVENT_QP_FATAL);
3601 break;
3603 case NES_AEQE_AEID_CQ_OPERATION_ERROR:
3604 context <<= 1;
3605 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_CQ_OPERATION_ERROR event on CQ%u, %p\n",
3606 le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]), (void *)(unsigned long)context);
3607 resource_allocated = nes_is_resource_allocated(nesadapter, nesadapter->allocated_cqs,
3608 le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]));
3609 if (resource_allocated) {
3610 printk(KERN_ERR PFX "%s: Processing an NES_AEQE_AEID_CQ_OPERATION_ERROR event on CQ%u\n",
3611 __func__, le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]));
3612 hw_cq = (struct nes_hw_cq *)(unsigned long)context;
3613 if (hw_cq) {
3614 nescq = container_of(hw_cq, struct nes_cq, hw_cq);
3615 if (nescq->ibcq.event_handler) {
3616 ibevent.device = nescq->ibcq.device;
3617 ibevent.event = IB_EVENT_CQ_ERR;
3618 ibevent.element.cq = &nescq->ibcq;
3619 nescq->ibcq.event_handler(&ibevent, nescq->ibcq.cq_context);
3623 break;
3625 default:
3626 nes_debug(NES_DBG_AEQ, "Processing an iWARP related AE for QP, misc = 0x%04X\n",
3627 async_event_id);
3628 break;
3634 * nes_iwarp_ce_handler
3636 void nes_iwarp_ce_handler(struct nes_device *nesdev, struct nes_hw_cq *hw_cq)
3638 struct nes_cq *nescq = container_of(hw_cq, struct nes_cq, hw_cq);
3640 /* nes_debug(NES_DBG_CQ, "Processing completion event for iWARP CQ%u.\n",
3641 nescq->hw_cq.cq_number); */
3642 nes_write32(nesdev->regs+NES_CQ_ACK, nescq->hw_cq.cq_number);
3644 if (nescq->ibcq.comp_handler)
3645 nescq->ibcq.comp_handler(&nescq->ibcq, nescq->ibcq.cq_context);
3647 return;
3652 * nes_manage_apbvt()
3654 int nes_manage_apbvt(struct nes_vnic *nesvnic, u32 accel_local_port,
3655 u32 nic_index, u32 add_port)
3657 struct nes_device *nesdev = nesvnic->nesdev;
3658 struct nes_hw_cqp_wqe *cqp_wqe;
3659 struct nes_cqp_request *cqp_request;
3660 int ret = 0;
3661 u16 major_code;
3663 /* Send manage APBVT request to CQP */
3664 cqp_request = nes_get_cqp_request(nesdev);
3665 if (cqp_request == NULL) {
3666 nes_debug(NES_DBG_QP, "Failed to get a cqp_request.\n");
3667 return -ENOMEM;
3669 cqp_request->waiting = 1;
3670 cqp_wqe = &cqp_request->cqp_wqe;
3672 nes_debug(NES_DBG_QP, "%s APBV for local port=%u(0x%04x), nic_index=%u\n",
3673 (add_port == NES_MANAGE_APBVT_ADD) ? "ADD" : "DEL",
3674 accel_local_port, accel_local_port, nic_index);
3676 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
3677 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX, (NES_CQP_MANAGE_APBVT |
3678 ((add_port == NES_MANAGE_APBVT_ADD) ? NES_CQP_APBVT_ADD : 0)));
3679 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
3680 ((nic_index << NES_CQP_APBVT_NIC_SHIFT) | accel_local_port));
3682 nes_debug(NES_DBG_QP, "Waiting for CQP completion for APBVT.\n");
3684 atomic_set(&cqp_request->refcount, 2);
3685 nes_post_cqp_request(nesdev, cqp_request);
3687 if (add_port == NES_MANAGE_APBVT_ADD)
3688 ret = wait_event_timeout(cqp_request->waitq, (cqp_request->request_done != 0),
3689 NES_EVENT_TIMEOUT);
3690 nes_debug(NES_DBG_QP, "Completed, ret=%u, CQP Major:Minor codes = 0x%04X:0x%04X\n",
3691 ret, cqp_request->major_code, cqp_request->minor_code);
3692 major_code = cqp_request->major_code;
3694 nes_put_cqp_request(nesdev, cqp_request);
3696 if (!ret)
3697 return -ETIME;
3698 else if (major_code)
3699 return -EIO;
3700 else
3701 return 0;
3706 * nes_manage_arp_cache
3708 void nes_manage_arp_cache(struct net_device *netdev, unsigned char *mac_addr,
3709 u32 ip_addr, u32 action)
3711 struct nes_hw_cqp_wqe *cqp_wqe;
3712 struct nes_vnic *nesvnic = netdev_priv(netdev);
3713 struct nes_device *nesdev;
3714 struct nes_cqp_request *cqp_request;
3715 int arp_index;
3717 nesdev = nesvnic->nesdev;
3718 arp_index = nes_arp_table(nesdev, ip_addr, mac_addr, action);
3719 if (arp_index == -1) {
3720 return;
3723 /* update the ARP entry */
3724 cqp_request = nes_get_cqp_request(nesdev);
3725 if (cqp_request == NULL) {
3726 nes_debug(NES_DBG_NETDEV, "Failed to get a cqp_request.\n");
3727 return;
3729 cqp_request->waiting = 0;
3730 cqp_wqe = &cqp_request->cqp_wqe;
3731 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
3733 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(
3734 NES_CQP_MANAGE_ARP_CACHE | NES_CQP_ARP_PERM);
3735 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] |= cpu_to_le32(
3736 (u32)PCI_FUNC(nesdev->pcidev->devfn) << NES_CQP_ARP_AEQ_INDEX_SHIFT);
3737 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(arp_index);
3739 if (action == NES_ARP_ADD) {
3740 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] |= cpu_to_le32(NES_CQP_ARP_VALID);
3741 cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_ADDR_LOW_IDX] = cpu_to_le32(
3742 (((u32)mac_addr[2]) << 24) | (((u32)mac_addr[3]) << 16) |
3743 (((u32)mac_addr[4]) << 8) | (u32)mac_addr[5]);
3744 cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_HIGH_IDX] = cpu_to_le32(
3745 (((u32)mac_addr[0]) << 16) | (u32)mac_addr[1]);
3746 } else {
3747 cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_ADDR_LOW_IDX] = 0;
3748 cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_HIGH_IDX] = 0;
3751 nes_debug(NES_DBG_NETDEV, "Not waiting for CQP, cqp.sq_head=%u, cqp.sq_tail=%u\n",
3752 nesdev->cqp.sq_head, nesdev->cqp.sq_tail);
3754 atomic_set(&cqp_request->refcount, 1);
3755 nes_post_cqp_request(nesdev, cqp_request);
3760 * flush_wqes
3762 void flush_wqes(struct nes_device *nesdev, struct nes_qp *nesqp,
3763 u32 which_wq, u32 wait_completion)
3765 struct nes_cqp_request *cqp_request;
3766 struct nes_hw_cqp_wqe *cqp_wqe;
3767 u32 sq_code = (NES_IWARP_CQE_MAJOR_FLUSH << 16) | NES_IWARP_CQE_MINOR_FLUSH;
3768 u32 rq_code = (NES_IWARP_CQE_MAJOR_FLUSH << 16) | NES_IWARP_CQE_MINOR_FLUSH;
3769 int ret;
3771 cqp_request = nes_get_cqp_request(nesdev);
3772 if (cqp_request == NULL) {
3773 nes_debug(NES_DBG_QP, "Failed to get a cqp_request.\n");
3774 return;
3776 if (wait_completion) {
3777 cqp_request->waiting = 1;
3778 atomic_set(&cqp_request->refcount, 2);
3779 } else {
3780 cqp_request->waiting = 0;
3782 cqp_wqe = &cqp_request->cqp_wqe;
3783 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
3785 /* If wqe in error was identified, set code to be put into cqe */
3786 if ((nesqp->term_sq_flush_code) && (which_wq & NES_CQP_FLUSH_SQ)) {
3787 which_wq |= NES_CQP_FLUSH_MAJ_MIN;
3788 sq_code = (CQE_MAJOR_DRV << 16) | nesqp->term_sq_flush_code;
3789 nesqp->term_sq_flush_code = 0;
3792 if ((nesqp->term_rq_flush_code) && (which_wq & NES_CQP_FLUSH_RQ)) {
3793 which_wq |= NES_CQP_FLUSH_MAJ_MIN;
3794 rq_code = (CQE_MAJOR_DRV << 16) | nesqp->term_rq_flush_code;
3795 nesqp->term_rq_flush_code = 0;
3798 if (which_wq & NES_CQP_FLUSH_MAJ_MIN) {
3799 cqp_wqe->wqe_words[NES_CQP_QP_WQE_FLUSH_SQ_CODE] = cpu_to_le32(sq_code);
3800 cqp_wqe->wqe_words[NES_CQP_QP_WQE_FLUSH_RQ_CODE] = cpu_to_le32(rq_code);
3803 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] =
3804 cpu_to_le32(NES_CQP_FLUSH_WQES | which_wq);
3805 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesqp->hwqp.qp_id);
3807 nes_post_cqp_request(nesdev, cqp_request);
3809 if (wait_completion) {
3810 /* Wait for CQP */
3811 ret = wait_event_timeout(cqp_request->waitq, (cqp_request->request_done != 0),
3812 NES_EVENT_TIMEOUT);
3813 nes_debug(NES_DBG_QP, "Flush SQ QP WQEs completed, ret=%u,"
3814 " CQP Major:Minor codes = 0x%04X:0x%04X\n",
3815 ret, cqp_request->major_code, cqp_request->minor_code);
3816 nes_put_cqp_request(nesdev, cqp_request);