fix crashes reported by Debian Cylab Mayhem Team
[swftools.git] / lib / art / art_svp.c
bloba077e98a68b6358225765e38739974bbd055ff27
1 /* Libart_LGPL - library of basic graphic primitives
2 * Copyright (C) 1998 Raph Levien
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public
15 * License along with this library; if not, write to the
16 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
17 * Boston, MA 02111-1307, USA.
20 /* Basic constructors and operations for sorted vector paths */
22 #include "config.h"
23 #include "art_svp.h"
25 #include "art_misc.h"
27 /* Add a new segment. The arguments can be zero and NULL if the caller
28 would rather fill them in later.
30 We also realloc one auxiliary array of ints of size n_segs if
31 desired.
33 /**
34 * art_svp_add_segment: Add a segment to an #ArtSVP structure.
35 * @p_vp: Pointer to where the #ArtSVP structure is stored.
36 * @pn_segs_max: Pointer to the allocated size of *@p_vp.
37 * @pn_points_max: Pointer to where auxiliary array is stored.
38 * @n_points: Number of points for new segment.
39 * @dir: Direction for new segment; 0 is up, 1 is down.
40 * @points: Points for new segment.
41 * @bbox: Bounding box for new segment.
43 * Adds a new segment to an ArtSVP structure. This routine reallocates
44 * the structure if necessary, updating *@p_vp and *@pn_segs_max as
45 * necessary.
47 * The new segment is simply added after all other segments. Thus,
48 * this routine should be called in order consistent with the #ArtSVP
49 * sorting rules.
51 * If the @bbox argument is given, it is simply stored in the new
52 * segment. Otherwise (if it is NULL), the bounding box is computed
53 * from the @points given.
54 **/
55 int
56 art_svp_add_segment (ArtSVP **p_vp, int *pn_segs_max,
57 int **pn_points_max,
58 int n_points, int dir, ArtPoint *points,
59 ArtDRect *bbox)
61 int seg_num;
62 ArtSVP *svp;
63 ArtSVPSeg *seg;
65 svp = *p_vp;
66 seg_num = svp->n_segs++;
67 if (*pn_segs_max == seg_num)
69 *pn_segs_max <<= 1;
70 svp = (ArtSVP *)art_realloc (svp, sizeof(ArtSVP) +
71 (*pn_segs_max - 1) * sizeof(ArtSVPSeg));
72 *p_vp = svp;
73 if (pn_points_max != NULL)
74 *pn_points_max = art_renew (*pn_points_max, int, *pn_segs_max);
76 seg = &svp->segs[seg_num];
77 seg->n_points = n_points;
78 seg->dir = dir;
79 seg->points = points;
80 if (bbox)
81 seg->bbox = *bbox;
82 else if (points)
84 double x_min, x_max;
85 int i;
87 x_min = x_max = points[0].x;
88 for (i = 1; i < n_points; i++)
90 if (x_min > points[i].x)
91 x_min = points[i].x;
92 if (x_max < points[i].x)
93 x_max = points[i].x;
95 seg->bbox.x0 = x_min;
96 seg->bbox.y0 = points[0].y;
98 seg->bbox.x1 = x_max;
99 seg->bbox.y1 = points[n_points - 1].y;
101 return seg_num;
106 * art_svp_free: Free an #ArtSVP structure.
107 * @svp: #ArtSVP to free.
109 * Frees an #ArtSVP structure and all the segments in it.
111 void
112 art_svp_free (ArtSVP *svp)
114 int n_segs = svp->n_segs;
115 int i;
117 for (i = 0; i < n_segs; i++)
118 art_free (svp->segs[i].points);
119 art_free (svp);
122 #ifdef ART_USE_NEW_INTERSECTOR
123 #define EPSILON 0
124 #else
125 #define EPSILON 1e-6
126 #endif
129 * art_svp_seg_compare: Compare two segments of an svp.
130 * @seg1: First segment to compare.
131 * @seg2: Second segment to compare.
133 * Compares two segments of an svp. Return 1 if @seg2 is below or to the
134 * right of @seg1, -1 otherwise.
137 art_svp_seg_compare (const void *s1, const void *s2)
139 const ArtSVPSeg *seg1 = (ArtSVPSeg *)s1;
140 const ArtSVPSeg *seg2 = (ArtSVPSeg *)s2;
142 if (seg1->points[0].y - EPSILON > seg2->points[0].y) return 1;
143 else if (seg1->points[0].y + EPSILON < seg2->points[0].y) return -1;
144 else if (seg1->points[0].x - EPSILON > seg2->points[0].x) return 1;
145 else if (seg1->points[0].x + EPSILON < seg2->points[0].x) return -1;
146 else if ((seg1->points[1].x - seg1->points[0].x) *
147 (seg2->points[1].y - seg2->points[0].y) -
148 (seg1->points[1].y - seg1->points[0].y) *
149 (seg2->points[1].x - seg2->points[0].x) > 0) return 1;
150 else return -1;