2 - finalize shogi functionnality:
4 legalitycheck.h pseudolegal() -> validator.cpp
5 gamestate.h promotionZone() -> ?
6 gamestate.h canPromote() -> ?
9 - mimic Chess::Pawn::setPromotion() into a common ancestor for
11 - moves of promoted pieces (legalitycheck.h getMoveType() -> ?)
13 - pieces do not appear in pool
14 ? -> moveserializer.* serialize()
15 - dropped pawn cannot checkmate (not in master ?!)
17 - japanese digits on shogiban (shogiban.h borderCoords() -> move to theme ?)
18 - put correct credits in variants/shogi/*
19 - generalize required chess components to get rid of libtaguachesslib.so
20 - caracterize jump moves instead of hardcoding Knight in animations
22 - caracterize royal status (maybe policy-driven to account for Prince in Sho)
23 instead of hardcoding King
25 other general non-shogi-related things to do quickly:
26 - find out how to use uninstalled plugins, document running from source tree
27 - use git-describe for debian package versionning
28 - solve missing icons ("View" menu)
29 - shlib versionning scheme
30 - engines do not work any more (No such slot EngineInfo::playAsWhite)
33 - gnushogi engine gets confused when moving through history => generic pb ?
34 - tooltips for figurines, for people who can't read kanji
35 - allow for more complex moves (eg. Lion in Chu Shogi)
36 -> maybe by splitting target square, so the piece gets all different
37 moves in one click, depending on which part of the square is hit ?
38 - allow to setup and play problems (tsume shogi)
39 - loading a saved shogi game from PGN does notwork => probable generic issue
40 - install engine declarations system-wide
43 - engine options (eg. select difficulty level)
44 - do not allow selection of more than 1 engine for the same side
45 - allow to declare engines system-wide
48 - decorated move could show captured piece
51 - gnushogi engine should catch "Illegal move: " notices from gnushogi
52 - engine should detect endgame conditions from gnushogi:
53 "Drawn game!" "Black mates!"
54 (gnushogi only reports a draw on one side !?)
57 fetching games from the net for learning:
58 - http://play.chessvariants.org/
59 - http://brainking.com/