1 Endgame: Singularity Changelog
3 v0.22 (release 2005.09.??):
4 [To read about the save file compatibility policy, please see README.txt.]
5 - At the start, money gains a minimal amount of interest (as opposed to none).
7 - Make the 'change research' button more obvious. (Phil)
8 - Change the way that technologies are stored. There is now a separate text
9 file detailing the technology tree, and another with all of the text
10 strings. This will allow localization of the technologies. (emh)
11 - When technologies are completed, we can now display a string detailing the
13 - Complete rewrite of technology descriptions, better matching the new names.
15 - Minor cleanup of base descriptions. (Phil)
16 - New default font (Bitstream Vera Sans), especially useful for systems that
17 don't have a default Pygame font for some reason (emh; reported by Brian
19 - Hotkeys for the various speed settings (1-4). (emh)
20 - Call the 'per day' code for however many days is necessary since the last
22 - Change the grace period for bases to start when construction is complete.
25 v0.21a (released 2005.09.19):
26 - Added '.sav' extension to new save files. Old ones will still load, but
27 they will save with a .sav extension, and the old save will not be used
29 - Fixed loading 0.20 saves with technologies currently being researched. (emh)
31 v0.21 (released 2005.09.19):
32 - Game will not crash when building a base or item in rare circumstances.
33 (emh; Christan Brink (among others) for bug report)
34 - Fixed a few broken keyboard shortcuts, and redid the code to make this bug
35 harder to create. (emh)
36 - Renamed almost all technologies. (Phil)
37 [NOTE: The descriptions of the technologies have not yet been changed to
38 match their new names. This will be done by the next release.]
39 - Various typos. (Phil)
40 - The current speed will be highlighted. (emh; solitonwave Borg for suggestion)
41 - Changed endgame tech name. (emh; Daniel Radetsky for suggestion)
42 - Simplified savegame format. (emh; anonymous for suggestion)
43 - Fixed crash when loading a game, then starting a new game. (emh)
45 v0.20 (released 2005.09.14):
46 - Adjusted the README. (Phil)
47 - Added suspicion display. (emh)
48 - Slow time back to normal when a base is discovered. (emh)
49 - Redid base display. (emh)
50 - All clicks only accept the left mouse button. (emh)
51 - Scrollwheel works. (emh)
53 - Various bugfixes. (Phil, emh)
54 - Future cash is displayed next to current cash. (emh)
55 - Code refactoring. (Phil)
56 - Bases and savegames can be named. (Phil, emh)
57 - Default base names are unique. (Phil)
58 - Suspicion reduces automatically over time. (Phil)
59 - Reduced cost for reactors and fields. (emh)
60 - Bases now have a 14-day grace period before they can be discovered. (emh)
61 - New technology. (emh)
62 - Various typo fixes. (Phil, emh)
64 v0.16 (released 2005.09.12):
65 - Moved code to subdirectory.
66 - Added Changelog/AUTHOR files (Phil Bordelon)
67 - Research and jobs are displayed better. (Phil Bordelon)
68 - Fixed job crash bug. (Phil Bordelon)
69 - Current research is listed next to the base name.
70 - Invisible buttons cannot be clicked anymore.
71 - Bases can be discovered/the game can be lost.
73 v0.15 (released 2005.09.11):
74 - Slight performance increase.
75 - Added help text for researching nothing.
77 - Covert bases are now constructable.
78 - Locations will only show up if bases are constructable there.
81 v0.14 (released 2005.09.10):
82 - Fixed a crash when building some bases. (Phil Bordelon)
83 - Reduced speed when completing research and bases. (Phil Bordelon)
84 - Savegames will properly store research cost. (Phil Bordelon)
85 - The "Build Item" screen will only come up once.
86 - Fixed overpaying for bases.
87 - Construction of bases that require CPU time is now possible.
88 - Maintenance costs for bases correctly taken.
90 v0.13 (released 2005.09.09):
91 - Bases give a notification when completed.
92 - Fixed a few spelling mistakes. (Phil Bordelon)
93 - Fixed a crash. (Phil Bordelon)
95 v0.12 (released 2005.09.08):
96 - Number of bases for each location listed on world map.
97 - Closing game window from map or base screens no longer results in a traceback.
98 - Buttons light up when hovered over.
99 - Fixed crash from undefined tech.
101 v0.11 (released 2005.09.05):
103 - Game will no longer crash in listboxes when choosing a blank item.
104 - Long listboxes handle clicking correctly.
105 - Fixed crash related to building new bases.
106 - Shortcut for building base items works.
107 - Shortcut for building new bases added.
108 - Network items work now.
110 v0.10 (released 2005.09.03):