4 ** The author disclaims copyright to this source code. In place of
5 ** a legal notice, here is a blessing:
7 ** May you do good and not evil.
8 ** May you find forgiveness for yourself and forgive others.
9 ** May you share freely, never taking more than you give.
11 *************************************************************************
12 ** This file contains code to implement a pseudo-random number
13 ** generator (PRNG) for SQLite.
15 ** Random numbers are used by some of the database backends in order
16 ** to generate random integer keys for tables or random filenames.
18 #include "sqliteInt.h"
21 /* All threads share a single random number generator.
22 ** This structure is the current state of the generator.
24 static SQLITE_WSD
struct sqlite3PrngType
{
25 unsigned char isInit
; /* True if initialized */
26 unsigned char i
, j
; /* State variables */
27 unsigned char s
[256]; /* State variables */
31 ** Return N random bytes.
33 void sqlite3_randomness(int N
, void *pBuf
){
35 unsigned char *zBuf
= pBuf
;
37 /* The "wsdPrng" macro will resolve to the pseudo-random number generator
38 ** state vector. If writable static data is unsupported on the target,
39 ** we have to locate the state vector at run-time. In the more common
40 ** case where writable static data is supported, wsdPrng can refer directly
41 ** to the "sqlite3Prng" state vector declared above.
43 #ifdef SQLITE_OMIT_WSD
44 struct sqlite3PrngType
*p
= &GLOBAL(struct sqlite3PrngType
, sqlite3Prng
);
47 # define wsdPrng sqlite3Prng
54 #ifndef SQLITE_OMIT_AUTOINIT
55 if( sqlite3_initialize() ) return;
59 mutex
= sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_PRNG
);
62 sqlite3_mutex_enter(mutex
);
63 if( N
<=0 || pBuf
==0 ){
65 sqlite3_mutex_leave(mutex
);
69 /* Initialize the state of the random number generator once,
70 ** the first time this routine is called. The seed value does
71 ** not need to contain a lot of randomness since we are not
72 ** trying to do secure encryption or anything like that...
74 ** Nothing in this file or anywhere else in SQLite does any kind of
75 ** encryption. The RC4 algorithm is being used as a PRNG (pseudo-random
76 ** number generator) not as an encryption device.
78 if( !wsdPrng
.isInit
){
83 sqlite3OsRandomness(sqlite3_vfs_find(0), 256, k
);
88 wsdPrng
.j
+= wsdPrng
.s
[i
] + k
[i
];
89 t
= wsdPrng
.s
[wsdPrng
.j
];
90 wsdPrng
.s
[wsdPrng
.j
] = wsdPrng
.s
[i
];
99 t
= wsdPrng
.s
[wsdPrng
.i
];
101 wsdPrng
.s
[wsdPrng
.i
] = wsdPrng
.s
[wsdPrng
.j
];
102 wsdPrng
.s
[wsdPrng
.j
] = t
;
103 t
+= wsdPrng
.s
[wsdPrng
.i
];
104 *(zBuf
++) = wsdPrng
.s
[t
];
106 sqlite3_mutex_leave(mutex
);
109 #ifndef SQLITE_UNTESTABLE
111 ** For testing purposes, we sometimes want to preserve the state of
112 ** PRNG and restore the PRNG to its saved state at a later time, or
113 ** to reset the PRNG to its initial state. These routines accomplish
116 ** The sqlite3_test_control() interface calls these routines to
119 static SQLITE_WSD
struct sqlite3PrngType sqlite3SavedPrng
;
120 void sqlite3PrngSaveState(void){
122 &GLOBAL(struct sqlite3PrngType
, sqlite3SavedPrng
),
123 &GLOBAL(struct sqlite3PrngType
, sqlite3Prng
),
127 void sqlite3PrngRestoreState(void){
129 &GLOBAL(struct sqlite3PrngType
, sqlite3Prng
),
130 &GLOBAL(struct sqlite3PrngType
, sqlite3SavedPrng
),
134 #endif /* SQLITE_UNTESTABLE */