Conditionally compile out the 'single threaded' stuff. It doesn't work very well...
[synfig.git] / synfig-studio / trunk / src / gtkmm / asyncrenderer.h
blob6678e4efa74655d5eba8b5a86d63bcc0a1639572
1 /* === S Y N F I G ========================================================= */
2 /*! \file asyncrenderer.h
3 ** \brief Template Header
4 **
5 ** $Id$
6 **
7 ** \legal
8 ** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
9 ** Copyright (c) 2007 Chris Moore
11 ** This package is free software; you can redistribute it and/or
12 ** modify it under the terms of the GNU General Public License as
13 ** published by the Free Software Foundation; either version 2 of
14 ** the License, or (at your option) any later version.
16 ** This package is distributed in the hope that it will be useful,
17 ** but WITHOUT ANY WARRANTY; without even the implied warranty of
18 ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 ** General Public License for more details.
20 ** \endlegal
22 /* ========================================================================= */
24 /* === S T A R T =========================================================== */
26 #ifndef __SYNFIG_ASYNCRENDERER_H
27 #define __SYNFIG_ASYNCRENDERER_H
29 /* === H E A D E R S ======================================================= */
31 #include <ETL/handle>
32 #include <sigc++/signal.h>
33 #include <sigc++/trackable.h>
34 #include <sigc++/connection.h>
36 #include <synfig/target_scanline.h>
37 #include <synfig/target_tile.h>
38 #include <synfig/surface.h>
39 #include <glibmm/main.h>
40 #include <ETL/ref_count>
41 #include <glibmm/thread.h>
42 #include <glibmm/dispatcher.h>
44 /* === M A C R O S ========================================================= */
46 // uncomment to use a single thread, and hopefully get more stability
47 // #define SINGLE_THREADED
48 #ifdef SINGLE_THREADED
49 # define single_threaded() App::single_threaded
50 #endif
52 /* === T Y P E D E F S ===================================================== */
54 /* === C L A S S E S & S T R U C T S ======================================= */
56 namespace studio {
58 class AsyncRenderer : public etl::shared_object, public sigc::trackable
60 sigc::signal<void> signal_finished_;
61 sigc::signal<void> signal_success_;
63 std::list<sigc::connection> activity_connection_list;
65 //etl::handle<synfig::Target_Scanline> target_scanline;
66 //etl::handle<synfig::Target_Tile> target_tile;
67 etl::handle<synfig::Target> target;
69 bool error;
70 bool success;
72 synfig::ProgressCallback *cb;
74 sigc::signal<void> signal_stop_;
76 Glib::Thread* render_thread;
77 Glib::Dispatcher signal_done_;
78 Glib::Mutex mutex;
79 sigc::connection done_connection;
82 -- ** -- P A R E N T M E M B E R S -----------------------------------------
84 public:
86 AsyncRenderer(etl::handle<synfig::Target> target,synfig::ProgressCallback *cb=0);
87 virtual ~AsyncRenderer();
89 void start();
90 void stop();
91 void pause();
92 void resume();
93 #ifdef SINGLE_THREADED
94 void rendering_progress();
95 bool updating;
96 #endif
98 bool has_error()const { return error; }
99 bool has_success()const { return success; }
101 sigc::signal<void>& signal_finished() { return signal_finished_; }
102 sigc::signal<void>& signal_success() { return signal_success_; }
104 private:
106 void render_target();
107 void start_();
110 -- ** -- C H I L D M E M B E R S -------------------------------------------
113 protected:
117 }; // END of namespace studio
119 /* === E N D =============================================================== */
121 #endif