Added Crazyhouse stub.
[tagua.git] / src / hlvariant / crazyhouse / gamestate.h
blob4c454be12c515fc606793e973fd9bdaaa9c3b38c
1 #ifndef HLVARIANT__CRAZYHOUSE__GAMESTATE_H
2 #define HLVARIANT__CRAZYHOUSE__GAMESTATE_H
4 #include "../chess/gamestate.h"
6 namespace HLVariant {
7 namespace Crazyhouse {
9 template <typename _Board, typename _Move>
10 class GameState : public HLVariant::Chess::GameState<_Board, _Move> {
11 typedef HLVariant::Chess::GameState<_Board, _Move> Base;
12 public:
13 typedef typename Base::Board Board;
14 typedef typename Base::Move Move;
15 typedef typename Base::Piece Piece;
16 typedef NoPool Pool;
19 } // namespace Crazyhouse
20 } // namespace HLVariant
22 #endif // HLVARIANT__CRAZYHOUSE__GAMESTATE_H