5 * Copyright (C) 2003, 2007, 2008, 2009 Thomas Perl <thp@thpinfo.com>
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
32 static InputDevice devices
[MAX_INPUT_DEVICES
];
33 static int devices_count
;
43 SDL_JoystickEventState(SDL_ENABLE
);
46 /* keyboard presets */
47 devices
[devices_count
].type
= INPUT_TYPE_KEYBOARD
;
48 devices
[devices_count
].up_key
= 'w';
49 devices
[devices_count
].down_key
= 's';
50 devices
[devices_count
].input_keys
[INPUT_KEY_HIT
]= 'd';
51 devices
[devices_count
].input_keys
[INPUT_KEY_TOPSPIN
] = 'e';
52 devices
[devices_count
].input_keys
[INPUT_KEY_SMASH
] = 'f';
53 devices
[devices_count
].icon
= GR_INPUT_KEYBOARD_WS
;
54 devices
[devices_count
].exclusive_to_player
= 1;
55 strcpy(devices
[devices_count
].name
, "Keyboard (WS/DEF)");
58 /* keyboard presets */
59 devices
[devices_count
].type
= INPUT_TYPE_KEYBOARD
;
60 devices
[devices_count
].up_key
= 'o';
61 devices
[devices_count
].down_key
= 'l';
62 devices
[devices_count
].input_keys
[INPUT_KEY_HIT
]= 'k';
63 devices
[devices_count
].input_keys
[INPUT_KEY_TOPSPIN
] = 'i';
64 devices
[devices_count
].input_keys
[INPUT_KEY_SMASH
] = 'j';
65 devices
[devices_count
].icon
= GR_INPUT_KEYBOARD_OL
;
66 devices
[devices_count
].exclusive_to_player
= 2;
67 strcpy(devices
[devices_count
].name
, "Keyboard (OL/KIJ)");
71 /* keyboard presets */
72 devices
[devices_count
].type
= INPUT_TYPE_KEYBOARD
;
73 devices
[devices_count
].up_key
= SDLK_UP
;
74 devices
[devices_count
].down_key
= SDLK_DOWN
;
75 devices
[devices_count
].input_keys
[INPUT_KEY_HIT
]= SDLK_SPACE
;
76 devices
[devices_count
].input_keys
[INPUT_KEY_TOPSPIN
] = SDLK_LCTRL
;
77 devices
[devices_count
].input_keys
[INPUT_KEY_SMASH
] = SDLK_LALT
;
79 devices
[devices_count
].icon
= GR_INPUT_MAEMO_DPAD
;
80 strcpy(devices
[devices_count
].name
, "D-Pad");
81 devices
[devices_count
].input_keys
[INPUT_KEY_HIT
]= SDLK_RETURN
;
82 /* FIXME: No TOPSPIN and SMASH keys on Maemo yet with d-pad */
84 devices
[devices_count
].icon
= GR_INPUT_KEYBOARD_ARROWS
;
85 strcpy(devices
[devices_count
].name
, "Keyboard (arrows)");
90 devices
[devices_count
].type
= INPUT_TYPE_MOUSE
;
91 devices
[devices_count
].input_keys
[INPUT_KEY_HIT
]= SDL_BUTTON(1);
92 devices
[devices_count
].input_keys
[INPUT_KEY_TOPSPIN
] = SDL_BUTTON(2);
93 devices
[devices_count
].input_keys
[INPUT_KEY_SMASH
] = SDL_BUTTON(3);
95 devices
[devices_count
].icon
= GR_INPUT_TOUCHSCREEN
;
96 strcpy(devices
[devices_count
].name
, "Touchscreen");
98 devices
[devices_count
].icon
= GR_INPUT_MOUSE
;
99 strcpy(devices
[devices_count
].name
, "Mouse");
104 n
= SDL_NumJoysticks();
105 for (x
=0; x
<n
&& devices_count
<MAX_INPUT_DEVICES
; x
++) {
106 strcpy(devices
[devices_count
].name
, SDL_JoystickName(x
));
107 devices
[devices_count
].type
= INPUT_TYPE_JOYSTICK
;
108 devices
[devices_count
].joystick
= SDL_JoystickOpen(x
);
109 devices
[devices_count
].x_axis
= 0;
110 devices
[devices_count
].y_axis
= 0;
111 devices
[devices_count
].input_keys
[INPUT_KEY_HIT
]= 0;
112 devices
[devices_count
].input_keys
[INPUT_KEY_TOPSPIN
] = 1;
113 devices
[devices_count
].input_keys
[INPUT_KEY_SMASH
] = 2;
114 devices
[devices_count
].icon
= GR_INPUT_GAMEPAD
;
119 /* This will init Python and load all available bots */
128 SDL_JoystickEventState(SDL_IGNORE
);
130 for (i
=0; i
<devices_count
; i
++) {
131 if (devices
[i
].type
== INPUT_TYPE_JOYSTICK
) {
132 SDL_JoystickClose(devices
[i
].joystick
);
134 } else if (devices
[i
].type
== INPUT_TYPE_AI_PYTHON
) {
135 tennixpy_unregister_bot(devices
[i
].py_bot_class
);
148 InputDevice
* find_input_devices(unsigned int* count
)
150 *count
= devices_count
;
154 void input_device_join_game(InputDevice
* device
, void* gamestate
, int player_id
)
156 if (device
== NULL
) {
157 /* player is a c-style bot with no device attached */
160 fprintf(stderr
, "Input Device %s joins the game\n", device
->name
);
162 if (device
->type
== INPUT_TYPE_AI_PYTHON
) {
163 device
->py_bot
= tennixpy_create_bot(device
->py_bot_class
, (GameState
*)gamestate
, player_id
);
168 void input_device_part_game(InputDevice
* device
)
170 if (device
== NULL
) {
171 /* player is a c-style bot with no device attached */
175 if (device
->type
== INPUT_TYPE_AI_PYTHON
) {
176 tennixpy_destroy_bot(device
->py_bot
);
177 device
->py_bot
= NULL
;
180 fprintf(stderr
, "Input Device %s leaves the game\n", device
->name
);
183 const char* input_device_get_name(InputDevice
* d
)
188 float input_device_get_axis(InputDevice
* d
, unsigned const char axis
) {
194 if (d
->type
== INPUT_TYPE_KEYBOARD
) {
195 keystate
= SDL_GetKeyState(NULL
);
196 if (axis
== INPUT_AXIS_X
) {
197 return 1.0*keystate
[d
->right_key
] + -1.0*keystate
[d
->left_key
];
199 return 1.0*keystate
[d
->down_key
] + -1.0*keystate
[d
->up_key
];
201 } else if (d
->type
== INPUT_TYPE_JOYSTICK
) {
202 if (axis
== INPUT_AXIS_X
) {
203 return JOYSTICK_PERCENTIZE(SDL_JoystickGetAxis(d
->joystick
, d
->x_axis
*2));
205 return JOYSTICK_PERCENTIZE(SDL_JoystickGetAxis(d
->joystick
, 1+d
->y_axis
*2));
207 } else if (d
->type
== INPUT_TYPE_MOUSE
) {
208 mb
= SDL_GetMouseState(&d
->mx
, &d
->my
);
209 if (axis
== INPUT_AXIS_X
) {
210 /* Not x-movement yet (PLAYER_MOVE_X is not defined!) */
211 /*if (fabsf(d->mx - d->player_x) > PLAYER_MOVE_X) {
212 if (d->mx > d->player_x) {
214 } else if (d->mx < d->player_x) {
219 if (fabsf(d
->my
- d
->player_y
) > PLAYER_MOVE_Y
) {
220 if (d
->my
> d
->player_y
) {
222 } else if (d
->my
< d
->player_y
) {
228 } else if (d
->type
== INPUT_TYPE_AI_PYTHON
) {
229 return tennixpy_bot_get_axis(d
->py_bot
, axis
);
237 char input_device_get_key(InputDevice
* d
, unsigned const char key
) {
241 if (d
->type
== INPUT_TYPE_KEYBOARD
) {
242 return SDL_GetKeyState(NULL
)[d
->input_keys
[key
]];
243 } else if (d
->type
== INPUT_TYPE_JOYSTICK
) {
244 return SDL_JoystickGetButton(d
->joystick
, d
->input_keys
[key
]);
245 } else if (d
->type
== INPUT_TYPE_MOUSE
) {
246 mb
= SDL_GetMouseState(NULL
, NULL
);
247 return (mb
& d
->input_keys
[key
]) != 0;
249 } else if (d
->type
== INPUT_TYPE_AI_PYTHON
) {
250 return tennixpy_bot_get_key(d
->py_bot
, key
);
261 void input_add_python_bot(PyObject
* bot_class
)
263 if (devices_count
< MAX_INPUT_DEVICES
) {
264 devices
[devices_count
].type
= INPUT_TYPE_AI_PYTHON
;
265 devices
[devices_count
].icon
= GR_INPUT_AI
;
266 devices
[devices_count
].py_bot_class
= bot_class
;
267 tennixpy_get_bot_name(bot_class
, devices
[devices_count
].name
, INPUT_DEVICE_NAME_MAX
);
268 fprintf(stderr
, " %s", devices
[devices_count
].name
);
271 fprintf(stderr
, "Warning: Cannot add any more Python bots.\n");
272 /* We carry a ref of bot_class, so give it up here */
273 tennixpy_unregister_bot(bot_class
);