add blend mode tests
[swfdec.git] / swfdec / swfdec_socket.c
blobe180f49d9a1aaa488be47c3ca39a2f0372e6c75f
1 /* Swfdec
2 * Copyright (C) 2008 Benjamin Otte <otte@gnome.org>
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin Street, Fifth Floor,
17 * Boston, MA 02110-1301 USA
20 #ifdef HAVE_CONFIG_H
21 #include "config.h"
22 #endif
24 #include "swfdec_socket.h"
25 #include "swfdec_loader_internal.h"
27 /*** GTK-DOC ***/
29 /**
30 * SECTION:SwfdecSocket
31 * @title: SwfdecSocket
32 * @short_description: object used for network connections
34 * SwfdecSockets are used to implement TCP streams. These are for example used
35 * to implement RTMP support or the XMLSocket script class. Backends are
36 * supposed to provide an implementation for this, as by default this class is
37 * unimplemented. However, swfdec-gtk or other convenience libraries provide
38 * a socket implementation by default.
40 * The socket implementation used by a #SwfdecPlayer can be set with the
41 * SwfdecPlayer:socket-type property.
44 /**
45 * SwfdecSocket:
47 * This is the base object used for providing input. It is abstract, create a
48 * subclass to provide your own socket implementation. All members are
49 * considered private.
52 /**
53 * SwfdecSocketClass:
54 * @connect: Connect the given newly created socket to the given hostname and
55 * port. If you encounter an error, call swfdec_stream_error(), but
56 * still make sure the socket object does not break.
57 * @send: Called to send data down the given socket. This function will only be
58 * called when the socket is open. The function is supposed to write as
59 * much data as possible to the socket and return the amount of data
60 * written. If not all data could be written, the socket is assumed to
61 * be full and no attempt at writing to it will be made until you call
62 * swfdec_socket_signal_writable().
64 * This is the socket class. When you create a subclass, you need to implement
65 * the functions listed above.
68 /*** SWFDEC_SOCKET ***/
70 G_DEFINE_TYPE (SwfdecSocket, swfdec_socket, SWFDEC_TYPE_STREAM)
72 static void
73 swfdec_socket_do_connect (SwfdecSocket *socket, SwfdecPlayer *player,
74 const char *hostname, guint port)
76 swfdec_stream_error (SWFDEC_STREAM (socket), "no socket implementation exists");
79 static gsize
80 swfdec_socket_do_send (SwfdecSocket *socket, SwfdecBuffer *buffer)
82 return 0;
85 static const char *
86 swfdec_socket_describe (SwfdecStream *stream)
88 /* FIXME: add host/port */
89 return G_OBJECT_TYPE_NAME (stream);
92 static void
93 swfdec_socket_class_init (SwfdecSocketClass *klass)
95 SwfdecStreamClass *stream_class = SWFDEC_STREAM_CLASS (klass);
97 stream_class->describe = swfdec_socket_describe;
99 klass->connect = swfdec_socket_do_connect;
100 klass->send = swfdec_socket_do_send;
103 static void
104 swfdec_socket_init (SwfdecSocket *socket)
109 * swfdec_socket_send:
110 * @sock: a #SwfdecSocket
111 * @buffer: data to send to the stream, no reference will be taken.
113 * Tries to push the data of @buffer down the stream. If all of the data could
114 * be sent, @buffer->length will be returned. Otherwise the amount of data
115 * written will be returned and when more data can be written, the stream
116 * target's writable vfunc will be called.
118 gsize
119 swfdec_socket_send (SwfdecSocket *sock, SwfdecBuffer *buffer)
121 SwfdecSocketClass *klass;
123 g_return_val_if_fail (SWFDEC_IS_SOCKET (sock), 0);
124 g_return_val_if_fail (swfdec_stream_is_open (SWFDEC_STREAM (sock)), 0);
125 g_return_val_if_fail (buffer != NULL, 0);
127 klass = SWFDEC_SOCKET_GET_CLASS (sock);
128 return klass->send (sock, buffer);