Disable texturing while drawing terrain
[survex.git] / src / gfxcore.cc
blob797cb1b93246f42a06b81d2cbc3c9a1e388a4da5
1 //
2 // gfxcore.cc
3 //
4 // Core drawing code for Aven.
5 //
6 // Copyright (C) 2000-2003,2005,2006 Mark R. Shinwell
7 // Copyright (C) 2001-2003,2004,2005,2006,2007,2010,2011,2012,2014,2015,2016,2017 Olly Betts
8 // Copyright (C) 2005 Martin Green
9 //
10 // This program is free software; you can redistribute it and/or modify
11 // it under the terms of the GNU General Public License as published by
12 // the Free Software Foundation; either version 2 of the License, or
13 // (at your option) any later version.
15 // This program is distributed in the hope that it will be useful,
16 // but WITHOUT ANY WARRANTY; without even the implied warranty of
17 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 // GNU General Public License for more details.
20 // You should have received a copy of the GNU General Public License
21 // along with this program; if not, write to the Free Software
22 // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 #ifdef HAVE_CONFIG_H
26 #include <config.h>
27 #endif
29 #include <assert.h>
30 #include <float.h>
32 #include "aven.h"
33 #include "date.h"
34 #include "filename.h"
35 #include "gfxcore.h"
36 #include "mainfrm.h"
37 #include "message.h"
38 #include "useful.h"
39 #include "printing.h"
40 #include "guicontrol.h"
41 #include "moviemaker.h"
43 #include <wx/confbase.h>
44 #include <wx/wfstream.h>
45 #include <wx/image.h>
46 #include <wx/zipstrm.h>
48 #include <proj_api.h>
50 const unsigned long DEFAULT_HGT_DIM = 3601;
51 const unsigned long DEFAULT_HGT_SIZE = sqrd(DEFAULT_HGT_DIM) * 2;
53 // Values for m_SwitchingTo
54 #define PLAN 1
55 #define ELEVATION 2
56 #define NORTH 3
57 #define EAST 4
58 #define SOUTH 5
59 #define WEST 6
61 // Any error value higher than this is clamped to this.
62 #define MAX_ERROR 12.0
64 // Any length greater than pow(10, LOG_LEN_MAX) will be clamped to this.
65 const Double LOG_LEN_MAX = 1.5;
67 // How many bins per letter height to use when working out non-overlapping
68 // labels.
69 const unsigned int QUANTISE_FACTOR = 2;
71 #include "avenpal.h"
73 static const int INDICATOR_BOX_SIZE = 60;
74 static const int INDICATOR_GAP = 2;
75 static const int INDICATOR_MARGIN = 5;
76 static const int INDICATOR_OFFSET_X = 15;
77 static const int INDICATOR_OFFSET_Y = 15;
78 static const int INDICATOR_RADIUS = INDICATOR_BOX_SIZE / 2 - INDICATOR_MARGIN;
79 static const int KEY_OFFSET_X = 10;
80 static const int KEY_OFFSET_Y = 10;
81 static const int KEY_EXTRA_LEFT_MARGIN = 2;
82 static const int KEY_BLOCK_WIDTH = 20;
83 static const int KEY_BLOCK_HEIGHT = 16;
84 static const int TICK_LENGTH = 4;
85 static const int SCALE_BAR_OFFSET_X = 15;
86 static const int SCALE_BAR_OFFSET_Y = 12;
87 static const int SCALE_BAR_HEIGHT = 12;
89 static const gla_colour TEXT_COLOUR = col_GREEN;
90 static const gla_colour HERE_COLOUR = col_WHITE;
91 static const gla_colour NAME_COLOUR = col_GREEN;
92 static const gla_colour SEL_COLOUR = col_WHITE;
94 // Number of entries across and down the hit-test grid:
95 #define HITTEST_SIZE 20
97 // How close the pointer needs to be to a station to be considered:
98 #define MEASURE_THRESHOLD 7
100 // vector for lighting angle
101 static const Vector3 light(.577, .577, .577);
103 BEGIN_EVENT_TABLE(GfxCore, GLACanvas)
104 EVT_PAINT(GfxCore::OnPaint)
105 EVT_LEFT_DOWN(GfxCore::OnLButtonDown)
106 EVT_LEFT_UP(GfxCore::OnLButtonUp)
107 EVT_MIDDLE_DOWN(GfxCore::OnMButtonDown)
108 EVT_MIDDLE_UP(GfxCore::OnMButtonUp)
109 EVT_RIGHT_DOWN(GfxCore::OnRButtonDown)
110 EVT_RIGHT_UP(GfxCore::OnRButtonUp)
111 EVT_MOUSEWHEEL(GfxCore::OnMouseWheel)
112 EVT_MOTION(GfxCore::OnMouseMove)
113 EVT_LEAVE_WINDOW(GfxCore::OnLeaveWindow)
114 EVT_SIZE(GfxCore::OnSize)
115 EVT_IDLE(GfxCore::OnIdle)
116 EVT_CHAR(GfxCore::OnKeyPress)
117 END_EVENT_TABLE()
119 GfxCore::GfxCore(MainFrm* parent, wxWindow* parent_win, GUIControl* control) :
120 GLACanvas(parent_win, 100),
121 m_Scale(0.0),
122 initial_scale(1.0),
123 m_ScaleBarWidth(0),
124 m_Control(control),
125 m_LabelGrid(NULL),
126 m_Parent(parent),
127 m_DoneFirstShow(false),
128 m_TiltAngle(0.0),
129 m_PanAngle(0.0),
130 m_Rotating(false),
131 m_RotationStep(0.0),
132 m_SwitchingTo(0),
133 m_Crosses(false),
134 m_Legs(true),
135 m_Splays(SHOW_FADED),
136 m_Dupes(SHOW_DASHED),
137 m_Names(false),
138 m_Scalebar(true),
139 m_ColourKey(true),
140 m_OverlappingNames(false),
141 m_Compass(true),
142 m_Clino(true),
143 m_Tubes(false),
144 m_ColourBy(COLOUR_BY_DEPTH),
145 m_HaveData(false),
146 m_HaveTerrain(true),
147 m_MouseOutsideCompass(false),
148 m_MouseOutsideElev(false),
149 m_Surface(false),
150 m_Entrances(false),
151 m_FixedPts(false),
152 m_ExportedPts(false),
153 m_Grid(false),
154 m_BoundingBox(false),
155 m_Terrain(false),
156 m_Degrees(false),
157 m_Metric(false),
158 m_Percent(false),
159 m_HitTestDebug(false),
160 m_RenderStats(false),
161 m_PointGrid(NULL),
162 m_HitTestGridValid(false),
163 m_here(NULL),
164 m_there(NULL),
165 presentation_mode(0),
166 pres_reverse(false),
167 pres_speed(0.0),
168 movie(NULL),
169 current_cursor(GfxCore::CURSOR_DEFAULT),
170 sqrd_measure_threshold(sqrd(MEASURE_THRESHOLD)),
171 dem(NULL),
172 last_time(0),
173 n_tris(0)
175 AddQuad = &GfxCore::AddQuadrilateralDepth;
176 AddPoly = &GfxCore::AddPolylineDepth;
177 wxConfigBase::Get()->Read(wxT("metric"), &m_Metric, true);
178 wxConfigBase::Get()->Read(wxT("degrees"), &m_Degrees, true);
179 wxConfigBase::Get()->Read(wxT("percent"), &m_Percent, false);
181 for (int pen = 0; pen < NUM_COLOUR_BANDS + 1; ++pen) {
182 m_Pens[pen].SetColour(REDS[pen] / 255.0,
183 GREENS[pen] / 255.0,
184 BLUES[pen] / 255.0);
187 timer.Start();
190 GfxCore::~GfxCore()
192 TryToFreeArrays();
194 delete[] m_PointGrid;
197 void GfxCore::TryToFreeArrays()
199 // Free up any memory allocated for arrays.
200 delete[] m_LabelGrid;
201 m_LabelGrid = NULL;
205 // Initialisation methods
208 void GfxCore::Initialise(bool same_file)
210 // Initialise the view from the parent holding the survey data.
212 TryToFreeArrays();
214 m_DoneFirstShow = false;
216 m_HitTestGridValid = false;
217 m_here = NULL;
218 m_there = NULL;
220 m_MouseOutsideCompass = m_MouseOutsideElev = false;
222 if (!same_file) {
223 // Apply default parameters unless reloading the same file.
224 DefaultParameters();
227 m_HaveData = true;
229 // Clear any cached OpenGL lists which depend on the data.
230 InvalidateList(LIST_SCALE_BAR);
231 InvalidateList(LIST_DEPTH_KEY);
232 InvalidateList(LIST_DATE_KEY);
233 InvalidateList(LIST_ERROR_KEY);
234 InvalidateList(LIST_GRADIENT_KEY);
235 InvalidateList(LIST_LENGTH_KEY);
236 InvalidateList(LIST_UNDERGROUND_LEGS);
237 InvalidateList(LIST_TUBES);
238 InvalidateList(LIST_SURFACE_LEGS);
239 InvalidateList(LIST_BLOBS);
240 InvalidateList(LIST_CROSSES);
241 InvalidateList(LIST_GRID);
242 InvalidateList(LIST_SHADOW);
243 InvalidateList(LIST_TERRAIN);
245 // Set diameter of the viewing volume.
246 double cave_diameter = sqrt(sqrd(m_Parent->GetXExtent()) +
247 sqrd(m_Parent->GetYExtent()) +
248 sqrd(m_Parent->GetZExtent()));
250 // Allow for terrain.
251 double diameter = max(1000.0 * 2, cave_diameter * 2);
253 if (!same_file) {
254 SetVolumeDiameter(diameter);
256 // Set initial scale based on the size of the cave.
257 initial_scale = diameter / cave_diameter;
258 SetScale(initial_scale);
259 } else {
260 // Adjust the position when restricting the view to a subsurvey (or
261 // expanding the view to show the whole survey).
262 AddTranslation(m_Parent->GetOffset() - offsets);
264 // Try to keep the same scale, allowing for the
265 // cave having grown (or shrunk).
266 double rescale = GetVolumeDiameter() / diameter;
267 SetVolumeDiameter(diameter);
268 SetScale(GetScale() / rescale); // ?
269 initial_scale = initial_scale * rescale;
272 offsets = m_Parent->GetOffset();
274 ForceRefresh();
277 void GfxCore::FirstShow()
279 GLACanvas::FirstShow();
281 const unsigned int quantise(GetFontSize() / QUANTISE_FACTOR);
282 list<LabelInfo*>::iterator pos = m_Parent->GetLabelsNC();
283 while (pos != m_Parent->GetLabelsNCEnd()) {
284 LabelInfo* label = *pos++;
285 // Calculate and set the label width for use when plotting
286 // none-overlapping labels.
287 int ext_x;
288 GLACanvas::GetTextExtent(label->GetText(), &ext_x, NULL);
289 label->set_width(unsigned(ext_x) / quantise + 1);
292 m_DoneFirstShow = true;
296 // Recalculating methods
299 void GfxCore::SetScale(Double scale)
301 if (scale < 0.05) {
302 scale = 0.05;
303 } else if (scale > GetVolumeDiameter()) {
304 scale = GetVolumeDiameter();
307 m_Scale = scale;
308 m_HitTestGridValid = false;
309 if (m_here && m_here == &temp_here) SetHere();
311 GLACanvas::SetScale(scale);
314 bool GfxCore::HasUndergroundLegs() const
316 return m_Parent->HasUndergroundLegs();
319 bool GfxCore::HasSplays() const
321 return m_Parent->HasSplays();
324 bool GfxCore::HasDupes() const
326 return m_Parent->HasDupes();
329 bool GfxCore::HasSurfaceLegs() const
331 return m_Parent->HasSurfaceLegs();
334 bool GfxCore::HasTubes() const
336 return m_Parent->HasTubes();
339 void GfxCore::UpdateBlobs()
341 InvalidateList(LIST_BLOBS);
345 // Event handlers
348 void GfxCore::OnLeaveWindow(wxMouseEvent&) {
349 SetHere();
350 ClearCoords();
353 void GfxCore::OnIdle(wxIdleEvent& event)
355 // Handle an idle event.
356 if (Animating()) {
357 Animate();
358 // If still animating, we want more idle events.
359 if (Animating())
360 event.RequestMore();
361 } else {
362 // If we're idle, don't show a bogus FPS next time we render.
363 last_time = 0;
367 void GfxCore::OnPaint(wxPaintEvent&)
369 // Redraw the window.
371 // Get a graphics context.
372 wxPaintDC dc(this);
374 if (m_HaveData) {
375 // Make sure we're initialised.
376 bool first_time = !m_DoneFirstShow;
377 if (first_time) {
378 FirstShow();
381 StartDrawing();
383 // Clear the background.
384 Clear();
386 // Set up model transformation matrix.
387 SetDataTransform();
389 if (m_Legs || m_Tubes) {
390 if (m_Tubes) {
391 EnableSmoothPolygons(true); // FIXME: allow false for wireframe view
392 DrawList(LIST_TUBES);
393 DisableSmoothPolygons();
396 // Draw the underground legs. Do this last so that anti-aliasing
397 // works over polygons.
398 SetColour(col_GREEN);
399 DrawList(LIST_UNDERGROUND_LEGS);
402 if (m_Surface) {
403 // Draw the surface legs.
404 DrawList(LIST_SURFACE_LEGS);
407 if (m_BoundingBox) {
408 DrawShadowedBoundingBox();
410 if (m_Grid) {
411 // Draw the grid.
412 DrawList(LIST_GRID);
415 DrawList(LIST_BLOBS);
417 if (m_Crosses) {
418 DrawList(LIST_CROSSES);
421 if (m_Terrain) {
422 // Disable texturing while drawing terrain.
423 bool texturing = GetTextured();
424 if (texturing) GLACanvas::ToggleTextured();
426 // This is needed if blobs and/or crosses are drawn using lines -
427 // otherwise the terrain doesn't appear when they are enabled.
428 SetDataTransform();
430 // We don't want to be able to see the terrain through itself, so
431 // do a "Z-prepass" - plot the terrain once only updating the
432 // Z-buffer, then again with Z-clipping only plotting where the
433 // depth matches the value in the Z-buffer.
434 DrawListZPrepass(LIST_TERRAIN);
436 if (texturing) GLACanvas::ToggleTextured();
439 SetIndicatorTransform();
441 // Draw station names.
442 if (m_Names /*&& !m_Control->MouseDown() && !Animating()*/) {
443 SetColour(NAME_COLOUR);
445 if (m_OverlappingNames) {
446 SimpleDrawNames();
447 } else {
448 NattyDrawNames();
452 if (m_HitTestDebug) {
453 // Show the hit test grid bucket sizes...
454 SetColour(m_HitTestGridValid ? col_LIGHT_GREY : col_DARK_GREY);
455 if (m_PointGrid) {
456 for (int i = 0; i != HITTEST_SIZE; ++i) {
457 int x = (GetXSize() + 1) * i / HITTEST_SIZE + 2;
458 for (int j = 0; j != HITTEST_SIZE; ++j) {
459 int square = i + j * HITTEST_SIZE;
460 unsigned long bucket_size = m_PointGrid[square].size();
461 if (bucket_size) {
462 int y = (GetYSize() + 1) * (HITTEST_SIZE - 1 - j) / HITTEST_SIZE;
463 DrawIndicatorText(x, y, wxString::Format(wxT("%lu"), bucket_size));
469 EnableDashedLines();
470 BeginLines();
471 for (int i = 0; i != HITTEST_SIZE; ++i) {
472 int x = (GetXSize() + 1) * i / HITTEST_SIZE;
473 PlaceIndicatorVertex(x, 0);
474 PlaceIndicatorVertex(x, GetYSize());
476 for (int j = 0; j != HITTEST_SIZE; ++j) {
477 int y = (GetYSize() + 1) * (HITTEST_SIZE - 1 - j) / HITTEST_SIZE;
478 PlaceIndicatorVertex(0, y);
479 PlaceIndicatorVertex(GetXSize(), y);
481 EndLines();
482 DisableDashedLines();
485 long now = timer.Time();
486 if (m_RenderStats) {
487 // Show stats about rendering.
488 SetColour(col_TURQUOISE);
489 int y = GetYSize() - GetFontSize();
490 if (last_time != 0.0) {
491 // timer.Time() measure in milliseconds.
492 double fps = 1000.0 / (now - last_time);
493 DrawIndicatorText(1, y, wxString::Format(wxT("FPS:% 5.1f"), fps));
495 y -= GetFontSize();
496 DrawIndicatorText(1, y, wxString::Format(wxT("▲:%lu"), (unsigned long)n_tris));
498 last_time = now;
500 // Draw indicators.
502 // There's no advantage in generating an OpenGL list for the
503 // indicators since they change with almost every redraw (and
504 // sometimes several times between redraws). This way we avoid
505 // the need to track when to update the indicator OpenGL list,
506 // and also avoid indicator update bugs when we don't quite get this
507 // right...
508 DrawIndicators();
510 if (zoombox.active()) {
511 SetColour(SEL_COLOUR);
512 EnableDashedLines();
513 BeginPolyline();
514 glaCoord Y = GetYSize();
515 PlaceIndicatorVertex(zoombox.x1, Y - zoombox.y1);
516 PlaceIndicatorVertex(zoombox.x1, Y - zoombox.y2);
517 PlaceIndicatorVertex(zoombox.x2, Y - zoombox.y2);
518 PlaceIndicatorVertex(zoombox.x2, Y - zoombox.y1);
519 PlaceIndicatorVertex(zoombox.x1, Y - zoombox.y1);
520 EndPolyline();
521 DisableDashedLines();
522 } else if (MeasuringLineActive()) {
523 // Draw "here" and "there".
524 double hx, hy;
525 SetColour(HERE_COLOUR);
526 if (m_here) {
527 double dummy;
528 Transform(*m_here, &hx, &hy, &dummy);
529 if (m_here != &temp_here) DrawRing(hx, hy);
531 if (m_there) {
532 double tx, ty;
533 double dummy;
534 Transform(*m_there, &tx, &ty, &dummy);
535 if (m_here) {
536 BeginLines();
537 PlaceIndicatorVertex(hx, hy);
538 PlaceIndicatorVertex(tx, ty);
539 EndLines();
541 BeginBlobs();
542 DrawBlob(tx, ty);
543 EndBlobs();
547 FinishDrawing();
548 } else {
549 dc.SetBackground(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWFRAME));
550 dc.Clear();
554 void GfxCore::DrawBoundingBox()
556 const Vector3 v = 0.5 * m_Parent->GetExtent();
558 SetColour(col_BLUE);
559 EnableDashedLines();
560 BeginPolyline();
561 PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
562 PlaceVertex(-v.GetX(), v.GetY(), v.GetZ());
563 PlaceVertex(v.GetX(), v.GetY(), v.GetZ());
564 PlaceVertex(v.GetX(), -v.GetY(), v.GetZ());
565 PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
566 EndPolyline();
567 BeginPolyline();
568 PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
569 PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
570 PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
571 PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
572 PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
573 EndPolyline();
574 BeginLines();
575 PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
576 PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
577 PlaceVertex(-v.GetX(), v.GetY(), v.GetZ());
578 PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
579 PlaceVertex(v.GetX(), v.GetY(), v.GetZ());
580 PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
581 PlaceVertex(v.GetX(), -v.GetY(), v.GetZ());
582 PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
583 EndLines();
584 DisableDashedLines();
587 void GfxCore::DrawShadowedBoundingBox()
589 const Vector3 v = 0.5 * m_Parent->GetExtent();
591 DrawBoundingBox();
593 PolygonOffset(true);
594 SetColour(col_DARK_GREY);
595 BeginQuadrilaterals();
596 PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
597 PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
598 PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
599 PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
600 EndQuadrilaterals();
601 PolygonOffset(false);
603 DrawList(LIST_SHADOW);
606 void GfxCore::DrawGrid()
608 // Draw the grid.
609 SetColour(col_RED);
611 // Calculate the extent of the survey, in metres across the screen plane.
612 Double m_across_screen = SurveyUnitsAcrossViewport();
613 // Calculate the length of the scale bar in metres.
614 //--move this elsewhere
615 Double size_snap = pow(10.0, floor(log10(0.75 * m_across_screen)));
616 Double t = m_across_screen * 0.75 / size_snap;
617 if (t >= 5.0) {
618 size_snap *= 5.0;
620 else if (t >= 2.0) {
621 size_snap *= 2.0;
624 Double grid_size = size_snap * 0.1;
625 Double edge = grid_size * 2.0;
626 Double grid_z = -m_Parent->GetZExtent() * 0.5 - grid_size;
627 Double left = -m_Parent->GetXExtent() * 0.5 - edge;
628 Double right = m_Parent->GetXExtent() * 0.5 + edge;
629 Double bottom = -m_Parent->GetYExtent() * 0.5 - edge;
630 Double top = m_Parent->GetYExtent() * 0.5 + edge;
631 int count_x = (int) ceil((right - left) / grid_size);
632 int count_y = (int) ceil((top - bottom) / grid_size);
633 Double actual_right = left + count_x*grid_size;
634 Double actual_top = bottom + count_y*grid_size;
636 BeginLines();
638 for (int xc = 0; xc <= count_x; xc++) {
639 Double x = left + xc*grid_size;
641 PlaceVertex(x, bottom, grid_z);
642 PlaceVertex(x, actual_top, grid_z);
645 for (int yc = 0; yc <= count_y; yc++) {
646 Double y = bottom + yc*grid_size;
647 PlaceVertex(left, y, grid_z);
648 PlaceVertex(actual_right, y, grid_z);
651 EndLines();
654 int GfxCore::GetClinoOffset() const
656 int result = INDICATOR_OFFSET_X;
657 if (m_Compass) {
658 result += 6 + GetCompassWidth() + INDICATOR_GAP;
660 return result;
663 void GfxCore::DrawTick(int angle_cw)
665 const Double theta = rad(angle_cw);
666 const wxCoord length1 = INDICATOR_RADIUS;
667 const wxCoord length0 = length1 + TICK_LENGTH;
668 wxCoord x0 = wxCoord(length0 * sin(theta));
669 wxCoord y0 = wxCoord(length0 * cos(theta));
670 wxCoord x1 = wxCoord(length1 * sin(theta));
671 wxCoord y1 = wxCoord(length1 * cos(theta));
673 PlaceIndicatorVertex(x0, y0);
674 PlaceIndicatorVertex(x1, y1);
677 void GfxCore::DrawArrow(gla_colour col1, gla_colour col2) {
678 Vector3 p1(0, INDICATOR_RADIUS, 0);
679 Vector3 p2(INDICATOR_RADIUS/2, INDICATOR_RADIUS*-.866025404, 0); // 150deg
680 Vector3 p3(-INDICATOR_RADIUS/2, INDICATOR_RADIUS*-.866025404, 0); // 210deg
681 Vector3 pc(0, 0, 0);
683 DrawTriangle(col_LIGHT_GREY, col1, p2, p1, pc);
684 DrawTriangle(col_LIGHT_GREY, col2, p3, p1, pc);
687 void GfxCore::DrawCompass() {
688 // Ticks.
689 BeginLines();
690 for (int angle = 315; angle > 0; angle -= 45) {
691 DrawTick(angle);
693 SetColour(col_GREEN);
694 DrawTick(0);
695 EndLines();
697 // Compass background.
698 DrawCircle(col_LIGHT_GREY_2, col_GREY, 0, 0, INDICATOR_RADIUS);
700 // Compass arrow.
701 DrawArrow(col_INDICATOR_1, col_INDICATOR_2);
704 // Draw the non-rotating background to the clino.
705 void GfxCore::DrawClinoBack() {
706 BeginLines();
707 for (int angle = 0; angle <= 180; angle += 90) {
708 DrawTick(angle);
711 SetColour(col_GREY);
712 PlaceIndicatorVertex(0, INDICATOR_RADIUS);
713 PlaceIndicatorVertex(0, -INDICATOR_RADIUS);
714 PlaceIndicatorVertex(0, 0);
715 PlaceIndicatorVertex(INDICATOR_RADIUS, 0);
717 EndLines();
720 void GfxCore::DrawClino() {
721 // Ticks.
722 SetColour(col_GREEN);
723 BeginLines();
724 DrawTick(0);
725 EndLines();
727 // Clino background.
728 DrawSemicircle(col_LIGHT_GREY_2, col_GREY, 0, 0, INDICATOR_RADIUS, 0);
730 // Elevation arrow.
731 DrawArrow(col_INDICATOR_2, col_INDICATOR_1);
734 void GfxCore::Draw2dIndicators()
736 // Draw the compass and elevation indicators.
738 const int centre_y = INDICATOR_BOX_SIZE / 2 + INDICATOR_OFFSET_Y;
740 const int comp_centre_x = GetCompassXPosition();
742 if (m_Compass && !m_Parent->IsExtendedElevation()) {
743 // If the user is dragging the compass with the pointer outside the
744 // compass, we snap to 45 degree multiples, and the ticks go white.
745 SetColour(m_MouseOutsideCompass ? col_WHITE : col_LIGHT_GREY_2);
746 DrawList2D(LIST_COMPASS, comp_centre_x, centre_y, -m_PanAngle);
749 const int elev_centre_x = GetClinoXPosition();
751 if (m_Clino) {
752 // If the user is dragging the clino with the pointer outside the
753 // clino, we snap to 90 degree multiples, and the ticks go white.
754 SetColour(m_MouseOutsideElev ? col_WHITE : col_LIGHT_GREY_2);
755 DrawList2D(LIST_CLINO_BACK, elev_centre_x, centre_y, 0);
756 DrawList2D(LIST_CLINO, elev_centre_x, centre_y, 90 - m_TiltAngle);
759 SetColour(TEXT_COLOUR);
761 static int triple_zero_width = 0;
762 static int height = 0;
763 if (!triple_zero_width) {
764 GetTextExtent(wxT("000"), &triple_zero_width, &height);
766 const int y_off = INDICATOR_OFFSET_Y + INDICATOR_BOX_SIZE + height / 2;
768 if (m_Compass && !m_Parent->IsExtendedElevation()) {
769 wxString str;
770 int value;
771 int brg_unit;
772 if (m_Degrees) {
773 value = int(m_PanAngle);
774 /* TRANSLATORS: degree symbol - probably should be translated to
775 * itself. */
776 brg_unit = /*°*/344;
777 } else {
778 value = int(m_PanAngle * 200.0 / 180.0);
779 /* TRANSLATORS: symbol for grad (400 grad = 360 degrees = full
780 * circle). */
781 brg_unit = /*ᵍ*/345;
783 str.Printf(wxT("%03d"), value);
784 str += wmsg(brg_unit);
785 DrawIndicatorText(comp_centre_x - triple_zero_width / 2, y_off, str);
787 // TRANSLATORS: Used in aven above the compass indicator at the lower
788 // right of the display, with a bearing below "Facing". This indicates the
789 // direction the viewer is "facing" in.
791 // Try to keep this translation short - ideally at most 10 characters -
792 // as otherwise the compass and clino will be moved further apart to
793 // make room. */
794 str = wmsg(/*Facing*/203);
795 int w;
796 GetTextExtent(str, &w, NULL);
797 DrawIndicatorText(comp_centre_x - w / 2, y_off + height, str);
800 if (m_Clino) {
801 if (m_TiltAngle == -90.0) {
802 // TRANSLATORS: Label used for "clino" in Aven when the view is
803 // from directly above.
805 // Try to keep this translation short - ideally at most 10
806 // characters - as otherwise the compass and clino will be moved
807 // further apart to make room. */
808 wxString str = wmsg(/*Plan*/432);
809 static int width = 0;
810 if (!width) {
811 GetTextExtent(str, &width, NULL);
813 int x = elev_centre_x - width / 2;
814 DrawIndicatorText(x, y_off + height / 2, str);
815 } else if (m_TiltAngle == 90.0) {
816 // TRANSLATORS: Label used for "clino" in Aven when the view is
817 // from directly below.
819 // Try to keep this translation short - ideally at most 10
820 // characters - as otherwise the compass and clino will be moved
821 // further apart to make room. */
822 wxString str = wmsg(/*Kiwi Plan*/433);
823 static int width = 0;
824 if (!width) {
825 GetTextExtent(str, &width, NULL);
827 int x = elev_centre_x - width / 2;
828 DrawIndicatorText(x, y_off + height / 2, str);
829 } else {
830 int angle;
831 wxString str;
832 int width;
833 int unit;
834 if (m_Percent) {
835 static int zero_width = 0;
836 if (!zero_width) {
837 GetTextExtent(wxT("0"), &zero_width, NULL);
839 width = zero_width;
840 if (m_TiltAngle > 89.99) {
841 angle = 1000000;
842 } else if (m_TiltAngle < -89.99) {
843 angle = -1000000;
844 } else {
845 angle = int(100 * tan(rad(m_TiltAngle)));
847 if (angle > 99999 || angle < -99999) {
848 str = angle > 0 ? wxT("+") : wxT("-");
849 /* TRANSLATORS: infinity symbol - used for the percentage gradient on
850 * vertical angles. */
851 str += wmsg(/*∞*/431);
852 } else {
853 str = angle ? wxString::Format(wxT("%+03d"), angle) : wxT("0");
855 /* TRANSLATORS: symbol for percentage gradient (100% = 45
856 * degrees = 50 grad). */
857 unit = /*%*/96;
858 } else if (m_Degrees) {
859 static int zero_zero_width = 0;
860 if (!zero_zero_width) {
861 GetTextExtent(wxT("00"), &zero_zero_width, NULL);
863 width = zero_zero_width;
864 angle = int(m_TiltAngle);
865 str = angle ? wxString::Format(wxT("%+03d"), angle) : wxT("00");
866 unit = /*°*/344;
867 } else {
868 width = triple_zero_width;
869 angle = int(m_TiltAngle * 200.0 / 180.0);
870 str = angle ? wxString::Format(wxT("%+04d"), angle) : wxT("000");
871 unit = /*ᵍ*/345;
874 int sign_offset = 0;
875 if (unit == /*%*/96) {
876 // Right align % since the width changes so much.
877 GetTextExtent(str, &sign_offset, NULL);
878 sign_offset -= width;
879 } else if (angle < 0) {
880 // Adjust horizontal position so the left of the first digit is
881 // always in the same place.
882 static int minus_width = 0;
883 if (!minus_width) {
884 GetTextExtent(wxT("-"), &minus_width, NULL);
886 sign_offset = minus_width;
887 } else if (angle > 0) {
888 // Adjust horizontal position so the left of the first digit is
889 // always in the same place.
890 static int plus_width = 0;
891 if (!plus_width) {
892 GetTextExtent(wxT("+"), &plus_width, NULL);
894 sign_offset = plus_width;
897 str += wmsg(unit);
898 DrawIndicatorText(elev_centre_x - sign_offset - width / 2, y_off, str);
900 // TRANSLATORS: Label used for "clino" in Aven when the view is
901 // neither from directly above nor from directly below. It is
902 // also used in the dialog for editing a marked position in a
903 // presentation.
905 // Try to keep this translation short - ideally at most 10
906 // characters - as otherwise the compass and clino will be moved
907 // further apart to make room. */
908 str = wmsg(/*Elevation*/118);
909 static int elevation_width = 0;
910 if (!elevation_width) {
911 GetTextExtent(str, &elevation_width, NULL);
913 int x = elev_centre_x - elevation_width / 2;
914 DrawIndicatorText(x, y_off + height, str);
919 void GfxCore::NattyDrawNames()
921 // Draw station names, without overlapping.
923 const unsigned int quantise(GetFontSize() / QUANTISE_FACTOR);
924 const unsigned int quantised_x = GetXSize() / quantise;
925 const unsigned int quantised_y = GetYSize() / quantise;
926 const size_t buffer_size = quantised_x * quantised_y;
928 if (!m_LabelGrid) m_LabelGrid = new char[buffer_size];
930 memset((void*) m_LabelGrid, 0, buffer_size);
932 list<LabelInfo*>::const_iterator label = m_Parent->GetLabels();
933 for ( ; label != m_Parent->GetLabelsEnd(); ++label) {
934 if (!((m_Surface && (*label)->IsSurface()) ||
935 (m_Legs && (*label)->IsUnderground()) ||
936 (!(*label)->IsSurface() && !(*label)->IsUnderground()))) {
937 // if this station isn't to be displayed, skip to the next
938 // (last case is for stns with no legs attached)
939 continue;
942 double x, y, z;
944 Transform(**label, &x, &y, &z);
945 // Check if the label is behind us (in perspective view).
946 if (z <= 0.0 || z >= 1.0) continue;
948 // Apply a small shift so that translating the view doesn't make which
949 // labels are displayed change as the resulting twinkling effect is
950 // distracting.
951 double tx, ty, tz;
952 Transform(Vector3(), &tx, &ty, &tz);
953 tx -= floor(tx / quantise) * quantise;
954 ty -= floor(ty / quantise) * quantise;
956 tx = x - tx;
957 if (tx < 0) continue;
959 ty = y - ty;
960 if (ty < 0) continue;
962 unsigned int iy = unsigned(ty) / quantise;
963 if (iy >= quantised_y) continue;
964 unsigned int width = (*label)->get_width();
965 unsigned int ix = unsigned(tx) / quantise;
966 if (ix + width >= quantised_x) continue;
968 char * test = m_LabelGrid + ix + iy * quantised_x;
969 if (memchr(test, 1, width)) continue;
971 x += 3;
972 y -= GetFontSize() / 2;
973 DrawIndicatorText((int)x, (int)y, (*label)->GetText());
975 if (iy > QUANTISE_FACTOR) iy = QUANTISE_FACTOR;
976 test -= quantised_x * iy;
977 iy += 4;
978 while (--iy && test < m_LabelGrid + buffer_size) {
979 memset(test, 1, width);
980 test += quantised_x;
985 void GfxCore::SimpleDrawNames()
987 // Draw all station names, without worrying about overlaps
988 list<LabelInfo*>::const_iterator label = m_Parent->GetLabels();
989 for ( ; label != m_Parent->GetLabelsEnd(); ++label) {
990 if (!((m_Surface && (*label)->IsSurface()) ||
991 (m_Legs && (*label)->IsUnderground()) ||
992 (!(*label)->IsSurface() && !(*label)->IsUnderground()))) {
993 // if this station isn't to be displayed, skip to the next
994 // (last case is for stns with no legs attached)
995 continue;
998 double x, y, z;
999 Transform(**label, &x, &y, &z);
1001 // Check if the label is behind us (in perspective view).
1002 if (z <= 0) continue;
1004 x += 3;
1005 y -= GetFontSize() / 2;
1006 DrawIndicatorText((int)x, (int)y, (*label)->GetText());
1010 void GfxCore::DrawColourKey(int num_bands, const wxString & other, const wxString & units)
1012 int total_block_height =
1013 KEY_BLOCK_HEIGHT * (num_bands == 1 ? num_bands : num_bands - 1);
1014 if (!other.empty()) total_block_height += KEY_BLOCK_HEIGHT * 2;
1015 if (!units.empty()) total_block_height += KEY_BLOCK_HEIGHT;
1017 const int bottom = -total_block_height;
1019 int size = 0;
1020 if (!other.empty()) GetTextExtent(other, &size, NULL);
1021 int band;
1022 for (band = 0; band < num_bands; ++band) {
1023 int x;
1024 GetTextExtent(key_legends[band], &x, NULL);
1025 if (x > size) size = x;
1028 int left = -KEY_BLOCK_WIDTH - size;
1030 key_lowerleft[m_ColourBy].x = left - KEY_EXTRA_LEFT_MARGIN;
1031 key_lowerleft[m_ColourBy].y = bottom;
1033 int y = bottom;
1034 if (!units.empty()) y += KEY_BLOCK_HEIGHT;
1036 if (!other.empty()) {
1037 DrawShadedRectangle(GetSurfacePen(), GetSurfacePen(), left, y,
1038 KEY_BLOCK_WIDTH, KEY_BLOCK_HEIGHT);
1039 SetColour(col_BLACK);
1040 BeginPolyline();
1041 PlaceIndicatorVertex(left, y);
1042 PlaceIndicatorVertex(left + KEY_BLOCK_WIDTH, y);
1043 PlaceIndicatorVertex(left + KEY_BLOCK_WIDTH, y + KEY_BLOCK_HEIGHT);
1044 PlaceIndicatorVertex(left, y + KEY_BLOCK_HEIGHT);
1045 PlaceIndicatorVertex(left, y);
1046 EndPolyline();
1047 y += KEY_BLOCK_HEIGHT * 2;
1050 int start = y;
1051 if (num_bands == 1) {
1052 DrawShadedRectangle(GetPen(0), GetPen(0), left, y,
1053 KEY_BLOCK_WIDTH, KEY_BLOCK_HEIGHT);
1054 y += KEY_BLOCK_HEIGHT;
1055 } else {
1056 for (band = 0; band < num_bands - 1; ++band) {
1057 DrawShadedRectangle(GetPen(band), GetPen(band + 1), left, y,
1058 KEY_BLOCK_WIDTH, KEY_BLOCK_HEIGHT);
1059 y += KEY_BLOCK_HEIGHT;
1063 SetColour(col_BLACK);
1064 BeginPolyline();
1065 PlaceIndicatorVertex(left, y);
1066 PlaceIndicatorVertex(left + KEY_BLOCK_WIDTH, y);
1067 PlaceIndicatorVertex(left + KEY_BLOCK_WIDTH, start);
1068 PlaceIndicatorVertex(left, start);
1069 PlaceIndicatorVertex(left, y);
1070 EndPolyline();
1072 SetColour(TEXT_COLOUR);
1074 y = bottom;
1075 if (!units.empty()) {
1076 GetTextExtent(units, &size, NULL);
1077 DrawIndicatorText(left + (KEY_BLOCK_WIDTH - size) / 2, y, units);
1078 y += KEY_BLOCK_HEIGHT;
1080 y -= GetFontSize() / 2;
1081 left += KEY_BLOCK_WIDTH + 5;
1083 if (!other.empty()) {
1084 y += KEY_BLOCK_HEIGHT / 2;
1085 DrawIndicatorText(left, y, other);
1086 y += KEY_BLOCK_HEIGHT * 2 - KEY_BLOCK_HEIGHT / 2;
1089 if (num_bands == 1) {
1090 y += KEY_BLOCK_HEIGHT / 2;
1091 DrawIndicatorText(left, y, key_legends[0]);
1092 } else {
1093 for (band = 0; band < num_bands; ++band) {
1094 DrawIndicatorText(left, y, key_legends[band]);
1095 y += KEY_BLOCK_HEIGHT;
1100 void GfxCore::DrawDepthKey()
1102 Double z_ext = m_Parent->GetDepthExtent();
1103 int num_bands = 1;
1104 int sf = 0;
1105 if (z_ext > 0.0) {
1106 num_bands = GetNumColourBands();
1107 Double z_range = z_ext;
1108 if (!m_Metric) z_range /= METRES_PER_FOOT;
1109 sf = max(0, 1 - (int)floor(log10(z_range)));
1112 Double z_min = m_Parent->GetDepthMin() + m_Parent->GetOffset().GetZ();
1113 for (int band = 0; band < num_bands; ++band) {
1114 Double z = z_min;
1115 if (band)
1116 z += z_ext * band / (num_bands - 1);
1118 if (!m_Metric)
1119 z /= METRES_PER_FOOT;
1121 key_legends[band].Printf(wxT("%.*f"), sf, z);
1124 DrawColourKey(num_bands, wxString(), wmsg(m_Metric ? /*m*/424: /*ft*/428));
1127 void GfxCore::DrawDateKey()
1129 int num_bands;
1130 if (!HasDateInformation()) {
1131 num_bands = 0;
1132 } else {
1133 int date_ext = m_Parent->GetDateExtent();
1134 if (date_ext == 0) {
1135 num_bands = 1;
1136 } else {
1137 num_bands = GetNumColourBands();
1139 for (int band = 0; band < num_bands; ++band) {
1140 int y, m, d;
1141 int days = m_Parent->GetDateMin();
1142 if (band)
1143 days += date_ext * band / (num_bands - 1);
1144 ymd_from_days_since_1900(days, &y, &m, &d);
1145 key_legends[band].Printf(wxT("%04d-%02d-%02d"), y, m, d);
1149 wxString other;
1150 if (!m_Parent->HasCompleteDateInfo()) {
1151 /* TRANSLATORS: Used in the "colour key" for "colour by date" if there
1152 * are surveys without date information. Try to keep this fairly short.
1154 other = wmsg(/*Undated*/221);
1157 DrawColourKey(num_bands, other, wxString());
1160 void GfxCore::DrawErrorKey()
1162 int num_bands;
1163 if (HasErrorInformation()) {
1164 // Use fixed colours for each error factor so it's directly visually
1165 // comparable between surveys.
1166 num_bands = GetNumColourBands();
1167 for (int band = 0; band < num_bands; ++band) {
1168 double E = MAX_ERROR * band / (num_bands - 1);
1169 key_legends[band].Printf(wxT("%.2f"), E);
1171 } else {
1172 num_bands = 0;
1175 // Always show the "Not in loop" legend for now (FIXME).
1176 /* TRANSLATORS: Used in the "colour key" for "colour by error" for surveys
1177 * which aren’t part of a loop and so have no error information. Try to keep
1178 * this fairly short. */
1179 DrawColourKey(num_bands, wmsg(/*Not in loop*/290), wxString());
1182 void GfxCore::DrawGradientKey()
1184 int num_bands;
1185 // Use fixed colours for each gradient so it's directly visually comparable
1186 // between surveys.
1187 num_bands = GetNumColourBands();
1188 wxString units = wmsg(m_Degrees ? /*°*/344 : /*ᵍ*/345);
1189 for (int band = 0; band < num_bands; ++band) {
1190 double gradient = double(band) / (num_bands - 1);
1191 if (m_Degrees) {
1192 gradient *= 90.0;
1193 } else {
1194 gradient *= 100.0;
1196 key_legends[band].Printf(wxT("%.f%s"), gradient, units);
1199 DrawColourKey(num_bands, wxString(), wxString());
1202 void GfxCore::DrawLengthKey()
1204 int num_bands;
1205 // Use fixed colours for each length so it's directly visually comparable
1206 // between surveys.
1207 num_bands = GetNumColourBands();
1208 for (int band = 0; band < num_bands; ++band) {
1209 double len = pow(10, LOG_LEN_MAX * band / (num_bands - 1));
1210 if (!m_Metric) {
1211 len /= METRES_PER_FOOT;
1213 key_legends[band].Printf(wxT("%.1f"), len);
1216 DrawColourKey(num_bands, wxString(), wmsg(m_Metric ? /*m*/424: /*ft*/428));
1219 void GfxCore::DrawScaleBar()
1221 // Draw the scalebar.
1222 if (GetPerspective()) return;
1224 // Calculate how many metres of survey are currently displayed across the
1225 // screen.
1226 Double across_screen = SurveyUnitsAcrossViewport();
1228 double f = double(GetClinoXPosition() - INDICATOR_BOX_SIZE / 2 - SCALE_BAR_OFFSET_X) / GetXSize();
1229 if (f > 0.75) {
1230 f = 0.75;
1231 } else if (f < 0.5) {
1232 // Stop it getting squeezed to nothing.
1233 // FIXME: In this case we should probably move the compass and clino up
1234 // to make room rather than letting stuff overlap.
1235 f = 0.5;
1238 // Convert to imperial measurements if required.
1239 Double multiplier = 1.0;
1240 if (!m_Metric) {
1241 across_screen /= METRES_PER_FOOT;
1242 multiplier = METRES_PER_FOOT;
1243 if (across_screen >= 5280.0 / f) {
1244 across_screen /= 5280.0;
1245 multiplier *= 5280.0;
1249 // Calculate the length of the scale bar.
1250 Double size_snap = pow(10.0, floor(log10(f * across_screen)));
1251 Double t = across_screen * f / size_snap;
1252 if (t >= 5.0) {
1253 size_snap *= 5.0;
1254 } else if (t >= 2.0) {
1255 size_snap *= 2.0;
1258 if (!m_Metric) size_snap *= multiplier;
1260 // Actual size of the thing in pixels:
1261 int size = int((size_snap / SurveyUnitsAcrossViewport()) * GetXSize());
1262 m_ScaleBarWidth = size;
1264 // Draw it...
1265 const int end_y = SCALE_BAR_OFFSET_Y + SCALE_BAR_HEIGHT;
1266 int interval = size / 10;
1268 gla_colour col = col_WHITE;
1269 for (int ix = 0; ix < 10; ix++) {
1270 int x = SCALE_BAR_OFFSET_X + int(ix * ((Double) size / 10.0));
1272 DrawRectangle(col, col, x, end_y, interval + 2, SCALE_BAR_HEIGHT);
1274 col = (col == col_WHITE) ? col_GREY : col_WHITE;
1277 // Add labels.
1278 wxString str;
1279 int units;
1280 if (m_Metric) {
1281 Double km = size_snap * 1e-3;
1282 if (km >= 1.0) {
1283 size_snap = km;
1284 /* TRANSLATORS: abbreviation for "kilometres" (unit of length),
1285 * used e.g. "5km".
1287 * If there should be a space between the number and this, include
1288 * one in the translation. */
1289 units = /*km*/423;
1290 } else if (size_snap >= 1.0) {
1291 /* TRANSLATORS: abbreviation for "metres" (unit of length), used
1292 * e.g. "10m".
1294 * If there should be a space between the number and this, include
1295 * one in the translation. */
1296 units = /*m*/424;
1297 } else {
1298 size_snap *= 1e2;
1299 /* TRANSLATORS: abbreviation for "centimetres" (unit of length),
1300 * used e.g. "50cm".
1302 * If there should be a space between the number and this, include
1303 * one in the translation. */
1304 units = /*cm*/425;
1306 } else {
1307 size_snap /= METRES_PER_FOOT;
1308 Double miles = size_snap / 5280.0;
1309 if (miles >= 1.0) {
1310 size_snap = miles;
1311 if (size_snap >= 2.0) {
1312 /* TRANSLATORS: abbreviation for "miles" (unit of length,
1313 * plural), used e.g. "2 miles".
1315 * If there should be a space between the number and this,
1316 * include one in the translation. */
1317 units = /* miles*/426;
1318 } else {
1319 /* TRANSLATORS: abbreviation for "mile" (unit of length,
1320 * singular), used e.g. "1 mile".
1322 * If there should be a space between the number and this,
1323 * include one in the translation. */
1324 units = /* mile*/427;
1326 } else if (size_snap >= 1.0) {
1327 /* TRANSLATORS: abbreviation for "feet" (unit of length), used e.g.
1328 * as "10ft".
1330 * If there should be a space between the number and this, include
1331 * one in the translation. */
1332 units = /*ft*/428;
1333 } else {
1334 size_snap *= 12.0;
1335 /* TRANSLATORS: abbreviation for "inches" (unit of length), used
1336 * e.g. as "6in".
1338 * If there should be a space between the number and this, include
1339 * one in the translation. */
1340 units = /*in*/429;
1343 if (size_snap >= 1.0) {
1344 str.Printf(wxT("%.f%s"), size_snap, wmsg(units).c_str());
1345 } else {
1346 int sf = -(int)floor(log10(size_snap));
1347 str.Printf(wxT("%.*f%s"), sf, size_snap, wmsg(units).c_str());
1350 int text_width, text_height;
1351 GetTextExtent(str, &text_width, &text_height);
1352 const int text_y = end_y - text_height + 1;
1353 SetColour(TEXT_COLOUR);
1354 DrawIndicatorText(SCALE_BAR_OFFSET_X, text_y, wxT("0"));
1355 DrawIndicatorText(SCALE_BAR_OFFSET_X + size - text_width, text_y, str);
1358 bool GfxCore::CheckHitTestGrid(const wxPoint& point, bool centre)
1360 if (Animating()) return false;
1362 if (point.x < 0 || point.x >= GetXSize() ||
1363 point.y < 0 || point.y >= GetYSize()) {
1364 return false;
1367 SetDataTransform();
1369 if (!m_HitTestGridValid) CreateHitTestGrid();
1371 int grid_x = point.x * HITTEST_SIZE / (GetXSize() + 1);
1372 int grid_y = point.y * HITTEST_SIZE / (GetYSize() + 1);
1374 LabelInfo *best = NULL;
1375 int dist_sqrd = sqrd_measure_threshold;
1376 int square = grid_x + grid_y * HITTEST_SIZE;
1377 list<LabelInfo*>::iterator iter = m_PointGrid[square].begin();
1379 while (iter != m_PointGrid[square].end()) {
1380 LabelInfo *pt = *iter++;
1382 double cx, cy, cz;
1384 Transform(*pt, &cx, &cy, &cz);
1386 cy = GetYSize() - cy;
1388 int dx = point.x - int(cx);
1389 int ds = dx * dx;
1390 if (ds >= dist_sqrd) continue;
1391 int dy = point.y - int(cy);
1393 ds += dy * dy;
1394 if (ds >= dist_sqrd) continue;
1396 dist_sqrd = ds;
1397 best = pt;
1399 if (ds == 0) break;
1402 if (best) {
1403 m_Parent->ShowInfo(best, m_there);
1404 if (centre) {
1405 // FIXME: allow Ctrl-Click to not set there or something?
1406 CentreOn(*best);
1407 WarpPointer(GetXSize() / 2, GetYSize() / 2);
1408 SetThere(best);
1409 m_Parent->SelectTreeItem(best);
1411 } else {
1412 // Left-clicking not on a survey cancels the measuring line.
1413 if (centre) {
1414 ClearTreeSelection();
1415 } else {
1416 m_Parent->ShowInfo(best, m_there);
1417 double x, y, z;
1418 ReverseTransform(point.x, GetYSize() - point.y, &x, &y, &z);
1419 temp_here.assign(Vector3(x, y, z));
1420 SetHere(&temp_here);
1424 return best;
1427 void GfxCore::OnSize(wxSizeEvent& event)
1429 // Handle a change in window size.
1430 wxSize size = event.GetSize();
1432 if (size.GetWidth() <= 0 || size.GetHeight() <= 0) {
1433 // Before things are fully initialised, we sometimes get a bogus
1434 // resize message...
1435 // FIXME have changes in MainFrm cured this? It still happens with
1436 // 1.0.32 and wxGTK 2.5.2 (load a file from the command line).
1437 // With 1.1.6 and wxGTK 2.4.2 we only get negative sizes if MainFrm
1438 // is resized such that the GfxCore window isn't visible.
1439 //printf("OnSize(%d,%d)\n", size.GetWidth(), size.GetHeight());
1440 return;
1443 event.Skip();
1445 if (m_DoneFirstShow) {
1446 TryToFreeArrays();
1448 m_HitTestGridValid = false;
1450 ForceRefresh();
1454 void GfxCore::DefaultParameters()
1456 // Set default viewing parameters.
1458 m_Surface = false;
1459 if (!m_Parent->HasUndergroundLegs()) {
1460 if (m_Parent->HasSurfaceLegs()) {
1461 // If there are surface legs, but no underground legs, turn
1462 // surface surveys on.
1463 m_Surface = true;
1464 } else {
1465 // If there are no legs (e.g. after loading a .pos file), turn
1466 // crosses on.
1467 m_Crosses = true;
1471 m_PanAngle = 0.0;
1472 if (m_Parent->IsExtendedElevation()) {
1473 m_TiltAngle = 0.0;
1474 } else {
1475 m_TiltAngle = -90.0;
1478 SetRotation(m_PanAngle, m_TiltAngle);
1479 SetTranslation(Vector3());
1481 m_RotationStep = 30.0;
1482 m_Rotating = false;
1483 m_SwitchingTo = 0;
1484 m_Entrances = false;
1485 m_FixedPts = false;
1486 m_ExportedPts = false;
1487 m_Grid = false;
1488 m_BoundingBox = false;
1489 m_Tubes = false;
1490 if (GetPerspective()) TogglePerspective();
1492 // Set the initial scale.
1493 SetScale(initial_scale);
1496 void GfxCore::Defaults()
1498 // Restore default scale, rotation and translation parameters.
1499 DefaultParameters();
1501 // Invalidate all the cached lists.
1502 GLACanvas::FirstShow();
1504 ForceRefresh();
1507 void GfxCore::Animate()
1509 // Don't show pointer coordinates while animating.
1510 // FIXME : only do this when we *START* animating! Use a static copy
1511 // of the value of "Animating()" last time we were here to track this?
1512 // MainFrm now checks if we're trying to clear already cleared labels
1513 // and just returns, but it might be simpler to check here!
1514 ClearCoords();
1515 m_Parent->ShowInfo();
1517 long t;
1518 if (movie) {
1519 ReadPixels(movie->GetWidth(), movie->GetHeight(), movie->GetBuffer());
1520 if (!movie->AddFrame()) {
1521 wxGetApp().ReportError(wxString(movie->get_error_string(), wxConvUTF8));
1522 delete movie;
1523 movie = NULL;
1524 presentation_mode = 0;
1525 return;
1527 t = 1000 / 25; // 25 frames per second
1528 } else {
1529 static long t_prev = 0;
1530 t = timer.Time();
1531 // Avoid redrawing twice in the same frame.
1532 long delta_t = (t_prev == 0 ? 1000 / MAX_FRAMERATE : t - t_prev);
1533 if (delta_t < 1000 / MAX_FRAMERATE)
1534 return;
1535 t_prev = t;
1536 if (presentation_mode == PLAYING && pres_speed != 0.0)
1537 t = delta_t;
1540 if (presentation_mode == PLAYING && pres_speed != 0.0) {
1541 // FIXME: It would probably be better to work relative to the time we
1542 // passed the last mark, but that's complicated by the speed
1543 // potentially changing (or even the direction of playback reversing)
1544 // at any point during playback.
1545 Double tick = t * 0.001 * fabs(pres_speed);
1546 while (tick >= next_mark_time) {
1547 tick -= next_mark_time;
1548 this_mark_total = 0;
1549 PresentationMark prev_mark = next_mark;
1550 if (prev_mark.angle < 0) prev_mark.angle += 360.0;
1551 else if (prev_mark.angle >= 360.0) prev_mark.angle -= 360.0;
1552 if (pres_reverse)
1553 next_mark = m_Parent->GetPresMark(MARK_PREV);
1554 else
1555 next_mark = m_Parent->GetPresMark(MARK_NEXT);
1556 if (!next_mark.is_valid()) {
1557 SetView(prev_mark);
1558 presentation_mode = 0;
1559 if (movie && !movie->Close()) {
1560 wxGetApp().ReportError(wxString(movie->get_error_string(), wxConvUTF8));
1562 delete movie;
1563 movie = NULL;
1564 break;
1567 double tmp = (pres_reverse ? prev_mark.time : next_mark.time);
1568 if (tmp > 0) {
1569 next_mark_time = tmp;
1570 } else {
1571 double d = (next_mark - prev_mark).magnitude();
1572 // FIXME: should ignore component of d which is unseen in
1573 // non-perspective mode?
1574 next_mark_time = sqrd(d / 30.0);
1575 double a = next_mark.angle - prev_mark.angle;
1576 if (a > 180.0) {
1577 next_mark.angle -= 360.0;
1578 a = 360.0 - a;
1579 } else if (a < -180.0) {
1580 next_mark.angle += 360.0;
1581 a += 360.0;
1582 } else {
1583 a = fabs(a);
1585 next_mark_time += sqrd(a / 60.0);
1586 double ta = fabs(next_mark.tilt_angle - prev_mark.tilt_angle);
1587 next_mark_time += sqrd(ta / 60.0);
1588 double s = fabs(log(next_mark.scale) - log(prev_mark.scale));
1589 next_mark_time += sqrd(s / 2.0);
1590 next_mark_time = sqrt(next_mark_time);
1591 // was: next_mark_time = max(max(d / 30, s / 2), max(a, ta) / 60);
1592 //printf("*** %.6f from (\nd: %.6f\ns: %.6f\na: %.6f\nt: %.6f )\n",
1593 // next_mark_time, d/30.0, s/2.0, a/60.0, ta/60.0);
1594 if (tmp < 0) next_mark_time /= -tmp;
1598 if (presentation_mode) {
1599 // Advance position towards next_mark
1600 double p = tick / next_mark_time;
1601 double q = 1 - p;
1602 PresentationMark here = GetView();
1603 if (next_mark.angle < 0) {
1604 if (here.angle >= next_mark.angle + 360.0)
1605 here.angle -= 360.0;
1606 } else if (next_mark.angle >= 360.0) {
1607 if (here.angle <= next_mark.angle - 360.0)
1608 here.angle += 360.0;
1610 here.assign(q * here + p * next_mark);
1611 here.angle = q * here.angle + p * next_mark.angle;
1612 if (here.angle < 0) here.angle += 360.0;
1613 else if (here.angle >= 360.0) here.angle -= 360.0;
1614 here.tilt_angle = q * here.tilt_angle + p * next_mark.tilt_angle;
1615 here.scale = exp(q * log(here.scale) + p * log(next_mark.scale));
1616 SetView(here);
1617 this_mark_total += tick;
1618 next_mark_time -= tick;
1621 ForceRefresh();
1622 return;
1625 // When rotating...
1626 if (m_Rotating) {
1627 Double step = base_pan + (t - base_pan_time) * 1e-3 * m_RotationStep - m_PanAngle;
1628 TurnCave(step);
1631 if (m_SwitchingTo == PLAN) {
1632 // When switching to plan view...
1633 Double step = base_tilt - (t - base_tilt_time) * 1e-3 * 90.0 - m_TiltAngle;
1634 TiltCave(step);
1635 if (m_TiltAngle == -90.0) {
1636 m_SwitchingTo = 0;
1638 } else if (m_SwitchingTo == ELEVATION) {
1639 // When switching to elevation view...
1640 Double step;
1641 if (m_TiltAngle > 0.0) {
1642 step = base_tilt - (t - base_tilt_time) * 1e-3 * 90.0 - m_TiltAngle;
1643 } else {
1644 step = base_tilt + (t - base_tilt_time) * 1e-3 * 90.0 - m_TiltAngle;
1646 if (fabs(step) >= fabs(m_TiltAngle)) {
1647 m_SwitchingTo = 0;
1648 step = -m_TiltAngle;
1650 TiltCave(step);
1651 } else if (m_SwitchingTo) {
1652 // Rotate the shortest way around to the destination angle. If we're
1653 // 180 off, we favour turning anticlockwise, as auto-rotation does by
1654 // default.
1655 Double target = (m_SwitchingTo - NORTH) * 90;
1656 Double diff = target - m_PanAngle;
1657 diff = fmod(diff, 360);
1658 if (diff <= -180)
1659 diff += 360;
1660 else if (diff > 180)
1661 diff -= 360;
1662 if (m_RotationStep < 0 && diff == 180.0)
1663 diff = -180.0;
1664 Double step = base_pan - m_PanAngle;
1665 Double delta = (t - base_pan_time) * 1e-3 * fabs(m_RotationStep);
1666 if (diff > 0) {
1667 step += delta;
1668 } else {
1669 step -= delta;
1671 step = fmod(step, 360);
1672 if (step <= -180)
1673 step += 360;
1674 else if (step > 180)
1675 step -= 360;
1676 if (fabs(step) >= fabs(diff)) {
1677 m_SwitchingTo = 0;
1678 step = diff;
1680 TurnCave(step);
1683 ForceRefresh();
1686 // How much to allow around the box - this is because of the ring shape
1687 // at one end of the line.
1688 static const int HIGHLIGHTED_PT_SIZE = 2; // FIXME: tie in to blob and ring size
1689 #define MARGIN (HIGHLIGHTED_PT_SIZE * 2 + 1)
1690 void GfxCore::RefreshLine(const Point *a, const Point *b, const Point *c)
1692 #ifdef __WXMSW__
1693 (void)a;
1694 (void)b;
1695 (void)c;
1696 // FIXME: We get odd redraw artifacts if we just update the line, and
1697 // redrawing the whole scene doesn't actually seem to be measurably
1698 // slower. That may not be true with software rendering though...
1699 ForceRefresh();
1700 #else
1701 // Best of all might be to copy the window contents before we draw the
1702 // line, then replace each time we redraw.
1704 // Calculate the minimum rectangle which includes the old and new
1705 // measuring lines to minimise the redraw time
1706 int l = INT_MAX, r = INT_MIN, u = INT_MIN, d = INT_MAX;
1707 double X, Y, Z;
1708 if (a) {
1709 if (!Transform(*a, &X, &Y, &Z)) {
1710 printf("oops\n");
1711 } else {
1712 int x = int(X);
1713 int y = GetYSize() - 1 - int(Y);
1714 l = x;
1715 r = x;
1716 u = y;
1717 d = y;
1720 if (b) {
1721 if (!Transform(*b, &X, &Y, &Z)) {
1722 printf("oops\n");
1723 } else {
1724 int x = int(X);
1725 int y = GetYSize() - 1 - int(Y);
1726 l = min(l, x);
1727 r = max(r, x);
1728 u = max(u, y);
1729 d = min(d, y);
1732 if (c) {
1733 if (!Transform(*c, &X, &Y, &Z)) {
1734 printf("oops\n");
1735 } else {
1736 int x = int(X);
1737 int y = GetYSize() - 1 - int(Y);
1738 l = min(l, x);
1739 r = max(r, x);
1740 u = max(u, y);
1741 d = min(d, y);
1744 l -= MARGIN;
1745 r += MARGIN;
1746 u += MARGIN;
1747 d -= MARGIN;
1748 RefreshRect(wxRect(l, d, r - l, u - d), false);
1749 #endif
1752 void GfxCore::SetHereFromTree(const LabelInfo * p)
1754 SetHere(p);
1755 m_Parent->ShowInfo(m_here, m_there);
1758 void GfxCore::SetHere(const LabelInfo *p)
1760 if (p == m_here) return;
1761 bool line_active = MeasuringLineActive();
1762 const LabelInfo * old = m_here;
1763 m_here = p;
1764 if (line_active || MeasuringLineActive())
1765 RefreshLine(old, m_there, m_here);
1768 void GfxCore::SetThere(const LabelInfo * p)
1770 if (p == m_there) return;
1771 const LabelInfo * old = m_there;
1772 m_there = p;
1773 RefreshLine(m_here, old, m_there);
1776 void GfxCore::CreateHitTestGrid()
1778 if (!m_PointGrid) {
1779 // Initialise hit-test grid.
1780 m_PointGrid = new list<LabelInfo*>[HITTEST_SIZE * HITTEST_SIZE];
1781 } else {
1782 // Clear hit-test grid.
1783 for (int i = 0; i < HITTEST_SIZE * HITTEST_SIZE; i++) {
1784 m_PointGrid[i].clear();
1788 // Fill the grid.
1789 list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
1790 list<LabelInfo*>::const_iterator end = m_Parent->GetLabelsEnd();
1791 while (pos != end) {
1792 LabelInfo* label = *pos++;
1794 if (!((m_Surface && label->IsSurface()) ||
1795 (m_Legs && label->IsUnderground()) ||
1796 (!label->IsSurface() && !label->IsUnderground()))) {
1797 // if this station isn't to be displayed, skip to the next
1798 // (last case is for stns with no legs attached)
1799 continue;
1802 // Calculate screen coordinates.
1803 double cx, cy, cz;
1804 Transform(*label, &cx, &cy, &cz);
1805 if (cx < 0 || cx >= GetXSize()) continue;
1806 if (cy < 0 || cy >= GetYSize()) continue;
1808 cy = GetYSize() - cy;
1810 // On-screen, so add to hit-test grid...
1811 int grid_x = int(cx * HITTEST_SIZE / (GetXSize() + 1));
1812 int grid_y = int(cy * HITTEST_SIZE / (GetYSize() + 1));
1814 m_PointGrid[grid_x + grid_y * HITTEST_SIZE].push_back(label);
1817 m_HitTestGridValid = true;
1821 // Methods for controlling the orientation of the survey
1824 void GfxCore::TurnCave(Double angle)
1826 // Turn the cave around its z-axis by a given angle.
1828 m_PanAngle += angle;
1829 // Wrap to range [0, 360):
1830 m_PanAngle = fmod(m_PanAngle, 360.0);
1831 if (m_PanAngle < 0.0) {
1832 m_PanAngle += 360.0;
1835 m_HitTestGridValid = false;
1836 if (m_here && m_here == &temp_here) SetHere();
1838 SetRotation(m_PanAngle, m_TiltAngle);
1841 void GfxCore::TurnCaveTo(Double angle)
1843 if (m_Rotating) {
1844 // If we're rotating, jump to the specified angle.
1845 TurnCave(angle - m_PanAngle);
1846 SetPanBase();
1847 return;
1850 int new_switching_to = ((int)angle) / 90 + NORTH;
1851 if (new_switching_to == m_SwitchingTo) {
1852 // A second order to switch takes us there right away
1853 TurnCave(angle - m_PanAngle);
1854 m_SwitchingTo = 0;
1855 ForceRefresh();
1856 } else {
1857 SetPanBase();
1858 m_SwitchingTo = new_switching_to;
1862 void GfxCore::TiltCave(Double tilt_angle)
1864 // Tilt the cave by a given angle.
1865 if (m_TiltAngle + tilt_angle > 90.0) {
1866 m_TiltAngle = 90.0;
1867 } else if (m_TiltAngle + tilt_angle < -90.0) {
1868 m_TiltAngle = -90.0;
1869 } else {
1870 m_TiltAngle += tilt_angle;
1873 m_HitTestGridValid = false;
1874 if (m_here && m_here == &temp_here) SetHere();
1876 SetRotation(m_PanAngle, m_TiltAngle);
1879 void GfxCore::TranslateCave(int dx, int dy)
1881 AddTranslationScreenCoordinates(dx, dy);
1882 m_HitTestGridValid = false;
1884 if (m_here && m_here == &temp_here) SetHere();
1886 ForceRefresh();
1889 void GfxCore::DragFinished()
1891 m_MouseOutsideCompass = m_MouseOutsideElev = false;
1892 ForceRefresh();
1895 void GfxCore::ClearCoords()
1897 m_Parent->ClearCoords();
1900 void GfxCore::SetCoords(wxPoint point)
1902 // We can't work out 2D coordinates from a perspective view, and it
1903 // doesn't really make sense to show coordinates while we're animating.
1904 if (GetPerspective() || Animating()) return;
1906 // Update the coordinate or altitude display, given the (x, y) position in
1907 // window coordinates. The relevant display is updated depending on
1908 // whether we're in plan or elevation view.
1910 double cx, cy, cz;
1912 SetDataTransform();
1913 ReverseTransform(point.x, GetYSize() - 1 - point.y, &cx, &cy, &cz);
1915 if (ShowingPlan()) {
1916 m_Parent->SetCoords(cx + m_Parent->GetOffset().GetX(),
1917 cy + m_Parent->GetOffset().GetY(),
1918 m_there);
1919 } else if (ShowingElevation()) {
1920 m_Parent->SetAltitude(cz + m_Parent->GetOffset().GetZ(),
1921 m_there);
1922 } else {
1923 m_Parent->ClearCoords();
1927 int GfxCore::GetCompassWidth() const
1929 static int result = 0;
1930 if (result == 0) {
1931 result = INDICATOR_BOX_SIZE;
1932 int width;
1933 const wxString & msg = wmsg(/*Facing*/203);
1934 GetTextExtent(msg, &width, NULL);
1935 if (width > result) result = width;
1937 return result;
1940 int GfxCore::GetClinoWidth() const
1942 static int result = 0;
1943 if (result == 0) {
1944 result = INDICATOR_BOX_SIZE;
1945 int width;
1946 const wxString & msg1 = wmsg(/*Plan*/432);
1947 GetTextExtent(msg1, &width, NULL);
1948 if (width > result) result = width;
1949 const wxString & msg2 = wmsg(/*Kiwi Plan*/433);
1950 GetTextExtent(msg2, &width, NULL);
1951 if (width > result) result = width;
1952 const wxString & msg3 = wmsg(/*Elevation*/118);
1953 GetTextExtent(msg3, &width, NULL);
1954 if (width > result) result = width;
1956 return result;
1959 int GfxCore::GetCompassXPosition() const
1961 // Return the x-coordinate of the centre of the compass in window
1962 // coordinates.
1963 return GetXSize() - INDICATOR_OFFSET_X - GetCompassWidth() / 2;
1966 int GfxCore::GetClinoXPosition() const
1968 // Return the x-coordinate of the centre of the compass in window
1969 // coordinates.
1970 return GetXSize() - GetClinoOffset() - GetClinoWidth() / 2;
1973 int GfxCore::GetIndicatorYPosition() const
1975 // Return the y-coordinate of the centre of the indicators in window
1976 // coordinates.
1977 return GetYSize() - INDICATOR_OFFSET_Y - INDICATOR_BOX_SIZE / 2;
1980 int GfxCore::GetIndicatorRadius() const
1982 // Return the radius of each indicator.
1983 return (INDICATOR_BOX_SIZE - INDICATOR_MARGIN * 2) / 2;
1986 bool GfxCore::PointWithinCompass(wxPoint point) const
1988 // Determine whether a point (in window coordinates) lies within the
1989 // compass.
1990 if (!ShowingCompass()) return false;
1992 glaCoord dx = point.x - GetCompassXPosition();
1993 glaCoord dy = point.y - GetIndicatorYPosition();
1994 glaCoord radius = GetIndicatorRadius();
1996 return (dx * dx + dy * dy <= radius * radius);
1999 bool GfxCore::PointWithinClino(wxPoint point) const
2001 // Determine whether a point (in window coordinates) lies within the clino.
2002 if (!ShowingClino()) return false;
2004 glaCoord dx = point.x - GetClinoXPosition();
2005 glaCoord dy = point.y - GetIndicatorYPosition();
2006 glaCoord radius = GetIndicatorRadius();
2008 return (dx * dx + dy * dy <= radius * radius);
2011 bool GfxCore::PointWithinScaleBar(wxPoint point) const
2013 // Determine whether a point (in window coordinates) lies within the scale
2014 // bar.
2015 if (!ShowingScaleBar()) return false;
2017 return (point.x >= SCALE_BAR_OFFSET_X &&
2018 point.x <= SCALE_BAR_OFFSET_X + m_ScaleBarWidth &&
2019 point.y <= GetYSize() - SCALE_BAR_OFFSET_Y - SCALE_BAR_HEIGHT &&
2020 point.y >= GetYSize() - SCALE_BAR_OFFSET_Y - SCALE_BAR_HEIGHT*2);
2023 bool GfxCore::PointWithinColourKey(wxPoint point) const
2025 // Determine whether a point (in window coordinates) lies within the key.
2026 point.x -= GetXSize() - KEY_OFFSET_X;
2027 point.y = KEY_OFFSET_Y - point.y;
2028 return (point.x >= key_lowerleft[m_ColourBy].x && point.x <= 0 &&
2029 point.y >= key_lowerleft[m_ColourBy].y && point.y <= 0);
2032 void GfxCore::SetCompassFromPoint(wxPoint point)
2034 // Given a point in window coordinates, set the heading of the survey. If
2035 // the point is outside the compass, it snaps to 45 degree intervals;
2036 // otherwise it operates as normal.
2038 wxCoord dx = point.x - GetCompassXPosition();
2039 wxCoord dy = point.y - GetIndicatorYPosition();
2040 wxCoord radius = GetIndicatorRadius();
2042 double angle = deg(atan2(double(dx), double(dy))) - 180.0;
2043 if (dx * dx + dy * dy <= radius * radius) {
2044 TurnCave(angle - m_PanAngle);
2045 m_MouseOutsideCompass = false;
2046 } else {
2047 TurnCave(int(angle / 45.0) * 45.0 - m_PanAngle);
2048 m_MouseOutsideCompass = true;
2051 ForceRefresh();
2054 void GfxCore::SetClinoFromPoint(wxPoint point)
2056 // Given a point in window coordinates, set the elevation of the survey.
2057 // If the point is outside the clino, it snaps to 90 degree intervals;
2058 // otherwise it operates as normal.
2060 glaCoord dx = point.x - GetClinoXPosition();
2061 glaCoord dy = point.y - GetIndicatorYPosition();
2062 glaCoord radius = GetIndicatorRadius();
2064 if (dx >= 0 && dx * dx + dy * dy <= radius * radius) {
2065 TiltCave(-deg(atan2(double(dy), double(dx))) - m_TiltAngle);
2066 m_MouseOutsideElev = false;
2067 } else if (dy >= INDICATOR_MARGIN) {
2068 TiltCave(-90.0 - m_TiltAngle);
2069 m_MouseOutsideElev = true;
2070 } else if (dy <= -INDICATOR_MARGIN) {
2071 TiltCave(90.0 - m_TiltAngle);
2072 m_MouseOutsideElev = true;
2073 } else {
2074 TiltCave(-m_TiltAngle);
2075 m_MouseOutsideElev = true;
2078 ForceRefresh();
2081 void GfxCore::SetScaleBarFromOffset(wxCoord dx)
2083 // Set the scale of the survey, given an offset as to how much the mouse has
2084 // been dragged over the scalebar since the last scale change.
2086 SetScale((m_ScaleBarWidth + dx) * m_Scale / m_ScaleBarWidth);
2087 ForceRefresh();
2090 void GfxCore::RedrawIndicators()
2092 // Redraw the compass and clino indicators.
2094 int total_width = GetCompassWidth() + INDICATOR_GAP + GetClinoWidth();
2095 RefreshRect(wxRect(GetXSize() - INDICATOR_OFFSET_X - total_width,
2096 GetYSize() - INDICATOR_OFFSET_Y - INDICATOR_BOX_SIZE,
2097 total_width,
2098 INDICATOR_BOX_SIZE), false);
2101 void GfxCore::StartRotation()
2103 // Start the survey rotating.
2105 if (m_SwitchingTo >= NORTH)
2106 m_SwitchingTo = 0;
2107 m_Rotating = true;
2108 SetPanBase();
2111 void GfxCore::ToggleRotation()
2113 // Toggle the survey rotation on/off.
2115 if (m_Rotating) {
2116 StopRotation();
2117 } else {
2118 StartRotation();
2122 void GfxCore::StopRotation()
2124 // Stop the survey rotating.
2126 m_Rotating = false;
2127 ForceRefresh();
2130 bool GfxCore::IsExtendedElevation() const
2132 return m_Parent->IsExtendedElevation();
2135 void GfxCore::ReverseRotation()
2137 // Reverse the direction of rotation.
2139 m_RotationStep = -m_RotationStep;
2140 if (m_Rotating)
2141 SetPanBase();
2144 void GfxCore::RotateSlower(bool accel)
2146 // Decrease the speed of rotation, optionally by an increased amount.
2147 if (fabs(m_RotationStep) == 1.0)
2148 return;
2150 m_RotationStep *= accel ? (1 / 1.44) : (1 / 1.2);
2152 if (fabs(m_RotationStep) < 1.0) {
2153 m_RotationStep = (m_RotationStep > 0 ? 1.0 : -1.0);
2155 if (m_Rotating)
2156 SetPanBase();
2159 void GfxCore::RotateFaster(bool accel)
2161 // Increase the speed of rotation, optionally by an increased amount.
2162 if (fabs(m_RotationStep) == 180.0)
2163 return;
2165 m_RotationStep *= accel ? 1.44 : 1.2;
2166 if (fabs(m_RotationStep) > 180.0) {
2167 m_RotationStep = (m_RotationStep > 0 ? 180.0 : -180.0);
2169 if (m_Rotating)
2170 SetPanBase();
2173 void GfxCore::SwitchToElevation()
2175 // Perform an animated switch to elevation view.
2177 if (m_SwitchingTo != ELEVATION) {
2178 SetTiltBase();
2179 m_SwitchingTo = ELEVATION;
2180 } else {
2181 // A second order to switch takes us there right away
2182 TiltCave(-m_TiltAngle);
2183 m_SwitchingTo = 0;
2184 ForceRefresh();
2188 void GfxCore::SwitchToPlan()
2190 // Perform an animated switch to plan view.
2192 if (m_SwitchingTo != PLAN) {
2193 SetTiltBase();
2194 m_SwitchingTo = PLAN;
2195 } else {
2196 // A second order to switch takes us there right away
2197 TiltCave(-90.0 - m_TiltAngle);
2198 m_SwitchingTo = 0;
2199 ForceRefresh();
2203 void GfxCore::SetViewTo(Double xmin, Double xmax, Double ymin, Double ymax, Double zmin, Double zmax)
2206 SetTranslation(-Vector3((xmin + xmax) / 2, (ymin + ymax) / 2, (zmin + zmax) / 2));
2207 Double scale = HUGE_VAL;
2208 const Vector3 ext = m_Parent->GetExtent();
2209 if (xmax > xmin) {
2210 Double s = ext.GetX() / (xmax - xmin);
2211 if (s < scale) scale = s;
2213 if (ymax > ymin) {
2214 Double s = ext.GetY() / (ymax - ymin);
2215 if (s < scale) scale = s;
2217 if (!ShowingPlan() && zmax > zmin) {
2218 Double s = ext.GetZ() / (zmax - zmin);
2219 if (s < scale) scale = s;
2221 if (scale != HUGE_VAL) SetScale(scale);
2222 ForceRefresh();
2225 bool GfxCore::CanRaiseViewpoint() const
2227 // Determine if the survey can be viewed from a higher angle of elevation.
2229 return GetPerspective() ? (m_TiltAngle < 90.0) : (m_TiltAngle > -90.0);
2232 bool GfxCore::CanLowerViewpoint() const
2234 // Determine if the survey can be viewed from a lower angle of elevation.
2236 return GetPerspective() ? (m_TiltAngle > -90.0) : (m_TiltAngle < 90.0);
2239 bool GfxCore::HasDepth() const
2241 return m_Parent->GetDepthExtent() == 0.0;
2244 bool GfxCore::HasErrorInformation() const
2246 return m_Parent->HasErrorInformation();
2249 bool GfxCore::HasDateInformation() const
2251 return m_Parent->GetDateMin() >= 0;
2254 bool GfxCore::ShowingPlan() const
2256 // Determine if the survey is in plan view.
2258 return (m_TiltAngle == -90.0);
2261 bool GfxCore::ShowingElevation() const
2263 // Determine if the survey is in elevation view.
2265 return (m_TiltAngle == 0.0);
2268 bool GfxCore::ShowingMeasuringLine() const
2270 // Determine if the measuring line is being shown. Only check if "there"
2271 // is valid, since that means the measuring line anchor is out.
2273 return m_there;
2276 void GfxCore::ToggleFlag(bool* flag, int update)
2278 *flag = !*flag;
2279 if (update == UPDATE_BLOBS) {
2280 UpdateBlobs();
2281 } else if (update == UPDATE_BLOBS_AND_CROSSES) {
2282 UpdateBlobs();
2283 InvalidateList(LIST_CROSSES);
2284 m_HitTestGridValid = false;
2286 ForceRefresh();
2289 int GfxCore::GetNumEntrances() const
2291 return m_Parent->GetNumEntrances();
2294 int GfxCore::GetNumFixedPts() const
2296 return m_Parent->GetNumFixedPts();
2299 int GfxCore::GetNumExportedPts() const
2301 return m_Parent->GetNumExportedPts();
2304 void GfxCore::ToggleTerrain()
2306 ToggleFlag(&m_Terrain);
2307 if (m_Terrain && !dem) {
2308 wxCommandEvent dummy;
2309 m_Parent->OnOpenTerrain(dummy);
2313 void GfxCore::ToggleFatFinger()
2315 if (sqrd_measure_threshold == sqrd(MEASURE_THRESHOLD)) {
2316 sqrd_measure_threshold = sqrd(5 * MEASURE_THRESHOLD);
2317 wxMessageBox(wxT("Fat finger enabled"), wxT("Aven Debug"), wxOK | wxICON_INFORMATION);
2318 } else {
2319 sqrd_measure_threshold = sqrd(MEASURE_THRESHOLD);
2320 wxMessageBox(wxT("Fat finger disabled"), wxT("Aven Debug"), wxOK | wxICON_INFORMATION);
2324 void GfxCore::ClearTreeSelection()
2326 m_Parent->ClearTreeSelection();
2329 void GfxCore::CentreOn(const Point &p)
2331 SetTranslation(-p);
2332 m_HitTestGridValid = false;
2334 ForceRefresh();
2337 void GfxCore::ForceRefresh()
2339 Refresh(false);
2342 void GfxCore::GenerateList(unsigned int l)
2344 assert(m_HaveData);
2346 switch (l) {
2347 case LIST_COMPASS:
2348 DrawCompass();
2349 break;
2350 case LIST_CLINO:
2351 DrawClino();
2352 break;
2353 case LIST_CLINO_BACK:
2354 DrawClinoBack();
2355 break;
2356 case LIST_SCALE_BAR:
2357 DrawScaleBar();
2358 break;
2359 case LIST_DEPTH_KEY:
2360 DrawDepthKey();
2361 break;
2362 case LIST_DATE_KEY:
2363 DrawDateKey();
2364 break;
2365 case LIST_ERROR_KEY:
2366 DrawErrorKey();
2367 break;
2368 case LIST_GRADIENT_KEY:
2369 DrawGradientKey();
2370 break;
2371 case LIST_LENGTH_KEY:
2372 DrawLengthKey();
2373 break;
2374 case LIST_UNDERGROUND_LEGS:
2375 GenerateDisplayList(false);
2376 break;
2377 case LIST_TUBES:
2378 GenerateDisplayListTubes();
2379 break;
2380 case LIST_SURFACE_LEGS:
2381 GenerateDisplayList(true);
2382 break;
2383 case LIST_BLOBS:
2384 GenerateBlobsDisplayList();
2385 break;
2386 case LIST_CROSSES: {
2387 BeginCrosses();
2388 SetColour(col_LIGHT_GREY);
2389 list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
2390 while (pos != m_Parent->GetLabelsEnd()) {
2391 const LabelInfo* label = *pos++;
2393 if ((m_Surface && label->IsSurface()) ||
2394 (m_Legs && label->IsUnderground()) ||
2395 (!label->IsSurface() && !label->IsUnderground())) {
2396 // Check if this station should be displayed
2397 // (last case is for stns with no legs attached)
2398 DrawCross(label->GetX(), label->GetY(), label->GetZ());
2401 EndCrosses();
2402 break;
2404 case LIST_GRID:
2405 DrawGrid();
2406 break;
2407 case LIST_SHADOW:
2408 GenerateDisplayListShadow();
2409 break;
2410 case LIST_TERRAIN:
2411 DrawTerrain();
2412 break;
2413 default:
2414 assert(false);
2415 break;
2419 void GfxCore::ToggleSmoothShading()
2421 GLACanvas::ToggleSmoothShading();
2422 InvalidateList(LIST_TUBES);
2423 ForceRefresh();
2426 void GfxCore::GenerateDisplayList(bool surface)
2428 unsigned surf_or_not = surface ? img_FLAG_SURFACE : 0;
2429 // Generate the display list for the surface or underground legs.
2430 for (int f = 0; f != 8; ++f) {
2431 if ((f & img_FLAG_SURFACE) != surf_or_not) continue;
2432 const unsigned SHOW_DASHED_AND_FADED = unsigned(-1);
2433 unsigned style = SHOW_NORMAL;
2434 if ((f & img_FLAG_SPLAY) && m_Splays != SHOW_NORMAL) {
2435 style = m_Splays;
2436 } else if (f & img_FLAG_DUPLICATE) {
2437 style = m_Dupes;
2439 if (f & img_FLAG_SURFACE) {
2440 if (style == SHOW_FADED) {
2441 style = SHOW_DASHED_AND_FADED;
2442 } else {
2443 style = SHOW_DASHED;
2447 switch (style) {
2448 case SHOW_HIDE:
2449 continue;
2450 case SHOW_FADED:
2451 SetAlpha(0.4);
2452 break;
2453 case SHOW_DASHED:
2454 EnableDashedLines();
2455 break;
2456 case SHOW_DASHED_AND_FADED:
2457 SetAlpha(0.4);
2458 EnableDashedLines();
2459 break;
2462 void (GfxCore::* add_poly)(const traverse&);
2463 if (surface) {
2464 if (m_ColourBy == COLOUR_BY_ERROR) {
2465 add_poly = &GfxCore::AddPolylineError;
2466 } else {
2467 add_poly = &GfxCore::AddPolyline;
2469 } else {
2470 add_poly = AddPoly;
2473 list<traverse>::const_iterator trav = m_Parent->traverses_begin(f);
2474 list<traverse>::const_iterator tend = m_Parent->traverses_end(f);
2475 while (trav != tend) {
2476 (this->*add_poly)(*trav);
2477 ++trav;
2480 switch (style) {
2481 case SHOW_FADED:
2482 SetAlpha(1.0);
2483 break;
2484 case SHOW_DASHED:
2485 DisableDashedLines();
2486 break;
2487 case SHOW_DASHED_AND_FADED:
2488 DisableDashedLines();
2489 SetAlpha(1.0);
2490 break;
2495 void GfxCore::GenerateDisplayListTubes()
2497 // Generate the display list for the tubes.
2498 list<vector<XSect> >::iterator trav = m_Parent->tubes_begin();
2499 list<vector<XSect> >::iterator tend = m_Parent->tubes_end();
2500 while (trav != tend) {
2501 SkinPassage(*trav);
2502 ++trav;
2506 void GfxCore::GenerateDisplayListShadow()
2508 SetColour(col_BLACK);
2509 for (int f = 0; f != 8; ++f) {
2510 // Only include underground legs in the shadow.
2511 if ((f & img_FLAG_SURFACE) != 0) continue;
2512 list<traverse>::const_iterator trav = m_Parent->traverses_begin(f);
2513 list<traverse>::const_iterator tend = m_Parent->traverses_end(f);
2514 while (trav != tend) {
2515 AddPolylineShadow(*trav);
2516 ++trav;
2521 void
2522 GfxCore::parse_hgt_filename(const wxString & lc_name)
2524 char * leaf = leaf_from_fnm(lc_name.utf8_str());
2525 const char * p = leaf;
2526 char * q;
2527 char dirn = *p++;
2528 o_y = strtoul(p, &q, 10);
2529 p = q;
2530 if (dirn == 's')
2531 o_y = -o_y;
2532 ++o_y;
2533 dirn = *p++;
2534 o_x = strtoul(p, &q, 10);
2535 if (dirn == 'w')
2536 o_x = -o_x;
2537 bigendian = true;
2538 nodata_value = -32768;
2539 osfree(leaf);
2542 size_t
2543 GfxCore::parse_hdr(wxInputStream & is, unsigned long & skipbytes)
2545 // ESRI docs say NBITS defaults to 8.
2546 unsigned long nbits = 8;
2547 // ESRI docs say NBANDS defaults to 1.
2548 unsigned long nbands = 1;
2549 unsigned long bandrowbytes = 0;
2550 unsigned long totalrowbytes = 0;
2551 // ESRI docs say ULXMAP defaults to 0.
2552 o_x = 0.0;
2553 // ESRI docs say ULYMAP defaults to NROWS - 1.
2554 o_y = HUGE_VAL;
2555 // ESRI docs say XDIM and YDIM default to 1.
2556 step_x = step_y = 1.0;
2557 while (!is.Eof()) {
2558 wxString line;
2559 int ch;
2560 while ((ch = is.GetC()) != wxEOF) {
2561 if (ch == '\n' || ch == '\r') break;
2562 line += wxChar(ch);
2564 #define CHECK(X, COND) \
2565 } else if (line.StartsWith(wxT(X " "))) { \
2566 size_t v = line.find_first_not_of(wxT(' '), sizeof(X)); \
2567 if (v == line.npos || !(COND)) { \
2568 err += wxT("Unexpected value for " X); \
2570 wxString err;
2571 if (false) {
2572 // I = little-endian; M = big-endian
2573 CHECK("BYTEORDER", (bigendian = (line[v] == 'M')) || line[v] == 'I')
2574 // ESRI docs say LAYOUT defaults to BIL if not specified.
2575 CHECK("LAYOUT", line.substr(v) == wxT("BIL"))
2576 CHECK("NROWS", line.substr(v).ToCULong(&dem_height))
2577 CHECK("NCOLS", line.substr(v).ToCULong(&dem_width))
2578 // ESRI docs say NBANDS defaults to 1 if not specified.
2579 CHECK("NBANDS", line.substr(v).ToCULong(&nbands) && nbands == 1)
2580 CHECK("NBITS", line.substr(v).ToCULong(&nbits) && nbits == 16)
2581 CHECK("BANDROWBYTES", line.substr(v).ToCULong(&bandrowbytes))
2582 CHECK("TOTALROWBYTES", line.substr(v).ToCULong(&totalrowbytes))
2583 // PIXELTYPE is a GDAL extension, so may not be present.
2584 CHECK("PIXELTYPE", line.substr(v) == wxT("SIGNEDINT"))
2585 CHECK("ULXMAP", line.substr(v).ToCDouble(&o_x))
2586 CHECK("ULYMAP", line.substr(v).ToCDouble(&o_y))
2587 CHECK("XDIM", line.substr(v).ToCDouble(&step_x))
2588 CHECK("YDIM", line.substr(v).ToCDouble(&step_y))
2589 CHECK("NODATA", line.substr(v).ToCLong(&nodata_value))
2590 CHECK("SKIPBYTES", line.substr(v).ToCULong(&skipbytes))
2592 if (!err.empty()) {
2593 wxMessageBox(err);
2596 if (o_y == HUGE_VAL) {
2597 o_y = dem_height - 1;
2599 if (bandrowbytes != 0) {
2600 if (nbits * dem_width != bandrowbytes * 8) {
2601 wxMessageBox("BANDROWBYTES setting indicates unused bits after each band - not currently supported");
2604 if (totalrowbytes != 0) {
2605 // This is the ESRI default for BIL, for BIP it would be
2606 // nbands * bandrowbytes.
2607 if (nbands * nbits * dem_width != totalrowbytes * 8) {
2608 wxMessageBox("TOTALROWBYTES setting indicates unused bits after "
2609 "each row - not currently supported");
2612 return ((nbits * dem_width + 7) / 8) * dem_height;
2615 bool
2616 GfxCore::read_bil(wxInputStream & is, size_t size, unsigned long skipbytes)
2618 bool know_size = true;
2619 if (!size) {
2620 // If the stream doesn't know its size, GetSize() returns 0.
2621 size = is.GetSize();
2622 if (!size) {
2623 size = DEFAULT_HGT_SIZE;
2624 know_size = false;
2627 dem = new unsigned short[size / 2];
2628 if (skipbytes) {
2629 if (is.SeekI(skipbytes, wxFromStart) == ::wxInvalidOffset) {
2630 while (skipbytes) {
2631 unsigned long to_read = skipbytes;
2632 if (size < to_read) to_read = size;
2633 is.Read(reinterpret_cast<char *>(dem), to_read);
2634 size_t c = is.LastRead();
2635 if (c == 0) {
2636 wxMessageBox(wxT("Failed to skip terrain data header"));
2637 break;
2639 skipbytes -= c;
2644 #if wxCHECK_VERSION(2,9,5)
2645 if (!is.ReadAll(dem, size)) {
2646 if (know_size) {
2647 // FIXME: On __WXMSW__ currently we fail to
2648 // read any data from files in zips.
2649 delete [] dem;
2650 dem = NULL;
2651 wxMessageBox(wxT("Failed to read terrain data"));
2652 return false;
2654 size = is.LastRead();
2656 #else
2657 char * p = reinterpret_cast<char *>(dem);
2658 while (size) {
2659 is.Read(p, size);
2660 size_t c = is.LastRead();
2661 if (c == 0) {
2662 if (!know_size) {
2663 size = DEFAULT_HGT_SIZE - size;
2664 if (size)
2665 break;
2667 delete [] dem;
2668 dem = NULL;
2669 wxMessageBox(wxT("Failed to read terrain data"));
2670 return false;
2672 p += c;
2673 size -= c;
2675 #endif
2677 if (dem_width == 0 && dem_height == 0) {
2678 dem_width = dem_height = sqrt(size / 2);
2679 if (dem_width * dem_height * 2 != size) {
2680 delete [] dem;
2681 dem = NULL;
2682 wxMessageBox(wxT("HGT format data doesn't form a square"));
2683 return false;
2685 step_x = step_y = 1.0 / dem_width;
2688 return true;
2691 bool GfxCore::LoadDEM(const wxString & file)
2693 if (m_Parent->m_cs_proj.empty()) {
2694 wxMessageBox(wxT("No coordinate system specified in survey data"));
2695 return false;
2698 delete [] dem;
2699 dem = NULL;
2701 size_t size = 0;
2702 // Default is to not skip any bytes.
2703 unsigned long skipbytes = 0;
2704 // For .hgt files, default to using filesize to determine.
2705 dem_width = dem_height = 0;
2706 // ESRI say "The default byte order is the same as that of the host machine
2707 // executing the software", but that's stupid so we default to
2708 // little-endian.
2709 bigendian = false;
2711 wxFileInputStream fs(file);
2712 if (!fs.IsOk()) {
2713 wxMessageBox(wxT("Failed to open DEM file"));
2714 return false;
2717 const wxString & lc_file = file.Lower();
2718 if (lc_file.EndsWith(wxT(".hgt"))) {
2719 parse_hgt_filename(lc_file);
2720 read_bil(fs, size, skipbytes);
2721 } else if (lc_file.EndsWith(wxT(".bil"))) {
2722 wxString hdr_file = file;
2723 hdr_file.replace(file.size() - 4, 4, wxT(".hdr"));
2724 wxFileInputStream hdr_is(hdr_file);
2725 if (!hdr_is.IsOk()) {
2726 wxMessageBox(wxT("Failed to open HDR file '") + hdr_file + wxT("'"));
2727 return false;
2729 size = parse_hdr(hdr_is, skipbytes);
2730 read_bil(fs, size, skipbytes);
2731 } else if (lc_file.EndsWith(wxT(".zip"))) {
2732 wxZipEntry * ze_data = NULL;
2733 wxZipInputStream zs(fs);
2734 wxZipEntry * ze;
2735 while ((ze = zs.GetNextEntry()) != NULL) {
2736 if (!ze->IsDir()) {
2737 const wxString & lc_name = ze->GetName().Lower();
2738 if (!ze_data && lc_name.EndsWith(wxT(".hgt"))) {
2739 // SRTM .hgt files are raw binary data, with the filename
2740 // encoding the coordinates.
2741 parse_hgt_filename(lc_name);
2742 read_bil(zs, size, skipbytes);
2743 delete ze;
2744 break;
2747 if (!ze_data && lc_name.EndsWith(wxT(".bil"))) {
2748 if (size) {
2749 read_bil(zs, size, skipbytes);
2750 break;
2752 ze_data = ze;
2753 continue;
2756 if (lc_name.EndsWith(wxT(".hdr"))) {
2757 size = parse_hdr(zs, skipbytes);
2758 if (ze_data) {
2759 if (!zs.OpenEntry(*ze_data)) {
2760 wxMessageBox(wxT("Couldn't read DEM data from .zip file"));
2761 break;
2763 read_bil(zs, size, skipbytes);
2765 } else if (lc_name.EndsWith(wxT(".prj"))) {
2766 //FIXME: check this matches the datum string we use
2767 //Projection GEOGRAPHIC
2768 //Datum WGS84
2769 //Zunits METERS
2770 //Units DD
2771 //Spheroid WGS84
2772 //Xshift 0.0000000000
2773 //Yshift 0.0000000000
2774 //Parameters
2777 delete ze;
2779 delete ze_data;
2782 if (!dem) {
2783 return false;
2786 InvalidateList(LIST_TERRAIN);
2787 ForceRefresh();
2788 return true;
2791 void GfxCore::DrawTerrainTriangle(const Vector3 & a, const Vector3 & b, const Vector3 & c)
2793 Vector3 n = (b - a) * (c - a);
2794 n.normalise();
2795 Double factor = dot(n, light) * .95 + .05;
2796 SetColour(col_WHITE, factor);
2797 PlaceVertex(a);
2798 PlaceVertex(b);
2799 PlaceVertex(c);
2800 ++n_tris;
2803 // Like wxBusyCursor, but you can cancel it early.
2804 class AvenBusyCursor {
2805 bool active;
2807 public:
2808 AvenBusyCursor() : active(true) {
2809 wxBeginBusyCursor();
2812 void stop() {
2813 if (active) {
2814 active = false;
2815 wxEndBusyCursor();
2819 ~AvenBusyCursor() {
2820 stop();
2824 void GfxCore::DrawTerrain()
2826 if (!dem) return;
2828 AvenBusyCursor hourglass;
2830 // Draw terrain to twice the extent, or at least 1km.
2831 double r_sqrd = sqrd(max(m_Parent->GetExtent().magnitude(), 1000.0));
2832 #define WGS84_DATUM_STRING "+proj=longlat +ellps=WGS84 +datum=WGS84"
2833 static projPJ pj_in = pj_init_plus(WGS84_DATUM_STRING);
2834 if (!pj_in) {
2835 ToggleTerrain();
2836 delete [] dem;
2837 dem = NULL;
2838 hourglass.stop();
2839 error(/*Failed to initialise input coordinate system “%s”*/287, WGS84_DATUM_STRING);
2840 return;
2842 static projPJ pj_out = pj_init_plus(m_Parent->m_cs_proj.c_str());
2843 if (!pj_out) {
2844 ToggleTerrain();
2845 delete [] dem;
2846 dem = NULL;
2847 hourglass.stop();
2848 error(/*Failed to initialise output coordinate system “%s”*/288, (const char *)m_Parent->m_cs_proj.c_str());
2849 return;
2851 n_tris = 0;
2852 SetAlpha(0.3);
2853 BeginTriangles();
2854 const Vector3 & off = m_Parent->GetOffset();
2855 vector<Vector3> prevcol(dem_height + 1);
2856 for (size_t x = 0; x < dem_width; ++x) {
2857 double X_ = (o_x + x * step_x) * DEG_TO_RAD;
2858 Vector3 prev;
2859 for (size_t y = 0; y < dem_height; ++y) {
2860 unsigned short elev = dem[x + y * dem_width];
2861 #ifdef WORDS_BIGENDIAN
2862 const bool MACHINE_BIGENDIAN = true;
2863 #else
2864 const bool MACHINE_BIGENDIAN = false;
2865 #endif
2866 if (bigendian != MACHINE_BIGENDIAN) {
2867 #if defined __GNUC__ && (__GNUC__ * 100 + __GNUC_MINOR__ >= 408)
2868 elev = __builtin_bswap16(elev);
2869 #else
2870 elev = (elev >> 8) | (elev << 8);
2871 #endif
2873 double Z = (short)elev;
2874 Vector3 pt;
2875 if (Z == nodata_value) {
2876 pt = Vector3(DBL_MAX, DBL_MAX, DBL_MAX);
2877 } else {
2878 double X = X_;
2879 double Y = (o_y - y * step_y) * DEG_TO_RAD;
2880 pj_transform(pj_in, pj_out, 1, 1, &X, &Y, &Z);
2881 pt = Vector3(X, Y, Z) - off;
2882 double dist_2 = sqrd(pt.GetX()) + sqrd(pt.GetY());
2883 if (dist_2 > r_sqrd) {
2884 pt = Vector3(DBL_MAX, DBL_MAX, DBL_MAX);
2887 if (x > 0 && y > 0) {
2888 const Vector3 & a = prevcol[y - 1];
2889 const Vector3 & b = prevcol[y];
2890 // If all points are valid, split the quadrilateral into
2891 // triangles along the shorter 3D diagonal, which typically
2892 // looks better:
2894 // ----->
2895 // prev---a x prev---a
2896 // | |P /| |\ S|
2897 // y | | / | or | \ |
2898 // V | / | | \ |
2899 // |/ Q| |R \|
2900 // b----pt b----pt
2902 // FORWARD BACKWARD
2903 enum { NONE = 0, P = 1, Q = 2, R = 4, S = 8, ALL = P|Q|R|S };
2904 int valid =
2905 ((prev.GetZ() != DBL_MAX)) |
2906 ((a.GetZ() != DBL_MAX) << 1) |
2907 ((b.GetZ() != DBL_MAX) << 2) |
2908 ((pt.GetZ() != DBL_MAX) << 3);
2909 static const int tris_map[16] = {
2910 NONE, // nothing valid
2911 NONE, // prev
2912 NONE, // a
2913 NONE, // a, prev
2914 NONE, // b
2915 NONE, // b, prev
2916 NONE, // b, a
2917 P, // b, a, prev
2918 NONE, // pt
2919 NONE, // pt, prev
2920 NONE, // pt, a
2921 S, // pt, a, prev
2922 NONE, // pt, b
2923 R, // pt, b, prev
2924 Q, // pt, b, a
2925 ALL, // pt, b, a, prev
2927 int tris = tris_map[valid];
2928 if (tris == ALL) {
2929 // All points valid.
2930 if ((a - b).magnitude() < (prev - pt).magnitude()) {
2931 tris = P | Q;
2932 } else {
2933 tris = R | S;
2936 if (tris & P)
2937 DrawTerrainTriangle(a, prev, b);
2938 if (tris & Q)
2939 DrawTerrainTriangle(a, b, pt);
2940 if (tris & R)
2941 DrawTerrainTriangle(pt, prev, b);
2942 if (tris & S)
2943 DrawTerrainTriangle(a, prev, pt);
2945 prev = prevcol[y];
2946 prevcol[y].assign(pt);
2949 EndTriangles();
2950 SetAlpha(1.0);
2951 if (n_tris == 0) {
2952 ToggleTerrain();
2953 delete [] dem;
2954 dem = NULL;
2955 hourglass.stop();
2956 /* TRANSLATORS: Aven shows a circle of terrain covering the area
2957 * of the survey plus a bit, but the terrain data file didn't
2958 * contain any data inside that circle.
2960 error(/*No terrain data near area of survey*/161);
2964 // Plot blobs.
2965 void GfxCore::GenerateBlobsDisplayList()
2967 if (!(m_Entrances || m_FixedPts || m_ExportedPts ||
2968 m_Parent->GetNumHighlightedPts()))
2969 return;
2971 // Plot blobs.
2972 gla_colour prev_col = col_BLACK; // not a colour used for blobs
2973 list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
2974 BeginBlobs();
2975 while (pos != m_Parent->GetLabelsEnd()) {
2976 const LabelInfo* label = *pos++;
2978 // When more than one flag is set on a point:
2979 // search results take priority over entrance highlighting
2980 // which takes priority over fixed point
2981 // highlighting, which in turn takes priority over exported
2982 // point highlighting.
2984 if (!((m_Surface && label->IsSurface()) ||
2985 (m_Legs && label->IsUnderground()) ||
2986 (!label->IsSurface() && !label->IsUnderground()))) {
2987 // if this station isn't to be displayed, skip to the next
2988 // (last case is for stns with no legs attached)
2989 continue;
2992 gla_colour col;
2994 if (label->IsHighLighted()) {
2995 col = col_YELLOW;
2996 } else if (m_Entrances && label->IsEntrance()) {
2997 col = col_GREEN;
2998 } else if (m_FixedPts && label->IsFixedPt()) {
2999 col = col_RED;
3000 } else if (m_ExportedPts && label->IsExportedPt()) {
3001 col = col_TURQUOISE;
3002 } else {
3003 continue;
3006 // Stations are sorted by blob type, so colour changes are infrequent.
3007 if (col != prev_col) {
3008 SetColour(col);
3009 prev_col = col;
3011 DrawBlob(label->GetX(), label->GetY(), label->GetZ());
3013 EndBlobs();
3016 void GfxCore::DrawIndicators()
3018 // Draw colour key.
3019 if (m_ColourKey) {
3020 drawing_list key_list = LIST_LIMIT_;
3021 switch (m_ColourBy) {
3022 case COLOUR_BY_DEPTH:
3023 key_list = LIST_DEPTH_KEY; break;
3024 case COLOUR_BY_DATE:
3025 key_list = LIST_DATE_KEY; break;
3026 case COLOUR_BY_ERROR:
3027 key_list = LIST_ERROR_KEY; break;
3028 case COLOUR_BY_GRADIENT:
3029 key_list = LIST_GRADIENT_KEY; break;
3030 case COLOUR_BY_LENGTH:
3031 key_list = LIST_LENGTH_KEY; break;
3033 if (key_list != LIST_LIMIT_) {
3034 DrawList2D(key_list, GetXSize() - KEY_OFFSET_X,
3035 GetYSize() - KEY_OFFSET_Y, 0);
3039 // Draw compass or elevation/heading indicators.
3040 if (m_Compass || m_Clino) {
3041 if (!m_Parent->IsExtendedElevation()) Draw2dIndicators();
3044 // Draw scalebar.
3045 if (m_Scalebar) {
3046 DrawList2D(LIST_SCALE_BAR, 0, 0, 0);
3050 void GfxCore::PlaceVertexWithColour(const Vector3 & v,
3051 glaTexCoord tex_x, glaTexCoord tex_y,
3052 Double factor)
3054 SetColour(col_WHITE, factor);
3055 PlaceVertex(v, tex_x, tex_y);
3058 void GfxCore::SetDepthColour(Double z, Double factor) {
3059 // Set the drawing colour based on the altitude.
3060 Double z_ext = m_Parent->GetDepthExtent();
3062 z -= m_Parent->GetDepthMin();
3063 // points arising from tubes may be slightly outside the limits...
3064 if (z < 0) z = 0;
3065 if (z > z_ext) z = z_ext;
3067 if (z == 0) {
3068 SetColour(GetPen(0), factor);
3069 return;
3072 assert(z_ext > 0.0);
3073 Double how_far = z / z_ext;
3074 assert(how_far >= 0.0);
3075 assert(how_far <= 1.0);
3077 int band = int(floor(how_far * (GetNumColourBands() - 1)));
3078 GLAPen pen1 = GetPen(band);
3079 if (band < GetNumColourBands() - 1) {
3080 const GLAPen& pen2 = GetPen(band + 1);
3082 Double interval = z_ext / (GetNumColourBands() - 1);
3083 Double into_band = z / interval - band;
3085 // printf("%g z_offset=%g interval=%g band=%d\n", into_band,
3086 // z_offset, interval, band);
3087 // FIXME: why do we need to clamp here? Is it because the walls can
3088 // extend further up/down than the centre-line?
3089 if (into_band < 0.0) into_band = 0.0;
3090 if (into_band > 1.0) into_band = 1.0;
3091 assert(into_band >= 0.0);
3092 assert(into_band <= 1.0);
3094 pen1.Interpolate(pen2, into_band);
3096 SetColour(pen1, factor);
3099 void GfxCore::PlaceVertexWithDepthColour(const Vector3 &v, Double factor)
3101 SetDepthColour(v.GetZ(), factor);
3102 PlaceVertex(v);
3105 void GfxCore::PlaceVertexWithDepthColour(const Vector3 &v,
3106 glaTexCoord tex_x, glaTexCoord tex_y,
3107 Double factor)
3109 SetDepthColour(v.GetZ(), factor);
3110 PlaceVertex(v, tex_x, tex_y);
3113 void GfxCore::SplitLineAcrossBands(int band, int band2,
3114 const Vector3 &p, const Vector3 &q,
3115 Double factor)
3117 const int step = (band < band2) ? 1 : -1;
3118 for (int i = band; i != band2; i += step) {
3119 const Double z = GetDepthBoundaryBetweenBands(i, i + step);
3121 // Find the intersection point of the line p -> q
3122 // with the plane parallel to the xy-plane with z-axis intersection z.
3123 assert(q.GetZ() - p.GetZ() != 0.0);
3125 const Double t = (z - p.GetZ()) / (q.GetZ() - p.GetZ());
3126 // assert(0.0 <= t && t <= 1.0); FIXME: rounding problems!
3128 const Double x = p.GetX() + t * (q.GetX() - p.GetX());
3129 const Double y = p.GetY() + t * (q.GetY() - p.GetY());
3131 PlaceVertexWithDepthColour(Vector3(x, y, z), factor);
3135 void GfxCore::SplitPolyAcrossBands(vector<vector<Split> >& splits,
3136 int band, int band2,
3137 const Vector3 &p, const Vector3 &q,
3138 glaTexCoord ptx, glaTexCoord pty,
3139 glaTexCoord w, glaTexCoord h)
3141 const int step = (band < band2) ? 1 : -1;
3142 for (int i = band; i != band2; i += step) {
3143 const Double z = GetDepthBoundaryBetweenBands(i, i + step);
3145 // Find the intersection point of the line p -> q
3146 // with the plane parallel to the xy-plane with z-axis intersection z.
3147 assert(q.GetZ() - p.GetZ() != 0.0);
3149 const Double t = (z - p.GetZ()) / (q.GetZ() - p.GetZ());
3150 // assert(0.0 <= t && t <= 1.0); FIXME: rounding problems!
3152 const Double x = p.GetX() + t * (q.GetX() - p.GetX());
3153 const Double y = p.GetY() + t * (q.GetY() - p.GetY());
3154 glaTexCoord tx = ptx, ty = pty;
3155 if (w) tx += t * w;
3156 if (h) ty += t * h;
3158 splits[i].push_back(Split(Vector3(x, y, z), tx, ty));
3159 splits[i + step].push_back(Split(Vector3(x, y, z), tx, ty));
3163 int GfxCore::GetDepthColour(Double z) const
3165 // Return the (0-based) depth colour band index for a z-coordinate.
3166 Double z_ext = m_Parent->GetDepthExtent();
3167 z -= m_Parent->GetDepthMin();
3168 // We seem to get rounding differences causing z to sometimes be slightly
3169 // less than GetDepthMin() here, and it can certainly be true for passage
3170 // tubes, so just clamp the value to 0.
3171 if (z <= 0) return 0;
3172 // We seem to get rounding differences causing z to sometimes exceed z_ext
3173 // by a small amount here (see: https://trac.survex.com/ticket/26) and it
3174 // can certainly be true for passage tubes, so just clamp the value.
3175 if (z >= z_ext) return GetNumColourBands() - 1;
3176 return int(z / z_ext * (GetNumColourBands() - 1));
3179 Double GfxCore::GetDepthBoundaryBetweenBands(int a, int b) const
3181 // Return the z-coordinate of the depth colour boundary between
3182 // two adjacent depth colour bands (specified by 0-based indices).
3184 assert((a == b - 1) || (a == b + 1));
3185 if (GetNumColourBands() == 1) return 0;
3187 int band = (a > b) ? a : b; // boundary N lies on the bottom of band N.
3188 Double z_ext = m_Parent->GetDepthExtent();
3189 return (z_ext * band / (GetNumColourBands() - 1)) + m_Parent->GetDepthMin();
3192 void GfxCore::AddPolyline(const traverse & centreline)
3194 BeginPolyline();
3195 SetColour(col_WHITE);
3196 vector<PointInfo>::const_iterator i = centreline.begin();
3197 PlaceVertex(*i);
3198 ++i;
3199 while (i != centreline.end()) {
3200 PlaceVertex(*i);
3201 ++i;
3203 EndPolyline();
3206 void GfxCore::AddPolylineShadow(const traverse & centreline)
3208 BeginPolyline();
3209 const double z = -0.5 * m_Parent->GetZExtent();
3210 vector<PointInfo>::const_iterator i = centreline.begin();
3211 PlaceVertex(i->GetX(), i->GetY(), z);
3212 ++i;
3213 while (i != centreline.end()) {
3214 PlaceVertex(i->GetX(), i->GetY(), z);
3215 ++i;
3217 EndPolyline();
3220 void GfxCore::AddPolylineDepth(const traverse & centreline)
3222 BeginPolyline();
3223 vector<PointInfo>::const_iterator i, prev_i;
3224 i = centreline.begin();
3225 int band0 = GetDepthColour(i->GetZ());
3226 PlaceVertexWithDepthColour(*i);
3227 prev_i = i;
3228 ++i;
3229 while (i != centreline.end()) {
3230 int band = GetDepthColour(i->GetZ());
3231 if (band != band0) {
3232 SplitLineAcrossBands(band0, band, *prev_i, *i);
3233 band0 = band;
3235 PlaceVertexWithDepthColour(*i);
3236 prev_i = i;
3237 ++i;
3239 EndPolyline();
3242 void GfxCore::AddQuadrilateral(const Vector3 &a, const Vector3 &b,
3243 const Vector3 &c, const Vector3 &d)
3245 Vector3 normal = (a - c) * (d - b);
3246 normal.normalise();
3247 Double factor = dot(normal, light) * .3 + .7;
3248 glaTexCoord w(((b - a).magnitude() + (d - c).magnitude()) * .5);
3249 glaTexCoord h(((b - c).magnitude() + (d - a).magnitude()) * .5);
3250 // FIXME: should plot triangles instead to avoid rendering glitches.
3251 BeginQuadrilaterals();
3252 PlaceVertexWithColour(a, 0, 0, factor);
3253 PlaceVertexWithColour(b, w, 0, factor);
3254 PlaceVertexWithColour(c, w, h, factor);
3255 PlaceVertexWithColour(d, 0, h, factor);
3256 EndQuadrilaterals();
3259 void GfxCore::AddQuadrilateralDepth(const Vector3 &a, const Vector3 &b,
3260 const Vector3 &c, const Vector3 &d)
3262 Vector3 normal = (a - c) * (d - b);
3263 normal.normalise();
3264 Double factor = dot(normal, light) * .3 + .7;
3265 int a_band, b_band, c_band, d_band;
3266 a_band = GetDepthColour(a.GetZ());
3267 a_band = min(max(a_band, 0), GetNumColourBands());
3268 b_band = GetDepthColour(b.GetZ());
3269 b_band = min(max(b_band, 0), GetNumColourBands());
3270 c_band = GetDepthColour(c.GetZ());
3271 c_band = min(max(c_band, 0), GetNumColourBands());
3272 d_band = GetDepthColour(d.GetZ());
3273 d_band = min(max(d_band, 0), GetNumColourBands());
3274 glaTexCoord w(((b - a).magnitude() + (d - c).magnitude()) * .5);
3275 glaTexCoord h(((b - c).magnitude() + (d - a).magnitude()) * .5);
3276 int min_band = min(min(a_band, b_band), min(c_band, d_band));
3277 int max_band = max(max(a_band, b_band), max(c_band, d_band));
3278 if (min_band == max_band) {
3279 // Simple case - the polygon is entirely within one band.
3280 BeginPolygon();
3281 //// PlaceNormal(normal);
3282 PlaceVertexWithDepthColour(a, 0, 0, factor);
3283 PlaceVertexWithDepthColour(b, w, 0, factor);
3284 PlaceVertexWithDepthColour(c, w, h, factor);
3285 PlaceVertexWithDepthColour(d, 0, h, factor);
3286 EndPolygon();
3287 } else {
3288 // We need to make a separate polygon for each depth band...
3289 vector<vector<Split> > splits;
3290 splits.resize(max_band + 1);
3291 splits[a_band].push_back(Split(a, 0, 0));
3292 if (a_band != b_band) {
3293 SplitPolyAcrossBands(splits, a_band, b_band, a, b, 0, 0, w, 0);
3295 splits[b_band].push_back(Split(b, w, 0));
3296 if (b_band != c_band) {
3297 SplitPolyAcrossBands(splits, b_band, c_band, b, c, w, 0, 0, h);
3299 splits[c_band].push_back(Split(c, w, h));
3300 if (c_band != d_band) {
3301 SplitPolyAcrossBands(splits, c_band, d_band, c, d, w, h, -w, 0);
3303 splits[d_band].push_back(Split(d, 0, h));
3304 if (d_band != a_band) {
3305 SplitPolyAcrossBands(splits, d_band, a_band, d, a, 0, h, 0, -h);
3307 for (int band = min_band; band <= max_band; ++band) {
3308 BeginPolygon();
3309 for (auto&& item : splits[band]) {
3310 PlaceVertexWithDepthColour(item.vec, item.tx, item.ty, factor);
3312 EndPolygon();
3317 void GfxCore::SetColourFromDate(int date, Double factor)
3319 // Set the drawing colour based on a date.
3321 if (date == -1) {
3322 // Undated.
3323 SetColour(col_WHITE, factor);
3324 return;
3327 int date_offset = date - m_Parent->GetDateMin();
3328 if (date_offset == 0) {
3329 // Earliest date - handle as a special case for the single date case.
3330 SetColour(GetPen(0), factor);
3331 return;
3334 int date_ext = m_Parent->GetDateExtent();
3335 Double how_far = (Double)date_offset / date_ext;
3336 assert(how_far >= 0.0);
3337 assert(how_far <= 1.0);
3338 SetColourFrom01(how_far, factor);
3341 void GfxCore::AddPolylineDate(const traverse & centreline)
3343 BeginPolyline();
3344 vector<PointInfo>::const_iterator i, prev_i;
3345 i = centreline.begin();
3346 int date = i->GetDate();
3347 SetColourFromDate(date, 1.0);
3348 PlaceVertex(*i);
3349 prev_i = i;
3350 while (++i != centreline.end()) {
3351 int newdate = i->GetDate();
3352 if (newdate != date) {
3353 EndPolyline();
3354 BeginPolyline();
3355 date = newdate;
3356 SetColourFromDate(date, 1.0);
3357 PlaceVertex(*prev_i);
3359 PlaceVertex(*i);
3360 prev_i = i;
3362 EndPolyline();
3365 static int static_date_hack; // FIXME
3367 void GfxCore::AddQuadrilateralDate(const Vector3 &a, const Vector3 &b,
3368 const Vector3 &c, const Vector3 &d)
3370 Vector3 normal = (a - c) * (d - b);
3371 normal.normalise();
3372 Double factor = dot(normal, light) * .3 + .7;
3373 glaTexCoord w(((b - a).magnitude() + (d - c).magnitude()) * .5);
3374 glaTexCoord h(((b - c).magnitude() + (d - a).magnitude()) * .5);
3375 // FIXME: should plot triangles instead to avoid rendering glitches.
3376 BeginQuadrilaterals();
3377 //// PlaceNormal(normal);
3378 SetColourFromDate(static_date_hack, factor);
3379 PlaceVertex(a, 0, 0);
3380 PlaceVertex(b, w, 0);
3381 PlaceVertex(c, w, h);
3382 PlaceVertex(d, 0, h);
3383 EndQuadrilaterals();
3386 static double static_E_hack; // FIXME
3388 void GfxCore::SetColourFromError(double E, Double factor)
3390 // Set the drawing colour based on an error value.
3392 if (E < 0) {
3393 SetColour(col_WHITE, factor);
3394 return;
3397 Double how_far = E / MAX_ERROR;
3398 assert(how_far >= 0.0);
3399 if (how_far > 1.0) how_far = 1.0;
3400 SetColourFrom01(how_far, factor);
3403 void GfxCore::AddQuadrilateralError(const Vector3 &a, const Vector3 &b,
3404 const Vector3 &c, const Vector3 &d)
3406 Vector3 normal = (a - c) * (d - b);
3407 normal.normalise();
3408 Double factor = dot(normal, light) * .3 + .7;
3409 glaTexCoord w(((b - a).magnitude() + (d - c).magnitude()) * .5);
3410 glaTexCoord h(((b - c).magnitude() + (d - a).magnitude()) * .5);
3411 // FIXME: should plot triangles instead to avoid rendering glitches.
3412 BeginQuadrilaterals();
3413 //// PlaceNormal(normal);
3414 SetColourFromError(static_E_hack, factor);
3415 PlaceVertex(a, 0, 0);
3416 PlaceVertex(b, w, 0);
3417 PlaceVertex(c, w, h);
3418 PlaceVertex(d, 0, h);
3419 EndQuadrilaterals();
3422 void GfxCore::AddPolylineError(const traverse & centreline)
3424 BeginPolyline();
3425 SetColourFromError(centreline.E, 1.0);
3426 vector<PointInfo>::const_iterator i;
3427 for(i = centreline.begin(); i != centreline.end(); ++i) {
3428 PlaceVertex(*i);
3430 EndPolyline();
3433 // gradient is in *radians*.
3434 void GfxCore::SetColourFromGradient(double gradient, Double factor)
3436 // Set the drawing colour based on the gradient of the leg.
3438 const Double GRADIENT_MAX = M_PI_2;
3439 gradient = fabs(gradient);
3440 Double how_far = gradient / GRADIENT_MAX;
3441 SetColourFrom01(how_far, factor);
3444 void GfxCore::AddPolylineGradient(const traverse & centreline)
3446 vector<PointInfo>::const_iterator i, prev_i;
3447 i = centreline.begin();
3448 prev_i = i;
3449 while (++i != centreline.end()) {
3450 BeginPolyline();
3451 SetColourFromGradient((*i - *prev_i).gradient(), 1.0);
3452 PlaceVertex(*prev_i);
3453 PlaceVertex(*i);
3454 prev_i = i;
3455 EndPolyline();
3459 static double static_gradient_hack; // FIXME
3461 void GfxCore::AddQuadrilateralGradient(const Vector3 &a, const Vector3 &b,
3462 const Vector3 &c, const Vector3 &d)
3464 Vector3 normal = (a - c) * (d - b);
3465 normal.normalise();
3466 Double factor = dot(normal, light) * .3 + .7;
3467 glaTexCoord w(((b - a).magnitude() + (d - c).magnitude()) * .5);
3468 glaTexCoord h(((b - c).magnitude() + (d - a).magnitude()) * .5);
3469 // FIXME: should plot triangles instead to avoid rendering glitches.
3470 BeginQuadrilaterals();
3471 //// PlaceNormal(normal);
3472 SetColourFromGradient(static_gradient_hack, factor);
3473 PlaceVertex(a, 0, 0);
3474 PlaceVertex(b, w, 0);
3475 PlaceVertex(c, w, h);
3476 PlaceVertex(d, 0, h);
3477 EndQuadrilaterals();
3480 void GfxCore::SetColourFromLength(double length, Double factor)
3482 // Set the drawing colour based on log(length_of_leg).
3484 Double log_len = log10(length);
3485 Double how_far = log_len / LOG_LEN_MAX;
3486 how_far = max(how_far, 0.0);
3487 how_far = min(how_far, 1.0);
3488 SetColourFrom01(how_far, factor);
3491 void GfxCore::SetColourFrom01(double how_far, Double factor)
3493 double b;
3494 double into_band = modf(how_far * (GetNumColourBands() - 1), &b);
3495 int band(b);
3496 GLAPen pen1 = GetPen(band);
3497 // With 24bit colour, interpolating by less than this can have no effect.
3498 if (into_band >= 1.0 / 512.0) {
3499 const GLAPen& pen2 = GetPen(band + 1);
3500 pen1.Interpolate(pen2, into_band);
3502 SetColour(pen1, factor);
3505 void GfxCore::AddPolylineLength(const traverse & centreline)
3507 vector<PointInfo>::const_iterator i, prev_i;
3508 i = centreline.begin();
3509 prev_i = i;
3510 while (++i != centreline.end()) {
3511 BeginPolyline();
3512 SetColourFromLength((*i - *prev_i).magnitude(), 1.0);
3513 PlaceVertex(*prev_i);
3514 PlaceVertex(*i);
3515 prev_i = i;
3516 EndPolyline();
3520 static double static_length_hack; // FIXME
3522 void GfxCore::AddQuadrilateralLength(const Vector3 &a, const Vector3 &b,
3523 const Vector3 &c, const Vector3 &d)
3525 Vector3 normal = (a - c) * (d - b);
3526 normal.normalise();
3527 Double factor = dot(normal, light) * .3 + .7;
3528 glaTexCoord w(((b - a).magnitude() + (d - c).magnitude()) * .5);
3529 glaTexCoord h(((b - c).magnitude() + (d - a).magnitude()) * .5);
3530 // FIXME: should plot triangles instead to avoid rendering glitches.
3531 BeginQuadrilaterals();
3532 //// PlaceNormal(normal);
3533 SetColourFromLength(static_length_hack, factor);
3534 PlaceVertex(a, 0, 0);
3535 PlaceVertex(b, w, 0);
3536 PlaceVertex(c, w, h);
3537 PlaceVertex(d, 0, h);
3538 EndQuadrilaterals();
3541 void
3542 GfxCore::SkinPassage(vector<XSect> & centreline, bool draw)
3544 assert(centreline.size() > 1);
3545 Vector3 U[4];
3546 XSect prev_pt_v;
3547 Vector3 last_right(1.0, 0.0, 0.0);
3549 // FIXME: it's not simple to set the colour of a tube based on error...
3550 // static_E_hack = something...
3551 vector<XSect>::iterator i = centreline.begin();
3552 vector<XSect>::size_type segment = 0;
3553 while (i != centreline.end()) {
3554 // get the coordinates of this vertex
3555 XSect & pt_v = *i++;
3557 bool cover_end = false;
3559 Vector3 right, up;
3561 const Vector3 up_v(0.0, 0.0, 1.0);
3563 if (segment == 0) {
3564 assert(i != centreline.end());
3565 // first segment
3567 // get the coordinates of the next vertex
3568 const XSect & next_pt_v = *i;
3570 // calculate vector from this pt to the next one
3571 Vector3 leg_v = next_pt_v - pt_v;
3573 // obtain a vector in the LRUD plane
3574 right = leg_v * up_v;
3575 if (right.magnitude() == 0) {
3576 right = last_right;
3577 // Obtain a second vector in the LRUD plane,
3578 // perpendicular to the first.
3579 //up = right * leg_v;
3580 up = up_v;
3581 } else {
3582 last_right = right;
3583 up = up_v;
3586 cover_end = true;
3587 static_date_hack = next_pt_v.GetDate();
3588 } else if (segment + 1 == centreline.size()) {
3589 // last segment
3591 // Calculate vector from the previous pt to this one.
3592 Vector3 leg_v = pt_v - prev_pt_v;
3594 // Obtain a horizontal vector in the LRUD plane.
3595 right = leg_v * up_v;
3596 if (right.magnitude() == 0) {
3597 right = Vector3(last_right.GetX(), last_right.GetY(), 0.0);
3598 // Obtain a second vector in the LRUD plane,
3599 // perpendicular to the first.
3600 //up = right * leg_v;
3601 up = up_v;
3602 } else {
3603 last_right = right;
3604 up = up_v;
3607 cover_end = true;
3608 static_date_hack = pt_v.GetDate();
3609 } else {
3610 assert(i != centreline.end());
3611 // Intermediate segment.
3613 // Get the coordinates of the next vertex.
3614 const XSect & next_pt_v = *i;
3616 // Calculate vectors from this vertex to the
3617 // next vertex, and from the previous vertex to
3618 // this one.
3619 Vector3 leg1_v = pt_v - prev_pt_v;
3620 Vector3 leg2_v = next_pt_v - pt_v;
3622 // Obtain horizontal vectors perpendicular to
3623 // both legs, then normalise and average to get
3624 // a horizontal bisector.
3625 Vector3 r1 = leg1_v * up_v;
3626 Vector3 r2 = leg2_v * up_v;
3627 r1.normalise();
3628 r2.normalise();
3629 right = r1 + r2;
3630 if (right.magnitude() == 0) {
3631 // This is the "mid-pitch" case...
3632 right = last_right;
3634 if (r1.magnitude() == 0) {
3635 up = up_v;
3637 // Rotate pitch section to minimise the
3638 // "tortional stress" - FIXME: use
3639 // triangles instead of rectangles?
3640 int shift = 0;
3641 Double maxdotp = 0;
3643 // Scale to unit vectors in the LRUD plane.
3644 right.normalise();
3645 up.normalise();
3646 Vector3 vec = up - right;
3647 for (int orient = 0; orient <= 3; ++orient) {
3648 Vector3 tmp = U[orient] - prev_pt_v;
3649 tmp.normalise();
3650 Double dotp = dot(vec, tmp);
3651 if (dotp > maxdotp) {
3652 maxdotp = dotp;
3653 shift = orient;
3656 if (shift) {
3657 if (shift != 2) {
3658 Vector3 temp(U[0]);
3659 U[0] = U[shift];
3660 U[shift] = U[2];
3661 U[2] = U[shift ^ 2];
3662 U[shift ^ 2] = temp;
3663 } else {
3664 swap(U[0], U[2]);
3665 swap(U[1], U[3]);
3668 #if 0
3669 // Check that the above code actually permuted
3670 // the vertices correctly.
3671 shift = 0;
3672 maxdotp = 0;
3673 for (int j = 0; j <= 3; ++j) {
3674 Vector3 tmp = U[j] - prev_pt_v;
3675 tmp.normalise();
3676 Double dotp = dot(vec, tmp);
3677 if (dotp > maxdotp) {
3678 maxdotp = dotp + 1e-6; // Add small tolerance to stop 45 degree offset cases being flagged...
3679 shift = j;
3682 if (shift) {
3683 printf("New shift = %d!\n", shift);
3684 shift = 0;
3685 maxdotp = 0;
3686 for (int j = 0; j <= 3; ++j) {
3687 Vector3 tmp = U[j] - prev_pt_v;
3688 tmp.normalise();
3689 Double dotp = dot(vec, tmp);
3690 printf(" %d : %.8f\n", j, dotp);
3693 #endif
3694 } else {
3695 up = up_v;
3697 last_right = right;
3698 static_date_hack = pt_v.GetDate();
3701 // Scale to unit vectors in the LRUD plane.
3702 right.normalise();
3703 up.normalise();
3705 Double l = fabs(pt_v.GetL());
3706 Double r = fabs(pt_v.GetR());
3707 Double u = fabs(pt_v.GetU());
3708 Double d = fabs(pt_v.GetD());
3710 // Produce coordinates of the corners of the LRUD "plane".
3711 Vector3 v[4];
3712 v[0] = pt_v - right * l + up * u;
3713 v[1] = pt_v + right * r + up * u;
3714 v[2] = pt_v + right * r - up * d;
3715 v[3] = pt_v - right * l - up * d;
3717 if (draw) {
3718 const Vector3 & delta = pt_v - prev_pt_v;
3719 static_length_hack = delta.magnitude();
3720 static_gradient_hack = delta.gradient();
3721 if (segment > 0) {
3722 (this->*AddQuad)(v[0], v[1], U[1], U[0]);
3723 (this->*AddQuad)(v[2], v[3], U[3], U[2]);
3724 (this->*AddQuad)(v[1], v[2], U[2], U[1]);
3725 (this->*AddQuad)(v[3], v[0], U[0], U[3]);
3728 if (cover_end) {
3729 if (segment == 0) {
3730 (this->*AddQuad)(v[0], v[1], v[2], v[3]);
3731 } else {
3732 (this->*AddQuad)(v[3], v[2], v[1], v[0]);
3737 prev_pt_v = pt_v;
3738 U[0] = v[0];
3739 U[1] = v[1];
3740 U[2] = v[2];
3741 U[3] = v[3];
3743 pt_v.set_right_bearing(deg(atan2(right.GetY(), right.GetX())));
3745 ++segment;
3749 void GfxCore::FullScreenMode()
3751 m_Parent->ViewFullScreen();
3754 bool GfxCore::IsFullScreen() const
3756 return m_Parent->IsFullScreen();
3759 bool GfxCore::FullScreenModeShowingMenus() const
3761 return m_Parent->FullScreenModeShowingMenus();
3764 void GfxCore::FullScreenModeShowMenus(bool show)
3766 m_Parent->FullScreenModeShowMenus(show);
3769 void
3770 GfxCore::MoveViewer(double forward, double up, double right)
3772 double cT = cos(rad(m_TiltAngle));
3773 double sT = sin(rad(m_TiltAngle));
3774 double cP = cos(rad(m_PanAngle));
3775 double sP = sin(rad(m_PanAngle));
3776 Vector3 v_forward(cT * sP, cT * cP, sT);
3777 Vector3 v_up(sT * sP, sT * cP, -cT);
3778 Vector3 v_right(-cP, sP, 0);
3779 assert(fabs(dot(v_forward, v_up)) < 1e-6);
3780 assert(fabs(dot(v_forward, v_right)) < 1e-6);
3781 assert(fabs(dot(v_right, v_up)) < 1e-6);
3782 Vector3 move = v_forward * forward + v_up * up + v_right * right;
3783 AddTranslation(-move);
3784 // Show current position.
3785 m_Parent->SetCoords(m_Parent->GetOffset() - GetTranslation());
3786 ForceRefresh();
3789 PresentationMark GfxCore::GetView() const
3791 return PresentationMark(GetTranslation() + m_Parent->GetOffset(),
3792 m_PanAngle, -m_TiltAngle, m_Scale);
3795 void GfxCore::SetView(const PresentationMark & p)
3797 m_SwitchingTo = 0;
3798 SetTranslation(p - m_Parent->GetOffset());
3799 m_PanAngle = p.angle;
3800 m_TiltAngle = -p.tilt_angle; // FIXME: nasty reversed sense (and above)
3801 SetRotation(m_PanAngle, m_TiltAngle);
3802 SetScale(p.scale);
3803 ForceRefresh();
3806 void GfxCore::PlayPres(double speed, bool change_speed) {
3807 if (!change_speed || presentation_mode == 0) {
3808 if (speed == 0.0) {
3809 presentation_mode = 0;
3810 return;
3812 presentation_mode = PLAYING;
3813 next_mark = m_Parent->GetPresMark(MARK_FIRST);
3814 SetView(next_mark);
3815 next_mark_time = 0; // There already!
3816 this_mark_total = 0;
3817 pres_reverse = (speed < 0);
3820 if (change_speed) pres_speed = speed;
3822 if (speed != 0.0) {
3823 bool new_pres_reverse = (speed < 0);
3824 if (new_pres_reverse != pres_reverse) {
3825 pres_reverse = new_pres_reverse;
3826 if (pres_reverse) {
3827 next_mark = m_Parent->GetPresMark(MARK_PREV);
3828 } else {
3829 next_mark = m_Parent->GetPresMark(MARK_NEXT);
3831 swap(this_mark_total, next_mark_time);
3836 void GfxCore::SetColourBy(int colour_by) {
3837 m_ColourBy = colour_by;
3838 switch (colour_by) {
3839 case COLOUR_BY_DEPTH:
3840 AddQuad = &GfxCore::AddQuadrilateralDepth;
3841 AddPoly = &GfxCore::AddPolylineDepth;
3842 break;
3843 case COLOUR_BY_DATE:
3844 AddQuad = &GfxCore::AddQuadrilateralDate;
3845 AddPoly = &GfxCore::AddPolylineDate;
3846 break;
3847 case COLOUR_BY_ERROR:
3848 AddQuad = &GfxCore::AddQuadrilateralError;
3849 AddPoly = &GfxCore::AddPolylineError;
3850 break;
3851 case COLOUR_BY_GRADIENT:
3852 AddQuad = &GfxCore::AddQuadrilateralGradient;
3853 AddPoly = &GfxCore::AddPolylineGradient;
3854 break;
3855 case COLOUR_BY_LENGTH:
3856 AddQuad = &GfxCore::AddQuadrilateralLength;
3857 AddPoly = &GfxCore::AddPolylineLength;
3858 break;
3859 default: // case COLOUR_BY_NONE:
3860 AddQuad = &GfxCore::AddQuadrilateral;
3861 AddPoly = &GfxCore::AddPolyline;
3862 break;
3865 InvalidateList(LIST_UNDERGROUND_LEGS);
3866 InvalidateList(LIST_SURFACE_LEGS);
3867 InvalidateList(LIST_TUBES);
3869 ForceRefresh();
3872 bool GfxCore::ExportMovie(const wxString & fnm)
3874 FILE* fh = wxFopen(fnm.fn_str(), wxT("wb"));
3875 if (fh == NULL) {
3876 wxGetApp().ReportError(wxString::Format(wmsg(/*Failed to open output file “%s”*/47), fnm.c_str()));
3877 return false;
3880 wxString ext;
3881 wxFileName::SplitPath(fnm, NULL, NULL, NULL, &ext, wxPATH_NATIVE);
3883 int width;
3884 int height;
3885 GetSize(&width, &height);
3886 // Round up to next multiple of 2 (required by ffmpeg).
3887 width += (width & 1);
3888 height += (height & 1);
3890 movie = new MovieMaker();
3892 // movie takes ownership of fh.
3893 if (!movie->Open(fh, ext.utf8_str(), width, height)) {
3894 wxGetApp().ReportError(wxString(movie->get_error_string(), wxConvUTF8));
3895 delete movie;
3896 movie = NULL;
3897 return false;
3900 PlayPres(1);
3901 return true;
3904 void
3905 GfxCore::OnPrint(const wxString &filename, const wxString &title,
3906 const wxString &datestamp, time_t datestamp_numeric,
3907 const wxString &cs_proj,
3908 bool close_after_print)
3910 svxPrintDlg * p;
3911 p = new svxPrintDlg(m_Parent, filename, title, cs_proj,
3912 datestamp, datestamp_numeric,
3913 m_PanAngle, m_TiltAngle,
3914 m_Names, m_Crosses, m_Legs, m_Surface, m_Splays,
3915 m_Tubes, m_Entrances, m_FixedPts, m_ExportedPts,
3916 true, close_after_print);
3917 p->Show(true);
3920 void
3921 GfxCore::OnExport(const wxString &filename, const wxString &title,
3922 const wxString &datestamp, time_t datestamp_numeric,
3923 const wxString &cs_proj)
3925 // Fill in "right_bearing" for each cross-section.
3926 list<vector<XSect> >::iterator trav = m_Parent->tubes_begin();
3927 list<vector<XSect> >::iterator tend = m_Parent->tubes_end();
3928 while (trav != tend) {
3929 SkinPassage(*trav, false);
3930 ++trav;
3933 svxPrintDlg * p;
3934 p = new svxPrintDlg(m_Parent, filename, title, cs_proj,
3935 datestamp, datestamp_numeric,
3936 m_PanAngle, m_TiltAngle,
3937 m_Names, m_Crosses, m_Legs, m_Surface, m_Splays,
3938 m_Tubes, m_Entrances, m_FixedPts, m_ExportedPts,
3939 false);
3940 p->Show(true);
3943 static wxCursor
3944 make_cursor(const unsigned char * bits, const unsigned char * mask,
3945 int hotx, int hoty)
3947 #if defined __WXMSW__ || defined __WXMAC__
3948 # ifdef __WXMAC__
3949 // The default Mac cursor is black with a white edge, so
3950 // invert our custom cursors to match.
3951 char b[128];
3952 for (int i = 0; i < 128; ++i)
3953 b[i] = bits[i] ^ 0xff;
3954 # else
3955 const char * b = reinterpret_cast<const char *>(bits);
3956 # endif
3957 wxBitmap cursor_bitmap(b, 32, 32);
3958 wxBitmap mask_bitmap(reinterpret_cast<const char *>(mask), 32, 32);
3959 cursor_bitmap.SetMask(new wxMask(mask_bitmap, *wxWHITE));
3960 wxImage cursor_image = cursor_bitmap.ConvertToImage();
3961 cursor_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_X, hotx);
3962 cursor_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_Y, hoty);
3963 return wxCursor(cursor_image);
3964 #else
3965 return wxCursor((const char *)bits, 32, 32, hotx, hoty,
3966 (const char *)mask, wxBLACK, wxWHITE);
3967 #endif
3970 const
3971 #include "hand.xbm"
3972 const
3973 #include "handmask.xbm"
3975 const
3976 #include "brotate.xbm"
3977 const
3978 #include "brotatemask.xbm"
3980 const
3981 #include "vrotate.xbm"
3982 const
3983 #include "vrotatemask.xbm"
3985 const
3986 #include "rotate.xbm"
3987 const
3988 #include "rotatemask.xbm"
3990 const
3991 #include "rotatezoom.xbm"
3992 const
3993 #include "rotatezoommask.xbm"
3995 void
3996 GfxCore::UpdateCursor(GfxCore::cursor new_cursor)
3998 // Check if we're already showing that cursor.
3999 if (current_cursor == new_cursor) return;
4001 current_cursor = new_cursor;
4002 switch (current_cursor) {
4003 case GfxCore::CURSOR_DEFAULT:
4004 GLACanvas::SetCursor(wxNullCursor);
4005 break;
4006 case GfxCore::CURSOR_POINTING_HAND:
4007 GLACanvas::SetCursor(wxCursor(wxCURSOR_HAND));
4008 break;
4009 case GfxCore::CURSOR_DRAGGING_HAND:
4010 GLACanvas::SetCursor(make_cursor(hand_bits, handmask_bits, 12, 18));
4011 break;
4012 case GfxCore::CURSOR_HORIZONTAL_RESIZE:
4013 GLACanvas::SetCursor(wxCursor(wxCURSOR_SIZEWE));
4014 break;
4015 case GfxCore::CURSOR_ROTATE_HORIZONTALLY:
4016 GLACanvas::SetCursor(make_cursor(rotate_bits, rotatemask_bits, 15, 15));
4017 break;
4018 case GfxCore::CURSOR_ROTATE_VERTICALLY:
4019 GLACanvas::SetCursor(make_cursor(vrotate_bits, vrotatemask_bits, 15, 15));
4020 break;
4021 case GfxCore::CURSOR_ROTATE_EITHER_WAY:
4022 GLACanvas::SetCursor(make_cursor(brotate_bits, brotatemask_bits, 15, 15));
4023 break;
4024 case GfxCore::CURSOR_ZOOM:
4025 GLACanvas::SetCursor(wxCursor(wxCURSOR_MAGNIFIER));
4026 break;
4027 case GfxCore::CURSOR_ZOOM_ROTATE:
4028 GLACanvas::SetCursor(make_cursor(rotatezoom_bits, rotatezoommask_bits, 15, 15));
4029 break;
4033 bool GfxCore::MeasuringLineActive() const
4035 if (Animating()) return false;
4036 return HereIsReal() || m_there;
4039 bool GfxCore::HandleRClick(wxPoint point)
4041 if (PointWithinCompass(point)) {
4042 // Pop up menu.
4043 wxMenu menu;
4044 /* TRANSLATORS: View *looking* North */
4045 menu.Append(menu_ORIENT_MOVE_NORTH, wmsg(/*View &North*/240));
4046 /* TRANSLATORS: View *looking* East */
4047 menu.Append(menu_ORIENT_MOVE_EAST, wmsg(/*View &East*/241));
4048 /* TRANSLATORS: View *looking* South */
4049 menu.Append(menu_ORIENT_MOVE_SOUTH, wmsg(/*View &South*/242));
4050 /* TRANSLATORS: View *looking* West */
4051 menu.Append(menu_ORIENT_MOVE_WEST, wmsg(/*View &West*/243));
4052 menu.AppendSeparator();
4053 /* TRANSLATORS: Menu item which turns off the "north arrow" in aven. */
4054 menu.AppendCheckItem(menu_IND_COMPASS, wmsg(/*&Hide Compass*/387));
4055 /* TRANSLATORS: tickable menu item in View menu.
4057 * Degrees are the angular measurement where there are 360 in a full
4058 * circle. */
4059 menu.AppendCheckItem(menu_CTL_DEGREES, wmsg(/*&Degrees*/343));
4060 menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&wxEvtHandler::ProcessEvent, NULL, m_Parent->GetEventHandler());
4061 PopupMenu(&menu);
4062 return true;
4065 if (PointWithinClino(point)) {
4066 // Pop up menu.
4067 wxMenu menu;
4068 menu.Append(menu_ORIENT_PLAN, wmsg(/*&Plan View*/248));
4069 menu.Append(menu_ORIENT_ELEVATION, wmsg(/*Ele&vation*/249));
4070 menu.AppendSeparator();
4071 /* TRANSLATORS: Menu item which turns off the tilt indicator in aven. */
4072 menu.AppendCheckItem(menu_IND_CLINO, wmsg(/*&Hide Clino*/384));
4073 /* TRANSLATORS: tickable menu item in View menu.
4075 * Degrees are the angular measurement where there are 360 in a full
4076 * circle. */
4077 menu.AppendCheckItem(menu_CTL_DEGREES, wmsg(/*&Degrees*/343));
4078 /* TRANSLATORS: tickable menu item in View menu.
4080 * Show the tilt of the survey as a percentage gradient (100% = 45
4081 * degrees = 50 grad). */
4082 menu.AppendCheckItem(menu_CTL_PERCENT, wmsg(/*&Percent*/430));
4083 menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&wxEvtHandler::ProcessEvent, NULL, m_Parent->GetEventHandler());
4084 PopupMenu(&menu);
4085 return true;
4088 if (PointWithinScaleBar(point)) {
4089 // Pop up menu.
4090 wxMenu menu;
4091 /* TRANSLATORS: Menu item which turns off the scale bar in aven. */
4092 menu.AppendCheckItem(menu_IND_SCALE_BAR, wmsg(/*&Hide scale bar*/385));
4093 /* TRANSLATORS: tickable menu item in View menu.
4095 * "Metric" here means metres, km, etc (rather than feet, miles, etc)
4097 menu.AppendCheckItem(menu_CTL_METRIC, wmsg(/*&Metric*/342));
4098 menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&wxEvtHandler::ProcessEvent, NULL, m_Parent->GetEventHandler());
4099 PopupMenu(&menu);
4100 return true;
4103 if (PointWithinColourKey(point)) {
4104 // Pop up menu.
4105 wxMenu menu;
4106 menu.AppendCheckItem(menu_COLOUR_BY_DEPTH, wmsg(/*Colour by &Depth*/292));
4107 menu.AppendCheckItem(menu_COLOUR_BY_DATE, wmsg(/*Colour by D&ate*/293));
4108 menu.AppendCheckItem(menu_COLOUR_BY_ERROR, wmsg(/*Colour by &Error*/289));
4109 menu.AppendCheckItem(menu_COLOUR_BY_GRADIENT, wmsg(/*Colour by &Gradient*/85));
4110 menu.AppendCheckItem(menu_COLOUR_BY_LENGTH, wmsg(/*Colour by &Length*/82));
4111 menu.AppendSeparator();
4112 /* TRANSLATORS: Menu item which turns off the colour key.
4113 * The "Colour Key" is the thing in aven showing which colour
4114 * corresponds to which depth, date, survey closure error, etc. */
4115 menu.AppendCheckItem(menu_IND_COLOUR_KEY, wmsg(/*&Hide colour key*/386));
4116 if (m_ColourBy == COLOUR_BY_DEPTH || m_ColourBy == COLOUR_BY_LENGTH)
4117 menu.AppendCheckItem(menu_CTL_METRIC, wmsg(/*&Metric*/342));
4118 else if (m_ColourBy == COLOUR_BY_GRADIENT)
4119 menu.AppendCheckItem(menu_CTL_DEGREES, wmsg(/*&Degrees*/343));
4120 menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&wxEvtHandler::ProcessEvent, NULL, m_Parent->GetEventHandler());
4121 PopupMenu(&menu);
4122 return true;
4125 return false;
4128 void GfxCore::SetZoomBox(wxPoint p1, wxPoint p2, bool centred, bool aspect)
4130 if (centred) {
4131 p1.x = p2.x + (p1.x - p2.x) * 2;
4132 p1.y = p2.y + (p1.y - p2.y) * 2;
4134 if (aspect) {
4135 #if 0 // FIXME: This needs more work.
4136 int sx = GetXSize();
4137 int sy = GetYSize();
4138 int dx = p1.x - p2.x;
4139 int dy = p1.y - p2.y;
4140 int dy_new = dx * sy / sx;
4141 if (abs(dy_new) >= abs(dy)) {
4142 p1.y += (dy_new - dy) / 2;
4143 p2.y -= (dy_new - dy) / 2;
4144 } else {
4145 int dx_new = dy * sx / sy;
4146 p1.x += (dx_new - dx) / 2;
4147 p2.x -= (dx_new - dx) / 2;
4149 #endif
4151 zoombox.set(p1, p2);
4152 ForceRefresh();
4155 void GfxCore::ZoomBoxGo()
4157 if (!zoombox.active()) return;
4159 int width = GetXSize();
4160 int height = GetYSize();
4162 TranslateCave(-0.5 * (zoombox.x1 + zoombox.x2 - width),
4163 -0.5 * (zoombox.y1 + zoombox.y2 - height));
4164 int box_w = abs(zoombox.x1 - zoombox.x2);
4165 int box_h = abs(zoombox.y1 - zoombox.y2);
4167 double factor = min(double(width) / box_w, double(height) / box_h);
4169 zoombox.unset();
4171 SetScale(GetScale() * factor);