1 /* ScummVM - Graphic Adventure Engine
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
27 * Sound decoder used in engines:
40 #include "common/scummsys.h"
42 namespace Common
{ class SeekableReadStream
; }
49 * Try to load a WAVE from the given seekable stream. Returns true if
50 * successful. In that case, the stream's seek position will be set to the
51 * start of the audio data, and size, rate and flags contain information
52 * necessary for playback. Currently this function supports uncompressed
53 * raw PCM data, MS IMA ADPCM and MS ADPCM (uses makeADPCMStream internally).
55 extern bool loadWAVFromStream(
56 Common::SeekableReadStream
&stream
,
64 * Try to load a WAVE from the given seekable stream and create an AudioStream
65 * from that data. Currently this function supports uncompressed
66 * raw PCM data, MS IMA ADPCM and MS ADPCM (uses makeADPCMStream internally).
68 * This function uses loadWAVFromStream() internally.
70 * @param stream the SeekableReadStream from which to read the WAVE data
71 * @param disposeAfterUse whether to delete the stream after use
72 * @return a new AudioStream, or NULL, if an error occured
74 AudioStream
*makeWAVStream(
75 Common::SeekableReadStream
*stream
,
76 bool disposeAfterUse
= false);
78 } // End of namespace Audio