8 OBlueman::OBlueman( Sint16 X
, Sint16 Y
) : Object( X
, Y
, Object::NUseDrop
)
10 graphic
= new DTile( &Object::OBJECTS_TILESET
, 1 );
12 OBlueman::OBlueman( ) : Object( Object::NUseDrop
)
14 graphic
= new DTile( &Object::OBJECTS_TILESET
, 1 );
17 void OBlueman::OnPickup( Player
*p
)
22 void OBlueman::OnDrop( Player
*p
)
24 p
->SetImmune( false );