2 * Copyright (C) 2006-2008 Benjamin Otte <otte@gnome.org>
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin Street, Fifth Floor,
17 * Boston, MA 02110-1301 USA
20 #ifndef _SWFDEC_SPRITE_MOVIE_H_
21 #define _SWFDEC_SPRITE_MOVIE_H_
23 #include <swfdec/swfdec_actor.h>
24 #include <swfdec/swfdec_audio.h>
25 #include <swfdec/swfdec_types.h>
30 //typedef struct _SwfdecSpriteMovie SwfdecSpriteMovie;
31 typedef struct _SwfdecSpriteMovieClass SwfdecSpriteMovieClass
;
33 #define SWFDEC_TYPE_SPRITE_MOVIE (swfdec_sprite_movie_get_type())
34 #define SWFDEC_IS_SPRITE_MOVIE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), SWFDEC_TYPE_SPRITE_MOVIE))
35 #define SWFDEC_IS_SPRITE_MOVIE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), SWFDEC_TYPE_SPRITE_MOVIE))
36 #define SWFDEC_SPRITE_MOVIE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), SWFDEC_TYPE_SPRITE_MOVIE, SwfdecSpriteMovie))
37 #define SWFDEC_SPRITE_MOVIE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), SWFDEC_TYPE_SPRITE_MOVIE, SwfdecSpriteMovieClass))
39 struct _SwfdecSpriteMovie
43 SwfdecSprite
* sprite
; /* displayed sprite */
45 /* frame information */
46 guint next_action
; /* next action in sprite to perform */
47 guint max_action
; /* next action in sprite tthat has never ben executed (used to detect first-time execution) */
48 guint frame
; /* current frame or -1 if none */
49 guint n_frames
; /* amount of frames */
50 gboolean playing
; /* TRUE if the movie automatically advances */
52 /* audio stream handling */
53 SwfdecAudio
* sound_stream
; /* stream that currently plays */
54 gboolean sound_active
; /* if the sound stream had a SoundStreamBlock last frame */
57 struct _SwfdecSpriteMovieClass
59 SwfdecActorClass actor_class
;
62 GType
swfdec_sprite_movie_get_type (void);
64 int swfdec_sprite_movie_get_frames_loaded (SwfdecSpriteMovie
* movie
);
65 int swfdec_sprite_movie_get_frames_total (SwfdecSpriteMovie
* movie
);
67 void swfdec_sprite_movie_goto (SwfdecSpriteMovie
* movie
,