2 * Copyright (C) 2003-2006 David Schleef <ds@schleef.org>
3 * 2005-2006 Eric Anholt <eric@anholt.net>
4 * 2006-2007 Benjamin Otte <otte@gnome.org>
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin Street, Fifth Floor,
19 * Boston, MA 02110-1301 USA
22 #ifndef _SWFDEC_SPRITE_H_
23 #define _SWFDEC_SPRITE_H_
25 #include <libswfdec/swfdec_color.h>
26 #include <libswfdec/swfdec_event.h>
27 #include <libswfdec/swfdec_graphic.h>
28 #include <libswfdec/swfdec_types.h>
32 typedef struct _SwfdecSpriteClass SwfdecSpriteClass
;
33 typedef struct _SwfdecSpriteAction SwfdecSpriteAction
;
34 typedef struct _SwfdecExport SwfdecExport
;
36 /* FIXME: It might make sense to event a SwfdecActionBuffer - a subclass of
37 * SwfdecBuffer that carries around a the tag.
38 * It might also make more sense to not parse the file into buffers at all
39 * and operate on the memory directly.
41 struct _SwfdecSpriteAction
{
42 guint tag
; /* the data tag (see swfdec_tag.h) */
43 SwfdecBuffer
* buffer
; /* the buffer for this data (can be NULL) */
46 #define SWFDEC_TYPE_SPRITE (swfdec_sprite_get_type())
47 #define SWFDEC_IS_SPRITE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), SWFDEC_TYPE_SPRITE))
48 #define SWFDEC_IS_SPRITE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), SWFDEC_TYPE_SPRITE))
49 #define SWFDEC_SPRITE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), SWFDEC_TYPE_SPRITE, SwfdecSprite))
50 #define SWFDEC_SPRITE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), SWFDEC_TYPE_SPRITE, SwfdecSpriteClass))
52 struct _SwfdecSpriteFrame
54 char *label
; /* name of the frame for "GotoLabel" */
57 SwfdecSound
*sound_head
; /* sound head for this frame */
58 int sound_skip
; /* samples to skip - maybe even backwards */
59 SwfdecBuffer
*sound_block
; /* sound chunk to play here or NULL for none */
60 guint sound_samples
; /* number of samples in this frame */
61 GSList
*sound
; /* list of SwfdecSoundChunk events to start playing here */
66 SwfdecGraphic graphic
;
68 SwfdecSpriteFrame
* frames
; /* the n_frames different frames */
69 guint n_frames
; /* number of frames in this sprite */
70 SwfdecScript
* init_action
; /* action to run when initializing this sprite */
71 GArray
* actions
; /* SwfdecSpriteAction in execution order */
74 guint parse_frame
; /* frame we're currently parsing. == n_frames if done parsing */
77 struct _SwfdecSpriteClass
79 SwfdecGraphicClass graphic_class
;
82 GType
swfdec_sprite_get_type (void);
84 int tag_func_define_sprite (SwfdecSwfDecoder
* s
, guint tag
);
85 void swfdec_sprite_add_sound_chunk (SwfdecSprite
* sprite
, guint frame
,
86 SwfdecBuffer
* chunk
, int skip
, guint n_samples
);
87 void swfdec_sprite_set_n_frames (SwfdecSprite
*sprite
, guint n_frames
, guint rate
);
88 void swfdec_sprite_add_action (SwfdecSprite
* sprite
, guint tag
, SwfdecBuffer
*buffer
);
89 gboolean
swfdec_sprite_get_action (SwfdecSprite
* sprite
,
92 SwfdecBuffer
** buffer
);
93 int swfdec_sprite_get_frame (SwfdecSprite
* sprite
,
96 SwfdecContent
*swfdec_content_new (int depth
);
97 void swfdec_content_free (SwfdecContent
*content
);
99 int tag_func_set_background_color (SwfdecSwfDecoder
* s
, guint tag
);