Samba 3: added Samba 3.0.24 sources
[tomato.git] / release / src / router / samba3 / source / include / ntlmssp.h
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1 /*
2 Unix SMB/CIFS implementation.
3 SMB parameters and setup
4 Copyright (C) Andrew Tridgell 1992-1997
5 Copyright (C) Luke Kenneth Casson Leighton 1996-1997
6 Copyright (C) Paul Ashton 1997
8 This program is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2 of the License, or
11 (at your option) any later version.
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with this program; if not, write to the Free Software
20 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
23 /* NTLMSSP mode */
24 enum NTLMSSP_ROLE
26 NTLMSSP_SERVER,
27 NTLMSSP_CLIENT
30 /* NTLMSSP message types */
31 enum NTLM_MESSAGE_TYPE
33 NTLMSSP_INITIAL = 0 /* samba internal state */,
34 NTLMSSP_NEGOTIATE = 1,
35 NTLMSSP_CHALLENGE = 2,
36 NTLMSSP_AUTH = 3,
37 NTLMSSP_UNKNOWN = 4,
38 NTLMSSP_DONE = 5 /* samba final state */
41 /* NTLMSSP negotiation flags */
42 #define NTLMSSP_NEGOTIATE_UNICODE 0x00000001
43 #define NTLMSSP_NEGOTIATE_OEM 0x00000002
44 #define NTLMSSP_REQUEST_TARGET 0x00000004
45 #define NTLMSSP_NEGOTIATE_SIGN 0x00000010 /* Message integrity */
46 #define NTLMSSP_NEGOTIATE_SEAL 0x00000020 /* Message confidentiality */
47 #define NTLMSSP_NEGOTIATE_DATAGRAM_STYLE 0x00000040
48 #define NTLMSSP_NEGOTIATE_LM_KEY 0x00000080
49 #define NTLMSSP_NEGOTIATE_NETWARE 0x00000100
50 #define NTLMSSP_NEGOTIATE_NTLM 0x00000200
51 #define NTLMSSP_NEGOTIATE_DOMAIN_SUPPLIED 0x00001000
52 #define NTLMSSP_NEGOTIATE_WORKSTATION_SUPPLIED 0x00002000
53 #define NTLMSSP_NEGOTIATE_THIS_IS_LOCAL_CALL 0x00004000
54 #define NTLMSSP_NEGOTIATE_ALWAYS_SIGN 0x00008000
55 #define NTLMSSP_TARGET_TYPE_DOMAIN 0x10000
56 #define NTLMSSP_TARGET_TYPE_SERVER 0x20000
57 #define NTLMSSP_CHAL_INIT_RESPONSE 0x00010000
59 #define NTLMSSP_CHAL_ACCEPT_RESPONSE 0x00020000
60 #define NTLMSSP_CHAL_NON_NT_SESSION_KEY 0x00040000
61 #define NTLMSSP_NEGOTIATE_NTLM2 0x00080000
62 #define NTLMSSP_CHAL_TARGET_INFO 0x00800000
63 #define NTLMSSP_UNKNOWN_02000000 0x02000000
64 #define NTLMSSP_NEGOTIATE_128 0x20000000 /* 128-bit encryption */
65 #define NTLMSSP_NEGOTIATE_KEY_EXCH 0x40000000
66 #define NTLMSSP_NEGOTIATE_56 0x80000000
68 #define NTLMSSP_NAME_TYPE_SERVER 0x01
69 #define NTLMSSP_NAME_TYPE_DOMAIN 0x02
70 #define NTLMSSP_NAME_TYPE_SERVER_DNS 0x03
71 #define NTLMSSP_NAME_TYPE_DOMAIN_DNS 0x04
73 #define NTLMSSP_SIG_SIZE 16
75 typedef struct ntlmssp_state
77 TALLOC_CTX *mem_ctx;
78 unsigned int ref_count;
79 enum NTLMSSP_ROLE role;
80 enum server_types server_role;
81 uint32 expected_state;
83 BOOL unicode;
84 BOOL use_ntlmv2;
85 char *user;
86 char *domain;
87 char *workstation;
88 char *password;
89 char *server_domain;
91 DATA_BLOB internal_chal; /* Random challenge as supplied to the client for NTLM authentication */
93 DATA_BLOB chal; /* Random challenge as input into the actual NTLM (or NTLM2) authentication */
94 DATA_BLOB lm_resp;
95 DATA_BLOB nt_resp;
96 DATA_BLOB session_key;
98 uint32 neg_flags; /* the current state of negotiation with the NTLMSSP partner */
100 void *auth_context;
103 * Callback to get the 'challenge' used for NTLM authentication.
105 * @param ntlmssp_state This structure
106 * @return 8 bytes of challnege data, determined by the server to be the challenge for NTLM authentication
109 const uint8 *(*get_challenge)(const struct ntlmssp_state *ntlmssp_state);
112 * Callback to find if the challenge used by NTLM authentication may be modified
114 * The NTLM2 authentication scheme modifies the effective challenge, but this is not compatiable with the
115 * current 'security=server' implementation..
117 * @param ntlmssp_state This structure
118 * @return Can the challenge be set to arbitary values?
121 BOOL (*may_set_challenge)(const struct ntlmssp_state *ntlmssp_state);
124 * Callback to set the 'challenge' used for NTLM authentication.
126 * The callback may use the void *auth_context to store state information, but the same value is always available
127 * from the DATA_BLOB chal on this structure.
129 * @param ntlmssp_state This structure
130 * @param challenge 8 bytes of data, agreed by the client and server to be the effective challenge for NTLM2 authentication
133 NTSTATUS (*set_challenge)(struct ntlmssp_state *ntlmssp_state, DATA_BLOB *challenge);
136 * Callback to check the user's password.
138 * The callback must reads the feilds of this structure for the information it needs on the user
139 * @param ntlmssp_state This structure
140 * @param nt_session_key If an NT session key is returned by the authentication process, return it here
141 * @param lm_session_key If an LM session key is returned by the authentication process, return it here
144 NTSTATUS (*check_password)(struct ntlmssp_state *ntlmssp_state, DATA_BLOB *nt_session_key, DATA_BLOB *lm_session_key);
146 const char *(*get_global_myname)(void);
147 const char *(*get_domain)(void);
149 /* ntlmv2 */
151 unsigned char send_sign_key[16];
152 unsigned char send_seal_key[16];
153 unsigned char recv_sign_key[16];
154 unsigned char recv_seal_key[16];
156 unsigned char send_seal_arc4_state[258];
157 unsigned char recv_seal_arc4_state[258];
159 uint32 ntlm2_send_seq_num;
160 uint32 ntlm2_recv_seq_num;
162 /* ntlmv1 */
163 unsigned char ntlmv1_arc4_state[258];
164 uint32 ntlmv1_seq_num;
166 /* it turns out that we don't always get the
167 response in at the time we want to process it.
168 Store it here, until we need it */
169 DATA_BLOB stored_response;
171 } NTLMSSP_STATE;