17 anim_t( unsigned int _start
, unsigned int _length
, unsigned int _delay
, bool _loop
= true );
20 class DAnimation
: public Drawable
26 unsigned int framescount
;
33 DAnimation( Tileset
*set
);
36 void load( anim_t
*anim
);
37 void Draw( Sint16 X
, Sint16 Y
);