4 ** The author disclaims copyright to this source code. In place of
5 ** a legal notice, here is a blessing:
7 ** May you do good and not evil.
8 ** May you find forgiveness for yourself and forgive others.
9 ** May you share freely, never taking more than you give.
11 *************************************************************************
13 ** This module implements an object we call a "RowSet".
15 ** The RowSet object is a collection of rowids. Rowids
16 ** are inserted into the RowSet in an arbitrary order. Inserts
17 ** can be intermixed with tests to see if a given rowid has been
18 ** previously inserted into the RowSet.
20 ** After all inserts are finished, it is possible to extract the
21 ** elements of the RowSet in sorted order. Once this extraction
22 ** process has started, no new elements may be inserted.
24 ** Hence, the primitive operations for a RowSet are:
32 ** The CREATE and DESTROY primitives are the constructor and destructor,
33 ** obviously. The INSERT primitive adds a new element to the RowSet.
34 ** TEST checks to see if an element is already in the RowSet. SMALLEST
35 ** extracts the least value from the RowSet.
37 ** The INSERT primitive might allocate additional memory. Memory is
38 ** allocated in chunks so most INSERTs do no allocation. There is an
39 ** upper bound on the size of allocated memory. No memory is freed
42 ** The TEST primitive includes a "batch" number. The TEST primitive
43 ** will only see elements that were inserted before the last change
44 ** in the batch number. In other words, if an INSERT occurs between
45 ** two TESTs where the TESTs have the same batch nubmer, then the
46 ** value added by the INSERT will not be visible to the second TEST.
47 ** The initial batch number is zero, so if the very first TEST contains
48 ** a non-zero batch number, it will see all prior INSERTs.
50 ** No INSERTs may occurs after a SMALLEST. An assertion will fail if
53 ** The cost of an INSERT is roughly constant. (Sometimes new memory
54 ** has to be allocated on an INSERT.) The cost of a TEST with a new
55 ** batch number is O(NlogN) where N is the number of elements in the RowSet.
56 ** The cost of a TEST using the same batch number is O(logN). The cost
57 ** of the first SMALLEST is O(NlogN). Second and subsequent SMALLEST
58 ** primitives are constant time. The cost of DESTROY is O(N).
60 ** TEST and SMALLEST may not be used by the same RowSet. This used to
61 ** be possible, but the feature was not used, so it was removed in order
62 ** to simplify the code.
64 #include "sqliteInt.h"
68 ** Target size for allocation chunks.
70 #define ROWSET_ALLOCATION_SIZE 1024
73 ** The number of rowset entries per allocation chunk.
75 #define ROWSET_ENTRY_PER_CHUNK \
76 ((ROWSET_ALLOCATION_SIZE-8)/sizeof(struct RowSetEntry))
79 ** Each entry in a RowSet is an instance of the following object.
81 ** This same object is reused to store a linked list of trees of RowSetEntry
82 ** objects. In that alternative use, pRight points to the next entry
83 ** in the list, pLeft points to the tree, and v is unused. The
84 ** RowSet.pForest value points to the head of this forest list.
87 i64 v
; /* ROWID value for this entry */
88 struct RowSetEntry
*pRight
; /* Right subtree (larger entries) or list */
89 struct RowSetEntry
*pLeft
; /* Left subtree (smaller entries) */
93 ** RowSetEntry objects are allocated in large chunks (instances of the
94 ** following structure) to reduce memory allocation overhead. The
95 ** chunks are kept on a linked list so that they can be deallocated
96 ** when the RowSet is destroyed.
99 struct RowSetChunk
*pNextChunk
; /* Next chunk on list of them all */
100 struct RowSetEntry aEntry
[ROWSET_ENTRY_PER_CHUNK
]; /* Allocated entries */
104 ** A RowSet in an instance of the following structure.
106 ** A typedef of this structure if found in sqliteInt.h.
109 struct RowSetChunk
*pChunk
; /* List of all chunk allocations */
110 sqlite3
*db
; /* The database connection */
111 struct RowSetEntry
*pEntry
; /* List of entries using pRight */
112 struct RowSetEntry
*pLast
; /* Last entry on the pEntry list */
113 struct RowSetEntry
*pFresh
; /* Source of new entry objects */
114 struct RowSetEntry
*pForest
; /* List of binary trees of entries */
115 u16 nFresh
; /* Number of objects on pFresh */
116 u16 rsFlags
; /* Various flags */
117 int iBatch
; /* Current insert batch */
121 ** Allowed values for RowSet.rsFlags
123 #define ROWSET_SORTED 0x01 /* True if RowSet.pEntry is sorted */
124 #define ROWSET_NEXT 0x02 /* True if sqlite3RowSetNext() has been called */
127 ** Turn bulk memory into a RowSet object. N bytes of memory
128 ** are available at pSpace. The db pointer is used as a memory context
129 ** for any subsequent allocations that need to occur.
130 ** Return a pointer to the new RowSet object.
132 ** It must be the case that N is sufficient to make a Rowset. If not
133 ** an assertion fault occurs.
135 ** If N is larger than the minimum, use the surplus as an initial
136 ** allocation of entries available to be filled.
138 RowSet
*sqlite3RowSetInit(sqlite3
*db
, void *pSpace
, unsigned int N
){
140 assert( N
>= ROUND8(sizeof(*p
)) );
147 p
->pFresh
= (struct RowSetEntry
*)(ROUND8(sizeof(*p
)) + (char*)p
);
148 p
->nFresh
= (u16
)((N
- ROUND8(sizeof(*p
)))/sizeof(struct RowSetEntry
));
149 p
->rsFlags
= ROWSET_SORTED
;
155 ** Deallocate all chunks from a RowSet. This frees all memory that
156 ** the RowSet has allocated over its lifetime. This routine is
157 ** the destructor for the RowSet.
159 void sqlite3RowSetClear(RowSet
*p
){
160 struct RowSetChunk
*pChunk
, *pNextChunk
;
161 for(pChunk
=p
->pChunk
; pChunk
; pChunk
= pNextChunk
){
162 pNextChunk
= pChunk
->pNextChunk
;
163 sqlite3DbFree(p
->db
, pChunk
);
170 p
->rsFlags
= ROWSET_SORTED
;
174 ** Allocate a new RowSetEntry object that is associated with the
175 ** given RowSet. Return a pointer to the new and completely uninitialized
178 ** In an OOM situation, the RowSet.db->mallocFailed flag is set and this
179 ** routine returns NULL.
181 static struct RowSetEntry
*rowSetEntryAlloc(RowSet
*p
){
183 if( p
->nFresh
==0 ){ /*OPTIMIZATION-IF-FALSE*/
184 /* We could allocate a fresh RowSetEntry each time one is needed, but it
185 ** is more efficient to pull a preallocated entry from the pool */
186 struct RowSetChunk
*pNew
;
187 pNew
= sqlite3DbMallocRawNN(p
->db
, sizeof(*pNew
));
191 pNew
->pNextChunk
= p
->pChunk
;
193 p
->pFresh
= pNew
->aEntry
;
194 p
->nFresh
= ROWSET_ENTRY_PER_CHUNK
;
201 ** Insert a new value into a RowSet.
203 ** The mallocFailed flag of the database connection is set if a
204 ** memory allocation fails.
206 void sqlite3RowSetInsert(RowSet
*p
, i64 rowid
){
207 struct RowSetEntry
*pEntry
; /* The new entry */
208 struct RowSetEntry
*pLast
; /* The last prior entry */
210 /* This routine is never called after sqlite3RowSetNext() */
211 assert( p
!=0 && (p
->rsFlags
& ROWSET_NEXT
)==0 );
213 pEntry
= rowSetEntryAlloc(p
);
214 if( pEntry
==0 ) return;
219 if( rowid
<=pLast
->v
){ /*OPTIMIZATION-IF-FALSE*/
220 /* Avoid unnecessary sorts by preserving the ROWSET_SORTED flags
222 p
->rsFlags
&= ~ROWSET_SORTED
;
224 pLast
->pRight
= pEntry
;
232 ** Merge two lists of RowSetEntry objects. Remove duplicates.
234 ** The input lists are connected via pRight pointers and are
235 ** assumed to each already be in sorted order.
237 static struct RowSetEntry
*rowSetEntryMerge(
238 struct RowSetEntry
*pA
, /* First sorted list to be merged */
239 struct RowSetEntry
*pB
/* Second sorted list to be merged */
241 struct RowSetEntry head
;
242 struct RowSetEntry
*pTail
;
245 assert( pA
!=0 && pB
!=0 );
247 assert( pA
->pRight
==0 || pA
->v
<=pA
->pRight
->v
);
248 assert( pB
->pRight
==0 || pB
->v
<=pB
->pRight
->v
);
250 if( pA
->v
<pB
->v
) pTail
= pTail
->pRight
= pA
;
257 pTail
= pTail
->pRight
= pB
;
269 ** Sort all elements on the list of RowSetEntry objects into order of
272 static struct RowSetEntry
*rowSetEntrySort(struct RowSetEntry
*pIn
){
274 struct RowSetEntry
*pNext
, *aBucket
[40];
276 memset(aBucket
, 0, sizeof(aBucket
));
280 for(i
=0; aBucket
[i
]; i
++){
281 pIn
= rowSetEntryMerge(aBucket
[i
], pIn
);
288 for(i
=1; i
<sizeof(aBucket
)/sizeof(aBucket
[0]); i
++){
289 if( aBucket
[i
]==0 ) continue;
290 pIn
= pIn
? rowSetEntryMerge(pIn
, aBucket
[i
]) : aBucket
[i
];
297 ** The input, pIn, is a binary tree (or subtree) of RowSetEntry objects.
298 ** Convert this tree into a linked list connected by the pRight pointers
299 ** and return pointers to the first and last elements of the new list.
301 static void rowSetTreeToList(
302 struct RowSetEntry
*pIn
, /* Root of the input tree */
303 struct RowSetEntry
**ppFirst
, /* Write head of the output list here */
304 struct RowSetEntry
**ppLast
/* Write tail of the output list here */
308 struct RowSetEntry
*p
;
309 rowSetTreeToList(pIn
->pLeft
, ppFirst
, &p
);
315 rowSetTreeToList(pIn
->pRight
, &pIn
->pRight
, ppLast
);
319 assert( (*ppLast
)->pRight
==0 );
324 ** Convert a sorted list of elements (connected by pRight) into a binary
325 ** tree with depth of iDepth. A depth of 1 means the tree contains a single
326 ** node taken from the head of *ppList. A depth of 2 means a tree with
327 ** three nodes. And so forth.
329 ** Use as many entries from the input list as required and update the
330 ** *ppList to point to the unused elements of the list. If the input
331 ** list contains too few elements, then construct an incomplete tree
332 ** and leave *ppList set to NULL.
334 ** Return a pointer to the root of the constructed binary tree.
336 static struct RowSetEntry
*rowSetNDeepTree(
337 struct RowSetEntry
**ppList
,
340 struct RowSetEntry
*p
; /* Root of the new tree */
341 struct RowSetEntry
*pLeft
; /* Left subtree */
342 if( *ppList
==0 ){ /*OPTIMIZATION-IF-TRUE*/
343 /* Prevent unnecessary deep recursion when we run out of entries */
346 if( iDepth
>1 ){ /*OPTIMIZATION-IF-TRUE*/
347 /* This branch causes a *balanced* tree to be generated. A valid tree
348 ** is still generated without this branch, but the tree is wildly
349 ** unbalanced and inefficient. */
350 pLeft
= rowSetNDeepTree(ppList
, iDepth
-1);
352 if( p
==0 ){ /*OPTIMIZATION-IF-FALSE*/
353 /* It is safe to always return here, but the resulting tree
354 ** would be unbalanced */
359 p
->pRight
= rowSetNDeepTree(ppList
, iDepth
-1);
363 p
->pLeft
= p
->pRight
= 0;
369 ** Convert a sorted list of elements into a binary tree. Make the tree
370 ** as deep as it needs to be in order to contain the entire list.
372 static struct RowSetEntry
*rowSetListToTree(struct RowSetEntry
*pList
){
373 int iDepth
; /* Depth of the tree so far */
374 struct RowSetEntry
*p
; /* Current tree root */
375 struct RowSetEntry
*pLeft
; /* Left subtree */
380 p
->pLeft
= p
->pRight
= 0;
381 for(iDepth
=1; pList
; iDepth
++){
386 p
->pRight
= rowSetNDeepTree(&pList
, iDepth
);
392 ** Extract the smallest element from the RowSet.
393 ** Write the element into *pRowid. Return 1 on success. Return
394 ** 0 if the RowSet is already empty.
396 ** After this routine has been called, the sqlite3RowSetInsert()
397 ** routine may not be called again.
399 ** This routine may not be called after sqlite3RowSetTest() has
400 ** been used. Older versions of RowSet allowed that, but as the
401 ** capability was not used by the code generator, it was removed
404 int sqlite3RowSetNext(RowSet
*p
, i64
*pRowid
){
406 assert( p
->pForest
==0 ); /* Cannot be used with sqlite3RowSetText() */
408 /* Merge the forest into a single sorted list on first call */
409 if( (p
->rsFlags
& ROWSET_NEXT
)==0 ){ /*OPTIMIZATION-IF-FALSE*/
410 if( (p
->rsFlags
& ROWSET_SORTED
)==0 ){ /*OPTIMIZATION-IF-FALSE*/
411 p
->pEntry
= rowSetEntrySort(p
->pEntry
);
413 p
->rsFlags
|= ROWSET_SORTED
|ROWSET_NEXT
;
416 /* Return the next entry on the list */
418 *pRowid
= p
->pEntry
->v
;
419 p
->pEntry
= p
->pEntry
->pRight
;
420 if( p
->pEntry
==0 ){ /*OPTIMIZATION-IF-TRUE*/
421 /* Free memory immediately, rather than waiting on sqlite3_finalize() */
422 sqlite3RowSetClear(p
);
431 ** Check to see if element iRowid was inserted into the rowset as
432 ** part of any insert batch prior to iBatch. Return 1 or 0.
434 ** If this is the first test of a new batch and if there exist entries
435 ** on pRowSet->pEntry, then sort those entries into the forest at
436 ** pRowSet->pForest so that they can be tested.
438 int sqlite3RowSetTest(RowSet
*pRowSet
, int iBatch
, sqlite3_int64 iRowid
){
439 struct RowSetEntry
*p
, *pTree
;
441 /* This routine is never called after sqlite3RowSetNext() */
442 assert( pRowSet
!=0 && (pRowSet
->rsFlags
& ROWSET_NEXT
)==0 );
444 /* Sort entries into the forest on the first test of a new batch.
445 ** To save unnecessary work, only do this when the batch number changes.
447 if( iBatch
!=pRowSet
->iBatch
){ /*OPTIMIZATION-IF-FALSE*/
450 struct RowSetEntry
**ppPrevTree
= &pRowSet
->pForest
;
451 if( (pRowSet
->rsFlags
& ROWSET_SORTED
)==0 ){ /*OPTIMIZATION-IF-FALSE*/
452 /* Only sort the current set of entiries if they need it */
453 p
= rowSetEntrySort(p
);
455 for(pTree
= pRowSet
->pForest
; pTree
; pTree
=pTree
->pRight
){
456 ppPrevTree
= &pTree
->pRight
;
457 if( pTree
->pLeft
==0 ){
458 pTree
->pLeft
= rowSetListToTree(p
);
461 struct RowSetEntry
*pAux
, *pTail
;
462 rowSetTreeToList(pTree
->pLeft
, &pAux
, &pTail
);
464 p
= rowSetEntryMerge(pAux
, p
);
468 *ppPrevTree
= pTree
= rowSetEntryAlloc(pRowSet
);
472 pTree
->pLeft
= rowSetListToTree(p
);
477 pRowSet
->rsFlags
|= ROWSET_SORTED
;
479 pRowSet
->iBatch
= iBatch
;
482 /* Test to see if the iRowid value appears anywhere in the forest.
483 ** Return 1 if it does and 0 if not.
485 for(pTree
= pRowSet
->pForest
; pTree
; pTree
=pTree
->pRight
){
490 }else if( p
->v
>iRowid
){