Maps
[sdlbotor.git] / Makefile
blobd65b42bffcd869b3f2af2aff49d73ddaf2d38323
1 VERSION = 3.81
2 CC = /usr/bin/g++
3 CFLAGS = -Wall -g
4 LDFLAGS = -lSDL -lSDL_gfx
6 OBJ = SDLVideoOut.o Game.o main.o Tileset.o Map.o
7 SRC = SDLVideoOut.cpp Game.cpp main.cpp Tileset.cpp Map.cpp
9 TARGET = botor
11 all: $(TARGET)
13 $(TARGET): $(OBJ)
14 $(CC) $(CFLAGS) -o $(TARGET) $(OBJ) $(LDFLAGS)
16 $(SRC):
17 $(CC) $(CFLAGS) -c $(SRC)
20 clean:
21 -rm $(TARGET) *~ *.o