3 CFLAGS
= -O2
-I
/usr
/include/ncurses
-DHAVE_IPV6
-g
-Wall
4 OBJS
= sockets.o tetrinet.o tetris.o tty.o
5 ### no xwin.o, because it isn't done yet
6 # OBJS = sockets.o tetrinet.o tetris.o tty.o xwin.o
8 ### If you want to have -server tetrinet client option, comment the two lines
9 ### above and uncomment this instead.
11 # CFLAGS = -O2 -I/usr/include/ncurses -DHAVE_IPV6 -g -DBUILTIN_SERVER -Wall
12 # OBJS = server.o sockets.o tetrinet.o tetris.o tty.o xwin.o
14 ### If you experience random delays and server freezes when accepting new
15 ### clients, add -DNO_BRUTE_FORCE_DECRYPTION to the CFLAGS line.
19 all: tetrinet tetrinet-server
22 cp
-p tetrinet tetrinet-server
/usr
/games
25 rm -f tetrinet tetrinet-server
*.o
30 rm -f
*.
[cho
] Makefile
36 $(CC
) -o
$@
$(OBJS
) -lncurses
38 tetrinet-server
: server.c sockets.c tetrinet.c tetris.c server.h sockets.h tetrinet.h tetris.h
39 $(CC
) $(CFLAGS
) -o
$@
-DSERVER_ONLY server.c sockets.c tetrinet.c tetris.c
44 server.o
: server.c tetrinet.h tetris.h server.h sockets.h
45 sockets.o
: sockets.c sockets.h tetrinet.h
46 tetrinet.o
: tetrinet.c tetrinet.h io.h server.h sockets.h tetris.h
47 tetris.o
: tetris.c tetris.h tetrinet.h io.h sockets.h
48 tty.o
: tty.c tetrinet.h tetris.h io.h
49 ### no xwin.o, because it isn't done yet
50 #xwin.o: xwin.c tetrinet.h tetris.h io.h