Loading progress bar, add missing header files, Maemo
[tennix.git] / sound.c
blobb5965736b1b8a9239574624802b5b8b8cbbb5a40
2 /**
4 * Tennix! SDL Port
5 * Copyright (C) 2003, 2007, 2008 Thomas Perl <thp@perli.net>
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
20 * MA 02110-1301, USA.
22 **/
24 #include "tennix.h"
25 #include "sound.h"
26 #include "archive.h"
27 #include "graphics.h"
29 #include <stdarg.h>
30 #include <stdlib.h>
32 static Sound* sounds;
34 static char* samples[] = {
35 "racket1.ogg",
36 "racket2.ogg",
37 "rain.ogg",
38 "ground1.ogg",
39 "ground2.ogg",
40 "audience.ogg",
41 "applause.ogg",
42 "out.ogg",
43 "background.ogg",
44 "mouseover.ogg",
45 "mouseclick.ogg",
47 #ifdef HAVE_VOICE_FILES
48 "to.ogg",
49 "all.ogg",
50 "love-in.ogg",
51 "love-out.ogg",
52 "fifteen-in.ogg",
53 "fifteen-out.ogg",
54 "thirty-in.ogg",
55 "thirty-out.ogg",
56 "forty-in.ogg",
57 "forty-out.ogg",
58 "deuce.ogg",
59 "advantage-player-one.ogg",
60 "advantage-player-two.ogg",
62 "zero-in.ogg",
63 "zero-out.ogg",
64 "one-in.ogg",
65 "one-out.ogg",
66 "two-in.ogg",
67 "two-out.ogg",
68 "three-in.ogg",
69 "three-out.ogg",
70 "four-in.ogg",
71 "four-out.ogg",
72 "five-in.ogg",
73 "five-out.ogg",
74 "six-in.ogg",
75 "six-out.ogg",
76 "seven-in.ogg",
77 "seven-out.ogg",
79 "in-the-first-set.ogg",
80 "in-the-second-set.ogg",
81 "in-the-third-set.ogg",
82 "in-the-fourth-set.ogg",
83 "in-the-fifth-set.ogg",
85 "quit-it1.ogg",
86 "quit-it2.ogg",
87 "quit-it3.ogg",
88 "quit-it4.ogg",
90 "new-game1.ogg",
91 "new-game2.ogg",
92 "new-game3.ogg",
93 "new-game4.ogg",
94 "new-game5.ogg",
95 "new-game6.ogg",
97 "lets-go1.ogg",
98 "lets-go2.ogg",
99 "lets-go3.ogg",
100 "lets-go4.ogg",
101 #endif
104 static sound_id voice_queue[VOICE_QUEUE_MAX];
105 static int voice_queue_size = 0;
106 static int voice_queue_position = 0;
108 int voice_finished_flag = 1;
110 void init_sound() {
111 int i;
112 Mix_Chunk* data;
113 TennixArchive* tnxar;
115 if( Mix_OpenAudio( 44100, AUDIO_S16SYS, 2, 1024) < 0) {
116 fprintf( stderr, "Error initializing SDL_mixer: %s\n", Mix_GetError());
119 sounds = (Sound*)calloc(SOUND_MAX, sizeof(Sound));
121 rectangle(40, (HEIGHT-40)/2, WIDTH-80, 40, 100, 100, 100);
122 store_screen();
123 updatescr();
125 tnxar = tnxar_open(ARCHIVE_FILE);
127 for( i=0; i<SOUND_MAX; i++) {
128 if (tnxar_set_current_filename(tnxar, samples[i]) != 0) {
129 data = Mix_LoadWAV_RW(SDL_RWFromMem(tnxar_read_current(tnxar), tnxar_size_current(tnxar)), 1);
130 } else {
131 fprintf(stderr, "Cannot find %s\n", samples[i]);
132 exit(EXIT_FAILURE);
134 if( !data) {
135 fprintf( stderr, "Error: %s\n", SDL_GetError());
136 continue;
139 sounds[i].data = data;
141 rectangle(40, (HEIGHT-40)/2, (WIDTH-80)*(GR_COUNT+i)/(SOUND_MAX+GR_COUNT), 40, 100, 250, 100);
142 rectangle(40, (HEIGHT-40)/2+20, (WIDTH-80)*(GR_COUNT+i)/(SOUND_MAX+GR_COUNT), 10, 170, 250, 170);
143 updatescr();
146 tnxar_close(tnxar);
148 clear_screen();
149 store_screen();
150 updatescr();
152 /* for Voice Queue processing */
153 Mix_ChannelFinished(voice_channel_finished);
156 void play_sample_n(sound_id id, int n)
158 if (id >= SOUND_MAX) {
159 fprintf(stderr, "Cannot play sound #%d.\n", id);
160 return;
163 if (n == -2) {
164 Mix_FadeInChannel(CHANNEL_BY_ID(id), sounds[id].data, -1, FADE_IN_MS);
165 } else {
166 Mix_PlayChannel(CHANNEL_BY_ID(id), sounds[id].data, n);
169 /* Audience stops clapping when ball is served */
170 if (id >= SOUND_RACKET_FIRST && id <= SOUND_RACKET_LAST) {
171 stop_sample(SOUND_APPLAUSE);
175 void stop_sample(sound_id id)
177 Mix_FadeOutChannel(CHANNEL_BY_ID(id), FADE_OUT_MS);
180 void pan_sample(sound_id id, float position)
182 if (position == 0.5) {
183 Mix_SetPanning(CHANNEL_BY_ID(id), 255, 255);
185 else {
186 Mix_SetPanning(CHANNEL_BY_ID(id), 255*(1.0-position), 255*(position));
190 void voice_clear()
192 voice_queue_size = 0;
193 Mix_HaltChannel(CHANNEL_VOICE);
196 void voice_enqueue(sound_id id)
198 if (voice_queue_size < VOICE_QUEUE_MAX) {
199 voice_queue[voice_queue_size++] = id;
200 } else {
201 fprintf(stderr, "Voice queue overflow. Skipping: %d\n", id);
205 void voice_say()
207 if (voice_queue_size > 0) {
208 voice_queue_position = 0;
209 voice_finished_flag = 0;
210 Mix_PlayChannel(CHANNEL_VOICE, sounds[voice_queue[voice_queue_position]].data, 0);
211 voice_queue_position++;
215 void voice_say_list(int n, ...)
217 va_list ap;
218 int i;
219 sound_id id;
221 voice_clear();
223 va_start(ap, n);
224 for (i=0; i<n; i++) {
225 id = (sound_id)va_arg(ap, int);
226 voice_enqueue(id);
228 va_end(ap);
229 voice_say();
232 void voice_channel_finished(int channel)
234 if (channel == CHANNEL_VOICE) {
235 if (voice_queue_position < voice_queue_size) {
236 Mix_PlayChannel(CHANNEL_VOICE, sounds[voice_queue[voice_queue_position]].data, 0);
237 voice_queue_position++;
238 } else {
239 voice_finished_flag = 1;
240 voice_queue_position = 0;