Loading progress bar, add missing header files, Maemo
[tennix.git] / tennix.h
blob93c16fbbf1ffd0d75bd555d2f341f874ea6f09c1
2 /**
4 * Tennix! SDL Port
5 * Copyright (C) 2003, 2007, 2008 Thomas Perl <thp@perli.net>
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
20 * MA 02110-1301, USA.
22 **/
24 #ifndef __TENNIX_H
25 #define __TENNIX_H
27 #include <sys/param.h>
29 #include "SDL.h"
31 #ifdef DELUXE_EDITION
32 # define HAVE_VOICE_FILES
33 # define EXTENDED_REFEREE
34 #endif
36 #define ARCHIVE_FILE "tennix.tnx"
38 #define COPYRIGHT "Copyright 2003, 2007, 2008 Thomas Perl"
39 #define URL "http://icculus.org/tennix/"
41 #define WIDTH 640
42 #define HEIGHT 480
44 #define MENU_BUTTON_HEIGHT 62
45 #define MENU_BUTTON_WIDTH 185
47 #define MENU_START_YPOS 150
48 #define MENU_RESUME_YPOS 230
49 #define MENU_QUIT_YPOS 350
51 #define M_POS_XPOS(x) (x>WIDTH-MENU_BUTTON_WIDTH)
52 #define M_POS_START(y) (y>MENU_START_YPOS && y<MENU_START_YPOS+MENU_BUTTON_HEIGHT)
53 #define M_POS_RESUME(y) (y>MENU_RESUME_YPOS && y<MENU_RESUME_YPOS+MENU_BUTTON_HEIGHT)
54 #define M_POS_QUIT(y) (y>MENU_QUIT_YPOS && y<MENU_QUIT_YPOS+MENU_BUTTON_HEIGHT)
56 #define MENU_OPTIONS_BORDER 20
57 #define MENU_OPTIONS_BUTTON_HEIGHT 50
58 #define MENU_OPTIONS_BUTTON_WIDTH 150
60 /* Menu items */
61 enum {
62 MENU_NONE = 0,
63 MENU_START = 1,
64 MENU_RESUME = 2,
65 MENU_COURT_CHANGE = 4,
66 MENU_PLAYER1 = 8,
67 MENU_PLAYER2 = 16,
68 MENU_QUIT = 32
71 #define M_POS_DECODE(x,y) (M_POS_XPOS(x)?((M_POS_START(y))?(MENU_START):((M_POS_QUIT(y))?(MENU_QUIT):((M_POS_RESUME(y))?(MENU_RESUME):(MENU_NONE)))):(MENU_NONE))
73 /* Menu states */
74 enum {
75 MENU_STATE_STARTED = 0,
76 MENU_STATE_SLIDE_TO_MAINMENU,
77 MENU_STATE_SLIDE_TO_MAINMENU_IN_PROGRESS,
78 MENU_STATE_MAINMENU,
79 MENU_STATE_SLIDE_TO_OPTIONS,
80 MENU_STATE_SLIDE_TO_OPTIONS_IN_PROGRESS,
81 MENU_STATE_OPTIONS,
82 MENU_STATE_SLIDE_TO_GAME,
83 MENU_STATE_SLIDE_TO_GAME_IN_PROGRESS,
84 MENU_STATE_GAME,
85 MENU_STATE_SLIDE_TO_RESUME,
86 MENU_STATE_SLIDE_TO_RESUME_IN_PROGRESS,
87 MENU_STATE_RESUME,
88 MENU_STATE_SLIDE_TO_QUIT,
89 MENU_STATE_SLIDE_TO_QUIT_IN_PROGRESS,
90 MENU_STATE_QUIT
93 /* Comment the following #define to disable FPS limiting */
94 #define ENABLE_FPS_LIMIT
95 #define DEFAULT_FPS 33
98 extern SDL_Surface *screen;
100 typedef struct {
101 char *text;
102 int x;
103 int y;
104 int w;
105 int h;
106 Uint8 r;
107 Uint8 g;
108 Uint8 b;
109 } MenuButton;
111 #define M_POS_BUTTON(button,mx,my) (mx>=button.x && mx<=button.x+button.w && my>=button.y && my<=button.y+button.h)
113 #endif