5 * Copyright (C) 2003, 2007, 2008, 2009 Thomas Perl <thp@thpinfo.com>
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
32 static InputDevice devices
[MAX_INPUT_DEVICES
];
33 static int devices_count
;
39 SDL_JoystickEventState(SDL_ENABLE
);
42 /* keyboard presets */
43 devices
[devices_count
].type
= INPUT_TYPE_KEYBOARD
;
44 devices
[devices_count
].up_key
= 'w';
45 devices
[devices_count
].down_key
= 's';
46 devices
[devices_count
].input_keys
[INPUT_KEY_HIT
]= 'd';
47 devices
[devices_count
].input_keys
[INPUT_KEY_TOPSPIN
] = 'e';
48 devices
[devices_count
].input_keys
[INPUT_KEY_SMASH
] = 'f';
49 devices
[devices_count
].icon
= GR_INPUT_KEYBOARD_WS
;
50 devices
[devices_count
].exclusive_to_player
= 1;
51 strcpy(devices
[devices_count
].name
, "Keyboard (WS/DEF)");
54 /* keyboard presets */
55 devices
[devices_count
].type
= INPUT_TYPE_KEYBOARD
;
56 devices
[devices_count
].up_key
= 'o';
57 devices
[devices_count
].down_key
= 'l';
58 devices
[devices_count
].input_keys
[INPUT_KEY_HIT
]= 'k';
59 devices
[devices_count
].input_keys
[INPUT_KEY_TOPSPIN
] = 'i';
60 devices
[devices_count
].input_keys
[INPUT_KEY_SMASH
] = 'j';
61 devices
[devices_count
].icon
= GR_INPUT_KEYBOARD_OL
;
62 devices
[devices_count
].exclusive_to_player
= 2;
63 strcpy(devices
[devices_count
].name
, "Keyboard (OL/KIJ)");
67 /* keyboard presets */
68 devices
[devices_count
].type
= INPUT_TYPE_KEYBOARD
;
69 devices
[devices_count
].up_key
= SDLK_UP
;
70 devices
[devices_count
].down_key
= SDLK_DOWN
;
71 devices
[devices_count
].input_keys
[INPUT_KEY_HIT
]= SDLK_SPACE
;
72 devices
[devices_count
].input_keys
[INPUT_KEY_TOPSPIN
] = SDLK_LCTRL
;
73 devices
[devices_count
].input_keys
[INPUT_KEY_SMASH
] = SDLK_LALT
;
75 devices
[devices_count
].icon
= GR_INPUT_MAEMO_DPAD
;
76 strcpy(devices
[devices_count
].name
, "D-Pad");
77 devices
[devices_count
].input_keys
[INPUT_KEY_HIT
]= SDLK_RETURN
;
78 /* FIXME: No TOPSPIN and SMASH keys on Maemo yet with d-pad */
80 devices
[devices_count
].icon
= GR_INPUT_KEYBOARD_ARROWS
;
81 strcpy(devices
[devices_count
].name
, "Keyboard (arrows + space, lctrl, lalt)");
86 devices
[devices_count
].type
= INPUT_TYPE_MOUSE
;
87 devices
[devices_count
].input_keys
[INPUT_KEY_HIT
]= SDL_BUTTON(1);
88 devices
[devices_count
].input_keys
[INPUT_KEY_TOPSPIN
] = SDL_BUTTON(2);
89 devices
[devices_count
].input_keys
[INPUT_KEY_SMASH
] = SDL_BUTTON(3);
91 devices
[devices_count
].icon
= GR_INPUT_TOUCHSCREEN
;
92 strcpy(devices
[devices_count
].name
, "Touchscreen");
94 devices
[devices_count
].icon
= GR_INPUT_MOUSE
;
95 strcpy(devices
[devices_count
].name
, "Mouse");
100 n
= SDL_NumJoysticks();
101 for (x
=0; x
<n
&& devices_count
<MAX_INPUT_DEVICES
; x
++) {
102 strcpy(devices
[devices_count
].name
, SDL_JoystickName(x
));
103 devices
[devices_count
].type
= INPUT_TYPE_JOYSTICK
;
104 devices
[devices_count
].joystick
= SDL_JoystickOpen(x
);
105 devices
[devices_count
].x_axis
= 0;
106 devices
[devices_count
].y_axis
= 0;
107 devices
[devices_count
].input_keys
[INPUT_KEY_HIT
]= 0;
108 devices
[devices_count
].input_keys
[INPUT_KEY_TOPSPIN
] = 1;
109 devices
[devices_count
].input_keys
[INPUT_KEY_SMASH
] = 2;
110 devices
[devices_count
].icon
= GR_INPUT_GAMEPAD
;
118 SDL_JoystickEventState(SDL_IGNORE
);
120 for (i
=0; i
<devices_count
; i
++) {
121 if (devices
[i
].type
== INPUT_TYPE_JOYSTICK
) {
122 SDL_JoystickClose(devices
[i
].joystick
);
129 InputDevice
* find_input_devices(unsigned int* count
)
131 *count
= devices_count
;
135 const char* input_device_get_name(InputDevice
* d
)
140 float input_device_get_axis(InputDevice
* d
, unsigned const char axis
) {
146 if (d
->type
== INPUT_TYPE_KEYBOARD
) {
147 keystate
= SDL_GetKeyState(NULL
);
148 if (axis
== INPUT_AXIS_X
) {
149 return 1.0*keystate
[d
->right_key
] + -1.0*keystate
[d
->left_key
];
151 return 1.0*keystate
[d
->down_key
] + -1.0*keystate
[d
->up_key
];
153 } else if (d
->type
== INPUT_TYPE_JOYSTICK
) {
154 if (axis
== INPUT_AXIS_X
) {
155 return JOYSTICK_PERCENTIZE(SDL_JoystickGetAxis(d
->joystick
, d
->x_axis
*2));
157 return JOYSTICK_PERCENTIZE(SDL_JoystickGetAxis(d
->joystick
, 1+d
->y_axis
*2));
159 } else if (d
->type
== INPUT_TYPE_MOUSE
) {
160 mb
= SDL_GetMouseState(&d
->mx
, &d
->my
);
161 if (axis
== INPUT_AXIS_X
) {
162 /* Not x-movement yet (PLAYER_MOVE_X is not defined!) */
163 /*if (absf(d->mx - d->player_x) > PLAYER_MOVE_X) {
164 if (d->mx > d->player_x) {
166 } else if (d->mx < d->player_x) {
171 if (absf(d
->my
- d
->player_y
) > PLAYER_MOVE_Y
) {
172 if (d
->my
> d
->player_y
) {
174 } else if (d
->my
< d
->player_y
) {
185 char input_device_get_key(InputDevice
* d
, unsigned const char key
) {
189 if (d
->type
== INPUT_TYPE_KEYBOARD
) {
190 return SDL_GetKeyState(NULL
)[d
->input_keys
[key
]];
191 } else if (d
->type
== INPUT_TYPE_JOYSTICK
) {
192 return SDL_JoystickGetButton(d
->joystick
, d
->input_keys
[key
]);
193 } else if (d
->type
== INPUT_TYPE_MOUSE
) {
194 mb
= SDL_GetMouseState(NULL
, NULL
);
195 return (mb
& d
->input_keys
[key
]) != 0;