2 Copyright (c) 2006 Paolo Capriotti <p.capriotti@gmail.com>
3 (c) 2006 Maurizio Monge <maurizio.monge@kdemail.net>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
11 #include "icsconnection.h"
13 #include <QStringList>
17 #include <core/state.h>
18 #include <core/statefactory.h>
20 #include "components.h"
21 #include "icsconnection.h"
23 #include "positioninfo.h"
26 #include "pgnparser.h"
27 #include "icslistener.h"
30 using namespace boost
;
32 QRegExp
ICSConnection::pressReturn("^Press return to enter the server as \"\\S+\":");
34 // example: Creating: azsxdc (++++) Hispanico (1684) unrated crazyhouse 3 0
35 QRegExp
ICSConnection::creating("^Creating: (\\S+)\\s+\\((\\S*)\\)\\s+(\\S+)\\s+\\((\\S*)\\)"
36 "\\s+(\\S+)\\s+(\\S+)\\s+(\\d+)\\s+(\\d+)\\s*.*$");
38 // example: {Game 149 (azsxdc vs. Hispanico) Creating unrated crazyhouse match.}
39 // example: {Game 149 (azsxdc vs. Hispanico) Game aborted on move 1} *
40 QRegExp
ICSConnection::game("^\\{Game\\s+(\\d+)\\s+\\((\\S+)\\s+vs\\.\\s+(\\S+)\\)\\s+"
41 "(\\S+.*)\\}(?:\\s+(\\S+.*)|\\s*)$");
42 QRegExp
ICSConnection::unexamine("^You\\s+are\\s+no\\s+longer\\s+examining\\s+game\\s+(\\d+)");
43 QRegExp
ICSConnection::unobserve("^Removing\\s+game\\s+(\\d+)\\s+from\\s+observation\\s+list\\s*");
45 // example: 124 848 shanmark 1155 damopn [ br 2 12] 2:04 - 2:08 (39-39) W: 3
46 //QRegExp ICSConnection::gameInfo("^(\\d+)\\s+(\\S+)\\s+(\\S+)\\s+(\\S+)\\s+(\\S+)\\s+"
47 // "\\[\\s+(\\S+)\\s+(\\d+)\\s+(\\d+)\\s+\\]");
50 // example: Game 124: shanmark ( 848) damopn (1155) rated blitz 2 12
51 // Game 170: AstralVision (2167) vladx (2197) rated standard 15 0
52 QRegExp
ICSConnection::observed_game("^Game\\s+(\\d+):\\s+(\\S+)\\s+\\(\\s*(\\S+)\\s*\\)\\s+"
53 "(\\S+)\\s+\\(\\s*(\\S+)\\s*\\)\\s+"
54 "(\\S+)\\s+(\\S+)\\s+(\\d+)\\s+(\\d+)");
56 QRegExp
ICSConnection::login("^login: $");
57 QRegExp
ICSConnection::password("^password: $");
58 QRegExp
ICSConnection::fics("^\\S+% ");
59 QRegExp
ICSConnection::beep("^\a");
61 //ex: Movelist for game 95:
62 QRegExp
ICSConnection::move_list_start("^Movelist\\s+for\\s+game\\s+(\\d+):");
63 //ex: npssnt (1586) vs. mikkk (1487) --- Sun Sep 3, 18:16 PDT 2006
64 QRegExp
ICSConnection::move_list_players("^(\\S+)\\s+\\((\\S*)\\)\\s+vs.\\s+(\\S+)\\s+\\((\\S*)\\)\\s*.*");
65 //ex: Unrated blitz match, initial time: 3 minutes, increment: 0 seconds.
66 QRegExp
ICSConnection::move_list_game("^(\\S+)\\s+(\\S+)\\s+.*initial\\s+time:\\s*(\\d+)"
67 "\\s+.*increment:\\s*(\\d+)\\s*.*");
68 //ex: Move npssnt mikkk
69 QRegExp
ICSConnection::move_list_ignore1("^Move\\s+(\\S+)\\s+(\\S+)");
70 //ex: ---- ---------------- ----------------
71 QRegExp
ICSConnection::move_list_ignore2("^( +|-+)+");
72 QRegExp
ICSConnection::move_list_terminator("^\\s*$");
74 QRegExp
ICSConnection::goForward("^Game (\\d+): (\\S+) goes forward (\\d+) moves?\\.");
75 QRegExp
ICSConnection::goBack("^Game (\\d+): (\\S+) backs up (\\d+) moves?\\.");
78 ICSConnection::ICSConnection()
80 , m_move_list_game_info(NULL
)
81 , m_move_list_position_info(NULL
)
82 , m_move_list_pool_info(NULL
) {
84 connect(this, SIGNAL(receivedLine(QString
, int)), this, SLOT(process(QString
)));
85 connect(this, SIGNAL(receivedText(QString
, int)), this, SLOT(processPartialLine(QString
)));
88 bool ICSConnection::test(const QRegExp
& pattern
, const QString
& str
) {
89 if (pattern
.indexIn(str
, m_processed_offset
, QRegExp::CaretAtOffset
) >= 0) {
90 m_processed_offset
= pattern
.matchedLength();
96 void ICSConnection::processPartialLine(QString str
) {
97 // kDebug() << "processing (partial) " << str;
98 if (test(fics
, str
)) {
99 // kDebug() << "matched prompt";
102 else if (test(beep
, str
)) {
105 else if (test(pressReturn
, str
)) {
106 registeredNickname();
108 else if (test(login
, str
)) {
111 else if (test(password
, str
)) {
115 // no match, but it could be a partial command
116 m_processed_offset
= 0;
120 void ICSConnection::process(QString str
) {
123 if (test(creating
, str
)) {
124 delete incomingGameInfo
;
125 incomingGameInfo
= new GameInfo(creating
, 1);
127 else if(test(observed_game
, str
)) {
129 delete incomingGameInfo
;
130 incomingGameInfo
= new GameInfo(Player(observed_game
.cap(2), observed_game
.cap(3).toInt()),
131 Player(observed_game
.cap(4), observed_game
.cap(5).toInt()),
132 observed_game
.cap(6), observed_game
.cap(7),
133 observed_game
.cap(8).toInt(), observed_game
.cap(9).toInt() );
134 int number
= observed_game
.cap(1).toInt();
135 incomingGameInfo
->setGameNumber(number
);
136 m_games
[number
] = ICSGameData(-1, incomingGameInfo
->type());
137 //kDebug() << "ok, obs " << number << " of type " << incomingGameInfo->type();
139 else if (test(game
, str
)) {
140 //kDebug() << "matched game. incomingGameInfo = " << incomingGameInfo;
141 if(game
.cap(4).startsWith("Creating") || game
.cap(4).startsWith("Continuing") ) {
142 if (!incomingGameInfo
) {
143 //this should really never happen, but anyway...
144 QStringList info
= game
.cap(4).split(' ');
146 incomingGameInfo
= new GameInfo(Player(game
.cap(2), 0),
147 Player(game
.cap(3), 0),
148 info
[1], info
[2], 0, 0 );
150 if (incomingGameInfo
) {
151 int number
= game
.cap(1).toInt();
152 incomingGameInfo
->setGameNumber(number
);
153 m_games
.insert(std::make_pair(number
, ICSGameData(-1, incomingGameInfo
->type())));
157 if (!incomingGameInfo
) {
158 int number
= game
.cap(1).toInt();
159 //kDebug() << "matching game " << number << " end";
160 m_games
.erase(number
);
161 QString what
= game
.cap(4);
162 QString result
= game
.cap(5);
163 endingGame(what
, result
);
167 else if (test(unexamine
, str
)) {
168 //kDebug() << "matching examined game end";
169 int gameNumber
= unexamine
.cap(1).toInt();
170 m_games
.erase(gameNumber
);
171 endingExaminedGame(gameNumber
);
173 else if (test(unobserve
, str
)) {
174 int gameNumber
= unobserve
.cap(1).toInt();
175 m_games
.erase(gameNumber
);
176 endingObservedGame(gameNumber
);
178 else if (test(move_list_start
, str
)) {
179 //kDebug() << "entering move list state";
180 m_move_list_game_num
= move_list_start
.cap(1).toInt();
181 state
= MoveListHeader
;
184 PositionInfo positionInfo
;
185 bool game_start
= positionInfo
.load(m_games
, str
);
186 if (positionInfo
.valid
) {
187 int gameNumber
= positionInfo
.gameNumber
;
188 GameList::const_iterator game_it
= m_games
.find(gameNumber
);
189 Q_ASSERT(game_it
!= m_games
.end());
191 bool incoming
= incomingGameInfo
&&
192 incomingGameInfo
->gameNumber() == gameNumber
;
194 if (game_start
|| incoming
) {
195 // delete extraneous game info
196 if (incomingGameInfo
&&
197 incomingGameInfo
->gameNumber() != gameNumber
) {
198 int n
= incomingGameInfo
->gameNumber();
201 delete incomingGameInfo
;
202 incomingGameInfo
= 0;
205 // no info on this game
206 if (!incomingGameInfo
) {
207 kWarning() << "unexpected style 12 for game" << gameNumber
;
208 incomingGameInfo
= new GameInfo(Player(positionInfo
.whitePlayer
, 0),
209 Player(positionInfo
.blackPlayer
, 0),
213 switch (positionInfo
.relation
) {
214 case PositionInfo::NotMyMove
:
215 case PositionInfo::MyMove
:
216 //kDebug() << "creating game";
217 creatingGame(incomingGameInfo
, positionInfo
);
219 case PositionInfo::Examining
:
220 //kDebug() << "creating examination";
221 creatingExaminedGame(incomingGameInfo
, positionInfo
);
223 case PositionInfo::ObservingPlayed
:
224 case PositionInfo::ObservingExamined
:
225 //kDebug() << "creating obs " << gameNumber << " " << incomingGameInfo->type();
226 creatingObservedGame(incomingGameInfo
, positionInfo
);
229 // unknown relation: ignoring
233 delete incomingGameInfo
;
234 incomingGameInfo
= 0;
237 if (shared_ptr
<ICSListener
> listener
= m_games
[positionInfo
.gameNumber
].listener
.lock())
238 listener
->notifyStyle12(positionInfo
, game_start
);
240 if (positionInfo
.relation
== PositionInfo::MyMove
) {
245 PoolInfo
pool_info(m_games
, str
);
246 if (pool_info
.m_valid
) {
248 if (pool_info
.m_added_piece
!= Piece()) {
249 if (shared_ptr
<ICSListener
> listener
= m_games
[pool_info
.m_game_num
].listener
.lock())
250 listener
->notifyPool(pool_info
);
258 if (test(move_list_players
, str
)){
259 //kDebug() << "move list players: " << str;
260 m_move_list_players
= move_list_players
.capturedTexts();
262 else if (test(move_list_game
, str
)){
263 //kDebug() << "move list game: " << str;
264 if (m_move_list_game_info
)
265 delete m_move_list_game_info
;
267 if (m_move_list_players
.size()>=5)
268 m_move_list_game_info
= new GameInfo(
269 Player(m_move_list_players
[1], m_move_list_players
[2].toInt()),
270 Player(m_move_list_players
[3], m_move_list_players
[4].toInt()),
271 move_list_game
.cap(1).toLower(), move_list_game
.cap(2),
272 move_list_game
.cap(3).toInt(), move_list_game
.cap(4).toInt()
275 m_move_list_game_info
= new GameInfo( Player("unknown",0), Player("unknown",0),
276 move_list_game
.cap(1).toLower(), move_list_game
.cap(2),
277 move_list_game
.cap(3).toInt(), move_list_game
.cap(4).toInt()
279 m_move_list_game_info
->setGameNumber(m_move_list_game_num
);
281 //NOTE: here is where an unknown variant will be "upgraded" to the correct variant
282 m_games
[m_move_list_game_num
].setType(move_list_game
.cap(2));
284 else if (test(move_list_terminator
, str
)) {
285 //kDebug() << "move list ign3: " << str;
287 else if (test(move_list_ignore1
, str
)){
288 //kDebug() << "move list ign1: " << str;
290 else if (test(move_list_ignore2
, str
)) {
291 //kDebug() << "move list ign2: " << str;
292 state
= MoveListMoves
;
296 pi
.load(m_games
, str
);
298 m_move_list_position_info
= new PositionInfo(pi
);
300 PoolInfo
pooli(m_games
, str
);
302 m_move_list_pool_info
= new PoolInfo(pooli
);
307 if (test(move_list_terminator
, str
)){
308 if (shared_ptr
<ICSListener
> listener
= m_games
[m_move_list_game_num
].listener
.lock()) {
310 if (m_move_list_position_info
)
311 p
= m_move_list_position_info
->position
;
313 std::map
<int, ICSGameData
>::const_iterator gi
= m_games
.find(m_move_list_game_num
);
314 if (gi
== m_games
.end()) {
315 kError() << "Received move list for unknown game " << m_move_list_game_num
;
318 Components
* components
= gi
->second
.components
;
319 p
= StatePtr(components
->createState());
325 if (m_move_list_pool_info
) {
327 //p->setPool(m_move_list_pool_info->m_pool);
330 PGN
pgn(m_move_list
);
332 kDebug() << "parse error on move list";
334 listener
->notifyMoveList(m_move_list_game_num
, p
, pgn
);
338 if (m_move_list_game_info
)
339 delete m_move_list_game_info
;
340 if (m_move_list_position_info
)
341 delete m_move_list_position_info
;
342 if (m_move_list_pool_info
)
343 delete m_move_list_pool_info
;
344 m_move_list_game_info
= NULL
;
345 m_move_list_position_info
= NULL
;
346 m_move_list_pool_info
= NULL
;
347 m_move_list
= QString();
355 m_processed_offset
= 0;
358 void ICSConnection::setListener(int gameNumber
, const weak_ptr
<ICSListener
>& listener
) {
359 m_games
[gameNumber
].listener
= listener
;
362 void ICSConnection::startup() {
363 sendText("alias $ @");
364 sendText("iset startpos 1");
365 sendText("iset ms 1");
366 sendText("iset lock 1");
367 sendText("set interface Tagua-0.10 (http://www.tagua-project.org)");
368 sendText("set style 12");