Update for 1.2.31
[survex.git] / src / gfxcore.cc
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1 //
2 // gfxcore.cc
3 //
4 // Core drawing code for Aven.
5 //
6 // Copyright (C) 2000-2003,2005,2006 Mark R. Shinwell
7 // Copyright (C) 2001-2003,2004,2005,2006,2007,2010,2011,2012,2014,2015,2016,2017 Olly Betts
8 // Copyright (C) 2005 Martin Green
9 //
10 // This program is free software; you can redistribute it and/or modify
11 // it under the terms of the GNU General Public License as published by
12 // the Free Software Foundation; either version 2 of the License, or
13 // (at your option) any later version.
15 // This program is distributed in the hope that it will be useful,
16 // but WITHOUT ANY WARRANTY; without even the implied warranty of
17 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 // GNU General Public License for more details.
20 // You should have received a copy of the GNU General Public License
21 // along with this program; if not, write to the Free Software
22 // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 #ifdef HAVE_CONFIG_H
26 #include <config.h>
27 #endif
29 #include <assert.h>
30 #include <float.h>
32 #include "aven.h"
33 #include "date.h"
34 #include "filename.h"
35 #include "gfxcore.h"
36 #include "mainfrm.h"
37 #include "message.h"
38 #include "useful.h"
39 #include "printing.h"
40 #include "guicontrol.h"
41 #include "moviemaker.h"
43 #include <wx/confbase.h>
44 #include <wx/wfstream.h>
45 #include <wx/image.h>
46 #include <wx/zipstrm.h>
48 #include <proj_api.h>
50 const unsigned long DEFAULT_HGT_DIM = 3601;
51 const unsigned long DEFAULT_HGT_SIZE = sqrd(DEFAULT_HGT_DIM) * 2;
53 // Values for m_SwitchingTo
54 #define PLAN 1
55 #define ELEVATION 2
56 #define NORTH 3
57 #define EAST 4
58 #define SOUTH 5
59 #define WEST 6
61 // Any error value higher than this is clamped to this.
62 #define MAX_ERROR 12.0
64 // Any length greater than pow(10, LOG_LEN_MAX) will be clamped to this.
65 const Double LOG_LEN_MAX = 1.5;
67 // How many bins per letter height to use when working out non-overlapping
68 // labels.
69 const unsigned int QUANTISE_FACTOR = 2;
71 #include "avenpal.h"
73 static const int INDICATOR_BOX_SIZE = 60;
74 static const int INDICATOR_GAP = 2;
75 static const int INDICATOR_MARGIN = 5;
76 static const int INDICATOR_OFFSET_X = 15;
77 static const int INDICATOR_OFFSET_Y = 15;
78 static const int INDICATOR_RADIUS = INDICATOR_BOX_SIZE / 2 - INDICATOR_MARGIN;
79 static const int KEY_OFFSET_X = 10;
80 static const int KEY_OFFSET_Y = 10;
81 static const int KEY_EXTRA_LEFT_MARGIN = 2;
82 static const int KEY_BLOCK_WIDTH = 20;
83 static const int KEY_BLOCK_HEIGHT = 16;
84 static const int TICK_LENGTH = 4;
85 static const int SCALE_BAR_OFFSET_X = 15;
86 static const int SCALE_BAR_OFFSET_Y = 12;
87 static const int SCALE_BAR_HEIGHT = 12;
89 static const gla_colour TEXT_COLOUR = col_GREEN;
90 static const gla_colour HERE_COLOUR = col_WHITE;
91 static const gla_colour NAME_COLOUR = col_GREEN;
92 static const gla_colour SEL_COLOUR = col_WHITE;
94 // Number of entries across and down the hit-test grid:
95 #define HITTEST_SIZE 20
97 // How close the pointer needs to be to a station to be considered:
98 #define MEASURE_THRESHOLD 7
100 // vector for lighting angle
101 static const Vector3 light(.577, .577, .577);
103 BEGIN_EVENT_TABLE(GfxCore, GLACanvas)
104 EVT_PAINT(GfxCore::OnPaint)
105 EVT_LEFT_DOWN(GfxCore::OnLButtonDown)
106 EVT_LEFT_UP(GfxCore::OnLButtonUp)
107 EVT_MIDDLE_DOWN(GfxCore::OnMButtonDown)
108 EVT_MIDDLE_UP(GfxCore::OnMButtonUp)
109 EVT_RIGHT_DOWN(GfxCore::OnRButtonDown)
110 EVT_RIGHT_UP(GfxCore::OnRButtonUp)
111 EVT_MOUSEWHEEL(GfxCore::OnMouseWheel)
112 EVT_MOTION(GfxCore::OnMouseMove)
113 EVT_LEAVE_WINDOW(GfxCore::OnLeaveWindow)
114 EVT_SIZE(GfxCore::OnSize)
115 EVT_IDLE(GfxCore::OnIdle)
116 EVT_CHAR(GfxCore::OnKeyPress)
117 END_EVENT_TABLE()
119 GfxCore::GfxCore(MainFrm* parent, wxWindow* parent_win, GUIControl* control) :
120 GLACanvas(parent_win, 100),
121 m_Scale(0.0),
122 initial_scale(1.0),
123 m_ScaleBarWidth(0),
124 m_Control(control),
125 m_LabelGrid(NULL),
126 m_Parent(parent),
127 m_DoneFirstShow(false),
128 m_TiltAngle(0.0),
129 m_PanAngle(0.0),
130 m_Rotating(false),
131 m_RotationStep(0.0),
132 m_SwitchingTo(0),
133 m_Crosses(false),
134 m_Legs(true),
135 m_Splays(SHOW_FADED),
136 m_Dupes(SHOW_DASHED),
137 m_Names(false),
138 m_Scalebar(true),
139 m_ColourKey(true),
140 m_OverlappingNames(false),
141 m_Compass(true),
142 m_Clino(true),
143 m_Tubes(false),
144 m_ColourBy(COLOUR_BY_DEPTH),
145 m_HaveData(false),
146 m_HaveTerrain(true),
147 m_MouseOutsideCompass(false),
148 m_MouseOutsideElev(false),
149 m_Surface(false),
150 m_Entrances(false),
151 m_FixedPts(false),
152 m_ExportedPts(false),
153 m_Grid(false),
154 m_BoundingBox(false),
155 m_Terrain(false),
156 m_Degrees(false),
157 m_Metric(false),
158 m_Percent(false),
159 m_HitTestDebug(false),
160 m_RenderStats(false),
161 m_PointGrid(NULL),
162 m_HitTestGridValid(false),
163 m_here(NULL),
164 m_there(NULL),
165 presentation_mode(0),
166 pres_reverse(false),
167 pres_speed(0.0),
168 movie(NULL),
169 current_cursor(GfxCore::CURSOR_DEFAULT),
170 sqrd_measure_threshold(sqrd(MEASURE_THRESHOLD)),
171 dem(NULL),
172 last_time(0),
173 n_tris(0)
175 AddQuad = &GfxCore::AddQuadrilateralDepth;
176 AddPoly = &GfxCore::AddPolylineDepth;
177 wxConfigBase::Get()->Read(wxT("metric"), &m_Metric, true);
178 wxConfigBase::Get()->Read(wxT("degrees"), &m_Degrees, true);
179 wxConfigBase::Get()->Read(wxT("percent"), &m_Percent, false);
181 for (int pen = 0; pen < NUM_COLOUR_BANDS + 1; ++pen) {
182 m_Pens[pen].SetColour(REDS[pen] / 255.0,
183 GREENS[pen] / 255.0,
184 BLUES[pen] / 255.0);
187 timer.Start();
190 GfxCore::~GfxCore()
192 TryToFreeArrays();
194 delete[] m_PointGrid;
197 void GfxCore::TryToFreeArrays()
199 // Free up any memory allocated for arrays.
200 delete[] m_LabelGrid;
201 m_LabelGrid = NULL;
205 // Initialisation methods
208 void GfxCore::Initialise(bool same_file)
210 // Initialise the view from the parent holding the survey data.
212 TryToFreeArrays();
214 m_DoneFirstShow = false;
216 m_HitTestGridValid = false;
217 m_here = NULL;
218 m_there = NULL;
220 m_MouseOutsideCompass = m_MouseOutsideElev = false;
222 if (!same_file) {
223 // Apply default parameters unless reloading the same file.
224 DefaultParameters();
227 m_HaveData = true;
229 // Clear any cached OpenGL lists which depend on the data.
230 InvalidateList(LIST_SCALE_BAR);
231 InvalidateList(LIST_DEPTH_KEY);
232 InvalidateList(LIST_DATE_KEY);
233 InvalidateList(LIST_ERROR_KEY);
234 InvalidateList(LIST_GRADIENT_KEY);
235 InvalidateList(LIST_LENGTH_KEY);
236 InvalidateList(LIST_UNDERGROUND_LEGS);
237 InvalidateList(LIST_TUBES);
238 InvalidateList(LIST_SURFACE_LEGS);
239 InvalidateList(LIST_BLOBS);
240 InvalidateList(LIST_CROSSES);
241 InvalidateList(LIST_GRID);
242 InvalidateList(LIST_SHADOW);
243 InvalidateList(LIST_TERRAIN);
245 // Set diameter of the viewing volume.
246 double cave_diameter = sqrt(sqrd(m_Parent->GetXExtent()) +
247 sqrd(m_Parent->GetYExtent()) +
248 sqrd(m_Parent->GetZExtent()));
250 // Allow for terrain.
251 double diameter = max(1000.0 * 2, cave_diameter * 2);
253 if (!same_file) {
254 SetVolumeDiameter(diameter);
256 // Set initial scale based on the size of the cave.
257 initial_scale = diameter / cave_diameter;
258 SetScale(initial_scale);
259 } else {
260 // Adjust the position when restricting the view to a subsurvey (or
261 // expanding the view to show the whole survey).
262 AddTranslation(m_Parent->GetOffset() - offsets);
264 // Try to keep the same scale, allowing for the
265 // cave having grown (or shrunk).
266 double rescale = GetVolumeDiameter() / diameter;
267 SetVolumeDiameter(diameter);
268 SetScale(GetScale() / rescale); // ?
269 initial_scale = initial_scale * rescale;
272 offsets = m_Parent->GetOffset();
274 ForceRefresh();
277 void GfxCore::FirstShow()
279 GLACanvas::FirstShow();
281 const unsigned int quantise(GetFontSize() / QUANTISE_FACTOR);
282 list<LabelInfo*>::iterator pos = m_Parent->GetLabelsNC();
283 while (pos != m_Parent->GetLabelsNCEnd()) {
284 LabelInfo* label = *pos++;
285 // Calculate and set the label width for use when plotting
286 // none-overlapping labels.
287 int ext_x;
288 GLACanvas::GetTextExtent(label->GetText(), &ext_x, NULL);
289 label->set_width(unsigned(ext_x) / quantise + 1);
292 m_DoneFirstShow = true;
296 // Recalculating methods
299 void GfxCore::SetScale(Double scale)
301 if (scale < 0.05) {
302 scale = 0.05;
303 } else if (scale > GetVolumeDiameter()) {
304 scale = GetVolumeDiameter();
307 m_Scale = scale;
308 m_HitTestGridValid = false;
309 if (m_here && m_here == &temp_here) SetHere();
311 GLACanvas::SetScale(scale);
314 bool GfxCore::HasUndergroundLegs() const
316 return m_Parent->HasUndergroundLegs();
319 bool GfxCore::HasSplays() const
321 return m_Parent->HasSplays();
324 bool GfxCore::HasDupes() const
326 return m_Parent->HasDupes();
329 bool GfxCore::HasSurfaceLegs() const
331 return m_Parent->HasSurfaceLegs();
334 bool GfxCore::HasTubes() const
336 return m_Parent->HasTubes();
339 void GfxCore::UpdateBlobs()
341 InvalidateList(LIST_BLOBS);
345 // Event handlers
348 void GfxCore::OnLeaveWindow(wxMouseEvent&) {
349 SetHere();
350 ClearCoords();
353 void GfxCore::OnIdle(wxIdleEvent& event)
355 // Handle an idle event.
356 if (Animating()) {
357 Animate();
358 // If still animating, we want more idle events.
359 if (Animating())
360 event.RequestMore();
361 } else {
362 // If we're idle, don't show a bogus FPS next time we render.
363 last_time = 0;
367 void GfxCore::OnPaint(wxPaintEvent&)
369 // Redraw the window.
371 // Get a graphics context.
372 wxPaintDC dc(this);
374 if (m_HaveData) {
375 // Make sure we're initialised.
376 bool first_time = !m_DoneFirstShow;
377 if (first_time) {
378 FirstShow();
381 StartDrawing();
383 // Clear the background.
384 Clear();
386 // Set up model transformation matrix.
387 SetDataTransform();
389 if (m_Legs || m_Tubes) {
390 if (m_Tubes) {
391 EnableSmoothPolygons(true); // FIXME: allow false for wireframe view
392 DrawList(LIST_TUBES);
393 DisableSmoothPolygons();
396 // Draw the underground legs. Do this last so that anti-aliasing
397 // works over polygons.
398 SetColour(col_GREEN);
399 DrawList(LIST_UNDERGROUND_LEGS);
402 if (m_Surface) {
403 // Draw the surface legs.
404 DrawList(LIST_SURFACE_LEGS);
407 if (m_BoundingBox) {
408 DrawShadowedBoundingBox();
410 if (m_Grid) {
411 // Draw the grid.
412 DrawList(LIST_GRID);
415 DrawList(LIST_BLOBS);
417 if (m_Crosses) {
418 DrawList(LIST_CROSSES);
421 if (m_Terrain) {
422 // This is needed if blobs and/or crosses are drawn using lines -
423 // otherwise the terrain doesn't appear when they are enabled.
424 SetDataTransform();
426 // We don't want to be able to see the terrain through itself, so
427 // do a "Z-prepass" - plot the terrain once only updating the
428 // Z-buffer, then again with Z-clipping only plotting where the
429 // depth matches the value in the Z-buffer.
430 DrawListZPrepass(LIST_TERRAIN);
433 SetIndicatorTransform();
435 // Draw station names.
436 if (m_Names /*&& !m_Control->MouseDown() && !Animating()*/) {
437 SetColour(NAME_COLOUR);
439 if (m_OverlappingNames) {
440 SimpleDrawNames();
441 } else {
442 NattyDrawNames();
446 if (m_HitTestDebug) {
447 // Show the hit test grid bucket sizes...
448 SetColour(m_HitTestGridValid ? col_LIGHT_GREY : col_DARK_GREY);
449 if (m_PointGrid) {
450 for (int i = 0; i != HITTEST_SIZE; ++i) {
451 int x = (GetXSize() + 1) * i / HITTEST_SIZE + 2;
452 for (int j = 0; j != HITTEST_SIZE; ++j) {
453 int square = i + j * HITTEST_SIZE;
454 unsigned long bucket_size = m_PointGrid[square].size();
455 if (bucket_size) {
456 int y = (GetYSize() + 1) * (HITTEST_SIZE - 1 - j) / HITTEST_SIZE;
457 DrawIndicatorText(x, y, wxString::Format(wxT("%lu"), bucket_size));
463 EnableDashedLines();
464 BeginLines();
465 for (int i = 0; i != HITTEST_SIZE; ++i) {
466 int x = (GetXSize() + 1) * i / HITTEST_SIZE;
467 PlaceIndicatorVertex(x, 0);
468 PlaceIndicatorVertex(x, GetYSize());
470 for (int j = 0; j != HITTEST_SIZE; ++j) {
471 int y = (GetYSize() + 1) * (HITTEST_SIZE - 1 - j) / HITTEST_SIZE;
472 PlaceIndicatorVertex(0, y);
473 PlaceIndicatorVertex(GetXSize(), y);
475 EndLines();
476 DisableDashedLines();
479 long now = timer.Time();
480 if (m_RenderStats) {
481 // Show stats about rendering.
482 SetColour(col_TURQUOISE);
483 int y = GetYSize() - GetFontSize();
484 if (last_time != 0.0) {
485 // timer.Time() measure in milliseconds.
486 double fps = 1000.0 / (now - last_time);
487 DrawIndicatorText(1, y, wxString::Format(wxT("FPS:% 5.1f"), fps));
489 y -= GetFontSize();
490 DrawIndicatorText(1, y, wxString::Format(wxT("▲:%lu"), (unsigned long)n_tris));
492 last_time = now;
494 // Draw indicators.
496 // There's no advantage in generating an OpenGL list for the
497 // indicators since they change with almost every redraw (and
498 // sometimes several times between redraws). This way we avoid
499 // the need to track when to update the indicator OpenGL list,
500 // and also avoid indicator update bugs when we don't quite get this
501 // right...
502 DrawIndicators();
504 if (zoombox.active()) {
505 SetColour(SEL_COLOUR);
506 EnableDashedLines();
507 BeginPolyline();
508 glaCoord Y = GetYSize();
509 PlaceIndicatorVertex(zoombox.x1, Y - zoombox.y1);
510 PlaceIndicatorVertex(zoombox.x1, Y - zoombox.y2);
511 PlaceIndicatorVertex(zoombox.x2, Y - zoombox.y2);
512 PlaceIndicatorVertex(zoombox.x2, Y - zoombox.y1);
513 PlaceIndicatorVertex(zoombox.x1, Y - zoombox.y1);
514 EndPolyline();
515 DisableDashedLines();
516 } else if (MeasuringLineActive()) {
517 // Draw "here" and "there".
518 double hx, hy;
519 SetColour(HERE_COLOUR);
520 if (m_here) {
521 double dummy;
522 Transform(*m_here, &hx, &hy, &dummy);
523 if (m_here != &temp_here) DrawRing(hx, hy);
525 if (m_there) {
526 double tx, ty;
527 double dummy;
528 Transform(*m_there, &tx, &ty, &dummy);
529 if (m_here) {
530 BeginLines();
531 PlaceIndicatorVertex(hx, hy);
532 PlaceIndicatorVertex(tx, ty);
533 EndLines();
535 BeginBlobs();
536 DrawBlob(tx, ty);
537 EndBlobs();
541 FinishDrawing();
542 } else {
543 dc.SetBackground(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWFRAME));
544 dc.Clear();
548 void GfxCore::DrawBoundingBox()
550 const Vector3 v = 0.5 * m_Parent->GetExtent();
552 SetColour(col_BLUE);
553 EnableDashedLines();
554 BeginPolyline();
555 PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
556 PlaceVertex(-v.GetX(), v.GetY(), v.GetZ());
557 PlaceVertex(v.GetX(), v.GetY(), v.GetZ());
558 PlaceVertex(v.GetX(), -v.GetY(), v.GetZ());
559 PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
560 EndPolyline();
561 BeginPolyline();
562 PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
563 PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
564 PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
565 PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
566 PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
567 EndPolyline();
568 BeginLines();
569 PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
570 PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
571 PlaceVertex(-v.GetX(), v.GetY(), v.GetZ());
572 PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
573 PlaceVertex(v.GetX(), v.GetY(), v.GetZ());
574 PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
575 PlaceVertex(v.GetX(), -v.GetY(), v.GetZ());
576 PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
577 EndLines();
578 DisableDashedLines();
581 void GfxCore::DrawShadowedBoundingBox()
583 const Vector3 v = 0.5 * m_Parent->GetExtent();
585 DrawBoundingBox();
587 PolygonOffset(true);
588 SetColour(col_DARK_GREY);
589 BeginQuadrilaterals();
590 PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
591 PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
592 PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
593 PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
594 EndQuadrilaterals();
595 PolygonOffset(false);
597 DrawList(LIST_SHADOW);
600 void GfxCore::DrawGrid()
602 // Draw the grid.
603 SetColour(col_RED);
605 // Calculate the extent of the survey, in metres across the screen plane.
606 Double m_across_screen = SurveyUnitsAcrossViewport();
607 // Calculate the length of the scale bar in metres.
608 //--move this elsewhere
609 Double size_snap = pow(10.0, floor(log10(0.75 * m_across_screen)));
610 Double t = m_across_screen * 0.75 / size_snap;
611 if (t >= 5.0) {
612 size_snap *= 5.0;
614 else if (t >= 2.0) {
615 size_snap *= 2.0;
618 Double grid_size = size_snap * 0.1;
619 Double edge = grid_size * 2.0;
620 Double grid_z = -m_Parent->GetZExtent() * 0.5 - grid_size;
621 Double left = -m_Parent->GetXExtent() * 0.5 - edge;
622 Double right = m_Parent->GetXExtent() * 0.5 + edge;
623 Double bottom = -m_Parent->GetYExtent() * 0.5 - edge;
624 Double top = m_Parent->GetYExtent() * 0.5 + edge;
625 int count_x = (int) ceil((right - left) / grid_size);
626 int count_y = (int) ceil((top - bottom) / grid_size);
627 Double actual_right = left + count_x*grid_size;
628 Double actual_top = bottom + count_y*grid_size;
630 BeginLines();
632 for (int xc = 0; xc <= count_x; xc++) {
633 Double x = left + xc*grid_size;
635 PlaceVertex(x, bottom, grid_z);
636 PlaceVertex(x, actual_top, grid_z);
639 for (int yc = 0; yc <= count_y; yc++) {
640 Double y = bottom + yc*grid_size;
641 PlaceVertex(left, y, grid_z);
642 PlaceVertex(actual_right, y, grid_z);
645 EndLines();
648 int GfxCore::GetClinoOffset() const
650 int result = INDICATOR_OFFSET_X;
651 if (m_Compass) {
652 result += 6 + GetCompassWidth() + INDICATOR_GAP;
654 return result;
657 void GfxCore::DrawTick(int angle_cw)
659 const Double theta = rad(angle_cw);
660 const wxCoord length1 = INDICATOR_RADIUS;
661 const wxCoord length0 = length1 + TICK_LENGTH;
662 wxCoord x0 = wxCoord(length0 * sin(theta));
663 wxCoord y0 = wxCoord(length0 * cos(theta));
664 wxCoord x1 = wxCoord(length1 * sin(theta));
665 wxCoord y1 = wxCoord(length1 * cos(theta));
667 PlaceIndicatorVertex(x0, y0);
668 PlaceIndicatorVertex(x1, y1);
671 void GfxCore::DrawArrow(gla_colour col1, gla_colour col2) {
672 Vector3 p1(0, INDICATOR_RADIUS, 0);
673 Vector3 p2(INDICATOR_RADIUS/2, INDICATOR_RADIUS*-.866025404, 0); // 150deg
674 Vector3 p3(-INDICATOR_RADIUS/2, INDICATOR_RADIUS*-.866025404, 0); // 210deg
675 Vector3 pc(0, 0, 0);
677 DrawTriangle(col_LIGHT_GREY, col1, p2, p1, pc);
678 DrawTriangle(col_LIGHT_GREY, col2, p3, p1, pc);
681 void GfxCore::DrawCompass() {
682 // Ticks.
683 BeginLines();
684 for (int angle = 315; angle > 0; angle -= 45) {
685 DrawTick(angle);
687 SetColour(col_GREEN);
688 DrawTick(0);
689 EndLines();
691 // Compass background.
692 DrawCircle(col_LIGHT_GREY_2, col_GREY, 0, 0, INDICATOR_RADIUS);
694 // Compass arrow.
695 DrawArrow(col_INDICATOR_1, col_INDICATOR_2);
698 // Draw the non-rotating background to the clino.
699 void GfxCore::DrawClinoBack() {
700 BeginLines();
701 for (int angle = 0; angle <= 180; angle += 90) {
702 DrawTick(angle);
705 SetColour(col_GREY);
706 PlaceIndicatorVertex(0, INDICATOR_RADIUS);
707 PlaceIndicatorVertex(0, -INDICATOR_RADIUS);
708 PlaceIndicatorVertex(0, 0);
709 PlaceIndicatorVertex(INDICATOR_RADIUS, 0);
711 EndLines();
714 void GfxCore::DrawClino() {
715 // Ticks.
716 SetColour(col_GREEN);
717 BeginLines();
718 DrawTick(0);
719 EndLines();
721 // Clino background.
722 DrawSemicircle(col_LIGHT_GREY_2, col_GREY, 0, 0, INDICATOR_RADIUS, 0);
724 // Elevation arrow.
725 DrawArrow(col_INDICATOR_2, col_INDICATOR_1);
728 void GfxCore::Draw2dIndicators()
730 // Draw the compass and elevation indicators.
732 const int centre_y = INDICATOR_BOX_SIZE / 2 + INDICATOR_OFFSET_Y;
734 const int comp_centre_x = GetCompassXPosition();
736 if (m_Compass && !m_Parent->IsExtendedElevation()) {
737 // If the user is dragging the compass with the pointer outside the
738 // compass, we snap to 45 degree multiples, and the ticks go white.
739 SetColour(m_MouseOutsideCompass ? col_WHITE : col_LIGHT_GREY_2);
740 DrawList2D(LIST_COMPASS, comp_centre_x, centre_y, -m_PanAngle);
743 const int elev_centre_x = GetClinoXPosition();
745 if (m_Clino) {
746 // If the user is dragging the clino with the pointer outside the
747 // clino, we snap to 90 degree multiples, and the ticks go white.
748 SetColour(m_MouseOutsideElev ? col_WHITE : col_LIGHT_GREY_2);
749 DrawList2D(LIST_CLINO_BACK, elev_centre_x, centre_y, 0);
750 DrawList2D(LIST_CLINO, elev_centre_x, centre_y, 90 - m_TiltAngle);
753 SetColour(TEXT_COLOUR);
755 static int triple_zero_width = 0;
756 static int height = 0;
757 if (!triple_zero_width) {
758 GetTextExtent(wxT("000"), &triple_zero_width, &height);
760 const int y_off = INDICATOR_OFFSET_Y + INDICATOR_BOX_SIZE + height / 2;
762 if (m_Compass && !m_Parent->IsExtendedElevation()) {
763 wxString str;
764 int value;
765 int brg_unit;
766 if (m_Degrees) {
767 value = int(m_PanAngle);
768 /* TRANSLATORS: degree symbol - probably should be translated to
769 * itself. */
770 brg_unit = /*°*/344;
771 } else {
772 value = int(m_PanAngle * 200.0 / 180.0);
773 /* TRANSLATORS: symbol for grad (400 grad = 360 degrees = full
774 * circle). */
775 brg_unit = /*ᵍ*/345;
777 str.Printf(wxT("%03d"), value);
778 str += wmsg(brg_unit);
779 DrawIndicatorText(comp_centre_x - triple_zero_width / 2, y_off, str);
781 // TRANSLATORS: Used in aven above the compass indicator at the lower
782 // right of the display, with a bearing below "Facing". This indicates the
783 // direction the viewer is "facing" in.
785 // Try to keep this translation short - ideally at most 10 characters -
786 // as otherwise the compass and clino will be moved further apart to
787 // make room. */
788 str = wmsg(/*Facing*/203);
789 int w;
790 GetTextExtent(str, &w, NULL);
791 DrawIndicatorText(comp_centre_x - w / 2, y_off + height, str);
794 if (m_Clino) {
795 if (m_TiltAngle == -90.0) {
796 // TRANSLATORS: Label used for "clino" in Aven when the view is
797 // from directly above.
799 // Try to keep this translation short - ideally at most 10
800 // characters - as otherwise the compass and clino will be moved
801 // further apart to make room. */
802 wxString str = wmsg(/*Plan*/432);
803 static int width = 0;
804 if (!width) {
805 GetTextExtent(str, &width, NULL);
807 int x = elev_centre_x - width / 2;
808 DrawIndicatorText(x, y_off + height / 2, str);
809 } else if (m_TiltAngle == 90.0) {
810 // TRANSLATORS: Label used for "clino" in Aven when the view is
811 // from directly below.
813 // Try to keep this translation short - ideally at most 10
814 // characters - as otherwise the compass and clino will be moved
815 // further apart to make room. */
816 wxString str = wmsg(/*Kiwi Plan*/433);
817 static int width = 0;
818 if (!width) {
819 GetTextExtent(str, &width, NULL);
821 int x = elev_centre_x - width / 2;
822 DrawIndicatorText(x, y_off + height / 2, str);
823 } else {
824 int angle;
825 wxString str;
826 int width;
827 int unit;
828 if (m_Percent) {
829 static int zero_width = 0;
830 if (!zero_width) {
831 GetTextExtent(wxT("0"), &zero_width, NULL);
833 width = zero_width;
834 if (m_TiltAngle > 89.99) {
835 angle = 1000000;
836 } else if (m_TiltAngle < -89.99) {
837 angle = -1000000;
838 } else {
839 angle = int(100 * tan(rad(m_TiltAngle)));
841 if (angle > 99999 || angle < -99999) {
842 str = angle > 0 ? wxT("+") : wxT("-");
843 /* TRANSLATORS: infinity symbol - used for the percentage gradient on
844 * vertical angles. */
845 str += wmsg(/*∞*/431);
846 } else {
847 str = angle ? wxString::Format(wxT("%+03d"), angle) : wxT("0");
849 /* TRANSLATORS: symbol for percentage gradient (100% = 45
850 * degrees = 50 grad). */
851 unit = /*%*/96;
852 } else if (m_Degrees) {
853 static int zero_zero_width = 0;
854 if (!zero_zero_width) {
855 GetTextExtent(wxT("00"), &zero_zero_width, NULL);
857 width = zero_zero_width;
858 angle = int(m_TiltAngle);
859 str = angle ? wxString::Format(wxT("%+03d"), angle) : wxT("00");
860 unit = /*°*/344;
861 } else {
862 width = triple_zero_width;
863 angle = int(m_TiltAngle * 200.0 / 180.0);
864 str = angle ? wxString::Format(wxT("%+04d"), angle) : wxT("000");
865 unit = /*ᵍ*/345;
868 int sign_offset = 0;
869 if (unit == /*%*/96) {
870 // Right align % since the width changes so much.
871 GetTextExtent(str, &sign_offset, NULL);
872 sign_offset -= width;
873 } else if (angle < 0) {
874 // Adjust horizontal position so the left of the first digit is
875 // always in the same place.
876 static int minus_width = 0;
877 if (!minus_width) {
878 GetTextExtent(wxT("-"), &minus_width, NULL);
880 sign_offset = minus_width;
881 } else if (angle > 0) {
882 // Adjust horizontal position so the left of the first digit is
883 // always in the same place.
884 static int plus_width = 0;
885 if (!plus_width) {
886 GetTextExtent(wxT("+"), &plus_width, NULL);
888 sign_offset = plus_width;
891 str += wmsg(unit);
892 DrawIndicatorText(elev_centre_x - sign_offset - width / 2, y_off, str);
894 // TRANSLATORS: Label used for "clino" in Aven when the view is
895 // neither from directly above nor from directly below. It is
896 // also used in the dialog for editing a marked position in a
897 // presentation.
899 // Try to keep this translation short - ideally at most 10
900 // characters - as otherwise the compass and clino will be moved
901 // further apart to make room. */
902 str = wmsg(/*Elevation*/118);
903 static int elevation_width = 0;
904 if (!elevation_width) {
905 GetTextExtent(str, &elevation_width, NULL);
907 int x = elev_centre_x - elevation_width / 2;
908 DrawIndicatorText(x, y_off + height, str);
913 void GfxCore::NattyDrawNames()
915 // Draw station names, without overlapping.
917 const unsigned int quantise(GetFontSize() / QUANTISE_FACTOR);
918 const unsigned int quantised_x = GetXSize() / quantise;
919 const unsigned int quantised_y = GetYSize() / quantise;
920 const size_t buffer_size = quantised_x * quantised_y;
922 if (!m_LabelGrid) m_LabelGrid = new char[buffer_size];
924 memset((void*) m_LabelGrid, 0, buffer_size);
926 list<LabelInfo*>::const_iterator label = m_Parent->GetLabels();
927 for ( ; label != m_Parent->GetLabelsEnd(); ++label) {
928 if (!((m_Surface && (*label)->IsSurface()) ||
929 (m_Legs && (*label)->IsUnderground()) ||
930 (!(*label)->IsSurface() && !(*label)->IsUnderground()))) {
931 // if this station isn't to be displayed, skip to the next
932 // (last case is for stns with no legs attached)
933 continue;
936 double x, y, z;
938 Transform(**label, &x, &y, &z);
939 // Check if the label is behind us (in perspective view).
940 if (z <= 0.0 || z >= 1.0) continue;
942 // Apply a small shift so that translating the view doesn't make which
943 // labels are displayed change as the resulting twinkling effect is
944 // distracting.
945 double tx, ty, tz;
946 Transform(Vector3(), &tx, &ty, &tz);
947 tx -= floor(tx / quantise) * quantise;
948 ty -= floor(ty / quantise) * quantise;
950 tx = x - tx;
951 if (tx < 0) continue;
953 ty = y - ty;
954 if (ty < 0) continue;
956 unsigned int iy = unsigned(ty) / quantise;
957 if (iy >= quantised_y) continue;
958 unsigned int width = (*label)->get_width();
959 unsigned int ix = unsigned(tx) / quantise;
960 if (ix + width >= quantised_x) continue;
962 char * test = m_LabelGrid + ix + iy * quantised_x;
963 if (memchr(test, 1, width)) continue;
965 x += 3;
966 y -= GetFontSize() / 2;
967 DrawIndicatorText((int)x, (int)y, (*label)->GetText());
969 if (iy > QUANTISE_FACTOR) iy = QUANTISE_FACTOR;
970 test -= quantised_x * iy;
971 iy += 4;
972 while (--iy && test < m_LabelGrid + buffer_size) {
973 memset(test, 1, width);
974 test += quantised_x;
979 void GfxCore::SimpleDrawNames()
981 // Draw all station names, without worrying about overlaps
982 list<LabelInfo*>::const_iterator label = m_Parent->GetLabels();
983 for ( ; label != m_Parent->GetLabelsEnd(); ++label) {
984 if (!((m_Surface && (*label)->IsSurface()) ||
985 (m_Legs && (*label)->IsUnderground()) ||
986 (!(*label)->IsSurface() && !(*label)->IsUnderground()))) {
987 // if this station isn't to be displayed, skip to the next
988 // (last case is for stns with no legs attached)
989 continue;
992 double x, y, z;
993 Transform(**label, &x, &y, &z);
995 // Check if the label is behind us (in perspective view).
996 if (z <= 0) continue;
998 x += 3;
999 y -= GetFontSize() / 2;
1000 DrawIndicatorText((int)x, (int)y, (*label)->GetText());
1004 void GfxCore::DrawColourKey(int num_bands, const wxString & other, const wxString & units)
1006 int total_block_height =
1007 KEY_BLOCK_HEIGHT * (num_bands == 1 ? num_bands : num_bands - 1);
1008 if (!other.empty()) total_block_height += KEY_BLOCK_HEIGHT * 2;
1009 if (!units.empty()) total_block_height += KEY_BLOCK_HEIGHT;
1011 const int bottom = -total_block_height;
1013 int size = 0;
1014 if (!other.empty()) GetTextExtent(other, &size, NULL);
1015 int band;
1016 for (band = 0; band < num_bands; ++band) {
1017 int x;
1018 GetTextExtent(key_legends[band], &x, NULL);
1019 if (x > size) size = x;
1022 int left = -KEY_BLOCK_WIDTH - size;
1024 key_lowerleft[m_ColourBy].x = left - KEY_EXTRA_LEFT_MARGIN;
1025 key_lowerleft[m_ColourBy].y = bottom;
1027 int y = bottom;
1028 if (!units.empty()) y += KEY_BLOCK_HEIGHT;
1030 if (!other.empty()) {
1031 DrawShadedRectangle(GetSurfacePen(), GetSurfacePen(), left, y,
1032 KEY_BLOCK_WIDTH, KEY_BLOCK_HEIGHT);
1033 SetColour(col_BLACK);
1034 BeginPolyline();
1035 PlaceIndicatorVertex(left, y);
1036 PlaceIndicatorVertex(left + KEY_BLOCK_WIDTH, y);
1037 PlaceIndicatorVertex(left + KEY_BLOCK_WIDTH, y + KEY_BLOCK_HEIGHT);
1038 PlaceIndicatorVertex(left, y + KEY_BLOCK_HEIGHT);
1039 PlaceIndicatorVertex(left, y);
1040 EndPolyline();
1041 y += KEY_BLOCK_HEIGHT * 2;
1044 int start = y;
1045 if (num_bands == 1) {
1046 DrawShadedRectangle(GetPen(0), GetPen(0), left, y,
1047 KEY_BLOCK_WIDTH, KEY_BLOCK_HEIGHT);
1048 y += KEY_BLOCK_HEIGHT;
1049 } else {
1050 for (band = 0; band < num_bands - 1; ++band) {
1051 DrawShadedRectangle(GetPen(band), GetPen(band + 1), left, y,
1052 KEY_BLOCK_WIDTH, KEY_BLOCK_HEIGHT);
1053 y += KEY_BLOCK_HEIGHT;
1057 SetColour(col_BLACK);
1058 BeginPolyline();
1059 PlaceIndicatorVertex(left, y);
1060 PlaceIndicatorVertex(left + KEY_BLOCK_WIDTH, y);
1061 PlaceIndicatorVertex(left + KEY_BLOCK_WIDTH, start);
1062 PlaceIndicatorVertex(left, start);
1063 PlaceIndicatorVertex(left, y);
1064 EndPolyline();
1066 SetColour(TEXT_COLOUR);
1068 y = bottom;
1069 if (!units.empty()) {
1070 GetTextExtent(units, &size, NULL);
1071 DrawIndicatorText(left + (KEY_BLOCK_WIDTH - size) / 2, y, units);
1072 y += KEY_BLOCK_HEIGHT;
1074 y -= GetFontSize() / 2;
1075 left += KEY_BLOCK_WIDTH + 5;
1077 if (!other.empty()) {
1078 y += KEY_BLOCK_HEIGHT / 2;
1079 DrawIndicatorText(left, y, other);
1080 y += KEY_BLOCK_HEIGHT * 2 - KEY_BLOCK_HEIGHT / 2;
1083 if (num_bands == 1) {
1084 y += KEY_BLOCK_HEIGHT / 2;
1085 DrawIndicatorText(left, y, key_legends[0]);
1086 } else {
1087 for (band = 0; band < num_bands; ++band) {
1088 DrawIndicatorText(left, y, key_legends[band]);
1089 y += KEY_BLOCK_HEIGHT;
1094 void GfxCore::DrawDepthKey()
1096 Double z_ext = m_Parent->GetDepthExtent();
1097 int num_bands = 1;
1098 int sf = 0;
1099 if (z_ext > 0.0) {
1100 num_bands = GetNumColourBands();
1101 Double z_range = z_ext;
1102 if (!m_Metric) z_range /= METRES_PER_FOOT;
1103 sf = max(0, 1 - (int)floor(log10(z_range)));
1106 Double z_min = m_Parent->GetDepthMin() + m_Parent->GetOffset().GetZ();
1107 for (int band = 0; band < num_bands; ++band) {
1108 Double z = z_min;
1109 if (band)
1110 z += z_ext * band / (num_bands - 1);
1112 if (!m_Metric)
1113 z /= METRES_PER_FOOT;
1115 key_legends[band].Printf(wxT("%.*f"), sf, z);
1118 DrawColourKey(num_bands, wxString(), wmsg(m_Metric ? /*m*/424: /*ft*/428));
1121 void GfxCore::DrawDateKey()
1123 int num_bands;
1124 if (!HasDateInformation()) {
1125 num_bands = 0;
1126 } else {
1127 int date_ext = m_Parent->GetDateExtent();
1128 if (date_ext == 0) {
1129 num_bands = 1;
1130 } else {
1131 num_bands = GetNumColourBands();
1133 for (int band = 0; band < num_bands; ++band) {
1134 int y, m, d;
1135 int days = m_Parent->GetDateMin();
1136 if (band)
1137 days += date_ext * band / (num_bands - 1);
1138 ymd_from_days_since_1900(days, &y, &m, &d);
1139 key_legends[band].Printf(wxT("%04d-%02d-%02d"), y, m, d);
1143 wxString other;
1144 if (!m_Parent->HasCompleteDateInfo()) {
1145 /* TRANSLATORS: Used in the "colour key" for "colour by date" if there
1146 * are surveys without date information. Try to keep this fairly short.
1148 other = wmsg(/*Undated*/221);
1151 DrawColourKey(num_bands, other, wxString());
1154 void GfxCore::DrawErrorKey()
1156 int num_bands;
1157 if (HasErrorInformation()) {
1158 // Use fixed colours for each error factor so it's directly visually
1159 // comparable between surveys.
1160 num_bands = GetNumColourBands();
1161 for (int band = 0; band < num_bands; ++band) {
1162 double E = MAX_ERROR * band / (num_bands - 1);
1163 key_legends[band].Printf(wxT("%.2f"), E);
1165 } else {
1166 num_bands = 0;
1169 // Always show the "Not in loop" legend for now (FIXME).
1170 /* TRANSLATORS: Used in the "colour key" for "colour by error" for surveys
1171 * which aren’t part of a loop and so have no error information. Try to keep
1172 * this fairly short. */
1173 DrawColourKey(num_bands, wmsg(/*Not in loop*/290), wxString());
1176 void GfxCore::DrawGradientKey()
1178 int num_bands;
1179 // Use fixed colours for each gradient so it's directly visually comparable
1180 // between surveys.
1181 num_bands = GetNumColourBands();
1182 wxString units = wmsg(m_Degrees ? /*°*/344 : /*ᵍ*/345);
1183 for (int band = 0; band < num_bands; ++band) {
1184 double gradient = double(band) / (num_bands - 1);
1185 if (m_Degrees) {
1186 gradient *= 90.0;
1187 } else {
1188 gradient *= 100.0;
1190 key_legends[band].Printf(wxT("%.f%s"), gradient, units);
1193 DrawColourKey(num_bands, wxString(), wxString());
1196 void GfxCore::DrawLengthKey()
1198 int num_bands;
1199 // Use fixed colours for each length so it's directly visually comparable
1200 // between surveys.
1201 num_bands = GetNumColourBands();
1202 for (int band = 0; band < num_bands; ++band) {
1203 double len = pow(10, LOG_LEN_MAX * band / (num_bands - 1));
1204 if (!m_Metric) {
1205 len /= METRES_PER_FOOT;
1207 key_legends[band].Printf(wxT("%.1f"), len);
1210 DrawColourKey(num_bands, wxString(), wmsg(m_Metric ? /*m*/424: /*ft*/428));
1213 void GfxCore::DrawScaleBar()
1215 // Draw the scalebar.
1216 if (GetPerspective()) return;
1218 // Calculate how many metres of survey are currently displayed across the
1219 // screen.
1220 Double across_screen = SurveyUnitsAcrossViewport();
1222 double f = double(GetClinoXPosition() - INDICATOR_BOX_SIZE / 2 - SCALE_BAR_OFFSET_X) / GetXSize();
1223 if (f > 0.75) {
1224 f = 0.75;
1225 } else if (f < 0.5) {
1226 // Stop it getting squeezed to nothing.
1227 // FIXME: In this case we should probably move the compass and clino up
1228 // to make room rather than letting stuff overlap.
1229 f = 0.5;
1232 // Convert to imperial measurements if required.
1233 Double multiplier = 1.0;
1234 if (!m_Metric) {
1235 across_screen /= METRES_PER_FOOT;
1236 multiplier = METRES_PER_FOOT;
1237 if (across_screen >= 5280.0 / f) {
1238 across_screen /= 5280.0;
1239 multiplier *= 5280.0;
1243 // Calculate the length of the scale bar.
1244 Double size_snap = pow(10.0, floor(log10(f * across_screen)));
1245 Double t = across_screen * f / size_snap;
1246 if (t >= 5.0) {
1247 size_snap *= 5.0;
1248 } else if (t >= 2.0) {
1249 size_snap *= 2.0;
1252 if (!m_Metric) size_snap *= multiplier;
1254 // Actual size of the thing in pixels:
1255 int size = int((size_snap / SurveyUnitsAcrossViewport()) * GetXSize());
1256 m_ScaleBarWidth = size;
1258 // Draw it...
1259 const int end_y = SCALE_BAR_OFFSET_Y + SCALE_BAR_HEIGHT;
1260 int interval = size / 10;
1262 gla_colour col = col_WHITE;
1263 for (int ix = 0; ix < 10; ix++) {
1264 int x = SCALE_BAR_OFFSET_X + int(ix * ((Double) size / 10.0));
1266 DrawRectangle(col, col, x, end_y, interval + 2, SCALE_BAR_HEIGHT);
1268 col = (col == col_WHITE) ? col_GREY : col_WHITE;
1271 // Add labels.
1272 wxString str;
1273 int units;
1274 if (m_Metric) {
1275 Double km = size_snap * 1e-3;
1276 if (km >= 1.0) {
1277 size_snap = km;
1278 /* TRANSLATORS: abbreviation for "kilometres" (unit of length),
1279 * used e.g. "5km".
1281 * If there should be a space between the number and this, include
1282 * one in the translation. */
1283 units = /*km*/423;
1284 } else if (size_snap >= 1.0) {
1285 /* TRANSLATORS: abbreviation for "metres" (unit of length), used
1286 * e.g. "10m".
1288 * If there should be a space between the number and this, include
1289 * one in the translation. */
1290 units = /*m*/424;
1291 } else {
1292 size_snap *= 1e2;
1293 /* TRANSLATORS: abbreviation for "centimetres" (unit of length),
1294 * used e.g. "50cm".
1296 * If there should be a space between the number and this, include
1297 * one in the translation. */
1298 units = /*cm*/425;
1300 } else {
1301 size_snap /= METRES_PER_FOOT;
1302 Double miles = size_snap / 5280.0;
1303 if (miles >= 1.0) {
1304 size_snap = miles;
1305 if (size_snap >= 2.0) {
1306 /* TRANSLATORS: abbreviation for "miles" (unit of length,
1307 * plural), used e.g. "2 miles".
1309 * If there should be a space between the number and this,
1310 * include one in the translation. */
1311 units = /* miles*/426;
1312 } else {
1313 /* TRANSLATORS: abbreviation for "mile" (unit of length,
1314 * singular), used e.g. "1 mile".
1316 * If there should be a space between the number and this,
1317 * include one in the translation. */
1318 units = /* mile*/427;
1320 } else if (size_snap >= 1.0) {
1321 /* TRANSLATORS: abbreviation for "feet" (unit of length), used e.g.
1322 * as "10ft".
1324 * If there should be a space between the number and this, include
1325 * one in the translation. */
1326 units = /*ft*/428;
1327 } else {
1328 size_snap *= 12.0;
1329 /* TRANSLATORS: abbreviation for "inches" (unit of length), used
1330 * e.g. as "6in".
1332 * If there should be a space between the number and this, include
1333 * one in the translation. */
1334 units = /*in*/429;
1337 if (size_snap >= 1.0) {
1338 str.Printf(wxT("%.f%s"), size_snap, wmsg(units).c_str());
1339 } else {
1340 int sf = -(int)floor(log10(size_snap));
1341 str.Printf(wxT("%.*f%s"), sf, size_snap, wmsg(units).c_str());
1344 int text_width, text_height;
1345 GetTextExtent(str, &text_width, &text_height);
1346 const int text_y = end_y - text_height + 1;
1347 SetColour(TEXT_COLOUR);
1348 DrawIndicatorText(SCALE_BAR_OFFSET_X, text_y, wxT("0"));
1349 DrawIndicatorText(SCALE_BAR_OFFSET_X + size - text_width, text_y, str);
1352 bool GfxCore::CheckHitTestGrid(const wxPoint& point, bool centre)
1354 if (Animating()) return false;
1356 if (point.x < 0 || point.x >= GetXSize() ||
1357 point.y < 0 || point.y >= GetYSize()) {
1358 return false;
1361 SetDataTransform();
1363 if (!m_HitTestGridValid) CreateHitTestGrid();
1365 int grid_x = point.x * HITTEST_SIZE / (GetXSize() + 1);
1366 int grid_y = point.y * HITTEST_SIZE / (GetYSize() + 1);
1368 LabelInfo *best = NULL;
1369 int dist_sqrd = sqrd_measure_threshold;
1370 int square = grid_x + grid_y * HITTEST_SIZE;
1371 list<LabelInfo*>::iterator iter = m_PointGrid[square].begin();
1373 while (iter != m_PointGrid[square].end()) {
1374 LabelInfo *pt = *iter++;
1376 double cx, cy, cz;
1378 Transform(*pt, &cx, &cy, &cz);
1380 cy = GetYSize() - cy;
1382 int dx = point.x - int(cx);
1383 int ds = dx * dx;
1384 if (ds >= dist_sqrd) continue;
1385 int dy = point.y - int(cy);
1387 ds += dy * dy;
1388 if (ds >= dist_sqrd) continue;
1390 dist_sqrd = ds;
1391 best = pt;
1393 if (ds == 0) break;
1396 if (best) {
1397 m_Parent->ShowInfo(best, m_there);
1398 if (centre) {
1399 // FIXME: allow Ctrl-Click to not set there or something?
1400 CentreOn(*best);
1401 WarpPointer(GetXSize() / 2, GetYSize() / 2);
1402 SetThere(best);
1403 m_Parent->SelectTreeItem(best);
1405 } else {
1406 // Left-clicking not on a survey cancels the measuring line.
1407 if (centre) {
1408 ClearTreeSelection();
1409 } else {
1410 m_Parent->ShowInfo(best, m_there);
1411 double x, y, z;
1412 ReverseTransform(point.x, GetYSize() - point.y, &x, &y, &z);
1413 temp_here.assign(Vector3(x, y, z));
1414 SetHere(&temp_here);
1418 return best;
1421 void GfxCore::OnSize(wxSizeEvent& event)
1423 // Handle a change in window size.
1424 wxSize size = event.GetSize();
1426 if (size.GetWidth() <= 0 || size.GetHeight() <= 0) {
1427 // Before things are fully initialised, we sometimes get a bogus
1428 // resize message...
1429 // FIXME have changes in MainFrm cured this? It still happens with
1430 // 1.0.32 and wxGTK 2.5.2 (load a file from the command line).
1431 // With 1.1.6 and wxGTK 2.4.2 we only get negative sizes if MainFrm
1432 // is resized such that the GfxCore window isn't visible.
1433 //printf("OnSize(%d,%d)\n", size.GetWidth(), size.GetHeight());
1434 return;
1437 event.Skip();
1439 if (m_DoneFirstShow) {
1440 TryToFreeArrays();
1442 m_HitTestGridValid = false;
1444 ForceRefresh();
1448 void GfxCore::DefaultParameters()
1450 // Set default viewing parameters.
1452 m_Surface = false;
1453 if (!m_Parent->HasUndergroundLegs()) {
1454 if (m_Parent->HasSurfaceLegs()) {
1455 // If there are surface legs, but no underground legs, turn
1456 // surface surveys on.
1457 m_Surface = true;
1458 } else {
1459 // If there are no legs (e.g. after loading a .pos file), turn
1460 // crosses on.
1461 m_Crosses = true;
1465 m_PanAngle = 0.0;
1466 if (m_Parent->IsExtendedElevation()) {
1467 m_TiltAngle = 0.0;
1468 } else {
1469 m_TiltAngle = -90.0;
1472 SetRotation(m_PanAngle, m_TiltAngle);
1473 SetTranslation(Vector3());
1475 m_RotationStep = 30.0;
1476 m_Rotating = false;
1477 m_SwitchingTo = 0;
1478 m_Entrances = false;
1479 m_FixedPts = false;
1480 m_ExportedPts = false;
1481 m_Grid = false;
1482 m_BoundingBox = false;
1483 m_Tubes = false;
1484 if (GetPerspective()) TogglePerspective();
1486 // Set the initial scale.
1487 SetScale(initial_scale);
1490 void GfxCore::Defaults()
1492 // Restore default scale, rotation and translation parameters.
1493 DefaultParameters();
1495 // Invalidate all the cached lists.
1496 GLACanvas::FirstShow();
1498 ForceRefresh();
1501 void GfxCore::Animate()
1503 // Don't show pointer coordinates while animating.
1504 // FIXME : only do this when we *START* animating! Use a static copy
1505 // of the value of "Animating()" last time we were here to track this?
1506 // MainFrm now checks if we're trying to clear already cleared labels
1507 // and just returns, but it might be simpler to check here!
1508 ClearCoords();
1509 m_Parent->ShowInfo();
1511 long t;
1512 if (movie) {
1513 ReadPixels(movie->GetWidth(), movie->GetHeight(), movie->GetBuffer());
1514 if (!movie->AddFrame()) {
1515 wxGetApp().ReportError(wxString(movie->get_error_string(), wxConvUTF8));
1516 delete movie;
1517 movie = NULL;
1518 presentation_mode = 0;
1519 return;
1521 t = 1000 / 25; // 25 frames per second
1522 } else {
1523 static long t_prev = 0;
1524 t = timer.Time();
1525 // Avoid redrawing twice in the same frame.
1526 long delta_t = (t_prev == 0 ? 1000 / MAX_FRAMERATE : t - t_prev);
1527 if (delta_t < 1000 / MAX_FRAMERATE)
1528 return;
1529 t_prev = t;
1530 if (presentation_mode == PLAYING && pres_speed != 0.0)
1531 t = delta_t;
1534 if (presentation_mode == PLAYING && pres_speed != 0.0) {
1535 // FIXME: It would probably be better to work relative to the time we
1536 // passed the last mark, but that's complicated by the speed
1537 // potentially changing (or even the direction of playback reversing)
1538 // at any point during playback.
1539 Double tick = t * 0.001 * fabs(pres_speed);
1540 while (tick >= next_mark_time) {
1541 tick -= next_mark_time;
1542 this_mark_total = 0;
1543 PresentationMark prev_mark = next_mark;
1544 if (prev_mark.angle < 0) prev_mark.angle += 360.0;
1545 else if (prev_mark.angle >= 360.0) prev_mark.angle -= 360.0;
1546 if (pres_reverse)
1547 next_mark = m_Parent->GetPresMark(MARK_PREV);
1548 else
1549 next_mark = m_Parent->GetPresMark(MARK_NEXT);
1550 if (!next_mark.is_valid()) {
1551 SetView(prev_mark);
1552 presentation_mode = 0;
1553 if (movie && !movie->Close()) {
1554 wxGetApp().ReportError(wxString(movie->get_error_string(), wxConvUTF8));
1556 delete movie;
1557 movie = NULL;
1558 break;
1561 double tmp = (pres_reverse ? prev_mark.time : next_mark.time);
1562 if (tmp > 0) {
1563 next_mark_time = tmp;
1564 } else {
1565 double d = (next_mark - prev_mark).magnitude();
1566 // FIXME: should ignore component of d which is unseen in
1567 // non-perspective mode?
1568 next_mark_time = sqrd(d / 30.0);
1569 double a = next_mark.angle - prev_mark.angle;
1570 if (a > 180.0) {
1571 next_mark.angle -= 360.0;
1572 a = 360.0 - a;
1573 } else if (a < -180.0) {
1574 next_mark.angle += 360.0;
1575 a += 360.0;
1576 } else {
1577 a = fabs(a);
1579 next_mark_time += sqrd(a / 60.0);
1580 double ta = fabs(next_mark.tilt_angle - prev_mark.tilt_angle);
1581 next_mark_time += sqrd(ta / 60.0);
1582 double s = fabs(log(next_mark.scale) - log(prev_mark.scale));
1583 next_mark_time += sqrd(s / 2.0);
1584 next_mark_time = sqrt(next_mark_time);
1585 // was: next_mark_time = max(max(d / 30, s / 2), max(a, ta) / 60);
1586 //printf("*** %.6f from (\nd: %.6f\ns: %.6f\na: %.6f\nt: %.6f )\n",
1587 // next_mark_time, d/30.0, s/2.0, a/60.0, ta/60.0);
1588 if (tmp < 0) next_mark_time /= -tmp;
1592 if (presentation_mode) {
1593 // Advance position towards next_mark
1594 double p = tick / next_mark_time;
1595 double q = 1 - p;
1596 PresentationMark here = GetView();
1597 if (next_mark.angle < 0) {
1598 if (here.angle >= next_mark.angle + 360.0)
1599 here.angle -= 360.0;
1600 } else if (next_mark.angle >= 360.0) {
1601 if (here.angle <= next_mark.angle - 360.0)
1602 here.angle += 360.0;
1604 here.assign(q * here + p * next_mark);
1605 here.angle = q * here.angle + p * next_mark.angle;
1606 if (here.angle < 0) here.angle += 360.0;
1607 else if (here.angle >= 360.0) here.angle -= 360.0;
1608 here.tilt_angle = q * here.tilt_angle + p * next_mark.tilt_angle;
1609 here.scale = exp(q * log(here.scale) + p * log(next_mark.scale));
1610 SetView(here);
1611 this_mark_total += tick;
1612 next_mark_time -= tick;
1615 ForceRefresh();
1616 return;
1619 // When rotating...
1620 if (m_Rotating) {
1621 Double step = base_pan + (t - base_pan_time) * 1e-3 * m_RotationStep - m_PanAngle;
1622 TurnCave(step);
1625 if (m_SwitchingTo == PLAN) {
1626 // When switching to plan view...
1627 Double step = base_tilt - (t - base_tilt_time) * 1e-3 * 90.0 - m_TiltAngle;
1628 TiltCave(step);
1629 if (m_TiltAngle == -90.0) {
1630 m_SwitchingTo = 0;
1632 } else if (m_SwitchingTo == ELEVATION) {
1633 // When switching to elevation view...
1634 Double step;
1635 if (m_TiltAngle > 0.0) {
1636 step = base_tilt - (t - base_tilt_time) * 1e-3 * 90.0 - m_TiltAngle;
1637 } else {
1638 step = base_tilt + (t - base_tilt_time) * 1e-3 * 90.0 - m_TiltAngle;
1640 if (fabs(step) >= fabs(m_TiltAngle)) {
1641 m_SwitchingTo = 0;
1642 step = -m_TiltAngle;
1644 TiltCave(step);
1645 } else if (m_SwitchingTo) {
1646 // Rotate the shortest way around to the destination angle. If we're
1647 // 180 off, we favour turning anticlockwise, as auto-rotation does by
1648 // default.
1649 Double target = (m_SwitchingTo - NORTH) * 90;
1650 Double diff = target - m_PanAngle;
1651 diff = fmod(diff, 360);
1652 if (diff <= -180)
1653 diff += 360;
1654 else if (diff > 180)
1655 diff -= 360;
1656 if (m_RotationStep < 0 && diff == 180.0)
1657 diff = -180.0;
1658 Double step = base_pan - m_PanAngle;
1659 Double delta = (t - base_pan_time) * 1e-3 * fabs(m_RotationStep);
1660 if (diff > 0) {
1661 step += delta;
1662 } else {
1663 step -= delta;
1665 step = fmod(step, 360);
1666 if (step <= -180)
1667 step += 360;
1668 else if (step > 180)
1669 step -= 360;
1670 if (fabs(step) >= fabs(diff)) {
1671 m_SwitchingTo = 0;
1672 step = diff;
1674 TurnCave(step);
1677 ForceRefresh();
1680 // How much to allow around the box - this is because of the ring shape
1681 // at one end of the line.
1682 static const int HIGHLIGHTED_PT_SIZE = 2; // FIXME: tie in to blob and ring size
1683 #define MARGIN (HIGHLIGHTED_PT_SIZE * 2 + 1)
1684 void GfxCore::RefreshLine(const Point *a, const Point *b, const Point *c)
1686 #ifdef __WXMSW__
1687 (void)a;
1688 (void)b;
1689 (void)c;
1690 // FIXME: We get odd redraw artifacts if we just update the line, and
1691 // redrawing the whole scene doesn't actually seem to be measurably
1692 // slower. That may not be true with software rendering though...
1693 ForceRefresh();
1694 #else
1695 // Best of all might be to copy the window contents before we draw the
1696 // line, then replace each time we redraw.
1698 // Calculate the minimum rectangle which includes the old and new
1699 // measuring lines to minimise the redraw time
1700 int l = INT_MAX, r = INT_MIN, u = INT_MIN, d = INT_MAX;
1701 double X, Y, Z;
1702 if (a) {
1703 if (!Transform(*a, &X, &Y, &Z)) {
1704 printf("oops\n");
1705 } else {
1706 int x = int(X);
1707 int y = GetYSize() - 1 - int(Y);
1708 l = x;
1709 r = x;
1710 u = y;
1711 d = y;
1714 if (b) {
1715 if (!Transform(*b, &X, &Y, &Z)) {
1716 printf("oops\n");
1717 } else {
1718 int x = int(X);
1719 int y = GetYSize() - 1 - int(Y);
1720 l = min(l, x);
1721 r = max(r, x);
1722 u = max(u, y);
1723 d = min(d, y);
1726 if (c) {
1727 if (!Transform(*c, &X, &Y, &Z)) {
1728 printf("oops\n");
1729 } else {
1730 int x = int(X);
1731 int y = GetYSize() - 1 - int(Y);
1732 l = min(l, x);
1733 r = max(r, x);
1734 u = max(u, y);
1735 d = min(d, y);
1738 l -= MARGIN;
1739 r += MARGIN;
1740 u += MARGIN;
1741 d -= MARGIN;
1742 RefreshRect(wxRect(l, d, r - l, u - d), false);
1743 #endif
1746 void GfxCore::SetHereFromTree(const LabelInfo * p)
1748 SetHere(p);
1749 m_Parent->ShowInfo(m_here, m_there);
1752 void GfxCore::SetHere(const LabelInfo *p)
1754 if (p == m_here) return;
1755 bool line_active = MeasuringLineActive();
1756 const LabelInfo * old = m_here;
1757 m_here = p;
1758 if (line_active || MeasuringLineActive())
1759 RefreshLine(old, m_there, m_here);
1762 void GfxCore::SetThere(const LabelInfo * p)
1764 if (p == m_there) return;
1765 const LabelInfo * old = m_there;
1766 m_there = p;
1767 RefreshLine(m_here, old, m_there);
1770 void GfxCore::CreateHitTestGrid()
1772 if (!m_PointGrid) {
1773 // Initialise hit-test grid.
1774 m_PointGrid = new list<LabelInfo*>[HITTEST_SIZE * HITTEST_SIZE];
1775 } else {
1776 // Clear hit-test grid.
1777 for (int i = 0; i < HITTEST_SIZE * HITTEST_SIZE; i++) {
1778 m_PointGrid[i].clear();
1782 // Fill the grid.
1783 list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
1784 list<LabelInfo*>::const_iterator end = m_Parent->GetLabelsEnd();
1785 while (pos != end) {
1786 LabelInfo* label = *pos++;
1788 if (!((m_Surface && label->IsSurface()) ||
1789 (m_Legs && label->IsUnderground()) ||
1790 (!label->IsSurface() && !label->IsUnderground()))) {
1791 // if this station isn't to be displayed, skip to the next
1792 // (last case is for stns with no legs attached)
1793 continue;
1796 // Calculate screen coordinates.
1797 double cx, cy, cz;
1798 Transform(*label, &cx, &cy, &cz);
1799 if (cx < 0 || cx >= GetXSize()) continue;
1800 if (cy < 0 || cy >= GetYSize()) continue;
1802 cy = GetYSize() - cy;
1804 // On-screen, so add to hit-test grid...
1805 int grid_x = int(cx * HITTEST_SIZE / (GetXSize() + 1));
1806 int grid_y = int(cy * HITTEST_SIZE / (GetYSize() + 1));
1808 m_PointGrid[grid_x + grid_y * HITTEST_SIZE].push_back(label);
1811 m_HitTestGridValid = true;
1815 // Methods for controlling the orientation of the survey
1818 void GfxCore::TurnCave(Double angle)
1820 // Turn the cave around its z-axis by a given angle.
1822 m_PanAngle += angle;
1823 // Wrap to range [0, 360):
1824 m_PanAngle = fmod(m_PanAngle, 360.0);
1825 if (m_PanAngle < 0.0) {
1826 m_PanAngle += 360.0;
1829 m_HitTestGridValid = false;
1830 if (m_here && m_here == &temp_here) SetHere();
1832 SetRotation(m_PanAngle, m_TiltAngle);
1835 void GfxCore::TurnCaveTo(Double angle)
1837 if (m_Rotating) {
1838 // If we're rotating, jump to the specified angle.
1839 TurnCave(angle - m_PanAngle);
1840 SetPanBase();
1841 return;
1844 int new_switching_to = ((int)angle) / 90 + NORTH;
1845 if (new_switching_to == m_SwitchingTo) {
1846 // A second order to switch takes us there right away
1847 TurnCave(angle - m_PanAngle);
1848 m_SwitchingTo = 0;
1849 ForceRefresh();
1850 } else {
1851 SetPanBase();
1852 m_SwitchingTo = new_switching_to;
1856 void GfxCore::TiltCave(Double tilt_angle)
1858 // Tilt the cave by a given angle.
1859 if (m_TiltAngle + tilt_angle > 90.0) {
1860 m_TiltAngle = 90.0;
1861 } else if (m_TiltAngle + tilt_angle < -90.0) {
1862 m_TiltAngle = -90.0;
1863 } else {
1864 m_TiltAngle += tilt_angle;
1867 m_HitTestGridValid = false;
1868 if (m_here && m_here == &temp_here) SetHere();
1870 SetRotation(m_PanAngle, m_TiltAngle);
1873 void GfxCore::TranslateCave(int dx, int dy)
1875 AddTranslationScreenCoordinates(dx, dy);
1876 m_HitTestGridValid = false;
1878 if (m_here && m_here == &temp_here) SetHere();
1880 ForceRefresh();
1883 void GfxCore::DragFinished()
1885 m_MouseOutsideCompass = m_MouseOutsideElev = false;
1886 ForceRefresh();
1889 void GfxCore::ClearCoords()
1891 m_Parent->ClearCoords();
1894 void GfxCore::SetCoords(wxPoint point)
1896 // We can't work out 2D coordinates from a perspective view, and it
1897 // doesn't really make sense to show coordinates while we're animating.
1898 if (GetPerspective() || Animating()) return;
1900 // Update the coordinate or altitude display, given the (x, y) position in
1901 // window coordinates. The relevant display is updated depending on
1902 // whether we're in plan or elevation view.
1904 double cx, cy, cz;
1906 SetDataTransform();
1907 ReverseTransform(point.x, GetYSize() - 1 - point.y, &cx, &cy, &cz);
1909 if (ShowingPlan()) {
1910 m_Parent->SetCoords(cx + m_Parent->GetOffset().GetX(),
1911 cy + m_Parent->GetOffset().GetY(),
1912 m_there);
1913 } else if (ShowingElevation()) {
1914 m_Parent->SetAltitude(cz + m_Parent->GetOffset().GetZ(),
1915 m_there);
1916 } else {
1917 m_Parent->ClearCoords();
1921 int GfxCore::GetCompassWidth() const
1923 static int result = 0;
1924 if (result == 0) {
1925 result = INDICATOR_BOX_SIZE;
1926 int width;
1927 const wxString & msg = wmsg(/*Facing*/203);
1928 GetTextExtent(msg, &width, NULL);
1929 if (width > result) result = width;
1931 return result;
1934 int GfxCore::GetClinoWidth() const
1936 static int result = 0;
1937 if (result == 0) {
1938 result = INDICATOR_BOX_SIZE;
1939 int width;
1940 const wxString & msg1 = wmsg(/*Plan*/432);
1941 GetTextExtent(msg1, &width, NULL);
1942 if (width > result) result = width;
1943 const wxString & msg2 = wmsg(/*Kiwi Plan*/433);
1944 GetTextExtent(msg2, &width, NULL);
1945 if (width > result) result = width;
1946 const wxString & msg3 = wmsg(/*Elevation*/118);
1947 GetTextExtent(msg3, &width, NULL);
1948 if (width > result) result = width;
1950 return result;
1953 int GfxCore::GetCompassXPosition() const
1955 // Return the x-coordinate of the centre of the compass in window
1956 // coordinates.
1957 return GetXSize() - INDICATOR_OFFSET_X - GetCompassWidth() / 2;
1960 int GfxCore::GetClinoXPosition() const
1962 // Return the x-coordinate of the centre of the compass in window
1963 // coordinates.
1964 return GetXSize() - GetClinoOffset() - GetClinoWidth() / 2;
1967 int GfxCore::GetIndicatorYPosition() const
1969 // Return the y-coordinate of the centre of the indicators in window
1970 // coordinates.
1971 return GetYSize() - INDICATOR_OFFSET_Y - INDICATOR_BOX_SIZE / 2;
1974 int GfxCore::GetIndicatorRadius() const
1976 // Return the radius of each indicator.
1977 return (INDICATOR_BOX_SIZE - INDICATOR_MARGIN * 2) / 2;
1980 bool GfxCore::PointWithinCompass(wxPoint point) const
1982 // Determine whether a point (in window coordinates) lies within the
1983 // compass.
1984 if (!ShowingCompass()) return false;
1986 glaCoord dx = point.x - GetCompassXPosition();
1987 glaCoord dy = point.y - GetIndicatorYPosition();
1988 glaCoord radius = GetIndicatorRadius();
1990 return (dx * dx + dy * dy <= radius * radius);
1993 bool GfxCore::PointWithinClino(wxPoint point) const
1995 // Determine whether a point (in window coordinates) lies within the clino.
1996 if (!ShowingClino()) return false;
1998 glaCoord dx = point.x - GetClinoXPosition();
1999 glaCoord dy = point.y - GetIndicatorYPosition();
2000 glaCoord radius = GetIndicatorRadius();
2002 return (dx * dx + dy * dy <= radius * radius);
2005 bool GfxCore::PointWithinScaleBar(wxPoint point) const
2007 // Determine whether a point (in window coordinates) lies within the scale
2008 // bar.
2009 if (!ShowingScaleBar()) return false;
2011 return (point.x >= SCALE_BAR_OFFSET_X &&
2012 point.x <= SCALE_BAR_OFFSET_X + m_ScaleBarWidth &&
2013 point.y <= GetYSize() - SCALE_BAR_OFFSET_Y - SCALE_BAR_HEIGHT &&
2014 point.y >= GetYSize() - SCALE_BAR_OFFSET_Y - SCALE_BAR_HEIGHT*2);
2017 bool GfxCore::PointWithinColourKey(wxPoint point) const
2019 // Determine whether a point (in window coordinates) lies within the key.
2020 point.x -= GetXSize() - KEY_OFFSET_X;
2021 point.y = KEY_OFFSET_Y - point.y;
2022 return (point.x >= key_lowerleft[m_ColourBy].x && point.x <= 0 &&
2023 point.y >= key_lowerleft[m_ColourBy].y && point.y <= 0);
2026 void GfxCore::SetCompassFromPoint(wxPoint point)
2028 // Given a point in window coordinates, set the heading of the survey. If
2029 // the point is outside the compass, it snaps to 45 degree intervals;
2030 // otherwise it operates as normal.
2032 wxCoord dx = point.x - GetCompassXPosition();
2033 wxCoord dy = point.y - GetIndicatorYPosition();
2034 wxCoord radius = GetIndicatorRadius();
2036 double angle = deg(atan2(double(dx), double(dy))) - 180.0;
2037 if (dx * dx + dy * dy <= radius * radius) {
2038 TurnCave(angle - m_PanAngle);
2039 m_MouseOutsideCompass = false;
2040 } else {
2041 TurnCave(int(angle / 45.0) * 45.0 - m_PanAngle);
2042 m_MouseOutsideCompass = true;
2045 ForceRefresh();
2048 void GfxCore::SetClinoFromPoint(wxPoint point)
2050 // Given a point in window coordinates, set the elevation of the survey.
2051 // If the point is outside the clino, it snaps to 90 degree intervals;
2052 // otherwise it operates as normal.
2054 glaCoord dx = point.x - GetClinoXPosition();
2055 glaCoord dy = point.y - GetIndicatorYPosition();
2056 glaCoord radius = GetIndicatorRadius();
2058 if (dx >= 0 && dx * dx + dy * dy <= radius * radius) {
2059 TiltCave(-deg(atan2(double(dy), double(dx))) - m_TiltAngle);
2060 m_MouseOutsideElev = false;
2061 } else if (dy >= INDICATOR_MARGIN) {
2062 TiltCave(-90.0 - m_TiltAngle);
2063 m_MouseOutsideElev = true;
2064 } else if (dy <= -INDICATOR_MARGIN) {
2065 TiltCave(90.0 - m_TiltAngle);
2066 m_MouseOutsideElev = true;
2067 } else {
2068 TiltCave(-m_TiltAngle);
2069 m_MouseOutsideElev = true;
2072 ForceRefresh();
2075 void GfxCore::SetScaleBarFromOffset(wxCoord dx)
2077 // Set the scale of the survey, given an offset as to how much the mouse has
2078 // been dragged over the scalebar since the last scale change.
2080 SetScale((m_ScaleBarWidth + dx) * m_Scale / m_ScaleBarWidth);
2081 ForceRefresh();
2084 void GfxCore::RedrawIndicators()
2086 // Redraw the compass and clino indicators.
2088 int total_width = GetCompassWidth() + INDICATOR_GAP + GetClinoWidth();
2089 RefreshRect(wxRect(GetXSize() - INDICATOR_OFFSET_X - total_width,
2090 GetYSize() - INDICATOR_OFFSET_Y - INDICATOR_BOX_SIZE,
2091 total_width,
2092 INDICATOR_BOX_SIZE), false);
2095 void GfxCore::StartRotation()
2097 // Start the survey rotating.
2099 if (m_SwitchingTo >= NORTH)
2100 m_SwitchingTo = 0;
2101 m_Rotating = true;
2102 SetPanBase();
2105 void GfxCore::ToggleRotation()
2107 // Toggle the survey rotation on/off.
2109 if (m_Rotating) {
2110 StopRotation();
2111 } else {
2112 StartRotation();
2116 void GfxCore::StopRotation()
2118 // Stop the survey rotating.
2120 m_Rotating = false;
2121 ForceRefresh();
2124 bool GfxCore::IsExtendedElevation() const
2126 return m_Parent->IsExtendedElevation();
2129 void GfxCore::ReverseRotation()
2131 // Reverse the direction of rotation.
2133 m_RotationStep = -m_RotationStep;
2134 if (m_Rotating)
2135 SetPanBase();
2138 void GfxCore::RotateSlower(bool accel)
2140 // Decrease the speed of rotation, optionally by an increased amount.
2141 if (fabs(m_RotationStep) == 1.0)
2142 return;
2144 m_RotationStep *= accel ? (1 / 1.44) : (1 / 1.2);
2146 if (fabs(m_RotationStep) < 1.0) {
2147 m_RotationStep = (m_RotationStep > 0 ? 1.0 : -1.0);
2149 if (m_Rotating)
2150 SetPanBase();
2153 void GfxCore::RotateFaster(bool accel)
2155 // Increase the speed of rotation, optionally by an increased amount.
2156 if (fabs(m_RotationStep) == 180.0)
2157 return;
2159 m_RotationStep *= accel ? 1.44 : 1.2;
2160 if (fabs(m_RotationStep) > 180.0) {
2161 m_RotationStep = (m_RotationStep > 0 ? 180.0 : -180.0);
2163 if (m_Rotating)
2164 SetPanBase();
2167 void GfxCore::SwitchToElevation()
2169 // Perform an animated switch to elevation view.
2171 if (m_SwitchingTo != ELEVATION) {
2172 SetTiltBase();
2173 m_SwitchingTo = ELEVATION;
2174 } else {
2175 // A second order to switch takes us there right away
2176 TiltCave(-m_TiltAngle);
2177 m_SwitchingTo = 0;
2178 ForceRefresh();
2182 void GfxCore::SwitchToPlan()
2184 // Perform an animated switch to plan view.
2186 if (m_SwitchingTo != PLAN) {
2187 SetTiltBase();
2188 m_SwitchingTo = PLAN;
2189 } else {
2190 // A second order to switch takes us there right away
2191 TiltCave(-90.0 - m_TiltAngle);
2192 m_SwitchingTo = 0;
2193 ForceRefresh();
2197 void GfxCore::SetViewTo(Double xmin, Double xmax, Double ymin, Double ymax, Double zmin, Double zmax)
2200 SetTranslation(-Vector3((xmin + xmax) / 2, (ymin + ymax) / 2, (zmin + zmax) / 2));
2201 Double scale = HUGE_VAL;
2202 const Vector3 ext = m_Parent->GetExtent();
2203 if (xmax > xmin) {
2204 Double s = ext.GetX() / (xmax - xmin);
2205 if (s < scale) scale = s;
2207 if (ymax > ymin) {
2208 Double s = ext.GetY() / (ymax - ymin);
2209 if (s < scale) scale = s;
2211 if (!ShowingPlan() && zmax > zmin) {
2212 Double s = ext.GetZ() / (zmax - zmin);
2213 if (s < scale) scale = s;
2215 if (scale != HUGE_VAL) SetScale(scale);
2216 ForceRefresh();
2219 bool GfxCore::CanRaiseViewpoint() const
2221 // Determine if the survey can be viewed from a higher angle of elevation.
2223 return GetPerspective() ? (m_TiltAngle < 90.0) : (m_TiltAngle > -90.0);
2226 bool GfxCore::CanLowerViewpoint() const
2228 // Determine if the survey can be viewed from a lower angle of elevation.
2230 return GetPerspective() ? (m_TiltAngle > -90.0) : (m_TiltAngle < 90.0);
2233 bool GfxCore::HasDepth() const
2235 return m_Parent->GetDepthExtent() == 0.0;
2238 bool GfxCore::HasErrorInformation() const
2240 return m_Parent->HasErrorInformation();
2243 bool GfxCore::HasDateInformation() const
2245 return m_Parent->GetDateMin() >= 0;
2248 bool GfxCore::ShowingPlan() const
2250 // Determine if the survey is in plan view.
2252 return (m_TiltAngle == -90.0);
2255 bool GfxCore::ShowingElevation() const
2257 // Determine if the survey is in elevation view.
2259 return (m_TiltAngle == 0.0);
2262 bool GfxCore::ShowingMeasuringLine() const
2264 // Determine if the measuring line is being shown. Only check if "there"
2265 // is valid, since that means the measuring line anchor is out.
2267 return m_there;
2270 void GfxCore::ToggleFlag(bool* flag, int update)
2272 *flag = !*flag;
2273 if (update == UPDATE_BLOBS) {
2274 UpdateBlobs();
2275 } else if (update == UPDATE_BLOBS_AND_CROSSES) {
2276 UpdateBlobs();
2277 InvalidateList(LIST_CROSSES);
2278 m_HitTestGridValid = false;
2280 ForceRefresh();
2283 int GfxCore::GetNumEntrances() const
2285 return m_Parent->GetNumEntrances();
2288 int GfxCore::GetNumFixedPts() const
2290 return m_Parent->GetNumFixedPts();
2293 int GfxCore::GetNumExportedPts() const
2295 return m_Parent->GetNumExportedPts();
2298 void GfxCore::ToggleTerrain()
2300 ToggleFlag(&m_Terrain);
2301 if (m_Terrain && !dem) {
2302 wxCommandEvent dummy;
2303 m_Parent->OnOpenTerrain(dummy);
2307 void GfxCore::ToggleFatFinger()
2309 if (sqrd_measure_threshold == sqrd(MEASURE_THRESHOLD)) {
2310 sqrd_measure_threshold = sqrd(5 * MEASURE_THRESHOLD);
2311 wxMessageBox(wxT("Fat finger enabled"), wxT("Aven Debug"), wxOK | wxICON_INFORMATION);
2312 } else {
2313 sqrd_measure_threshold = sqrd(MEASURE_THRESHOLD);
2314 wxMessageBox(wxT("Fat finger disabled"), wxT("Aven Debug"), wxOK | wxICON_INFORMATION);
2318 void GfxCore::ClearTreeSelection()
2320 m_Parent->ClearTreeSelection();
2323 void GfxCore::CentreOn(const Point &p)
2325 SetTranslation(-p);
2326 m_HitTestGridValid = false;
2328 ForceRefresh();
2331 void GfxCore::ForceRefresh()
2333 Refresh(false);
2336 void GfxCore::GenerateList(unsigned int l)
2338 assert(m_HaveData);
2340 switch (l) {
2341 case LIST_COMPASS:
2342 DrawCompass();
2343 break;
2344 case LIST_CLINO:
2345 DrawClino();
2346 break;
2347 case LIST_CLINO_BACK:
2348 DrawClinoBack();
2349 break;
2350 case LIST_SCALE_BAR:
2351 DrawScaleBar();
2352 break;
2353 case LIST_DEPTH_KEY:
2354 DrawDepthKey();
2355 break;
2356 case LIST_DATE_KEY:
2357 DrawDateKey();
2358 break;
2359 case LIST_ERROR_KEY:
2360 DrawErrorKey();
2361 break;
2362 case LIST_GRADIENT_KEY:
2363 DrawGradientKey();
2364 break;
2365 case LIST_LENGTH_KEY:
2366 DrawLengthKey();
2367 break;
2368 case LIST_UNDERGROUND_LEGS:
2369 GenerateDisplayList(false);
2370 break;
2371 case LIST_TUBES:
2372 GenerateDisplayListTubes();
2373 break;
2374 case LIST_SURFACE_LEGS:
2375 GenerateDisplayList(true);
2376 break;
2377 case LIST_BLOBS:
2378 GenerateBlobsDisplayList();
2379 break;
2380 case LIST_CROSSES: {
2381 BeginCrosses();
2382 SetColour(col_LIGHT_GREY);
2383 list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
2384 while (pos != m_Parent->GetLabelsEnd()) {
2385 const LabelInfo* label = *pos++;
2387 if ((m_Surface && label->IsSurface()) ||
2388 (m_Legs && label->IsUnderground()) ||
2389 (!label->IsSurface() && !label->IsUnderground())) {
2390 // Check if this station should be displayed
2391 // (last case is for stns with no legs attached)
2392 DrawCross(label->GetX(), label->GetY(), label->GetZ());
2395 EndCrosses();
2396 break;
2398 case LIST_GRID:
2399 DrawGrid();
2400 break;
2401 case LIST_SHADOW:
2402 GenerateDisplayListShadow();
2403 break;
2404 case LIST_TERRAIN:
2405 DrawTerrain();
2406 break;
2407 default:
2408 assert(false);
2409 break;
2413 void GfxCore::ToggleSmoothShading()
2415 GLACanvas::ToggleSmoothShading();
2416 InvalidateList(LIST_TUBES);
2417 ForceRefresh();
2420 void GfxCore::GenerateDisplayList(bool surface)
2422 unsigned surf_or_not = surface ? img_FLAG_SURFACE : 0;
2423 // Generate the display list for the surface or underground legs.
2424 for (int f = 0; f != 8; ++f) {
2425 if ((f & img_FLAG_SURFACE) != surf_or_not) continue;
2426 const unsigned SHOW_DASHED_AND_FADED = unsigned(-1);
2427 unsigned style = SHOW_NORMAL;
2428 if ((f & img_FLAG_SPLAY) && m_Splays != SHOW_NORMAL) {
2429 style = m_Splays;
2430 } else if (f & img_FLAG_DUPLICATE) {
2431 style = m_Dupes;
2433 if (f & img_FLAG_SURFACE) {
2434 if (style == SHOW_FADED) {
2435 style = SHOW_DASHED_AND_FADED;
2436 } else {
2437 style = SHOW_DASHED;
2441 switch (style) {
2442 case SHOW_HIDE:
2443 continue;
2444 case SHOW_FADED:
2445 SetAlpha(0.4);
2446 break;
2447 case SHOW_DASHED:
2448 EnableDashedLines();
2449 break;
2450 case SHOW_DASHED_AND_FADED:
2451 SetAlpha(0.4);
2452 EnableDashedLines();
2453 break;
2456 void (GfxCore::* add_poly)(const traverse&);
2457 if (surface) {
2458 if (m_ColourBy == COLOUR_BY_ERROR) {
2459 add_poly = &GfxCore::AddPolylineError;
2460 } else {
2461 add_poly = &GfxCore::AddPolyline;
2463 } else {
2464 add_poly = AddPoly;
2467 list<traverse>::const_iterator trav = m_Parent->traverses_begin(f);
2468 list<traverse>::const_iterator tend = m_Parent->traverses_end(f);
2469 while (trav != tend) {
2470 (this->*add_poly)(*trav);
2471 ++trav;
2474 switch (style) {
2475 case SHOW_FADED:
2476 SetAlpha(1.0);
2477 break;
2478 case SHOW_DASHED:
2479 DisableDashedLines();
2480 break;
2481 case SHOW_DASHED_AND_FADED:
2482 DisableDashedLines();
2483 SetAlpha(1.0);
2484 break;
2489 void GfxCore::GenerateDisplayListTubes()
2491 // Generate the display list for the tubes.
2492 list<vector<XSect> >::iterator trav = m_Parent->tubes_begin();
2493 list<vector<XSect> >::iterator tend = m_Parent->tubes_end();
2494 while (trav != tend) {
2495 SkinPassage(*trav);
2496 ++trav;
2500 void GfxCore::GenerateDisplayListShadow()
2502 SetColour(col_BLACK);
2503 for (int f = 0; f != 8; ++f) {
2504 // Only include underground legs in the shadow.
2505 if ((f & img_FLAG_SURFACE) != 0) continue;
2506 list<traverse>::const_iterator trav = m_Parent->traverses_begin(f);
2507 list<traverse>::const_iterator tend = m_Parent->traverses_end(f);
2508 while (trav != tend) {
2509 AddPolylineShadow(*trav);
2510 ++trav;
2515 void
2516 GfxCore::parse_hgt_filename(const wxString & lc_name)
2518 char * leaf = leaf_from_fnm(lc_name.utf8_str());
2519 const char * p = leaf;
2520 char * q;
2521 char dirn = *p++;
2522 o_y = strtoul(p, &q, 10);
2523 p = q;
2524 if (dirn == 's')
2525 o_y = -o_y;
2526 ++o_y;
2527 dirn = *p++;
2528 o_x = strtoul(p, &q, 10);
2529 if (dirn == 'w')
2530 o_x = -o_x;
2531 bigendian = true;
2532 nodata_value = -32768;
2533 osfree(leaf);
2536 size_t
2537 GfxCore::parse_hdr(wxInputStream & is, unsigned long & skipbytes)
2539 // ESRI docs say NBITS defaults to 8.
2540 unsigned long nbits = 8;
2541 // ESRI docs say NBANDS defaults to 1.
2542 unsigned long nbands = 1;
2543 unsigned long bandrowbytes = 0;
2544 unsigned long totalrowbytes = 0;
2545 // ESRI docs say ULXMAP defaults to 0.
2546 o_x = 0.0;
2547 // ESRI docs say ULYMAP defaults to NROWS - 1.
2548 o_y = HUGE_VAL;
2549 // ESRI docs say XDIM and YDIM default to 1.
2550 step_x = step_y = 1.0;
2551 while (!is.Eof()) {
2552 wxString line;
2553 int ch;
2554 while ((ch = is.GetC()) != wxEOF) {
2555 if (ch == '\n' || ch == '\r') break;
2556 line += wxChar(ch);
2558 #define CHECK(X, COND) \
2559 } else if (line.StartsWith(wxT(X " "))) { \
2560 size_t v = line.find_first_not_of(wxT(' '), sizeof(X)); \
2561 if (v == line.npos || !(COND)) { \
2562 err += wxT("Unexpected value for " X); \
2564 wxString err;
2565 if (false) {
2566 // I = little-endian; M = big-endian
2567 CHECK("BYTEORDER", (bigendian = (line[v] == 'M')) || line[v] == 'I')
2568 // ESRI docs say LAYOUT defaults to BIL if not specified.
2569 CHECK("LAYOUT", line.substr(v) == wxT("BIL"))
2570 CHECK("NROWS", line.substr(v).ToCULong(&dem_height))
2571 CHECK("NCOLS", line.substr(v).ToCULong(&dem_width))
2572 // ESRI docs say NBANDS defaults to 1 if not specified.
2573 CHECK("NBANDS", line.substr(v).ToCULong(&nbands) && nbands == 1)
2574 CHECK("NBITS", line.substr(v).ToCULong(&nbits) && nbits == 16)
2575 CHECK("BANDROWBYTES", line.substr(v).ToCULong(&bandrowbytes))
2576 CHECK("TOTALROWBYTES", line.substr(v).ToCULong(&totalrowbytes))
2577 // PIXELTYPE is a GDAL extension, so may not be present.
2578 CHECK("PIXELTYPE", line.substr(v) == wxT("SIGNEDINT"))
2579 CHECK("ULXMAP", line.substr(v).ToCDouble(&o_x))
2580 CHECK("ULYMAP", line.substr(v).ToCDouble(&o_y))
2581 CHECK("XDIM", line.substr(v).ToCDouble(&step_x))
2582 CHECK("YDIM", line.substr(v).ToCDouble(&step_y))
2583 CHECK("NODATA", line.substr(v).ToCLong(&nodata_value))
2584 CHECK("SKIPBYTES", line.substr(v).ToCULong(&skipbytes))
2586 if (!err.empty()) {
2587 wxMessageBox(err);
2590 if (o_y == HUGE_VAL) {
2591 o_y = dem_height - 1;
2593 if (bandrowbytes != 0) {
2594 if (nbits * dem_width != bandrowbytes * 8) {
2595 wxMessageBox("BANDROWBYTES setting indicates unused bits after each band - not currently supported");
2598 if (totalrowbytes != 0) {
2599 // This is the ESRI default for BIL, for BIP it would be
2600 // nbands * bandrowbytes.
2601 if (nbands * nbits * dem_width != totalrowbytes * 8) {
2602 wxMessageBox("TOTALROWBYTES setting indicates unused bits after "
2603 "each row - not currently supported");
2606 return ((nbits * dem_width + 7) / 8) * dem_height;
2609 bool
2610 GfxCore::read_bil(wxInputStream & is, size_t size, unsigned long skipbytes)
2612 bool know_size = true;
2613 if (!size) {
2614 // If the stream doesn't know its size, GetSize() returns 0.
2615 size = is.GetSize();
2616 if (!size) {
2617 size = DEFAULT_HGT_SIZE;
2618 know_size = false;
2621 dem = new unsigned short[size / 2];
2622 if (skipbytes) {
2623 if (is.SeekI(skipbytes, wxFromStart) == ::wxInvalidOffset) {
2624 while (skipbytes) {
2625 unsigned long to_read = skipbytes;
2626 if (size < to_read) to_read = size;
2627 is.Read(reinterpret_cast<char *>(dem), to_read);
2628 size_t c = is.LastRead();
2629 if (c == 0) {
2630 wxMessageBox(wxT("Failed to skip terrain data header"));
2631 break;
2633 skipbytes -= c;
2638 #if wxCHECK_VERSION(2,9,5)
2639 if (!is.ReadAll(dem, size)) {
2640 if (know_size) {
2641 // FIXME: On __WXMSW__ currently we fail to
2642 // read any data from files in zips.
2643 delete [] dem;
2644 dem = NULL;
2645 wxMessageBox(wxT("Failed to read terrain data"));
2646 return false;
2648 size = is.LastRead();
2650 #else
2651 char * p = reinterpret_cast<char *>(dem);
2652 while (size) {
2653 is.Read(p, size);
2654 size_t c = is.LastRead();
2655 if (c == 0) {
2656 if (!know_size) {
2657 size = DEFAULT_HGT_SIZE - size;
2658 if (size)
2659 break;
2661 delete [] dem;
2662 dem = NULL;
2663 wxMessageBox(wxT("Failed to read terrain data"));
2664 return false;
2666 p += c;
2667 size -= c;
2669 #endif
2671 if (dem_width == 0 && dem_height == 0) {
2672 dem_width = dem_height = sqrt(size / 2);
2673 if (dem_width * dem_height * 2 != size) {
2674 delete [] dem;
2675 dem = NULL;
2676 wxMessageBox(wxT("HGT format data doesn't form a square"));
2677 return false;
2679 step_x = step_y = 1.0 / dem_width;
2682 return true;
2685 bool GfxCore::LoadDEM(const wxString & file)
2687 if (m_Parent->m_cs_proj.empty()) {
2688 wxMessageBox(wxT("No coordinate system specified in survey data"));
2689 return false;
2692 delete [] dem;
2693 dem = NULL;
2695 size_t size = 0;
2696 // Default is to not skip any bytes.
2697 unsigned long skipbytes = 0;
2698 // For .hgt files, default to using filesize to determine.
2699 dem_width = dem_height = 0;
2700 // ESRI say "The default byte order is the same as that of the host machine
2701 // executing the software", but that's stupid so we default to
2702 // little-endian.
2703 bigendian = false;
2705 wxFileInputStream fs(file);
2706 if (!fs.IsOk()) {
2707 wxMessageBox(wxT("Failed to open DEM file"));
2708 return false;
2711 const wxString & lc_file = file.Lower();
2712 if (lc_file.EndsWith(wxT(".hgt"))) {
2713 parse_hgt_filename(lc_file);
2714 read_bil(fs, size, skipbytes);
2715 } else if (lc_file.EndsWith(wxT(".bil"))) {
2716 wxString hdr_file = file;
2717 hdr_file.replace(file.size() - 4, 4, wxT(".hdr"));
2718 wxFileInputStream hdr_is(hdr_file);
2719 if (!hdr_is.IsOk()) {
2720 wxMessageBox(wxT("Failed to open HDR file '") + hdr_file + wxT("'"));
2721 return false;
2723 size = parse_hdr(hdr_is, skipbytes);
2724 read_bil(fs, size, skipbytes);
2725 } else if (lc_file.EndsWith(wxT(".zip"))) {
2726 wxZipEntry * ze_data = NULL;
2727 wxZipInputStream zs(fs);
2728 wxZipEntry * ze;
2729 while ((ze = zs.GetNextEntry()) != NULL) {
2730 if (!ze->IsDir()) {
2731 const wxString & lc_name = ze->GetName().Lower();
2732 if (!ze_data && lc_name.EndsWith(wxT(".hgt"))) {
2733 // SRTM .hgt files are raw binary data, with the filename
2734 // encoding the coordinates.
2735 parse_hgt_filename(lc_name);
2736 read_bil(zs, size, skipbytes);
2737 delete ze;
2738 break;
2741 if (!ze_data && lc_name.EndsWith(wxT(".bil"))) {
2742 if (size) {
2743 read_bil(zs, size, skipbytes);
2744 break;
2746 ze_data = ze;
2747 continue;
2750 if (lc_name.EndsWith(wxT(".hdr"))) {
2751 size = parse_hdr(zs, skipbytes);
2752 if (ze_data) {
2753 if (!zs.OpenEntry(*ze_data)) {
2754 wxMessageBox(wxT("Couldn't read DEM data from .zip file"));
2755 break;
2757 read_bil(zs, size, skipbytes);
2759 } else if (lc_name.EndsWith(wxT(".prj"))) {
2760 //FIXME: check this matches the datum string we use
2761 //Projection GEOGRAPHIC
2762 //Datum WGS84
2763 //Zunits METERS
2764 //Units DD
2765 //Spheroid WGS84
2766 //Xshift 0.0000000000
2767 //Yshift 0.0000000000
2768 //Parameters
2771 delete ze;
2773 delete ze_data;
2776 if (!dem) {
2777 return false;
2780 InvalidateList(LIST_TERRAIN);
2781 ForceRefresh();
2782 return true;
2785 void GfxCore::DrawTerrainTriangle(const Vector3 & a, const Vector3 & b, const Vector3 & c)
2787 Vector3 n = (b - a) * (c - a);
2788 n.normalise();
2789 Double factor = dot(n, light) * .95 + .05;
2790 SetColour(col_WHITE, factor);
2791 PlaceVertex(a);
2792 PlaceVertex(b);
2793 PlaceVertex(c);
2794 ++n_tris;
2797 // Like wxBusyCursor, but you can cancel it early.
2798 class AvenBusyCursor {
2799 bool active;
2801 public:
2802 AvenBusyCursor() : active(true) {
2803 wxBeginBusyCursor();
2806 void stop() {
2807 if (active) {
2808 active = false;
2809 wxEndBusyCursor();
2813 ~AvenBusyCursor() {
2814 stop();
2818 void GfxCore::DrawTerrain()
2820 if (!dem) return;
2822 AvenBusyCursor hourglass;
2824 // Draw terrain to twice the extent, or at least 1km.
2825 double r_sqrd = sqrd(max(m_Parent->GetExtent().magnitude(), 1000.0));
2826 #define WGS84_DATUM_STRING "+proj=longlat +ellps=WGS84 +datum=WGS84"
2827 static projPJ pj_in = pj_init_plus(WGS84_DATUM_STRING);
2828 if (!pj_in) {
2829 ToggleTerrain();
2830 delete [] dem;
2831 dem = NULL;
2832 hourglass.stop();
2833 error(/*Failed to initialise input coordinate system “%s”*/287, WGS84_DATUM_STRING);
2834 return;
2836 static projPJ pj_out = pj_init_plus(m_Parent->m_cs_proj.c_str());
2837 if (!pj_out) {
2838 ToggleTerrain();
2839 delete [] dem;
2840 dem = NULL;
2841 hourglass.stop();
2842 error(/*Failed to initialise output coordinate system “%s”*/288, (const char *)m_Parent->m_cs_proj.c_str());
2843 return;
2845 n_tris = 0;
2846 SetAlpha(0.3);
2847 BeginTriangles();
2848 const Vector3 & off = m_Parent->GetOffset();
2849 vector<Vector3> prevcol(dem_height + 1);
2850 for (size_t x = 0; x < dem_width; ++x) {
2851 double X_ = (o_x + x * step_x) * DEG_TO_RAD;
2852 Vector3 prev;
2853 for (size_t y = 0; y < dem_height; ++y) {
2854 unsigned short elev = dem[x + y * dem_width];
2855 #ifdef WORDS_BIGENDIAN
2856 const bool MACHINE_BIGENDIAN = true;
2857 #else
2858 const bool MACHINE_BIGENDIAN = false;
2859 #endif
2860 if (bigendian != MACHINE_BIGENDIAN) {
2861 #if defined __GNUC__ && (__GNUC__ * 100 + __GNUC_MINOR__ >= 408)
2862 elev = __builtin_bswap16(elev);
2863 #else
2864 elev = (elev >> 8) | (elev << 8);
2865 #endif
2867 double Z = (short)elev;
2868 Vector3 pt;
2869 if (Z == nodata_value) {
2870 pt = Vector3(DBL_MAX, DBL_MAX, DBL_MAX);
2871 } else {
2872 double X = X_;
2873 double Y = (o_y - y * step_y) * DEG_TO_RAD;
2874 pj_transform(pj_in, pj_out, 1, 1, &X, &Y, &Z);
2875 pt = Vector3(X, Y, Z) - off;
2876 double dist_2 = sqrd(pt.GetX()) + sqrd(pt.GetY());
2877 if (dist_2 > r_sqrd) {
2878 pt = Vector3(DBL_MAX, DBL_MAX, DBL_MAX);
2881 if (x > 0 && y > 0) {
2882 const Vector3 & a = prevcol[y - 1];
2883 const Vector3 & b = prevcol[y];
2884 // If all points are valid, split the quadrilateral into
2885 // triangles along the shorter 3D diagonal, which typically
2886 // looks better:
2888 // ----->
2889 // prev---a x prev---a
2890 // | |P /| |\ S|
2891 // y | | / | or | \ |
2892 // V | / | | \ |
2893 // |/ Q| |R \|
2894 // b----pt b----pt
2896 // FORWARD BACKWARD
2897 enum { NONE = 0, P = 1, Q = 2, R = 4, S = 8, ALL = P|Q|R|S };
2898 int valid =
2899 ((prev.GetZ() != DBL_MAX)) |
2900 ((a.GetZ() != DBL_MAX) << 1) |
2901 ((b.GetZ() != DBL_MAX) << 2) |
2902 ((pt.GetZ() != DBL_MAX) << 3);
2903 static const int tris_map[16] = {
2904 NONE, // nothing valid
2905 NONE, // prev
2906 NONE, // a
2907 NONE, // a, prev
2908 NONE, // b
2909 NONE, // b, prev
2910 NONE, // b, a
2911 P, // b, a, prev
2912 NONE, // pt
2913 NONE, // pt, prev
2914 NONE, // pt, a
2915 S, // pt, a, prev
2916 NONE, // pt, b
2917 R, // pt, b, prev
2918 Q, // pt, b, a
2919 ALL, // pt, b, a, prev
2921 int tris = tris_map[valid];
2922 if (tris == ALL) {
2923 // All points valid.
2924 if ((a - b).magnitude() < (prev - pt).magnitude()) {
2925 tris = P | Q;
2926 } else {
2927 tris = R | S;
2930 if (tris & P)
2931 DrawTerrainTriangle(a, prev, b);
2932 if (tris & Q)
2933 DrawTerrainTriangle(a, b, pt);
2934 if (tris & R)
2935 DrawTerrainTriangle(pt, prev, b);
2936 if (tris & S)
2937 DrawTerrainTriangle(a, prev, pt);
2939 prev = prevcol[y];
2940 prevcol[y].assign(pt);
2943 EndTriangles();
2944 SetAlpha(1.0);
2945 if (n_tris == 0) {
2946 ToggleTerrain();
2947 delete [] dem;
2948 dem = NULL;
2949 hourglass.stop();
2950 /* TRANSLATORS: Aven shows a circle of terrain covering the area
2951 * of the survey plus a bit, but the terrain data file didn't
2952 * contain any data inside that circle.
2954 error(/*No terrain data near area of survey*/161);
2958 // Plot blobs.
2959 void GfxCore::GenerateBlobsDisplayList()
2961 if (!(m_Entrances || m_FixedPts || m_ExportedPts ||
2962 m_Parent->GetNumHighlightedPts()))
2963 return;
2965 // Plot blobs.
2966 gla_colour prev_col = col_BLACK; // not a colour used for blobs
2967 list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
2968 BeginBlobs();
2969 while (pos != m_Parent->GetLabelsEnd()) {
2970 const LabelInfo* label = *pos++;
2972 // When more than one flag is set on a point:
2973 // search results take priority over entrance highlighting
2974 // which takes priority over fixed point
2975 // highlighting, which in turn takes priority over exported
2976 // point highlighting.
2978 if (!((m_Surface && label->IsSurface()) ||
2979 (m_Legs && label->IsUnderground()) ||
2980 (!label->IsSurface() && !label->IsUnderground()))) {
2981 // if this station isn't to be displayed, skip to the next
2982 // (last case is for stns with no legs attached)
2983 continue;
2986 gla_colour col;
2988 if (label->IsHighLighted()) {
2989 col = col_YELLOW;
2990 } else if (m_Entrances && label->IsEntrance()) {
2991 col = col_GREEN;
2992 } else if (m_FixedPts && label->IsFixedPt()) {
2993 col = col_RED;
2994 } else if (m_ExportedPts && label->IsExportedPt()) {
2995 col = col_TURQUOISE;
2996 } else {
2997 continue;
3000 // Stations are sorted by blob type, so colour changes are infrequent.
3001 if (col != prev_col) {
3002 SetColour(col);
3003 prev_col = col;
3005 DrawBlob(label->GetX(), label->GetY(), label->GetZ());
3007 EndBlobs();
3010 void GfxCore::DrawIndicators()
3012 // Draw colour key.
3013 if (m_ColourKey) {
3014 drawing_list key_list = LIST_LIMIT_;
3015 switch (m_ColourBy) {
3016 case COLOUR_BY_DEPTH:
3017 key_list = LIST_DEPTH_KEY; break;
3018 case COLOUR_BY_DATE:
3019 key_list = LIST_DATE_KEY; break;
3020 case COLOUR_BY_ERROR:
3021 key_list = LIST_ERROR_KEY; break;
3022 case COLOUR_BY_GRADIENT:
3023 key_list = LIST_GRADIENT_KEY; break;
3024 case COLOUR_BY_LENGTH:
3025 key_list = LIST_LENGTH_KEY; break;
3027 if (key_list != LIST_LIMIT_) {
3028 DrawList2D(key_list, GetXSize() - KEY_OFFSET_X,
3029 GetYSize() - KEY_OFFSET_Y, 0);
3033 // Draw compass or elevation/heading indicators.
3034 if (m_Compass || m_Clino) {
3035 if (!m_Parent->IsExtendedElevation()) Draw2dIndicators();
3038 // Draw scalebar.
3039 if (m_Scalebar) {
3040 DrawList2D(LIST_SCALE_BAR, 0, 0, 0);
3044 void GfxCore::PlaceVertexWithColour(const Vector3 & v,
3045 glaTexCoord tex_x, glaTexCoord tex_y,
3046 Double factor)
3048 SetColour(col_WHITE, factor);
3049 PlaceVertex(v, tex_x, tex_y);
3052 void GfxCore::SetDepthColour(Double z, Double factor) {
3053 // Set the drawing colour based on the altitude.
3054 Double z_ext = m_Parent->GetDepthExtent();
3056 z -= m_Parent->GetDepthMin();
3057 // points arising from tubes may be slightly outside the limits...
3058 if (z < 0) z = 0;
3059 if (z > z_ext) z = z_ext;
3061 if (z == 0) {
3062 SetColour(GetPen(0), factor);
3063 return;
3066 assert(z_ext > 0.0);
3067 Double how_far = z / z_ext;
3068 assert(how_far >= 0.0);
3069 assert(how_far <= 1.0);
3071 int band = int(floor(how_far * (GetNumColourBands() - 1)));
3072 GLAPen pen1 = GetPen(band);
3073 if (band < GetNumColourBands() - 1) {
3074 const GLAPen& pen2 = GetPen(band + 1);
3076 Double interval = z_ext / (GetNumColourBands() - 1);
3077 Double into_band = z / interval - band;
3079 // printf("%g z_offset=%g interval=%g band=%d\n", into_band,
3080 // z_offset, interval, band);
3081 // FIXME: why do we need to clamp here? Is it because the walls can
3082 // extend further up/down than the centre-line?
3083 if (into_band < 0.0) into_band = 0.0;
3084 if (into_band > 1.0) into_band = 1.0;
3085 assert(into_band >= 0.0);
3086 assert(into_band <= 1.0);
3088 pen1.Interpolate(pen2, into_band);
3090 SetColour(pen1, factor);
3093 void GfxCore::PlaceVertexWithDepthColour(const Vector3 &v, Double factor)
3095 SetDepthColour(v.GetZ(), factor);
3096 PlaceVertex(v);
3099 void GfxCore::PlaceVertexWithDepthColour(const Vector3 &v,
3100 glaTexCoord tex_x, glaTexCoord tex_y,
3101 Double factor)
3103 SetDepthColour(v.GetZ(), factor);
3104 PlaceVertex(v, tex_x, tex_y);
3107 void GfxCore::SplitLineAcrossBands(int band, int band2,
3108 const Vector3 &p, const Vector3 &q,
3109 Double factor)
3111 const int step = (band < band2) ? 1 : -1;
3112 for (int i = band; i != band2; i += step) {
3113 const Double z = GetDepthBoundaryBetweenBands(i, i + step);
3115 // Find the intersection point of the line p -> q
3116 // with the plane parallel to the xy-plane with z-axis intersection z.
3117 assert(q.GetZ() - p.GetZ() != 0.0);
3119 const Double t = (z - p.GetZ()) / (q.GetZ() - p.GetZ());
3120 // assert(0.0 <= t && t <= 1.0); FIXME: rounding problems!
3122 const Double x = p.GetX() + t * (q.GetX() - p.GetX());
3123 const Double y = p.GetY() + t * (q.GetY() - p.GetY());
3125 PlaceVertexWithDepthColour(Vector3(x, y, z), factor);
3129 void GfxCore::SplitPolyAcrossBands(vector<vector<Split> >& splits,
3130 int band, int band2,
3131 const Vector3 &p, const Vector3 &q,
3132 glaTexCoord ptx, glaTexCoord pty,
3133 glaTexCoord w, glaTexCoord h)
3135 const int step = (band < band2) ? 1 : -1;
3136 for (int i = band; i != band2; i += step) {
3137 const Double z = GetDepthBoundaryBetweenBands(i, i + step);
3139 // Find the intersection point of the line p -> q
3140 // with the plane parallel to the xy-plane with z-axis intersection z.
3141 assert(q.GetZ() - p.GetZ() != 0.0);
3143 const Double t = (z - p.GetZ()) / (q.GetZ() - p.GetZ());
3144 // assert(0.0 <= t && t <= 1.0); FIXME: rounding problems!
3146 const Double x = p.GetX() + t * (q.GetX() - p.GetX());
3147 const Double y = p.GetY() + t * (q.GetY() - p.GetY());
3148 glaTexCoord tx = ptx, ty = pty;
3149 if (w) tx += t * w;
3150 if (h) ty += t * h;
3152 splits[i].push_back(Split(Vector3(x, y, z), tx, ty));
3153 splits[i + step].push_back(Split(Vector3(x, y, z), tx, ty));
3157 int GfxCore::GetDepthColour(Double z) const
3159 // Return the (0-based) depth colour band index for a z-coordinate.
3160 Double z_ext = m_Parent->GetDepthExtent();
3161 z -= m_Parent->GetDepthMin();
3162 // We seem to get rounding differences causing z to sometimes be slightly
3163 // less than GetDepthMin() here, and it can certainly be true for passage
3164 // tubes, so just clamp the value to 0.
3165 if (z <= 0) return 0;
3166 // We seem to get rounding differences causing z to sometimes exceed z_ext
3167 // by a small amount here (see: https://trac.survex.com/ticket/26) and it
3168 // can certainly be true for passage tubes, so just clamp the value.
3169 if (z >= z_ext) return GetNumColourBands() - 1;
3170 return int(z / z_ext * (GetNumColourBands() - 1));
3173 Double GfxCore::GetDepthBoundaryBetweenBands(int a, int b) const
3175 // Return the z-coordinate of the depth colour boundary between
3176 // two adjacent depth colour bands (specified by 0-based indices).
3178 assert((a == b - 1) || (a == b + 1));
3179 if (GetNumColourBands() == 1) return 0;
3181 int band = (a > b) ? a : b; // boundary N lies on the bottom of band N.
3182 Double z_ext = m_Parent->GetDepthExtent();
3183 return (z_ext * band / (GetNumColourBands() - 1)) + m_Parent->GetDepthMin();
3186 void GfxCore::AddPolyline(const traverse & centreline)
3188 BeginPolyline();
3189 SetColour(col_WHITE);
3190 vector<PointInfo>::const_iterator i = centreline.begin();
3191 PlaceVertex(*i);
3192 ++i;
3193 while (i != centreline.end()) {
3194 PlaceVertex(*i);
3195 ++i;
3197 EndPolyline();
3200 void GfxCore::AddPolylineShadow(const traverse & centreline)
3202 BeginPolyline();
3203 const double z = -0.5 * m_Parent->GetZExtent();
3204 vector<PointInfo>::const_iterator i = centreline.begin();
3205 PlaceVertex(i->GetX(), i->GetY(), z);
3206 ++i;
3207 while (i != centreline.end()) {
3208 PlaceVertex(i->GetX(), i->GetY(), z);
3209 ++i;
3211 EndPolyline();
3214 void GfxCore::AddPolylineDepth(const traverse & centreline)
3216 BeginPolyline();
3217 vector<PointInfo>::const_iterator i, prev_i;
3218 i = centreline.begin();
3219 int band0 = GetDepthColour(i->GetZ());
3220 PlaceVertexWithDepthColour(*i);
3221 prev_i = i;
3222 ++i;
3223 while (i != centreline.end()) {
3224 int band = GetDepthColour(i->GetZ());
3225 if (band != band0) {
3226 SplitLineAcrossBands(band0, band, *prev_i, *i);
3227 band0 = band;
3229 PlaceVertexWithDepthColour(*i);
3230 prev_i = i;
3231 ++i;
3233 EndPolyline();
3236 void GfxCore::AddQuadrilateral(const Vector3 &a, const Vector3 &b,
3237 const Vector3 &c, const Vector3 &d)
3239 Vector3 normal = (a - c) * (d - b);
3240 normal.normalise();
3241 Double factor = dot(normal, light) * .3 + .7;
3242 glaTexCoord w(((b - a).magnitude() + (d - c).magnitude()) * .5);
3243 glaTexCoord h(((b - c).magnitude() + (d - a).magnitude()) * .5);
3244 // FIXME: should plot triangles instead to avoid rendering glitches.
3245 BeginQuadrilaterals();
3246 PlaceVertexWithColour(a, 0, 0, factor);
3247 PlaceVertexWithColour(b, w, 0, factor);
3248 PlaceVertexWithColour(c, w, h, factor);
3249 PlaceVertexWithColour(d, 0, h, factor);
3250 EndQuadrilaterals();
3253 void GfxCore::AddQuadrilateralDepth(const Vector3 &a, const Vector3 &b,
3254 const Vector3 &c, const Vector3 &d)
3256 Vector3 normal = (a - c) * (d - b);
3257 normal.normalise();
3258 Double factor = dot(normal, light) * .3 + .7;
3259 int a_band, b_band, c_band, d_band;
3260 a_band = GetDepthColour(a.GetZ());
3261 a_band = min(max(a_band, 0), GetNumColourBands());
3262 b_band = GetDepthColour(b.GetZ());
3263 b_band = min(max(b_band, 0), GetNumColourBands());
3264 c_band = GetDepthColour(c.GetZ());
3265 c_band = min(max(c_band, 0), GetNumColourBands());
3266 d_band = GetDepthColour(d.GetZ());
3267 d_band = min(max(d_band, 0), GetNumColourBands());
3268 glaTexCoord w(((b - a).magnitude() + (d - c).magnitude()) * .5);
3269 glaTexCoord h(((b - c).magnitude() + (d - a).magnitude()) * .5);
3270 int min_band = min(min(a_band, b_band), min(c_band, d_band));
3271 int max_band = max(max(a_band, b_band), max(c_band, d_band));
3272 if (min_band == max_band) {
3273 // Simple case - the polygon is entirely within one band.
3274 BeginPolygon();
3275 //// PlaceNormal(normal);
3276 PlaceVertexWithDepthColour(a, 0, 0, factor);
3277 PlaceVertexWithDepthColour(b, w, 0, factor);
3278 PlaceVertexWithDepthColour(c, w, h, factor);
3279 PlaceVertexWithDepthColour(d, 0, h, factor);
3280 EndPolygon();
3281 } else {
3282 // We need to make a separate polygon for each depth band...
3283 vector<vector<Split> > splits;
3284 splits.resize(max_band + 1);
3285 splits[a_band].push_back(Split(a, 0, 0));
3286 if (a_band != b_band) {
3287 SplitPolyAcrossBands(splits, a_band, b_band, a, b, 0, 0, w, 0);
3289 splits[b_band].push_back(Split(b, w, 0));
3290 if (b_band != c_band) {
3291 SplitPolyAcrossBands(splits, b_band, c_band, b, c, w, 0, 0, h);
3293 splits[c_band].push_back(Split(c, w, h));
3294 if (c_band != d_band) {
3295 SplitPolyAcrossBands(splits, c_band, d_band, c, d, w, h, -w, 0);
3297 splits[d_band].push_back(Split(d, 0, h));
3298 if (d_band != a_band) {
3299 SplitPolyAcrossBands(splits, d_band, a_band, d, a, 0, h, 0, -h);
3301 for (int band = min_band; band <= max_band; ++band) {
3302 BeginPolygon();
3303 for (auto&& item : splits[band]) {
3304 PlaceVertexWithDepthColour(item.vec, item.tx, item.ty, factor);
3306 EndPolygon();
3311 void GfxCore::SetColourFromDate(int date, Double factor)
3313 // Set the drawing colour based on a date.
3315 if (date == -1) {
3316 // Undated.
3317 SetColour(col_WHITE, factor);
3318 return;
3321 int date_offset = date - m_Parent->GetDateMin();
3322 if (date_offset == 0) {
3323 // Earliest date - handle as a special case for the single date case.
3324 SetColour(GetPen(0), factor);
3325 return;
3328 int date_ext = m_Parent->GetDateExtent();
3329 Double how_far = (Double)date_offset / date_ext;
3330 assert(how_far >= 0.0);
3331 assert(how_far <= 1.0);
3332 SetColourFrom01(how_far, factor);
3335 void GfxCore::AddPolylineDate(const traverse & centreline)
3337 BeginPolyline();
3338 vector<PointInfo>::const_iterator i, prev_i;
3339 i = centreline.begin();
3340 int date = i->GetDate();
3341 SetColourFromDate(date, 1.0);
3342 PlaceVertex(*i);
3343 prev_i = i;
3344 while (++i != centreline.end()) {
3345 int newdate = i->GetDate();
3346 if (newdate != date) {
3347 EndPolyline();
3348 BeginPolyline();
3349 date = newdate;
3350 SetColourFromDate(date, 1.0);
3351 PlaceVertex(*prev_i);
3353 PlaceVertex(*i);
3354 prev_i = i;
3356 EndPolyline();
3359 static int static_date_hack; // FIXME
3361 void GfxCore::AddQuadrilateralDate(const Vector3 &a, const Vector3 &b,
3362 const Vector3 &c, const Vector3 &d)
3364 Vector3 normal = (a - c) * (d - b);
3365 normal.normalise();
3366 Double factor = dot(normal, light) * .3 + .7;
3367 glaTexCoord w(((b - a).magnitude() + (d - c).magnitude()) * .5);
3368 glaTexCoord h(((b - c).magnitude() + (d - a).magnitude()) * .5);
3369 // FIXME: should plot triangles instead to avoid rendering glitches.
3370 BeginQuadrilaterals();
3371 //// PlaceNormal(normal);
3372 SetColourFromDate(static_date_hack, factor);
3373 PlaceVertex(a, 0, 0);
3374 PlaceVertex(b, w, 0);
3375 PlaceVertex(c, w, h);
3376 PlaceVertex(d, 0, h);
3377 EndQuadrilaterals();
3380 static double static_E_hack; // FIXME
3382 void GfxCore::SetColourFromError(double E, Double factor)
3384 // Set the drawing colour based on an error value.
3386 if (E < 0) {
3387 SetColour(col_WHITE, factor);
3388 return;
3391 Double how_far = E / MAX_ERROR;
3392 assert(how_far >= 0.0);
3393 if (how_far > 1.0) how_far = 1.0;
3394 SetColourFrom01(how_far, factor);
3397 void GfxCore::AddQuadrilateralError(const Vector3 &a, const Vector3 &b,
3398 const Vector3 &c, const Vector3 &d)
3400 Vector3 normal = (a - c) * (d - b);
3401 normal.normalise();
3402 Double factor = dot(normal, light) * .3 + .7;
3403 glaTexCoord w(((b - a).magnitude() + (d - c).magnitude()) * .5);
3404 glaTexCoord h(((b - c).magnitude() + (d - a).magnitude()) * .5);
3405 // FIXME: should plot triangles instead to avoid rendering glitches.
3406 BeginQuadrilaterals();
3407 //// PlaceNormal(normal);
3408 SetColourFromError(static_E_hack, factor);
3409 PlaceVertex(a, 0, 0);
3410 PlaceVertex(b, w, 0);
3411 PlaceVertex(c, w, h);
3412 PlaceVertex(d, 0, h);
3413 EndQuadrilaterals();
3416 void GfxCore::AddPolylineError(const traverse & centreline)
3418 BeginPolyline();
3419 SetColourFromError(centreline.E, 1.0);
3420 vector<PointInfo>::const_iterator i;
3421 for(i = centreline.begin(); i != centreline.end(); ++i) {
3422 PlaceVertex(*i);
3424 EndPolyline();
3427 // gradient is in *radians*.
3428 void GfxCore::SetColourFromGradient(double gradient, Double factor)
3430 // Set the drawing colour based on the gradient of the leg.
3432 const Double GRADIENT_MAX = M_PI_2;
3433 gradient = fabs(gradient);
3434 Double how_far = gradient / GRADIENT_MAX;
3435 SetColourFrom01(how_far, factor);
3438 void GfxCore::AddPolylineGradient(const traverse & centreline)
3440 vector<PointInfo>::const_iterator i, prev_i;
3441 i = centreline.begin();
3442 prev_i = i;
3443 while (++i != centreline.end()) {
3444 BeginPolyline();
3445 SetColourFromGradient((*i - *prev_i).gradient(), 1.0);
3446 PlaceVertex(*prev_i);
3447 PlaceVertex(*i);
3448 prev_i = i;
3449 EndPolyline();
3453 static double static_gradient_hack; // FIXME
3455 void GfxCore::AddQuadrilateralGradient(const Vector3 &a, const Vector3 &b,
3456 const Vector3 &c, const Vector3 &d)
3458 Vector3 normal = (a - c) * (d - b);
3459 normal.normalise();
3460 Double factor = dot(normal, light) * .3 + .7;
3461 glaTexCoord w(((b - a).magnitude() + (d - c).magnitude()) * .5);
3462 glaTexCoord h(((b - c).magnitude() + (d - a).magnitude()) * .5);
3463 // FIXME: should plot triangles instead to avoid rendering glitches.
3464 BeginQuadrilaterals();
3465 //// PlaceNormal(normal);
3466 SetColourFromGradient(static_gradient_hack, factor);
3467 PlaceVertex(a, 0, 0);
3468 PlaceVertex(b, w, 0);
3469 PlaceVertex(c, w, h);
3470 PlaceVertex(d, 0, h);
3471 EndQuadrilaterals();
3474 void GfxCore::SetColourFromLength(double length, Double factor)
3476 // Set the drawing colour based on log(length_of_leg).
3478 Double log_len = log10(length);
3479 Double how_far = log_len / LOG_LEN_MAX;
3480 how_far = max(how_far, 0.0);
3481 how_far = min(how_far, 1.0);
3482 SetColourFrom01(how_far, factor);
3485 void GfxCore::SetColourFrom01(double how_far, Double factor)
3487 double b;
3488 double into_band = modf(how_far * (GetNumColourBands() - 1), &b);
3489 int band(b);
3490 GLAPen pen1 = GetPen(band);
3491 // With 24bit colour, interpolating by less than this can have no effect.
3492 if (into_band >= 1.0 / 512.0) {
3493 const GLAPen& pen2 = GetPen(band + 1);
3494 pen1.Interpolate(pen2, into_band);
3496 SetColour(pen1, factor);
3499 void GfxCore::AddPolylineLength(const traverse & centreline)
3501 vector<PointInfo>::const_iterator i, prev_i;
3502 i = centreline.begin();
3503 prev_i = i;
3504 while (++i != centreline.end()) {
3505 BeginPolyline();
3506 SetColourFromLength((*i - *prev_i).magnitude(), 1.0);
3507 PlaceVertex(*prev_i);
3508 PlaceVertex(*i);
3509 prev_i = i;
3510 EndPolyline();
3514 static double static_length_hack; // FIXME
3516 void GfxCore::AddQuadrilateralLength(const Vector3 &a, const Vector3 &b,
3517 const Vector3 &c, const Vector3 &d)
3519 Vector3 normal = (a - c) * (d - b);
3520 normal.normalise();
3521 Double factor = dot(normal, light) * .3 + .7;
3522 glaTexCoord w(((b - a).magnitude() + (d - c).magnitude()) * .5);
3523 glaTexCoord h(((b - c).magnitude() + (d - a).magnitude()) * .5);
3524 // FIXME: should plot triangles instead to avoid rendering glitches.
3525 BeginQuadrilaterals();
3526 //// PlaceNormal(normal);
3527 SetColourFromLength(static_length_hack, factor);
3528 PlaceVertex(a, 0, 0);
3529 PlaceVertex(b, w, 0);
3530 PlaceVertex(c, w, h);
3531 PlaceVertex(d, 0, h);
3532 EndQuadrilaterals();
3535 void
3536 GfxCore::SkinPassage(vector<XSect> & centreline, bool draw)
3538 assert(centreline.size() > 1);
3539 Vector3 U[4];
3540 XSect prev_pt_v;
3541 Vector3 last_right(1.0, 0.0, 0.0);
3543 // FIXME: it's not simple to set the colour of a tube based on error...
3544 // static_E_hack = something...
3545 vector<XSect>::iterator i = centreline.begin();
3546 vector<XSect>::size_type segment = 0;
3547 while (i != centreline.end()) {
3548 // get the coordinates of this vertex
3549 XSect & pt_v = *i++;
3551 bool cover_end = false;
3553 Vector3 right, up;
3555 const Vector3 up_v(0.0, 0.0, 1.0);
3557 if (segment == 0) {
3558 assert(i != centreline.end());
3559 // first segment
3561 // get the coordinates of the next vertex
3562 const XSect & next_pt_v = *i;
3564 // calculate vector from this pt to the next one
3565 Vector3 leg_v = next_pt_v - pt_v;
3567 // obtain a vector in the LRUD plane
3568 right = leg_v * up_v;
3569 if (right.magnitude() == 0) {
3570 right = last_right;
3571 // Obtain a second vector in the LRUD plane,
3572 // perpendicular to the first.
3573 //up = right * leg_v;
3574 up = up_v;
3575 } else {
3576 last_right = right;
3577 up = up_v;
3580 cover_end = true;
3581 static_date_hack = next_pt_v.GetDate();
3582 } else if (segment + 1 == centreline.size()) {
3583 // last segment
3585 // Calculate vector from the previous pt to this one.
3586 Vector3 leg_v = pt_v - prev_pt_v;
3588 // Obtain a horizontal vector in the LRUD plane.
3589 right = leg_v * up_v;
3590 if (right.magnitude() == 0) {
3591 right = Vector3(last_right.GetX(), last_right.GetY(), 0.0);
3592 // Obtain a second vector in the LRUD plane,
3593 // perpendicular to the first.
3594 //up = right * leg_v;
3595 up = up_v;
3596 } else {
3597 last_right = right;
3598 up = up_v;
3601 cover_end = true;
3602 static_date_hack = pt_v.GetDate();
3603 } else {
3604 assert(i != centreline.end());
3605 // Intermediate segment.
3607 // Get the coordinates of the next vertex.
3608 const XSect & next_pt_v = *i;
3610 // Calculate vectors from this vertex to the
3611 // next vertex, and from the previous vertex to
3612 // this one.
3613 Vector3 leg1_v = pt_v - prev_pt_v;
3614 Vector3 leg2_v = next_pt_v - pt_v;
3616 // Obtain horizontal vectors perpendicular to
3617 // both legs, then normalise and average to get
3618 // a horizontal bisector.
3619 Vector3 r1 = leg1_v * up_v;
3620 Vector3 r2 = leg2_v * up_v;
3621 r1.normalise();
3622 r2.normalise();
3623 right = r1 + r2;
3624 if (right.magnitude() == 0) {
3625 // This is the "mid-pitch" case...
3626 right = last_right;
3628 if (r1.magnitude() == 0) {
3629 up = up_v;
3631 // Rotate pitch section to minimise the
3632 // "tortional stress" - FIXME: use
3633 // triangles instead of rectangles?
3634 int shift = 0;
3635 Double maxdotp = 0;
3637 // Scale to unit vectors in the LRUD plane.
3638 right.normalise();
3639 up.normalise();
3640 Vector3 vec = up - right;
3641 for (int orient = 0; orient <= 3; ++orient) {
3642 Vector3 tmp = U[orient] - prev_pt_v;
3643 tmp.normalise();
3644 Double dotp = dot(vec, tmp);
3645 if (dotp > maxdotp) {
3646 maxdotp = dotp;
3647 shift = orient;
3650 if (shift) {
3651 if (shift != 2) {
3652 Vector3 temp(U[0]);
3653 U[0] = U[shift];
3654 U[shift] = U[2];
3655 U[2] = U[shift ^ 2];
3656 U[shift ^ 2] = temp;
3657 } else {
3658 swap(U[0], U[2]);
3659 swap(U[1], U[3]);
3662 #if 0
3663 // Check that the above code actually permuted
3664 // the vertices correctly.
3665 shift = 0;
3666 maxdotp = 0;
3667 for (int j = 0; j <= 3; ++j) {
3668 Vector3 tmp = U[j] - prev_pt_v;
3669 tmp.normalise();
3670 Double dotp = dot(vec, tmp);
3671 if (dotp > maxdotp) {
3672 maxdotp = dotp + 1e-6; // Add small tolerance to stop 45 degree offset cases being flagged...
3673 shift = j;
3676 if (shift) {
3677 printf("New shift = %d!\n", shift);
3678 shift = 0;
3679 maxdotp = 0;
3680 for (int j = 0; j <= 3; ++j) {
3681 Vector3 tmp = U[j] - prev_pt_v;
3682 tmp.normalise();
3683 Double dotp = dot(vec, tmp);
3684 printf(" %d : %.8f\n", j, dotp);
3687 #endif
3688 } else {
3689 up = up_v;
3691 last_right = right;
3692 static_date_hack = pt_v.GetDate();
3695 // Scale to unit vectors in the LRUD plane.
3696 right.normalise();
3697 up.normalise();
3699 Double l = fabs(pt_v.GetL());
3700 Double r = fabs(pt_v.GetR());
3701 Double u = fabs(pt_v.GetU());
3702 Double d = fabs(pt_v.GetD());
3704 // Produce coordinates of the corners of the LRUD "plane".
3705 Vector3 v[4];
3706 v[0] = pt_v - right * l + up * u;
3707 v[1] = pt_v + right * r + up * u;
3708 v[2] = pt_v + right * r - up * d;
3709 v[3] = pt_v - right * l - up * d;
3711 if (draw) {
3712 const Vector3 & delta = pt_v - prev_pt_v;
3713 static_length_hack = delta.magnitude();
3714 static_gradient_hack = delta.gradient();
3715 if (segment > 0) {
3716 (this->*AddQuad)(v[0], v[1], U[1], U[0]);
3717 (this->*AddQuad)(v[2], v[3], U[3], U[2]);
3718 (this->*AddQuad)(v[1], v[2], U[2], U[1]);
3719 (this->*AddQuad)(v[3], v[0], U[0], U[3]);
3722 if (cover_end) {
3723 if (segment == 0) {
3724 (this->*AddQuad)(v[0], v[1], v[2], v[3]);
3725 } else {
3726 (this->*AddQuad)(v[3], v[2], v[1], v[0]);
3731 prev_pt_v = pt_v;
3732 U[0] = v[0];
3733 U[1] = v[1];
3734 U[2] = v[2];
3735 U[3] = v[3];
3737 pt_v.set_right_bearing(deg(atan2(right.GetY(), right.GetX())));
3739 ++segment;
3743 void GfxCore::FullScreenMode()
3745 m_Parent->ViewFullScreen();
3748 bool GfxCore::IsFullScreen() const
3750 return m_Parent->IsFullScreen();
3753 bool GfxCore::FullScreenModeShowingMenus() const
3755 return m_Parent->FullScreenModeShowingMenus();
3758 void GfxCore::FullScreenModeShowMenus(bool show)
3760 m_Parent->FullScreenModeShowMenus(show);
3763 void
3764 GfxCore::MoveViewer(double forward, double up, double right)
3766 double cT = cos(rad(m_TiltAngle));
3767 double sT = sin(rad(m_TiltAngle));
3768 double cP = cos(rad(m_PanAngle));
3769 double sP = sin(rad(m_PanAngle));
3770 Vector3 v_forward(cT * sP, cT * cP, sT);
3771 Vector3 v_up(sT * sP, sT * cP, -cT);
3772 Vector3 v_right(-cP, sP, 0);
3773 assert(fabs(dot(v_forward, v_up)) < 1e-6);
3774 assert(fabs(dot(v_forward, v_right)) < 1e-6);
3775 assert(fabs(dot(v_right, v_up)) < 1e-6);
3776 Vector3 move = v_forward * forward + v_up * up + v_right * right;
3777 AddTranslation(-move);
3778 // Show current position.
3779 m_Parent->SetCoords(m_Parent->GetOffset() - GetTranslation());
3780 ForceRefresh();
3783 PresentationMark GfxCore::GetView() const
3785 return PresentationMark(GetTranslation() + m_Parent->GetOffset(),
3786 m_PanAngle, -m_TiltAngle, m_Scale);
3789 void GfxCore::SetView(const PresentationMark & p)
3791 m_SwitchingTo = 0;
3792 SetTranslation(p - m_Parent->GetOffset());
3793 m_PanAngle = p.angle;
3794 m_TiltAngle = -p.tilt_angle; // FIXME: nasty reversed sense (and above)
3795 SetRotation(m_PanAngle, m_TiltAngle);
3796 SetScale(p.scale);
3797 ForceRefresh();
3800 void GfxCore::PlayPres(double speed, bool change_speed) {
3801 if (!change_speed || presentation_mode == 0) {
3802 if (speed == 0.0) {
3803 presentation_mode = 0;
3804 return;
3806 presentation_mode = PLAYING;
3807 next_mark = m_Parent->GetPresMark(MARK_FIRST);
3808 SetView(next_mark);
3809 next_mark_time = 0; // There already!
3810 this_mark_total = 0;
3811 pres_reverse = (speed < 0);
3814 if (change_speed) pres_speed = speed;
3816 if (speed != 0.0) {
3817 bool new_pres_reverse = (speed < 0);
3818 if (new_pres_reverse != pres_reverse) {
3819 pres_reverse = new_pres_reverse;
3820 if (pres_reverse) {
3821 next_mark = m_Parent->GetPresMark(MARK_PREV);
3822 } else {
3823 next_mark = m_Parent->GetPresMark(MARK_NEXT);
3825 swap(this_mark_total, next_mark_time);
3830 void GfxCore::SetColourBy(int colour_by) {
3831 m_ColourBy = colour_by;
3832 switch (colour_by) {
3833 case COLOUR_BY_DEPTH:
3834 AddQuad = &GfxCore::AddQuadrilateralDepth;
3835 AddPoly = &GfxCore::AddPolylineDepth;
3836 break;
3837 case COLOUR_BY_DATE:
3838 AddQuad = &GfxCore::AddQuadrilateralDate;
3839 AddPoly = &GfxCore::AddPolylineDate;
3840 break;
3841 case COLOUR_BY_ERROR:
3842 AddQuad = &GfxCore::AddQuadrilateralError;
3843 AddPoly = &GfxCore::AddPolylineError;
3844 break;
3845 case COLOUR_BY_GRADIENT:
3846 AddQuad = &GfxCore::AddQuadrilateralGradient;
3847 AddPoly = &GfxCore::AddPolylineGradient;
3848 break;
3849 case COLOUR_BY_LENGTH:
3850 AddQuad = &GfxCore::AddQuadrilateralLength;
3851 AddPoly = &GfxCore::AddPolylineLength;
3852 break;
3853 default: // case COLOUR_BY_NONE:
3854 AddQuad = &GfxCore::AddQuadrilateral;
3855 AddPoly = &GfxCore::AddPolyline;
3856 break;
3859 InvalidateList(LIST_UNDERGROUND_LEGS);
3860 InvalidateList(LIST_SURFACE_LEGS);
3861 InvalidateList(LIST_TUBES);
3863 ForceRefresh();
3866 bool GfxCore::ExportMovie(const wxString & fnm)
3868 FILE* fh = wxFopen(fnm.fn_str(), wxT("wb"));
3869 if (fh == NULL) {
3870 wxGetApp().ReportError(wxString::Format(wmsg(/*Failed to open output file “%s”*/47), fnm.c_str()));
3871 return false;
3874 wxString ext;
3875 wxFileName::SplitPath(fnm, NULL, NULL, NULL, &ext, wxPATH_NATIVE);
3877 int width;
3878 int height;
3879 GetSize(&width, &height);
3880 // Round up to next multiple of 2 (required by ffmpeg).
3881 width += (width & 1);
3882 height += (height & 1);
3884 movie = new MovieMaker();
3886 // movie takes ownership of fh.
3887 if (!movie->Open(fh, ext.utf8_str(), width, height)) {
3888 wxGetApp().ReportError(wxString(movie->get_error_string(), wxConvUTF8));
3889 delete movie;
3890 movie = NULL;
3891 return false;
3894 PlayPres(1);
3895 return true;
3898 void
3899 GfxCore::OnPrint(const wxString &filename, const wxString &title,
3900 const wxString &datestamp, time_t datestamp_numeric,
3901 const wxString &cs_proj,
3902 bool close_after_print)
3904 svxPrintDlg * p;
3905 p = new svxPrintDlg(m_Parent, filename, title, cs_proj,
3906 datestamp, datestamp_numeric,
3907 m_PanAngle, m_TiltAngle,
3908 m_Names, m_Crosses, m_Legs, m_Surface, m_Splays,
3909 m_Tubes, m_Entrances, m_FixedPts, m_ExportedPts,
3910 true, close_after_print);
3911 p->Show(true);
3914 void
3915 GfxCore::OnExport(const wxString &filename, const wxString &title,
3916 const wxString &datestamp, time_t datestamp_numeric,
3917 const wxString &cs_proj)
3919 // Fill in "right_bearing" for each cross-section.
3920 list<vector<XSect> >::iterator trav = m_Parent->tubes_begin();
3921 list<vector<XSect> >::iterator tend = m_Parent->tubes_end();
3922 while (trav != tend) {
3923 SkinPassage(*trav, false);
3924 ++trav;
3927 svxPrintDlg * p;
3928 p = new svxPrintDlg(m_Parent, filename, title, cs_proj,
3929 datestamp, datestamp_numeric,
3930 m_PanAngle, m_TiltAngle,
3931 m_Names, m_Crosses, m_Legs, m_Surface, m_Splays,
3932 m_Tubes, m_Entrances, m_FixedPts, m_ExportedPts,
3933 false);
3934 p->Show(true);
3937 static wxCursor
3938 make_cursor(const unsigned char * bits, const unsigned char * mask,
3939 int hotx, int hoty)
3941 #if defined __WXMSW__ || defined __WXMAC__
3942 # ifdef __WXMAC__
3943 // The default Mac cursor is black with a white edge, so
3944 // invert our custom cursors to match.
3945 char b[128];
3946 for (int i = 0; i < 128; ++i)
3947 b[i] = bits[i] ^ 0xff;
3948 # else
3949 const char * b = reinterpret_cast<const char *>(bits);
3950 # endif
3951 wxBitmap cursor_bitmap(b, 32, 32);
3952 wxBitmap mask_bitmap(reinterpret_cast<const char *>(mask), 32, 32);
3953 cursor_bitmap.SetMask(new wxMask(mask_bitmap, *wxWHITE));
3954 wxImage cursor_image = cursor_bitmap.ConvertToImage();
3955 cursor_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_X, hotx);
3956 cursor_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_Y, hoty);
3957 return wxCursor(cursor_image);
3958 #else
3959 return wxCursor((const char *)bits, 32, 32, hotx, hoty,
3960 (const char *)mask, wxBLACK, wxWHITE);
3961 #endif
3964 const
3965 #include "hand.xbm"
3966 const
3967 #include "handmask.xbm"
3969 const
3970 #include "brotate.xbm"
3971 const
3972 #include "brotatemask.xbm"
3974 const
3975 #include "vrotate.xbm"
3976 const
3977 #include "vrotatemask.xbm"
3979 const
3980 #include "rotate.xbm"
3981 const
3982 #include "rotatemask.xbm"
3984 const
3985 #include "rotatezoom.xbm"
3986 const
3987 #include "rotatezoommask.xbm"
3989 void
3990 GfxCore::UpdateCursor(GfxCore::cursor new_cursor)
3992 // Check if we're already showing that cursor.
3993 if (current_cursor == new_cursor) return;
3995 current_cursor = new_cursor;
3996 switch (current_cursor) {
3997 case GfxCore::CURSOR_DEFAULT:
3998 GLACanvas::SetCursor(wxNullCursor);
3999 break;
4000 case GfxCore::CURSOR_POINTING_HAND:
4001 GLACanvas::SetCursor(wxCursor(wxCURSOR_HAND));
4002 break;
4003 case GfxCore::CURSOR_DRAGGING_HAND:
4004 GLACanvas::SetCursor(make_cursor(hand_bits, handmask_bits, 12, 18));
4005 break;
4006 case GfxCore::CURSOR_HORIZONTAL_RESIZE:
4007 GLACanvas::SetCursor(wxCursor(wxCURSOR_SIZEWE));
4008 break;
4009 case GfxCore::CURSOR_ROTATE_HORIZONTALLY:
4010 GLACanvas::SetCursor(make_cursor(rotate_bits, rotatemask_bits, 15, 15));
4011 break;
4012 case GfxCore::CURSOR_ROTATE_VERTICALLY:
4013 GLACanvas::SetCursor(make_cursor(vrotate_bits, vrotatemask_bits, 15, 15));
4014 break;
4015 case GfxCore::CURSOR_ROTATE_EITHER_WAY:
4016 GLACanvas::SetCursor(make_cursor(brotate_bits, brotatemask_bits, 15, 15));
4017 break;
4018 case GfxCore::CURSOR_ZOOM:
4019 GLACanvas::SetCursor(wxCursor(wxCURSOR_MAGNIFIER));
4020 break;
4021 case GfxCore::CURSOR_ZOOM_ROTATE:
4022 GLACanvas::SetCursor(make_cursor(rotatezoom_bits, rotatezoommask_bits, 15, 15));
4023 break;
4027 bool GfxCore::MeasuringLineActive() const
4029 if (Animating()) return false;
4030 return HereIsReal() || m_there;
4033 bool GfxCore::HandleRClick(wxPoint point)
4035 if (PointWithinCompass(point)) {
4036 // Pop up menu.
4037 wxMenu menu;
4038 /* TRANSLATORS: View *looking* North */
4039 menu.Append(menu_ORIENT_MOVE_NORTH, wmsg(/*View &North*/240));
4040 /* TRANSLATORS: View *looking* East */
4041 menu.Append(menu_ORIENT_MOVE_EAST, wmsg(/*View &East*/241));
4042 /* TRANSLATORS: View *looking* South */
4043 menu.Append(menu_ORIENT_MOVE_SOUTH, wmsg(/*View &South*/242));
4044 /* TRANSLATORS: View *looking* West */
4045 menu.Append(menu_ORIENT_MOVE_WEST, wmsg(/*View &West*/243));
4046 menu.AppendSeparator();
4047 /* TRANSLATORS: Menu item which turns off the "north arrow" in aven. */
4048 menu.AppendCheckItem(menu_IND_COMPASS, wmsg(/*&Hide Compass*/387));
4049 /* TRANSLATORS: tickable menu item in View menu.
4051 * Degrees are the angular measurement where there are 360 in a full
4052 * circle. */
4053 menu.AppendCheckItem(menu_CTL_DEGREES, wmsg(/*&Degrees*/343));
4054 menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&wxEvtHandler::ProcessEvent, NULL, m_Parent->GetEventHandler());
4055 PopupMenu(&menu);
4056 return true;
4059 if (PointWithinClino(point)) {
4060 // Pop up menu.
4061 wxMenu menu;
4062 menu.Append(menu_ORIENT_PLAN, wmsg(/*&Plan View*/248));
4063 menu.Append(menu_ORIENT_ELEVATION, wmsg(/*Ele&vation*/249));
4064 menu.AppendSeparator();
4065 /* TRANSLATORS: Menu item which turns off the tilt indicator in aven. */
4066 menu.AppendCheckItem(menu_IND_CLINO, wmsg(/*&Hide Clino*/384));
4067 /* TRANSLATORS: tickable menu item in View menu.
4069 * Degrees are the angular measurement where there are 360 in a full
4070 * circle. */
4071 menu.AppendCheckItem(menu_CTL_DEGREES, wmsg(/*&Degrees*/343));
4072 /* TRANSLATORS: tickable menu item in View menu.
4074 * Show the tilt of the survey as a percentage gradient (100% = 45
4075 * degrees = 50 grad). */
4076 menu.AppendCheckItem(menu_CTL_PERCENT, wmsg(/*&Percent*/430));
4077 menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&wxEvtHandler::ProcessEvent, NULL, m_Parent->GetEventHandler());
4078 PopupMenu(&menu);
4079 return true;
4082 if (PointWithinScaleBar(point)) {
4083 // Pop up menu.
4084 wxMenu menu;
4085 /* TRANSLATORS: Menu item which turns off the scale bar in aven. */
4086 menu.AppendCheckItem(menu_IND_SCALE_BAR, wmsg(/*&Hide scale bar*/385));
4087 /* TRANSLATORS: tickable menu item in View menu.
4089 * "Metric" here means metres, km, etc (rather than feet, miles, etc)
4091 menu.AppendCheckItem(menu_CTL_METRIC, wmsg(/*&Metric*/342));
4092 menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&wxEvtHandler::ProcessEvent, NULL, m_Parent->GetEventHandler());
4093 PopupMenu(&menu);
4094 return true;
4097 if (PointWithinColourKey(point)) {
4098 // Pop up menu.
4099 wxMenu menu;
4100 menu.AppendCheckItem(menu_COLOUR_BY_DEPTH, wmsg(/*Colour by &Depth*/292));
4101 menu.AppendCheckItem(menu_COLOUR_BY_DATE, wmsg(/*Colour by D&ate*/293));
4102 menu.AppendCheckItem(menu_COLOUR_BY_ERROR, wmsg(/*Colour by &Error*/289));
4103 menu.AppendCheckItem(menu_COLOUR_BY_GRADIENT, wmsg(/*Colour by &Gradient*/85));
4104 menu.AppendCheckItem(menu_COLOUR_BY_LENGTH, wmsg(/*Colour by &Length*/82));
4105 menu.AppendSeparator();
4106 /* TRANSLATORS: Menu item which turns off the colour key.
4107 * The "Colour Key" is the thing in aven showing which colour
4108 * corresponds to which depth, date, survey closure error, etc. */
4109 menu.AppendCheckItem(menu_IND_COLOUR_KEY, wmsg(/*&Hide colour key*/386));
4110 if (m_ColourBy == COLOUR_BY_DEPTH || m_ColourBy == COLOUR_BY_LENGTH)
4111 menu.AppendCheckItem(menu_CTL_METRIC, wmsg(/*&Metric*/342));
4112 else if (m_ColourBy == COLOUR_BY_GRADIENT)
4113 menu.AppendCheckItem(menu_CTL_DEGREES, wmsg(/*&Degrees*/343));
4114 menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&wxEvtHandler::ProcessEvent, NULL, m_Parent->GetEventHandler());
4115 PopupMenu(&menu);
4116 return true;
4119 return false;
4122 void GfxCore::SetZoomBox(wxPoint p1, wxPoint p2, bool centred, bool aspect)
4124 if (centred) {
4125 p1.x = p2.x + (p1.x - p2.x) * 2;
4126 p1.y = p2.y + (p1.y - p2.y) * 2;
4128 if (aspect) {
4129 #if 0 // FIXME: This needs more work.
4130 int sx = GetXSize();
4131 int sy = GetYSize();
4132 int dx = p1.x - p2.x;
4133 int dy = p1.y - p2.y;
4134 int dy_new = dx * sy / sx;
4135 if (abs(dy_new) >= abs(dy)) {
4136 p1.y += (dy_new - dy) / 2;
4137 p2.y -= (dy_new - dy) / 2;
4138 } else {
4139 int dx_new = dy * sx / sy;
4140 p1.x += (dx_new - dx) / 2;
4141 p2.x -= (dx_new - dx) / 2;
4143 #endif
4145 zoombox.set(p1, p2);
4146 ForceRefresh();
4149 void GfxCore::ZoomBoxGo()
4151 if (!zoombox.active()) return;
4153 int width = GetXSize();
4154 int height = GetYSize();
4156 TranslateCave(-0.5 * (zoombox.x1 + zoombox.x2 - width),
4157 -0.5 * (zoombox.y1 + zoombox.y2 - height));
4158 int box_w = abs(zoombox.x1 - zoombox.x2);
4159 int box_h = abs(zoombox.y1 - zoombox.y2);
4161 double factor = min(double(width) / box_w, double(height) / box_h);
4163 zoombox.unset();
4165 SetScale(GetScale() * factor);