2 - finalize shogi functionnality:
4 legalitycheck.h pseudolegal() -> validator.cpp
5 gamestate.h promotionZone() -> ?
6 gamestate.h canPromote() -> ?
8 - moves of promoted pieces (legalitycheck.h getMoveType() -> ?)
10 -> borrow from crazyhouse ?
11 legalitycheck.h pseudolegal() -> validator.cpp
12 gamestate.h move() -> ?
13 gamestate.h captureOn() -> ?
14 - stuck pieces (legalitycheck.h stuckPiece() -> ?)
16 - japanese digits on shogiban (shogiban.h borderCoords() -> move to theme ?)
17 - put correct credits in variants/shogi/*
18 - generalize required chess components to get rid of libtaguachesslib.so
19 - caracterize jump moves instead of hardcoding Knight in animations
20 - caracterize royal status (maybe policy-driven to account for Prince in Sho)
21 instead of hardcoding King
23 other general non-shogi-related things to do quickly:
24 - find out how to use uninstalled plugins, document running from source tree
25 - use git-describe for debian package versionning
26 - find missing UI parts in deb-installed tagua
27 - solve missing icons ("View" menu)
28 - shlib versionning scheme
31 - gnushogi engine gets confused when moving through history => generic pb ?
32 - tooltips for figurines, for people who can't read kanji
33 - allow for more complex moves (eg. Lion in Chu Shogi)
34 -> maybe by splitting target square, so the piece gets all different
35 moves in one click, depending on which part of the square is hit ?
36 - allow to setup and play problems (tsume shogi)
37 - loading a saved shogi game from PGN does notwork => probable generic issue
38 - install engine declarations system-wide
41 - pools overlap when too many pieces were captured
42 - decorated move could show captured piece
45 - gnushogi engine should catch "Illegal move: " notices from gnushogi
46 - engine should detect endgame conditions from gnushogi:
47 "Drawn game!" "Black mates!"
48 (gnushogi only reports a draw on one side !?)
52 - implement ACS protocol and shogi-server extended commands
53 http://www.computer-shogi.org/protocol/tcp_ip_server_11_e.html
54 http://shogi-server.sourceforge.jp/protocol.html
56 fetching games from the net for learning:
57 - http://play.chessvariants.org/
58 - http://brainking.com/