Working LUA + objects + etc. :) :) :)
[sdlbotor.git] / DTile.h
blob5fbcedc7c973c3514a1fe90a8bb00ab7ffc7ac8e
1 #ifndef DTILE_H
2 #define DTILE_H
4 #include "Tileset.h"
5 #include "drawable.h"
7 namespace botor
10 class DTile : public Drawable
12 Tileset *set;
13 unsigned int T;
16 public:
18 DTile( Tileset *set, unsigned int T = 0 );
19 ~DTile();
21 void setTile( unsigned int T );
22 void Draw( Sint16 X, Sint16 Y );
27 #endif