7 #include "SDLVideoOut.h"
18 static SDLVideoOut
*video
;
19 static Tileset tileset
;
31 static const int MAX_FRAMESKIP
= 10;
32 static const int SKIP_FRAMES
= 1000 / CLOCKS_PER_SEC
;
45 void HandleInput( SDL_Event
*event
);
50 static SDLVideoOut
*getVideo();
51 static Tileset
*getTileset();
53 static Player
*getPlayer();