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Working LUA + objects + etc. :) :) :)
[sdlbotor.git]
/
DTile.h
blob
5fbcedc7c973c3514a1fe90a8bb00ab7ffc7ac8e
1
#ifndef DTILE_H
2
#define DTILE_H
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#include
"Tileset.h"
5
#include
"drawable.h"
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namespace
botor
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{
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class
DTile
:
public
Drawable
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{
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Tileset
*
set
;
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unsigned int
T
;
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public
:
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DTile
(
Tileset
*
set
,
unsigned int
T
=
0
);
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~
DTile
();
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void
setTile
(
unsigned int
T
);
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void
Draw
(
Sint16 X
,
Sint16 Y
);
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};
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}
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#endif