4 * A KDE4 development environment with kdelibs and libkdegames (>= KDE 3.92)
5 * boost 1.34 (headers will suffice)
7 Further you will need GNU make, a working C++ compiler (e.g. gcc 3.4.x or later)
8 and CMake 2.4.7 or later.
10 The following packages are optional:
12 * lua (5.1.1, if it is not available you can use the internal copy)
17 Setting up a KDE4 development environment:
19 Follow the tutorial at http://techbase.kde.org/Getting_Started/Build/KDE4
21 Alternatively, you can install KDE beta packages if your system supports them
22 (e.g. debian, kubuntu, openSUSE).
27 Unpack the Tagua package, change to the package root directory, and type:
31 cmake -DCMAKE_INSTALL_PREFIX=$KDEDIR -DCMAKE_BUILD_TYPE=release ..
35 If you want tagua to be linked to system lua instead that the internall one,
36 add -DSYSTEM_LUA=1 to the command line, and optionally add -DLUA_PKG=xyz to
37 specify the pkg-config lua package.