10 #include "SDLVideoOut.h"
15 //template<unsigned int TILE_WIDTH, unsigned int TILE_HEIGHT>
21 unsigned int SET_WIDTH
;
22 unsigned int SET_HEIGHT
;
26 unsigned static const int TILE_WIDTH
= 20;
27 unsigned static const int TILE_HEIGHT
= 20;
33 bool load( const char* ftile
);
37 void Draw( Sint16 x
, Sint16 y
, unsigned int tileID
);