User moves are now created by the entity.
[tagua/yd.git] / src / hlvariant / dummy / variant.h
blob4ec3d6ade050c4e90d82e78587101ca70c76867e
1 /*
2 Copyright (c) 2007 Paolo Capriotti <p.capriotti@sns.it>
3 (c) 2007 Maurizio Monge <maurizio.monge@kdemail.net>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
9 */
11 #ifndef HLVARIANT__DUMMY__VARIANT_H
12 #define HLVARIANT__DUMMY__VARIANT_H
14 #include "../crazyhouse/variant.h"
15 #include "legalitycheck.h"
16 #include "movegenerator.h"
18 namespace HLVariant {
19 namespace Dummy {
21 struct TAGUA_EXPORT Variant {
22 typedef Crazyhouse::Variant::Move Move;
23 typedef Crazyhouse::Variant::GameState GameState;
24 typedef LegalityCheck<GameState> LegalityCheck;
25 typedef MoveGenerator<LegalityCheck> MoveGenerator; // to make VariantData happy
26 typedef Crazyhouse::Serializer<MoveGenerator> Serializer;
27 typedef DropAnimatorMixin<SimpleAnimator<Variant> > Animator;
28 typedef Crazyhouse::MoveFactory<GameState> MoveFactory;
30 static const bool hasICS = true;
31 static const bool m_simple_moves = false;
32 static const char *m_name;
33 static const char *m_theme_proxy;
35 static int moveListLayout() { return 0; }
36 static OptList positionOptions() { return OptList(); }
39 } // namespace Dummy
40 } // namespace HLVariant
42 #endif // HLVARIANT__DUMMY__VARIANT_H