2 Copyright (c) 2007 Paolo Capriotti <p.capriotti@gmail.com>
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation; either version 2 of the License, or
7 (at your option) any later version.
10 #ifndef CHESS__ANIMATOR_H
11 #define CHESS__ANIMATOR_H
13 #include <core/baseanimator.h>
20 class Animator
: public BaseAnimator
{
24 AnimationPtr
movement(const NamedSprite
& sprite
, const Move
& move
) const;
26 Animator(TaguaAPI
* api
, const INamer
* namer
);
28 void setWarper(IWarper
* warper
);
29 virtual AnimationPtr
forward(const Move
& move
, const IState
* state
);
30 virtual AnimationPtr
back(const Move
& move
, const IState
* state
);
33 class AnimatorFactory
: public Component
, public IAnimatorFactory
{
36 virtual IAnimator
* create(TaguaAPI
* api
, const INamer
* namer
) const;
41 #endif // CHESS__ANIMATOR_H