new 33c0e9569b8825f53d773343cc90e4377118edca
[tagua/yd.git] / src / variants / shogi / behaviour.cpp
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1 /*
2 Copyright (c) 2007 Paolo Capriotti <p.capriotti@gmail.com>
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation; either version 2 of the License, or
7 (at your option) any later version.
8 */
10 #include "behaviour.h"
12 #include <core/board.h>
13 #include <core/color.h>
14 #include <core/move.h>
15 #include <core/piece.h>
16 #include <core/poolcollection.h>
17 #include <core/pool.h>
18 #include <core/state.h>
20 namespace Shogi {
22 Behaviour::Behaviour(const IBehaviour* behaviour)
23 : Delegators::Behaviour(behaviour) { }
25 void Behaviour::captureOn(IState* state, const Point& square) const {
26 Piece* captured = state->board()->get(square);
27 if (captured != NULL && *captured != Piece()) {
28 if (captured->get("promoted").toBool()) {
29 captured->setType(m_promotionmanager->getDepromotion(captured->type()));
31 state->pools()->pool(opponent(captured->color()))->insert(-1, *captured);
33 m_behaviour->captureOn(state, square);
36 bool Behaviour::mayPromote(const IState* state, const Move& move) const {
37 // promoted piece cannot promote again
38 if (move.promotion())
39 return false;
41 // does that piece type can even promote ?
42 if (promotionManager()->getPromotion(state->board()->get(move.src())->type()) == NULL)
43 return false;
45 // move starts or ends on the 3 rows on the other side ?
46 return ((state->turn() == Black::self()) ?
47 (move.src().y >= 6 || move.dst().y >= 6) :
48 (move.src().y <= 2 || move.dst().y <= 2));
51 } // namespace Shogi