teach status command how to deal with locked files
[tfs.git] / tools / wit / ProjectsCommand.cs
blobd3c5bc24c5fed46eb7bd5a1acc5f397da9f3e897
1 //
2 // ProjectsCommand.cs
3 //
4 // Authors:
5 // Joel Reed (joelwreed@gmail.com)
6 //
8 //
9 // Permission is hereby granted, free of charge, to any person obtaining
10 // a copy of this software and associated documentation files (the
11 // "Software"), to deal in the Software without restriction, including
12 // without limitation the rights to use, copy, modify, merge, publish,
13 // distribute, sublicense, and/or sell copies of the Software, and to
14 // permit persons to whom the Software is furnished to do so, subject to
15 // the following conditions:
16 //
17 // The above copyright notice and this permission notice shall be
18 // included in all copies or substantial portions of the Software.
19 //
20 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
23 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
24 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 using System;
30 using System.Collections.Generic;
31 using System.IO;
32 using System.Text;
33 using System.Reflection;
34 using Microsoft.TeamFoundation.Client;
35 using Microsoft.TeamFoundation;
36 using Microsoft.TeamFoundation.WorkItemTracking.Client;
37 using Mono.GetOptions;
39 [Command("projects", "List all known projects.", "")]
40 class ProjectsCommand : Command
42 public ProjectsCommand(Driver driver, string[] args): base(driver, args)
46 public override void Run()
48 WorkItemStore store = Driver.TeamFoundationServer.GetService(typeof(WorkItemStore)) as WorkItemStore;
49 ProjectCollection projects = store.Projects;
51 // foreach (Project project in projects)
53 // Console.WriteLine(project);