Add a tiled layout, originally from Liam Bedford a while ago, fixed up
[tmux-openbsd.git] / utf8.c
blob00b1c73680d11723da4a7d94363462e82f9e4571
1 /* $OpenBSD$ */
3 /*
4 * Copyright (c) 2008 Nicholas Marriott <nicm@users.sourceforge.net>
6 * Permission to use, copy, modify, and distribute this software for any
7 * purpose with or without fee is hereby granted, provided that the above
8 * copyright notice and this permission notice appear in all copies.
10 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
11 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
12 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
13 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
14 * WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
15 * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
16 * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
19 #include <sys/types.h>
21 #include <string.h>
23 #include "tmux.h"
25 struct utf8_width_entry {
26 u_int first;
27 u_int last;
29 int width;
31 struct utf8_width_entry *left;
32 struct utf8_width_entry *right;
35 /* Random order. Not optimal but it'll do for now... */
36 struct utf8_width_entry utf8_width_table[] = {
37 { 0x00951, 0x00954, 0, NULL, NULL },
38 { 0x00ccc, 0x00ccd, 0, NULL, NULL },
39 { 0x0fff9, 0x0fffb, 0, NULL, NULL },
40 { 0x20000, 0x2fffd, 2, NULL, NULL },
41 { 0x00ebb, 0x00ebc, 0, NULL, NULL },
42 { 0x01932, 0x01932, 0, NULL, NULL },
43 { 0x0070f, 0x0070f, 0, NULL, NULL },
44 { 0x00a70, 0x00a71, 0, NULL, NULL },
45 { 0x02329, 0x02329, 2, NULL, NULL },
46 { 0x00acd, 0x00acd, 0, NULL, NULL },
47 { 0x00ac7, 0x00ac8, 0, NULL, NULL },
48 { 0x00a3c, 0x00a3c, 0, NULL, NULL },
49 { 0x009cd, 0x009cd, 0, NULL, NULL },
50 { 0x00591, 0x005bd, 0, NULL, NULL },
51 { 0x01058, 0x01059, 0, NULL, NULL },
52 { 0x0ffe0, 0x0ffe6, 2, NULL, NULL },
53 { 0x01100, 0x0115f, 2, NULL, NULL },
54 { 0x0fe20, 0x0fe23, 0, NULL, NULL },
55 { 0x0302a, 0x0302f, 0, NULL, NULL },
56 { 0x01772, 0x01773, 0, NULL, NULL },
57 { 0x005bf, 0x005bf, 0, NULL, NULL },
58 { 0x006ea, 0x006ed, 0, NULL, NULL },
59 { 0x00bc0, 0x00bc0, 0, NULL, NULL },
60 { 0x00962, 0x00963, 0, NULL, NULL },
61 { 0x01732, 0x01734, 0, NULL, NULL },
62 { 0x00d41, 0x00d43, 0, NULL, NULL },
63 { 0x01b42, 0x01b42, 0, NULL, NULL },
64 { 0x00a41, 0x00a42, 0, NULL, NULL },
65 { 0x00eb4, 0x00eb9, 0, NULL, NULL },
66 { 0x00b01, 0x00b01, 0, NULL, NULL },
67 { 0x00e34, 0x00e3a, 0, NULL, NULL },
68 { 0x03040, 0x03098, 2, NULL, NULL },
69 { 0x0093c, 0x0093c, 0, NULL, NULL },
70 { 0x00c4a, 0x00c4d, 0, NULL, NULL },
71 { 0x01032, 0x01032, 0, NULL, NULL },
72 { 0x00f37, 0x00f37, 0, NULL, NULL },
73 { 0x00901, 0x00902, 0, NULL, NULL },
74 { 0x00cbf, 0x00cbf, 0, NULL, NULL },
75 { 0x0a806, 0x0a806, 0, NULL, NULL },
76 { 0x00dd2, 0x00dd4, 0, NULL, NULL },
77 { 0x00f71, 0x00f7e, 0, NULL, NULL },
78 { 0x01752, 0x01753, 0, NULL, NULL },
79 { 0x1d242, 0x1d244, 0, NULL, NULL },
80 { 0x005c1, 0x005c2, 0, NULL, NULL },
81 { 0x0309b, 0x0a4cf, 2, NULL, NULL },
82 { 0xe0100, 0xe01ef, 0, NULL, NULL },
83 { 0x017dd, 0x017dd, 0, NULL, NULL },
84 { 0x00600, 0x00603, 0, NULL, NULL },
85 { 0x009e2, 0x009e3, 0, NULL, NULL },
86 { 0x00cc6, 0x00cc6, 0, NULL, NULL },
87 { 0x0a80b, 0x0a80b, 0, NULL, NULL },
88 { 0x01712, 0x01714, 0, NULL, NULL },
89 { 0x00b3c, 0x00b3c, 0, NULL, NULL },
90 { 0x01b00, 0x01b03, 0, NULL, NULL },
91 { 0x007eb, 0x007f3, 0, NULL, NULL },
92 { 0xe0001, 0xe0001, 0, NULL, NULL },
93 { 0x1d185, 0x1d18b, 0, NULL, NULL },
94 { 0x0feff, 0x0feff, 0, NULL, NULL },
95 { 0x01b36, 0x01b3a, 0, NULL, NULL },
96 { 0x01920, 0x01922, 0, NULL, NULL },
97 { 0x00670, 0x00670, 0, NULL, NULL },
98 { 0x00f90, 0x00f97, 0, NULL, NULL },
99 { 0x01927, 0x01928, 0, NULL, NULL },
100 { 0x0200b, 0x0200f, 0, NULL, NULL },
101 { 0x0ff00, 0x0ff60, 2, NULL, NULL },
102 { 0x0f900, 0x0faff, 2, NULL, NULL },
103 { 0x0fb1e, 0x0fb1e, 0, NULL, NULL },
104 { 0x00cbc, 0x00cbc, 0, NULL, NULL },
105 { 0x00eb1, 0x00eb1, 0, NULL, NULL },
106 { 0x10a38, 0x10a3a, 0, NULL, NULL },
107 { 0x007a6, 0x007b0, 0, NULL, NULL },
108 { 0x00f80, 0x00f84, 0, NULL, NULL },
109 { 0x005c4, 0x005c5, 0, NULL, NULL },
110 { 0x0ac00, 0x0d7a3, 2, NULL, NULL },
111 { 0x017c9, 0x017d3, 0, NULL, NULL },
112 { 0x00d4d, 0x00d4d, 0, NULL, NULL },
113 { 0x1d167, 0x1d169, 0, NULL, NULL },
114 { 0x01036, 0x01037, 0, NULL, NULL },
115 { 0xe0020, 0xe007f, 0, NULL, NULL },
116 { 0x00f35, 0x00f35, 0, NULL, NULL },
117 { 0x017b4, 0x017b5, 0, NULL, NULL },
118 { 0x0206a, 0x0206f, 0, NULL, NULL },
119 { 0x00c46, 0x00c48, 0, NULL, NULL },
120 { 0x01939, 0x0193b, 0, NULL, NULL },
121 { 0x01dc0, 0x01dca, 0, NULL, NULL },
122 { 0x10a0c, 0x10a0f, 0, NULL, NULL },
123 { 0x0102d, 0x01030, 0, NULL, NULL },
124 { 0x017c6, 0x017c6, 0, NULL, NULL },
125 { 0x00ec8, 0x00ecd, 0, NULL, NULL },
126 { 0x00b41, 0x00b43, 0, NULL, NULL },
127 { 0x017b7, 0x017bd, 0, NULL, NULL },
128 { 0x1d173, 0x1d182, 0, NULL, NULL },
129 { 0x00a47, 0x00a48, 0, NULL, NULL },
130 { 0x0232a, 0x0232a, 2, NULL, NULL },
131 { 0x01b3c, 0x01b3c, 0, NULL, NULL },
132 { 0x10a01, 0x10a03, 0, NULL, NULL },
133 { 0x00ae2, 0x00ae3, 0, NULL, NULL },
134 { 0x00483, 0x00486, 0, NULL, NULL },
135 { 0x0135f, 0x0135f, 0, NULL, NULL },
136 { 0x01a17, 0x01a18, 0, NULL, NULL },
137 { 0x006e7, 0x006e8, 0, NULL, NULL },
138 { 0x03099, 0x0309a, 0, NULL, NULL },
139 { 0x00b4d, 0x00b4d, 0, NULL, NULL },
140 { 0x00ce2, 0x00ce3, 0, NULL, NULL },
141 { 0x00bcd, 0x00bcd, 0, NULL, NULL },
142 { 0x00610, 0x00615, 0, NULL, NULL },
143 { 0x00f99, 0x00fbc, 0, NULL, NULL },
144 { 0x009c1, 0x009c4, 0, NULL, NULL },
145 { 0x00730, 0x0074a, 0, NULL, NULL },
146 { 0x00300, 0x0036f, 0, NULL, NULL },
147 { 0x03030, 0x0303e, 2, NULL, NULL },
148 { 0x01b34, 0x01b34, 0, NULL, NULL },
149 { 0x1d1aa, 0x1d1ad, 0, NULL, NULL },
150 { 0x00dca, 0x00dca, 0, NULL, NULL },
151 { 0x006d6, 0x006e4, 0, NULL, NULL },
152 { 0x00f86, 0x00f87, 0, NULL, NULL },
153 { 0x00b3f, 0x00b3f, 0, NULL, NULL },
154 { 0x0fe30, 0x0fe6f, 2, NULL, NULL },
155 { 0x01039, 0x01039, 0, NULL, NULL },
156 { 0x0094d, 0x0094d, 0, NULL, NULL },
157 { 0x00c55, 0x00c56, 0, NULL, NULL },
158 { 0x00488, 0x00489, 0, NULL, NULL },
159 { 0x00e47, 0x00e4e, 0, NULL, NULL },
160 { 0x00a81, 0x00a82, 0, NULL, NULL },
161 { 0x00ac1, 0x00ac5, 0, NULL, NULL },
162 { 0x0202a, 0x0202e, 0, NULL, NULL },
163 { 0x00dd6, 0x00dd6, 0, NULL, NULL },
164 { 0x018a9, 0x018a9, 0, NULL, NULL },
165 { 0x0064b, 0x0065e, 0, NULL, NULL },
166 { 0x00abc, 0x00abc, 0, NULL, NULL },
167 { 0x00b82, 0x00b82, 0, NULL, NULL },
168 { 0x00f39, 0x00f39, 0, NULL, NULL },
169 { 0x020d0, 0x020ef, 0, NULL, NULL },
170 { 0x01dfe, 0x01dff, 0, NULL, NULL },
171 { 0x30000, 0x3fffd, 2, NULL, NULL },
172 { 0x00711, 0x00711, 0, NULL, NULL },
173 { 0x0fe00, 0x0fe0f, 0, NULL, NULL },
174 { 0x01160, 0x011ff, 0, NULL, NULL },
175 { 0x0180b, 0x0180d, 0, NULL, NULL },
176 { 0x10a3f, 0x10a3f, 0, NULL, NULL },
177 { 0x00981, 0x00981, 0, NULL, NULL },
178 { 0x0a825, 0x0a826, 0, NULL, NULL },
179 { 0x00941, 0x00948, 0, NULL, NULL },
180 { 0x01b6b, 0x01b73, 0, NULL, NULL },
181 { 0x00e31, 0x00e31, 0, NULL, NULL },
182 { 0x0fe10, 0x0fe19, 2, NULL, NULL },
183 { 0x00a01, 0x00a02, 0, NULL, NULL },
184 { 0x00a4b, 0x00a4d, 0, NULL, NULL },
185 { 0x00f18, 0x00f19, 0, NULL, NULL },
186 { 0x00fc6, 0x00fc6, 0, NULL, NULL },
187 { 0x02e80, 0x03029, 2, NULL, NULL },
188 { 0x00b56, 0x00b56, 0, NULL, NULL },
189 { 0x009bc, 0x009bc, 0, NULL, NULL },
190 { 0x005c7, 0x005c7, 0, NULL, NULL },
191 { 0x02060, 0x02063, 0, NULL, NULL },
192 { 0x00c3e, 0x00c40, 0, NULL, NULL },
193 { 0x10a05, 0x10a06, 0, NULL, NULL },
196 struct utf8_width_entry *utf8_width_root = NULL;
198 int utf8_overlap(struct utf8_width_entry *, struct utf8_width_entry *);
199 u_int utf8_combine(const struct utf8_data *);
200 u_int utf8_width(const struct utf8_data *);
203 * Open UTF-8 sequence.
205 * 11000010-11011111 C2-DF start of 2-byte sequence
206 * 11100000-11101111 E0-EF start of 3-byte sequence
207 * 11110000-11110100 F0-F4 start of 4-byte sequence
209 * Returns 1 if more UTF-8 to come, 0 if not UTF-8.
212 utf8_open(struct utf8_data *utf8data, u_char ch)
214 memset(utf8data, 0, sizeof *utf8data);
215 if (ch >= 0xc2 && ch <= 0xdf)
216 utf8data->size = 2;
217 else if (ch >= 0xe0 && ch <= 0xef)
218 utf8data->size = 3;
219 else if (ch >= 0xf0 && ch <= 0xf4)
220 utf8data->size = 4;
221 else
222 return (0);
223 utf8_append(utf8data, ch);
224 return (1);
228 * Append character to UTF-8, closing if finished.
230 * Returns 1 if more UTF-8 data to come, 0 if finished.
233 utf8_append(struct utf8_data *utf8data, u_char ch)
235 if (utf8data->have >= utf8data->size)
236 fatalx("UTF-8 character overflow");
237 if (utf8data->size > sizeof utf8data->data)
238 fatalx("UTF-8 character size too large");
240 utf8data->data[utf8data->have++] = ch;
241 if (utf8data->have != utf8data->size)
242 return (1);
244 utf8data->width = utf8_width(utf8data);
245 return (0);
248 /* Check if two width tree entries overlap. */
250 utf8_overlap(
251 struct utf8_width_entry *item1, struct utf8_width_entry *item2)
253 if (item1->first >= item2->first && item1->first <= item2->last)
254 return (1);
255 if (item1->last >= item2->first && item1->last <= item2->last)
256 return (1);
257 if (item2->first >= item1->first && item2->first <= item1->last)
258 return (1);
259 if (item2->last >= item1->first && item2->last <= item1->last)
260 return (1);
261 return (0);
264 /* Build UTF-8 width tree. */
265 void
266 utf8_build(void)
268 struct utf8_width_entry **ptr, *item, *node;
269 u_int i, j;
271 for (i = 0; i < nitems(utf8_width_table); i++) {
272 item = &utf8_width_table[i];
274 for (j = 0; j < nitems(utf8_width_table); j++) {
275 if (i != j && utf8_overlap(item, &utf8_width_table[j]))
276 log_fatalx("utf8 overlap: %u %u", i, j);
279 ptr = &utf8_width_root;
280 while (*ptr != NULL) {
281 node = *ptr;
282 if (item->last < node->first)
283 ptr = &(node->left);
284 else if (item->first > node->last)
285 ptr = &(node->right);
287 *ptr = item;
291 /* Combine UTF-8 into 32-bit Unicode. */
292 u_int
293 utf8_combine(const struct utf8_data *utf8data)
295 u_int value;
297 value = 0xff;
298 switch (utf8data->size) {
299 case 1:
300 value = utf8data->data[0];
301 break;
302 case 2:
303 value = utf8data->data[1] & 0x3f;
304 value |= (utf8data->data[0] & 0x1f) << 6;
305 break;
306 case 3:
307 value = utf8data->data[2] & 0x3f;
308 value |= (utf8data->data[1] & 0x3f) << 6;
309 value |= (utf8data->data[0] & 0x0f) << 12;
310 break;
311 case 4:
312 value = utf8data->data[3] & 0x3f;
313 value |= (utf8data->data[2] & 0x3f) << 6;
314 value |= (utf8data->data[1] & 0x3f) << 12;
315 value |= (utf8data->data[0] & 0x3f) << 18;
316 break;
318 return (value);
321 /* Lookup width of UTF-8 data in tree. */
322 u_int
323 utf8_width(const struct utf8_data *utf8data)
325 struct utf8_width_entry *item;
326 u_int value;
328 value = utf8_combine(utf8data);
330 item = utf8_width_root;
331 while (item != NULL) {
332 if (value < item->first)
333 item = item->left;
334 else if (value > item->last)
335 item = item->right;
336 else
337 return (item->width);
339 return (1);