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[tomato.git] / release / src-rt-6.x.4708 / linux / linux-2.6.36 / drivers / gpu / drm / savage / savage_state.c
blob290f8d42f12c84f337160301de7c57606ac2826b
1 /* savage_state.c -- State and drawing support for Savage
3 * Copyright 2004 Felix Kuehling
4 * All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sub license,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial portions
15 * of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
20 * NON-INFRINGEMENT. IN NO EVENT SHALL FELIX KUEHLING BE LIABLE FOR
21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
22 * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 #include "drmP.h"
26 #include "savage_drm.h"
27 #include "savage_drv.h"
29 void savage_emit_clip_rect_s3d(drm_savage_private_t * dev_priv,
30 const struct drm_clip_rect * pbox)
32 uint32_t scstart = dev_priv->state.s3d.new_scstart;
33 uint32_t scend = dev_priv->state.s3d.new_scend;
34 scstart = (scstart & ~SAVAGE_SCISSOR_MASK_S3D) |
35 ((uint32_t) pbox->x1 & 0x000007ff) |
36 (((uint32_t) pbox->y1 << 16) & 0x07ff0000);
37 scend = (scend & ~SAVAGE_SCISSOR_MASK_S3D) |
38 (((uint32_t) pbox->x2 - 1) & 0x000007ff) |
39 ((((uint32_t) pbox->y2 - 1) << 16) & 0x07ff0000);
40 if (scstart != dev_priv->state.s3d.scstart ||
41 scend != dev_priv->state.s3d.scend) {
42 DMA_LOCALS;
43 BEGIN_DMA(4);
44 DMA_WRITE(BCI_CMD_WAIT | BCI_CMD_WAIT_3D);
45 DMA_SET_REGISTERS(SAVAGE_SCSTART_S3D, 2);
46 DMA_WRITE(scstart);
47 DMA_WRITE(scend);
48 dev_priv->state.s3d.scstart = scstart;
49 dev_priv->state.s3d.scend = scend;
50 dev_priv->waiting = 1;
51 DMA_COMMIT();
55 void savage_emit_clip_rect_s4(drm_savage_private_t * dev_priv,
56 const struct drm_clip_rect * pbox)
58 uint32_t drawctrl0 = dev_priv->state.s4.new_drawctrl0;
59 uint32_t drawctrl1 = dev_priv->state.s4.new_drawctrl1;
60 drawctrl0 = (drawctrl0 & ~SAVAGE_SCISSOR_MASK_S4) |
61 ((uint32_t) pbox->x1 & 0x000007ff) |
62 (((uint32_t) pbox->y1 << 12) & 0x00fff000);
63 drawctrl1 = (drawctrl1 & ~SAVAGE_SCISSOR_MASK_S4) |
64 (((uint32_t) pbox->x2 - 1) & 0x000007ff) |
65 ((((uint32_t) pbox->y2 - 1) << 12) & 0x00fff000);
66 if (drawctrl0 != dev_priv->state.s4.drawctrl0 ||
67 drawctrl1 != dev_priv->state.s4.drawctrl1) {
68 DMA_LOCALS;
69 BEGIN_DMA(4);
70 DMA_WRITE(BCI_CMD_WAIT | BCI_CMD_WAIT_3D);
71 DMA_SET_REGISTERS(SAVAGE_DRAWCTRL0_S4, 2);
72 DMA_WRITE(drawctrl0);
73 DMA_WRITE(drawctrl1);
74 dev_priv->state.s4.drawctrl0 = drawctrl0;
75 dev_priv->state.s4.drawctrl1 = drawctrl1;
76 dev_priv->waiting = 1;
77 DMA_COMMIT();
81 static int savage_verify_texaddr(drm_savage_private_t * dev_priv, int unit,
82 uint32_t addr)
84 if ((addr & 6) != 2) { /* reserved bits */
85 DRM_ERROR("bad texAddr%d %08x (reserved bits)\n", unit, addr);
86 return -EINVAL;
88 if (!(addr & 1)) { /* local */
89 addr &= ~7;
90 if (addr < dev_priv->texture_offset ||
91 addr >= dev_priv->texture_offset + dev_priv->texture_size) {
92 DRM_ERROR
93 ("bad texAddr%d %08x (local addr out of range)\n",
94 unit, addr);
95 return -EINVAL;
97 } else { /* AGP */
98 if (!dev_priv->agp_textures) {
99 DRM_ERROR("bad texAddr%d %08x (AGP not available)\n",
100 unit, addr);
101 return -EINVAL;
103 addr &= ~7;
104 if (addr < dev_priv->agp_textures->offset ||
105 addr >= (dev_priv->agp_textures->offset +
106 dev_priv->agp_textures->size)) {
107 DRM_ERROR
108 ("bad texAddr%d %08x (AGP addr out of range)\n",
109 unit, addr);
110 return -EINVAL;
113 return 0;
116 #define SAVE_STATE(reg,where) \
117 if(start <= reg && start+count > reg) \
118 dev_priv->state.where = regs[reg - start]
119 #define SAVE_STATE_MASK(reg,where,mask) do { \
120 if(start <= reg && start+count > reg) { \
121 uint32_t tmp; \
122 tmp = regs[reg - start]; \
123 dev_priv->state.where = (tmp & (mask)) | \
124 (dev_priv->state.where & ~(mask)); \
126 } while (0)
128 static int savage_verify_state_s3d(drm_savage_private_t * dev_priv,
129 unsigned int start, unsigned int count,
130 const uint32_t *regs)
132 if (start < SAVAGE_TEXPALADDR_S3D ||
133 start + count - 1 > SAVAGE_DESTTEXRWWATERMARK_S3D) {
134 DRM_ERROR("invalid register range (0x%04x-0x%04x)\n",
135 start, start + count - 1);
136 return -EINVAL;
139 SAVE_STATE_MASK(SAVAGE_SCSTART_S3D, s3d.new_scstart,
140 ~SAVAGE_SCISSOR_MASK_S3D);
141 SAVE_STATE_MASK(SAVAGE_SCEND_S3D, s3d.new_scend,
142 ~SAVAGE_SCISSOR_MASK_S3D);
144 /* if any texture regs were changed ... */
145 if (start <= SAVAGE_TEXCTRL_S3D &&
146 start + count > SAVAGE_TEXPALADDR_S3D) {
147 /* ... check texture state */
148 SAVE_STATE(SAVAGE_TEXCTRL_S3D, s3d.texctrl);
149 SAVE_STATE(SAVAGE_TEXADDR_S3D, s3d.texaddr);
150 if (dev_priv->state.s3d.texctrl & SAVAGE_TEXCTRL_TEXEN_MASK)
151 return savage_verify_texaddr(dev_priv, 0,
152 dev_priv->state.s3d.texaddr);
155 return 0;
158 static int savage_verify_state_s4(drm_savage_private_t * dev_priv,
159 unsigned int start, unsigned int count,
160 const uint32_t *regs)
162 int ret = 0;
164 if (start < SAVAGE_DRAWLOCALCTRL_S4 ||
165 start + count - 1 > SAVAGE_TEXBLENDCOLOR_S4) {
166 DRM_ERROR("invalid register range (0x%04x-0x%04x)\n",
167 start, start + count - 1);
168 return -EINVAL;
171 SAVE_STATE_MASK(SAVAGE_DRAWCTRL0_S4, s4.new_drawctrl0,
172 ~SAVAGE_SCISSOR_MASK_S4);
173 SAVE_STATE_MASK(SAVAGE_DRAWCTRL1_S4, s4.new_drawctrl1,
174 ~SAVAGE_SCISSOR_MASK_S4);
176 /* if any texture regs were changed ... */
177 if (start <= SAVAGE_TEXDESCR_S4 &&
178 start + count > SAVAGE_TEXPALADDR_S4) {
179 /* ... check texture state */
180 SAVE_STATE(SAVAGE_TEXDESCR_S4, s4.texdescr);
181 SAVE_STATE(SAVAGE_TEXADDR0_S4, s4.texaddr0);
182 SAVE_STATE(SAVAGE_TEXADDR1_S4, s4.texaddr1);
183 if (dev_priv->state.s4.texdescr & SAVAGE_TEXDESCR_TEX0EN_MASK)
184 ret |= savage_verify_texaddr(dev_priv, 0,
185 dev_priv->state.s4.texaddr0);
186 if (dev_priv->state.s4.texdescr & SAVAGE_TEXDESCR_TEX1EN_MASK)
187 ret |= savage_verify_texaddr(dev_priv, 1,
188 dev_priv->state.s4.texaddr1);
191 return ret;
194 #undef SAVE_STATE
195 #undef SAVE_STATE_MASK
197 static int savage_dispatch_state(drm_savage_private_t * dev_priv,
198 const drm_savage_cmd_header_t * cmd_header,
199 const uint32_t *regs)
201 unsigned int count = cmd_header->state.count;
202 unsigned int start = cmd_header->state.start;
203 unsigned int count2 = 0;
204 unsigned int bci_size;
205 int ret;
206 DMA_LOCALS;
208 if (!count)
209 return 0;
211 if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
212 ret = savage_verify_state_s3d(dev_priv, start, count, regs);
213 if (ret != 0)
214 return ret;
215 /* scissor regs are emitted in savage_dispatch_draw */
216 if (start < SAVAGE_SCSTART_S3D) {
217 if (start + count > SAVAGE_SCEND_S3D + 1)
218 count2 = count - (SAVAGE_SCEND_S3D + 1 - start);
219 if (start + count > SAVAGE_SCSTART_S3D)
220 count = SAVAGE_SCSTART_S3D - start;
221 } else if (start <= SAVAGE_SCEND_S3D) {
222 if (start + count > SAVAGE_SCEND_S3D + 1) {
223 count -= SAVAGE_SCEND_S3D + 1 - start;
224 start = SAVAGE_SCEND_S3D + 1;
225 } else
226 return 0;
228 } else {
229 ret = savage_verify_state_s4(dev_priv, start, count, regs);
230 if (ret != 0)
231 return ret;
232 /* scissor regs are emitted in savage_dispatch_draw */
233 if (start < SAVAGE_DRAWCTRL0_S4) {
234 if (start + count > SAVAGE_DRAWCTRL1_S4 + 1)
235 count2 = count -
236 (SAVAGE_DRAWCTRL1_S4 + 1 - start);
237 if (start + count > SAVAGE_DRAWCTRL0_S4)
238 count = SAVAGE_DRAWCTRL0_S4 - start;
239 } else if (start <= SAVAGE_DRAWCTRL1_S4) {
240 if (start + count > SAVAGE_DRAWCTRL1_S4 + 1) {
241 count -= SAVAGE_DRAWCTRL1_S4 + 1 - start;
242 start = SAVAGE_DRAWCTRL1_S4 + 1;
243 } else
244 return 0;
248 bci_size = count + (count + 254) / 255 + count2 + (count2 + 254) / 255;
250 if (cmd_header->state.global) {
251 BEGIN_DMA(bci_size + 1);
252 DMA_WRITE(BCI_CMD_WAIT | BCI_CMD_WAIT_3D);
253 dev_priv->waiting = 1;
254 } else {
255 BEGIN_DMA(bci_size);
258 do {
259 while (count > 0) {
260 unsigned int n = count < 255 ? count : 255;
261 DMA_SET_REGISTERS(start, n);
262 DMA_COPY(regs, n);
263 count -= n;
264 start += n;
265 regs += n;
267 start += 2;
268 regs += 2;
269 count = count2;
270 count2 = 0;
271 } while (count);
273 DMA_COMMIT();
275 return 0;
278 static int savage_dispatch_dma_prim(drm_savage_private_t * dev_priv,
279 const drm_savage_cmd_header_t * cmd_header,
280 const struct drm_buf * dmabuf)
282 unsigned char reorder = 0;
283 unsigned int prim = cmd_header->prim.prim;
284 unsigned int skip = cmd_header->prim.skip;
285 unsigned int n = cmd_header->prim.count;
286 unsigned int start = cmd_header->prim.start;
287 unsigned int i;
288 BCI_LOCALS;
290 if (!dmabuf) {
291 DRM_ERROR("called without dma buffers!\n");
292 return -EINVAL;
295 if (!n)
296 return 0;
298 switch (prim) {
299 case SAVAGE_PRIM_TRILIST_201:
300 reorder = 1;
301 prim = SAVAGE_PRIM_TRILIST;
302 case SAVAGE_PRIM_TRILIST:
303 if (n % 3 != 0) {
304 DRM_ERROR("wrong number of vertices %u in TRILIST\n",
306 return -EINVAL;
308 break;
309 case SAVAGE_PRIM_TRISTRIP:
310 case SAVAGE_PRIM_TRIFAN:
311 if (n < 3) {
312 DRM_ERROR
313 ("wrong number of vertices %u in TRIFAN/STRIP\n",
315 return -EINVAL;
317 break;
318 default:
319 DRM_ERROR("invalid primitive type %u\n", prim);
320 return -EINVAL;
323 if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
324 if (skip != 0) {
325 DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
326 return -EINVAL;
328 } else {
329 unsigned int size = 10 - (skip & 1) - (skip >> 1 & 1) -
330 (skip >> 2 & 1) - (skip >> 3 & 1) - (skip >> 4 & 1) -
331 (skip >> 5 & 1) - (skip >> 6 & 1) - (skip >> 7 & 1);
332 if (skip > SAVAGE_SKIP_ALL_S4 || size != 8) {
333 DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
334 return -EINVAL;
336 if (reorder) {
337 DRM_ERROR("TRILIST_201 used on Savage4 hardware\n");
338 return -EINVAL;
342 if (start + n > dmabuf->total / 32) {
343 DRM_ERROR("vertex indices (%u-%u) out of range (0-%u)\n",
344 start, start + n - 1, dmabuf->total / 32);
345 return -EINVAL;
348 /* Vertex DMA doesn't work with command DMA at the same time,
349 * so we use BCI_... to submit commands here. Flush buffered
350 * faked DMA first. */
351 DMA_FLUSH();
353 if (dmabuf->bus_address != dev_priv->state.common.vbaddr) {
354 BEGIN_BCI(2);
355 BCI_SET_REGISTERS(SAVAGE_VERTBUFADDR, 1);
356 BCI_WRITE(dmabuf->bus_address | dev_priv->dma_type);
357 dev_priv->state.common.vbaddr = dmabuf->bus_address;
359 if (S3_SAVAGE3D_SERIES(dev_priv->chipset) && dev_priv->waiting) {
360 BEGIN_BCI(63);
361 for (i = 0; i < 63; ++i)
362 BCI_WRITE(BCI_CMD_WAIT);
363 dev_priv->waiting = 0;
366 prim <<= 25;
367 while (n != 0) {
368 /* Can emit up to 255 indices (85 triangles) at once. */
369 unsigned int count = n > 255 ? 255 : n;
370 if (reorder) {
371 /* Need to reorder indices for correct flat
372 * shading while preserving the clock sense
373 * for correct culling. Only on Savage3D. */
374 int reorder[3] = { -1, -1, -1 };
375 reorder[start % 3] = 2;
377 BEGIN_BCI((count + 1 + 1) / 2);
378 BCI_DRAW_INDICES_S3D(count, prim, start + 2);
380 for (i = start + 1; i + 1 < start + count; i += 2)
381 BCI_WRITE((i + reorder[i % 3]) |
382 ((i + 1 +
383 reorder[(i + 1) % 3]) << 16));
384 if (i < start + count)
385 BCI_WRITE(i + reorder[i % 3]);
386 } else if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
387 BEGIN_BCI((count + 1 + 1) / 2);
388 BCI_DRAW_INDICES_S3D(count, prim, start);
390 for (i = start + 1; i + 1 < start + count; i += 2)
391 BCI_WRITE(i | ((i + 1) << 16));
392 if (i < start + count)
393 BCI_WRITE(i);
394 } else {
395 BEGIN_BCI((count + 2 + 1) / 2);
396 BCI_DRAW_INDICES_S4(count, prim, skip);
398 for (i = start; i + 1 < start + count; i += 2)
399 BCI_WRITE(i | ((i + 1) << 16));
400 if (i < start + count)
401 BCI_WRITE(i);
404 start += count;
405 n -= count;
407 prim |= BCI_CMD_DRAW_CONT;
410 return 0;
413 static int savage_dispatch_vb_prim(drm_savage_private_t * dev_priv,
414 const drm_savage_cmd_header_t * cmd_header,
415 const uint32_t *vtxbuf, unsigned int vb_size,
416 unsigned int vb_stride)
418 unsigned char reorder = 0;
419 unsigned int prim = cmd_header->prim.prim;
420 unsigned int skip = cmd_header->prim.skip;
421 unsigned int n = cmd_header->prim.count;
422 unsigned int start = cmd_header->prim.start;
423 unsigned int vtx_size;
424 unsigned int i;
425 DMA_LOCALS;
427 if (!n)
428 return 0;
430 switch (prim) {
431 case SAVAGE_PRIM_TRILIST_201:
432 reorder = 1;
433 prim = SAVAGE_PRIM_TRILIST;
434 case SAVAGE_PRIM_TRILIST:
435 if (n % 3 != 0) {
436 DRM_ERROR("wrong number of vertices %u in TRILIST\n",
438 return -EINVAL;
440 break;
441 case SAVAGE_PRIM_TRISTRIP:
442 case SAVAGE_PRIM_TRIFAN:
443 if (n < 3) {
444 DRM_ERROR
445 ("wrong number of vertices %u in TRIFAN/STRIP\n",
447 return -EINVAL;
449 break;
450 default:
451 DRM_ERROR("invalid primitive type %u\n", prim);
452 return -EINVAL;
455 if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
456 if (skip > SAVAGE_SKIP_ALL_S3D) {
457 DRM_ERROR("invalid skip flags 0x%04x\n", skip);
458 return -EINVAL;
460 vtx_size = 8; /* full vertex */
461 } else {
462 if (skip > SAVAGE_SKIP_ALL_S4) {
463 DRM_ERROR("invalid skip flags 0x%04x\n", skip);
464 return -EINVAL;
466 vtx_size = 10; /* full vertex */
469 vtx_size -= (skip & 1) + (skip >> 1 & 1) +
470 (skip >> 2 & 1) + (skip >> 3 & 1) + (skip >> 4 & 1) +
471 (skip >> 5 & 1) + (skip >> 6 & 1) + (skip >> 7 & 1);
473 if (vtx_size > vb_stride) {
474 DRM_ERROR("vertex size greater than vb stride (%u > %u)\n",
475 vtx_size, vb_stride);
476 return -EINVAL;
479 if (start + n > vb_size / (vb_stride * 4)) {
480 DRM_ERROR("vertex indices (%u-%u) out of range (0-%u)\n",
481 start, start + n - 1, vb_size / (vb_stride * 4));
482 return -EINVAL;
485 prim <<= 25;
486 while (n != 0) {
487 /* Can emit up to 255 vertices (85 triangles) at once. */
488 unsigned int count = n > 255 ? 255 : n;
489 if (reorder) {
490 /* Need to reorder vertices for correct flat
491 * shading while preserving the clock sense
492 * for correct culling. Only on Savage3D. */
493 int reorder[3] = { -1, -1, -1 };
494 reorder[start % 3] = 2;
496 BEGIN_DMA(count * vtx_size + 1);
497 DMA_DRAW_PRIMITIVE(count, prim, skip);
499 for (i = start; i < start + count; ++i) {
500 unsigned int j = i + reorder[i % 3];
501 DMA_COPY(&vtxbuf[vb_stride * j], vtx_size);
504 DMA_COMMIT();
505 } else {
506 BEGIN_DMA(count * vtx_size + 1);
507 DMA_DRAW_PRIMITIVE(count, prim, skip);
509 if (vb_stride == vtx_size) {
510 DMA_COPY(&vtxbuf[vb_stride * start],
511 vtx_size * count);
512 } else {
513 for (i = start; i < start + count; ++i) {
514 DMA_COPY(&vtxbuf [vb_stride * i],
515 vtx_size);
519 DMA_COMMIT();
522 start += count;
523 n -= count;
525 prim |= BCI_CMD_DRAW_CONT;
528 return 0;
531 static int savage_dispatch_dma_idx(drm_savage_private_t * dev_priv,
532 const drm_savage_cmd_header_t * cmd_header,
533 const uint16_t *idx,
534 const struct drm_buf * dmabuf)
536 unsigned char reorder = 0;
537 unsigned int prim = cmd_header->idx.prim;
538 unsigned int skip = cmd_header->idx.skip;
539 unsigned int n = cmd_header->idx.count;
540 unsigned int i;
541 BCI_LOCALS;
543 if (!dmabuf) {
544 DRM_ERROR("called without dma buffers!\n");
545 return -EINVAL;
548 if (!n)
549 return 0;
551 switch (prim) {
552 case SAVAGE_PRIM_TRILIST_201:
553 reorder = 1;
554 prim = SAVAGE_PRIM_TRILIST;
555 case SAVAGE_PRIM_TRILIST:
556 if (n % 3 != 0) {
557 DRM_ERROR("wrong number of indices %u in TRILIST\n", n);
558 return -EINVAL;
560 break;
561 case SAVAGE_PRIM_TRISTRIP:
562 case SAVAGE_PRIM_TRIFAN:
563 if (n < 3) {
564 DRM_ERROR
565 ("wrong number of indices %u in TRIFAN/STRIP\n", n);
566 return -EINVAL;
568 break;
569 default:
570 DRM_ERROR("invalid primitive type %u\n", prim);
571 return -EINVAL;
574 if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
575 if (skip != 0) {
576 DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
577 return -EINVAL;
579 } else {
580 unsigned int size = 10 - (skip & 1) - (skip >> 1 & 1) -
581 (skip >> 2 & 1) - (skip >> 3 & 1) - (skip >> 4 & 1) -
582 (skip >> 5 & 1) - (skip >> 6 & 1) - (skip >> 7 & 1);
583 if (skip > SAVAGE_SKIP_ALL_S4 || size != 8) {
584 DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
585 return -EINVAL;
587 if (reorder) {
588 DRM_ERROR("TRILIST_201 used on Savage4 hardware\n");
589 return -EINVAL;
593 /* Vertex DMA doesn't work with command DMA at the same time,
594 * so we use BCI_... to submit commands here. Flush buffered
595 * faked DMA first. */
596 DMA_FLUSH();
598 if (dmabuf->bus_address != dev_priv->state.common.vbaddr) {
599 BEGIN_BCI(2);
600 BCI_SET_REGISTERS(SAVAGE_VERTBUFADDR, 1);
601 BCI_WRITE(dmabuf->bus_address | dev_priv->dma_type);
602 dev_priv->state.common.vbaddr = dmabuf->bus_address;
604 if (S3_SAVAGE3D_SERIES(dev_priv->chipset) && dev_priv->waiting) {
605 BEGIN_BCI(63);
606 for (i = 0; i < 63; ++i)
607 BCI_WRITE(BCI_CMD_WAIT);
608 dev_priv->waiting = 0;
611 prim <<= 25;
612 while (n != 0) {
613 /* Can emit up to 255 indices (85 triangles) at once. */
614 unsigned int count = n > 255 ? 255 : n;
616 /* check indices */
617 for (i = 0; i < count; ++i) {
618 if (idx[i] > dmabuf->total / 32) {
619 DRM_ERROR("idx[%u]=%u out of range (0-%u)\n",
620 i, idx[i], dmabuf->total / 32);
621 return -EINVAL;
625 if (reorder) {
626 /* Need to reorder indices for correct flat
627 * shading while preserving the clock sense
628 * for correct culling. Only on Savage3D. */
629 int reorder[3] = { 2, -1, -1 };
631 BEGIN_BCI((count + 1 + 1) / 2);
632 BCI_DRAW_INDICES_S3D(count, prim, idx[2]);
634 for (i = 1; i + 1 < count; i += 2)
635 BCI_WRITE(idx[i + reorder[i % 3]] |
636 (idx[i + 1 +
637 reorder[(i + 1) % 3]] << 16));
638 if (i < count)
639 BCI_WRITE(idx[i + reorder[i % 3]]);
640 } else if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
641 BEGIN_BCI((count + 1 + 1) / 2);
642 BCI_DRAW_INDICES_S3D(count, prim, idx[0]);
644 for (i = 1; i + 1 < count; i += 2)
645 BCI_WRITE(idx[i] | (idx[i + 1] << 16));
646 if (i < count)
647 BCI_WRITE(idx[i]);
648 } else {
649 BEGIN_BCI((count + 2 + 1) / 2);
650 BCI_DRAW_INDICES_S4(count, prim, skip);
652 for (i = 0; i + 1 < count; i += 2)
653 BCI_WRITE(idx[i] | (idx[i + 1] << 16));
654 if (i < count)
655 BCI_WRITE(idx[i]);
658 idx += count;
659 n -= count;
661 prim |= BCI_CMD_DRAW_CONT;
664 return 0;
667 static int savage_dispatch_vb_idx(drm_savage_private_t * dev_priv,
668 const drm_savage_cmd_header_t * cmd_header,
669 const uint16_t *idx,
670 const uint32_t *vtxbuf,
671 unsigned int vb_size, unsigned int vb_stride)
673 unsigned char reorder = 0;
674 unsigned int prim = cmd_header->idx.prim;
675 unsigned int skip = cmd_header->idx.skip;
676 unsigned int n = cmd_header->idx.count;
677 unsigned int vtx_size;
678 unsigned int i;
679 DMA_LOCALS;
681 if (!n)
682 return 0;
684 switch (prim) {
685 case SAVAGE_PRIM_TRILIST_201:
686 reorder = 1;
687 prim = SAVAGE_PRIM_TRILIST;
688 case SAVAGE_PRIM_TRILIST:
689 if (n % 3 != 0) {
690 DRM_ERROR("wrong number of indices %u in TRILIST\n", n);
691 return -EINVAL;
693 break;
694 case SAVAGE_PRIM_TRISTRIP:
695 case SAVAGE_PRIM_TRIFAN:
696 if (n < 3) {
697 DRM_ERROR
698 ("wrong number of indices %u in TRIFAN/STRIP\n", n);
699 return -EINVAL;
701 break;
702 default:
703 DRM_ERROR("invalid primitive type %u\n", prim);
704 return -EINVAL;
707 if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
708 if (skip > SAVAGE_SKIP_ALL_S3D) {
709 DRM_ERROR("invalid skip flags 0x%04x\n", skip);
710 return -EINVAL;
712 vtx_size = 8; /* full vertex */
713 } else {
714 if (skip > SAVAGE_SKIP_ALL_S4) {
715 DRM_ERROR("invalid skip flags 0x%04x\n", skip);
716 return -EINVAL;
718 vtx_size = 10; /* full vertex */
721 vtx_size -= (skip & 1) + (skip >> 1 & 1) +
722 (skip >> 2 & 1) + (skip >> 3 & 1) + (skip >> 4 & 1) +
723 (skip >> 5 & 1) + (skip >> 6 & 1) + (skip >> 7 & 1);
725 if (vtx_size > vb_stride) {
726 DRM_ERROR("vertex size greater than vb stride (%u > %u)\n",
727 vtx_size, vb_stride);
728 return -EINVAL;
731 prim <<= 25;
732 while (n != 0) {
733 /* Can emit up to 255 vertices (85 triangles) at once. */
734 unsigned int count = n > 255 ? 255 : n;
736 /* Check indices */
737 for (i = 0; i < count; ++i) {
738 if (idx[i] > vb_size / (vb_stride * 4)) {
739 DRM_ERROR("idx[%u]=%u out of range (0-%u)\n",
740 i, idx[i], vb_size / (vb_stride * 4));
741 return -EINVAL;
745 if (reorder) {
746 /* Need to reorder vertices for correct flat
747 * shading while preserving the clock sense
748 * for correct culling. Only on Savage3D. */
749 int reorder[3] = { 2, -1, -1 };
751 BEGIN_DMA(count * vtx_size + 1);
752 DMA_DRAW_PRIMITIVE(count, prim, skip);
754 for (i = 0; i < count; ++i) {
755 unsigned int j = idx[i + reorder[i % 3]];
756 DMA_COPY(&vtxbuf[vb_stride * j], vtx_size);
759 DMA_COMMIT();
760 } else {
761 BEGIN_DMA(count * vtx_size + 1);
762 DMA_DRAW_PRIMITIVE(count, prim, skip);
764 for (i = 0; i < count; ++i) {
765 unsigned int j = idx[i];
766 DMA_COPY(&vtxbuf[vb_stride * j], vtx_size);
769 DMA_COMMIT();
772 idx += count;
773 n -= count;
775 prim |= BCI_CMD_DRAW_CONT;
778 return 0;
781 static int savage_dispatch_clear(drm_savage_private_t * dev_priv,
782 const drm_savage_cmd_header_t * cmd_header,
783 const drm_savage_cmd_header_t *data,
784 unsigned int nbox,
785 const struct drm_clip_rect *boxes)
787 unsigned int flags = cmd_header->clear0.flags;
788 unsigned int clear_cmd;
789 unsigned int i, nbufs;
790 DMA_LOCALS;
792 if (nbox == 0)
793 return 0;
795 clear_cmd = BCI_CMD_RECT | BCI_CMD_RECT_XP | BCI_CMD_RECT_YP |
796 BCI_CMD_SEND_COLOR | BCI_CMD_DEST_PBD_NEW;
797 BCI_CMD_SET_ROP(clear_cmd, 0xCC);
799 nbufs = ((flags & SAVAGE_FRONT) ? 1 : 0) +
800 ((flags & SAVAGE_BACK) ? 1 : 0) + ((flags & SAVAGE_DEPTH) ? 1 : 0);
801 if (nbufs == 0)
802 return 0;
804 if (data->clear1.mask != 0xffffffff) {
805 /* set mask */
806 BEGIN_DMA(2);
807 DMA_SET_REGISTERS(SAVAGE_BITPLANEWTMASK, 1);
808 DMA_WRITE(data->clear1.mask);
809 DMA_COMMIT();
811 for (i = 0; i < nbox; ++i) {
812 unsigned int x, y, w, h;
813 unsigned int buf;
814 x = boxes[i].x1, y = boxes[i].y1;
815 w = boxes[i].x2 - boxes[i].x1;
816 h = boxes[i].y2 - boxes[i].y1;
817 BEGIN_DMA(nbufs * 6);
818 for (buf = SAVAGE_FRONT; buf <= SAVAGE_DEPTH; buf <<= 1) {
819 if (!(flags & buf))
820 continue;
821 DMA_WRITE(clear_cmd);
822 switch (buf) {
823 case SAVAGE_FRONT:
824 DMA_WRITE(dev_priv->front_offset);
825 DMA_WRITE(dev_priv->front_bd);
826 break;
827 case SAVAGE_BACK:
828 DMA_WRITE(dev_priv->back_offset);
829 DMA_WRITE(dev_priv->back_bd);
830 break;
831 case SAVAGE_DEPTH:
832 DMA_WRITE(dev_priv->depth_offset);
833 DMA_WRITE(dev_priv->depth_bd);
834 break;
836 DMA_WRITE(data->clear1.value);
837 DMA_WRITE(BCI_X_Y(x, y));
838 DMA_WRITE(BCI_W_H(w, h));
840 DMA_COMMIT();
842 if (data->clear1.mask != 0xffffffff) {
843 /* reset mask */
844 BEGIN_DMA(2);
845 DMA_SET_REGISTERS(SAVAGE_BITPLANEWTMASK, 1);
846 DMA_WRITE(0xffffffff);
847 DMA_COMMIT();
850 return 0;
853 static int savage_dispatch_swap(drm_savage_private_t * dev_priv,
854 unsigned int nbox, const struct drm_clip_rect *boxes)
856 unsigned int swap_cmd;
857 unsigned int i;
858 DMA_LOCALS;
860 if (nbox == 0)
861 return 0;
863 swap_cmd = BCI_CMD_RECT | BCI_CMD_RECT_XP | BCI_CMD_RECT_YP |
864 BCI_CMD_SRC_PBD_COLOR_NEW | BCI_CMD_DEST_GBD;
865 BCI_CMD_SET_ROP(swap_cmd, 0xCC);
867 for (i = 0; i < nbox; ++i) {
868 BEGIN_DMA(6);
869 DMA_WRITE(swap_cmd);
870 DMA_WRITE(dev_priv->back_offset);
871 DMA_WRITE(dev_priv->back_bd);
872 DMA_WRITE(BCI_X_Y(boxes[i].x1, boxes[i].y1));
873 DMA_WRITE(BCI_X_Y(boxes[i].x1, boxes[i].y1));
874 DMA_WRITE(BCI_W_H(boxes[i].x2 - boxes[i].x1,
875 boxes[i].y2 - boxes[i].y1));
876 DMA_COMMIT();
879 return 0;
882 static int savage_dispatch_draw(drm_savage_private_t * dev_priv,
883 const drm_savage_cmd_header_t *start,
884 const drm_savage_cmd_header_t *end,
885 const struct drm_buf * dmabuf,
886 const unsigned int *vtxbuf,
887 unsigned int vb_size, unsigned int vb_stride,
888 unsigned int nbox,
889 const struct drm_clip_rect *boxes)
891 unsigned int i, j;
892 int ret;
894 for (i = 0; i < nbox; ++i) {
895 const drm_savage_cmd_header_t *cmdbuf;
896 dev_priv->emit_clip_rect(dev_priv, &boxes[i]);
898 cmdbuf = start;
899 while (cmdbuf < end) {
900 drm_savage_cmd_header_t cmd_header;
901 cmd_header = *cmdbuf;
902 cmdbuf++;
903 switch (cmd_header.cmd.cmd) {
904 case SAVAGE_CMD_DMA_PRIM:
905 ret = savage_dispatch_dma_prim(
906 dev_priv, &cmd_header, dmabuf);
907 break;
908 case SAVAGE_CMD_VB_PRIM:
909 ret = savage_dispatch_vb_prim(
910 dev_priv, &cmd_header,
911 vtxbuf, vb_size, vb_stride);
912 break;
913 case SAVAGE_CMD_DMA_IDX:
914 j = (cmd_header.idx.count + 3) / 4;
915 /* j was check in savage_bci_cmdbuf */
916 ret = savage_dispatch_dma_idx(dev_priv,
917 &cmd_header, (const uint16_t *)cmdbuf,
918 dmabuf);
919 cmdbuf += j;
920 break;
921 case SAVAGE_CMD_VB_IDX:
922 j = (cmd_header.idx.count + 3) / 4;
923 /* j was check in savage_bci_cmdbuf */
924 ret = savage_dispatch_vb_idx(dev_priv,
925 &cmd_header, (const uint16_t *)cmdbuf,
926 (const uint32_t *)vtxbuf, vb_size,
927 vb_stride);
928 cmdbuf += j;
929 break;
930 default:
931 /* What's the best return code? EFAULT? */
932 DRM_ERROR("IMPLEMENTATION ERROR: "
933 "non-drawing-command %d\n",
934 cmd_header.cmd.cmd);
935 return -EINVAL;
938 if (ret != 0)
939 return ret;
943 return 0;
946 int savage_bci_cmdbuf(struct drm_device *dev, void *data, struct drm_file *file_priv)
948 drm_savage_private_t *dev_priv = dev->dev_private;
949 struct drm_device_dma *dma = dev->dma;
950 struct drm_buf *dmabuf;
951 drm_savage_cmdbuf_t *cmdbuf = data;
952 drm_savage_cmd_header_t *kcmd_addr = NULL;
953 drm_savage_cmd_header_t *first_draw_cmd;
954 unsigned int *kvb_addr = NULL;
955 struct drm_clip_rect *kbox_addr = NULL;
956 unsigned int i, j;
957 int ret = 0;
959 DRM_DEBUG("\n");
961 LOCK_TEST_WITH_RETURN(dev, file_priv);
963 if (dma && dma->buflist) {
964 if (cmdbuf->dma_idx > dma->buf_count) {
965 DRM_ERROR
966 ("vertex buffer index %u out of range (0-%u)\n",
967 cmdbuf->dma_idx, dma->buf_count - 1);
968 return -EINVAL;
970 dmabuf = dma->buflist[cmdbuf->dma_idx];
971 } else {
972 dmabuf = NULL;
975 /* Copy the user buffers into kernel temporary areas. This hasn't been
976 * a performance loss compared to VERIFYAREA_READ/
977 * COPY_FROM_USER_UNCHECKED when done in other drivers, and is correct
978 * for locking on FreeBSD.
980 if (cmdbuf->size) {
981 kcmd_addr = kmalloc(cmdbuf->size * 8, GFP_KERNEL);
982 if (kcmd_addr == NULL)
983 return -ENOMEM;
985 if (DRM_COPY_FROM_USER(kcmd_addr, cmdbuf->cmd_addr,
986 cmdbuf->size * 8))
988 kfree(kcmd_addr);
989 return -EFAULT;
991 cmdbuf->cmd_addr = kcmd_addr;
993 if (cmdbuf->vb_size) {
994 kvb_addr = kmalloc(cmdbuf->vb_size, GFP_KERNEL);
995 if (kvb_addr == NULL) {
996 ret = -ENOMEM;
997 goto done;
1000 if (DRM_COPY_FROM_USER(kvb_addr, cmdbuf->vb_addr,
1001 cmdbuf->vb_size)) {
1002 ret = -EFAULT;
1003 goto done;
1005 cmdbuf->vb_addr = kvb_addr;
1007 if (cmdbuf->nbox) {
1008 kbox_addr = kmalloc(cmdbuf->nbox * sizeof(struct drm_clip_rect),
1009 GFP_KERNEL);
1010 if (kbox_addr == NULL) {
1011 ret = -ENOMEM;
1012 goto done;
1015 if (DRM_COPY_FROM_USER(kbox_addr, cmdbuf->box_addr,
1016 cmdbuf->nbox * sizeof(struct drm_clip_rect))) {
1017 ret = -EFAULT;
1018 goto done;
1020 cmdbuf->box_addr = kbox_addr;
1023 /* Make sure writes to DMA buffers are finished before sending
1024 * DMA commands to the graphics hardware. */
1025 DRM_MEMORYBARRIER();
1027 /* Coming from user space. Don't know if the Xserver has
1028 * emitted wait commands. Assuming the worst. */
1029 dev_priv->waiting = 1;
1031 i = 0;
1032 first_draw_cmd = NULL;
1033 while (i < cmdbuf->size) {
1034 drm_savage_cmd_header_t cmd_header;
1035 cmd_header = *(drm_savage_cmd_header_t *)cmdbuf->cmd_addr;
1036 cmdbuf->cmd_addr++;
1037 i++;
1039 /* Group drawing commands with same state to minimize
1040 * iterations over clip rects. */
1041 j = 0;
1042 switch (cmd_header.cmd.cmd) {
1043 case SAVAGE_CMD_DMA_IDX:
1044 case SAVAGE_CMD_VB_IDX:
1045 j = (cmd_header.idx.count + 3) / 4;
1046 if (i + j > cmdbuf->size) {
1047 DRM_ERROR("indexed drawing command extends "
1048 "beyond end of command buffer\n");
1049 DMA_FLUSH();
1050 return -EINVAL;
1052 /* fall through */
1053 case SAVAGE_CMD_DMA_PRIM:
1054 case SAVAGE_CMD_VB_PRIM:
1055 if (!first_draw_cmd)
1056 first_draw_cmd = cmdbuf->cmd_addr - 1;
1057 cmdbuf->cmd_addr += j;
1058 i += j;
1059 break;
1060 default:
1061 if (first_draw_cmd) {
1062 ret = savage_dispatch_draw(
1063 dev_priv, first_draw_cmd,
1064 cmdbuf->cmd_addr - 1,
1065 dmabuf, cmdbuf->vb_addr, cmdbuf->vb_size,
1066 cmdbuf->vb_stride,
1067 cmdbuf->nbox, cmdbuf->box_addr);
1068 if (ret != 0)
1069 return ret;
1070 first_draw_cmd = NULL;
1073 if (first_draw_cmd)
1074 continue;
1076 switch (cmd_header.cmd.cmd) {
1077 case SAVAGE_CMD_STATE:
1078 j = (cmd_header.state.count + 1) / 2;
1079 if (i + j > cmdbuf->size) {
1080 DRM_ERROR("command SAVAGE_CMD_STATE extends "
1081 "beyond end of command buffer\n");
1082 DMA_FLUSH();
1083 ret = -EINVAL;
1084 goto done;
1086 ret = savage_dispatch_state(dev_priv, &cmd_header,
1087 (const uint32_t *)cmdbuf->cmd_addr);
1088 cmdbuf->cmd_addr += j;
1089 i += j;
1090 break;
1091 case SAVAGE_CMD_CLEAR:
1092 if (i + 1 > cmdbuf->size) {
1093 DRM_ERROR("command SAVAGE_CMD_CLEAR extends "
1094 "beyond end of command buffer\n");
1095 DMA_FLUSH();
1096 ret = -EINVAL;
1097 goto done;
1099 ret = savage_dispatch_clear(dev_priv, &cmd_header,
1100 cmdbuf->cmd_addr,
1101 cmdbuf->nbox,
1102 cmdbuf->box_addr);
1103 cmdbuf->cmd_addr++;
1104 i++;
1105 break;
1106 case SAVAGE_CMD_SWAP:
1107 ret = savage_dispatch_swap(dev_priv, cmdbuf->nbox,
1108 cmdbuf->box_addr);
1109 break;
1110 default:
1111 DRM_ERROR("invalid command 0x%x\n",
1112 cmd_header.cmd.cmd);
1113 DMA_FLUSH();
1114 ret = -EINVAL;
1115 goto done;
1118 if (ret != 0) {
1119 DMA_FLUSH();
1120 goto done;
1124 if (first_draw_cmd) {
1125 ret = savage_dispatch_draw (
1126 dev_priv, first_draw_cmd, cmdbuf->cmd_addr, dmabuf,
1127 cmdbuf->vb_addr, cmdbuf->vb_size, cmdbuf->vb_stride,
1128 cmdbuf->nbox, cmdbuf->box_addr);
1129 if (ret != 0) {
1130 DMA_FLUSH();
1131 goto done;
1135 DMA_FLUSH();
1137 if (dmabuf && cmdbuf->discard) {
1138 drm_savage_buf_priv_t *buf_priv = dmabuf->dev_private;
1139 uint16_t event;
1140 event = savage_bci_emit_event(dev_priv, SAVAGE_WAIT_3D);
1141 SET_AGE(&buf_priv->age, event, dev_priv->event_wrap);
1142 savage_freelist_put(dev, dmabuf);
1145 done:
1146 /* If we didn't need to allocate them, these'll be NULL */
1147 kfree(kcmd_addr);
1148 kfree(kvb_addr);
1149 kfree(kbox_addr);
1151 return ret;