1 /* ScummVM - Graphic Adventure Engine
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
26 #include "common/debug.h"
27 #include "common/endian.h"
28 #include "common/file.h"
29 #include "common/list.h"
30 #include "common/util.h"
32 #include "sound/audiostream.h"
33 #include "sound/mixer.h"
34 #include "sound/mp3.h"
35 #include "sound/vorbis.h"
36 #include "sound/flac.h"
39 // This used to be an inline template function, but
40 // buggy template function handling in MSVC6 forced
41 // us to go with the macro approach. So far this is
42 // the only template function that MSVC6 seemed to
43 // compile incorrectly. Knock on wood.
44 #define READ_ENDIAN_SAMPLE(is16Bit, isUnsigned, ptr, isLE) \
45 ((is16Bit ? (isLE ? READ_LE_UINT16(ptr) : READ_BE_UINT16(ptr)) : (*ptr << 8)) ^ (isUnsigned ? 0x8000 : 0))
50 struct StreamFileFormat
{
52 const char* decoderName
;
53 const char* fileExtension
;
55 * Pointer to a function which tries to open a file of type StreamFormat.
56 * Return NULL in case of an error (invalid/nonexisting file).
58 AudioStream
* (*openStreamFile
)(Common::SeekableReadStream
*stream
, bool disposeAfterUse
,
59 uint32 startTime
, uint32 duration
, uint numLoops
);
62 static const StreamFileFormat STREAM_FILEFORMATS
[] = {
63 /* decoderName, fileExt, openStreamFuntion */
65 { "Flac", ".flac", makeFlacStream
},
66 { "Flac", ".fla", makeFlacStream
},
69 { "Ogg Vorbis", ".ogg", makeVorbisStream
},
72 { "MPEG Layer 3", ".mp3", makeMP3Stream
},
75 { NULL
, NULL
, NULL
} // Terminator
78 AudioStream
* AudioStream::openStreamFile(const Common::String
&basename
, uint32 startTime
, uint32 duration
, uint numLoops
) {
79 AudioStream
* stream
= NULL
;
80 Common::File
*fileHandle
= new Common::File();
82 for (int i
= 0; i
< ARRAYSIZE(STREAM_FILEFORMATS
)-1 && stream
== NULL
; ++i
) {
83 Common::String filename
= basename
+ STREAM_FILEFORMATS
[i
].fileExtension
;
84 fileHandle
->open(filename
);
85 if (fileHandle
->isOpen()) {
86 // Create the stream object
87 stream
= STREAM_FILEFORMATS
[i
].openStreamFile(fileHandle
, true, startTime
, duration
, numLoops
);
96 debug(1, "AudioStream: Could not open compressed AudioFile %s", basename
.c_str());
103 #pragma mark --- LinearMemoryStream ---
106 inline int32
calculatePlayTime(int rate
, int samples
) {
107 int32 seconds
= samples
/ rate
;
108 int32 milliseconds
= (1000 * (samples
% rate
)) / rate
;
109 return seconds
* 1000 + milliseconds
;
113 * A simple raw audio stream, purely memory based. It operates on a single
114 * block of data, which is passed to it upon creation.
115 * Optionally supports looping the sound.
117 * Design note: This code tries to be as efficient as possible (without
118 * resorting to assembly, that is). To this end, it is written as a template
119 * class. This way the compiler can create optimized code for each special
120 * case. This results in a total of 12 versions of the code being generated.
122 template<bool stereo
, bool is16Bit
, bool isUnsigned
, bool isLE
>
123 class LinearMemoryStream
: public AudioStream
{
127 const byte
*_loopPtr
;
128 const byte
*_loopEnd
;
130 const byte
*_origPtr
;
131 const int32 _playtime
;
134 LinearMemoryStream(int rate
, const byte
*ptr
, uint len
, uint loopOffset
, uint loopLen
, bool autoFreeMemory
)
135 : _ptr(ptr
), _end(ptr
+len
), _loopPtr(0), _loopEnd(0), _rate(rate
), _playtime(calculatePlayTime(rate
, len
/ (is16Bit
? 2 : 1) / (stereo
? 2 : 1))) {
138 _loopPtr
= _ptr
+ loopOffset
;
139 _loopEnd
= _loopPtr
+ loopLen
;
142 _origPtr
= autoFreeMemory
? ptr
: 0;
144 virtual ~LinearMemoryStream() {
145 free(const_cast<byte
*>(_origPtr
));
147 int readBuffer(int16
*buffer
, const int numSamples
);
149 bool isStereo() const { return stereo
; }
150 bool endOfData() const { return _ptr
>= _end
; }
152 int getRate() const { return _rate
; }
153 int32
getTotalPlayTime() const { return _playtime
; }
156 template<bool stereo
, bool is16Bit
, bool isUnsigned
, bool isLE
>
157 int LinearMemoryStream
<stereo
, is16Bit
, isUnsigned
, isLE
>::readBuffer(int16
*buffer
, const int numSamples
) {
158 int samples
= numSamples
;
159 while (samples
> 0 && _ptr
< _end
) {
160 int len
= MIN(samples
, (int)(_end
- _ptr
) / (is16Bit
? 2 : 1));
163 *buffer
++ = READ_ENDIAN_SAMPLE(is16Bit
, isUnsigned
, _ptr
, isLE
);
164 _ptr
+= (is16Bit
? 2 : 1);
166 // Loop, if looping was specified
167 if (_loopPtr
&& _ptr
>= _end
) {
172 return numSamples
-samples
;
177 #pragma mark --- Input stream factory ---
180 /* In the following, we use preprocessor / macro tricks to simplify the code
181 * which instantiates the input streams. We used to use template functions for
182 * this, but MSVC6 / EVC 3-4 (used for WinCE builds) are extremely buggy when it
183 * comes to this feature of C++... so as a compromise we use macros to cut down
184 * on the (source) code duplication a bit.
185 * So while normally macro tricks are said to make maintenance harder, in this
186 * particular case it should actually help it :-)
189 #define MAKE_LINEAR(STEREO, UNSIGNED) \
192 return new LinearMemoryStream<STEREO, true, UNSIGNED, true>(rate, ptr, len, loopOffset, loopLen, autoFree); \
194 return new LinearMemoryStream<STEREO, true, UNSIGNED, false>(rate, ptr, len, loopOffset, loopLen, autoFree); \
196 return new LinearMemoryStream<STEREO, false, UNSIGNED, false>(rate, ptr, len, loopOffset, loopLen, autoFree)
198 AudioStream
*makeLinearInputStream(const byte
*ptr
, uint32 len
, int rate
, byte flags
, uint loopStart
, uint loopEnd
) {
199 const bool isStereo
= (flags
& Audio::Mixer::FLAG_STEREO
) != 0;
200 const bool is16Bit
= (flags
& Audio::Mixer::FLAG_16BITS
) != 0;
201 const bool isUnsigned
= (flags
& Audio::Mixer::FLAG_UNSIGNED
) != 0;
202 const bool isLE
= (flags
& Audio::Mixer::FLAG_LITTLE_ENDIAN
) != 0;
203 const bool autoFree
= (flags
& Audio::Mixer::FLAG_AUTOFREE
) != 0;
205 uint loopOffset
= 0, loopLen
= 0;
206 if (flags
& Audio::Mixer::FLAG_LOOP
) {
209 assert(loopStart
<= loopEnd
);
210 assert(loopEnd
<= len
);
212 loopOffset
= loopStart
;
213 loopLen
= loopEnd
- loopStart
;
216 // Verify the buffer sizes are sane
217 if (is16Bit
&& isStereo
) {
218 assert((len
& 3) == 0 && (loopLen
& 3) == 0);
219 } else if (is16Bit
|| isStereo
) {
220 assert((len
& 1) == 0 && (loopLen
& 1) == 0);
225 MAKE_LINEAR(true, true);
227 MAKE_LINEAR(true, false);
231 MAKE_LINEAR(false, true);
233 MAKE_LINEAR(false, false);
240 #pragma mark --- Appendable audio stream ---
249 * Wrapped memory stream.
251 class BaseAppendableMemoryStream
: public AppendableAudioStream
{
254 // A mutex to avoid access problems (causing e.g. corruption of
255 // the linked list) in thread aware environments.
256 Common::Mutex _mutex
;
258 // List of all queued buffers
259 Common::List
<Buffer
> _bufferQueue
;
261 // Position in the front buffer, if any
266 inline bool eosIntern() const { return _bufferQueue
.empty(); };
268 BaseAppendableMemoryStream(int rate
);
269 ~BaseAppendableMemoryStream();
271 bool endOfStream() const { return _finalized
&& eosIntern(); }
272 bool endOfData() const { return eosIntern(); }
274 int getRate() const { return _rate
; }
276 void finish() { _finalized
= true; }
278 void queueBuffer(byte
*data
, uint32 size
);
282 * Wrapped memory stream.
284 template<bool stereo
, bool is16Bit
, bool isUnsigned
, bool isLE
>
285 class AppendableMemoryStream
: public BaseAppendableMemoryStream
{
287 AppendableMemoryStream(int rate
) : BaseAppendableMemoryStream(rate
) {}
289 bool isStereo() const { return stereo
; }
291 int readBuffer(int16
*buffer
, const int numSamples
);
294 BaseAppendableMemoryStream::BaseAppendableMemoryStream(int rate
)
295 : _finalized(false), _rate(rate
), _pos(0) {
299 BaseAppendableMemoryStream::~BaseAppendableMemoryStream() {
301 Common::List
<Buffer
>::iterator iter
;
302 for (iter
= _bufferQueue
.begin(); iter
!= _bufferQueue
.end(); ++iter
)
303 delete[] iter
->start
;
306 template<bool stereo
, bool is16Bit
, bool isUnsigned
, bool isLE
>
307 int AppendableMemoryStream
<stereo
, is16Bit
, isUnsigned
, isLE
>::readBuffer(int16
*buffer
, const int numSamples
) {
308 Common::StackLock
lock(_mutex
);
310 int samples
= numSamples
;
311 while (samples
> 0 && !eosIntern()) {
312 Buffer buf
= *_bufferQueue
.begin();
316 assert(buf
.start
<= _pos
&& _pos
<= buf
.end
);
317 const int samplesLeftInCurBuffer
= buf
.end
- _pos
;
318 if (samplesLeftInCurBuffer
== 0) {
320 _bufferQueue
.erase(_bufferQueue
.begin());
325 int len
= MIN(samples
, samplesLeftInCurBuffer
/ (is16Bit
? 2 : 1));
328 *buffer
++ = READ_ENDIAN_SAMPLE(is16Bit
, isUnsigned
, _pos
, isLE
);
329 _pos
+= (is16Bit
? 2 : 1);
333 return numSamples
- samples
;
336 void BaseAppendableMemoryStream::queueBuffer(byte
*data
, uint32 size
) {
337 Common::StackLock
lock(_mutex
);
340 // Verify the buffer size is sane
341 if (is16Bit && stereo) {
342 assert((size & 3) == 0);
343 } else if (is16Bit || stereo) {
344 assert((size & 1) == 0);
347 // Verify that the stream has not yet been finalized (by a call to finish())
351 Buffer buf
= {data
, data
+size
};
352 _bufferQueue
.push_back(buf
);
358 Common::List
<Buffer
>::iterator iter
;
359 for (iter
= _bufferQueue
.begin(); iter
!= _bufferQueue
.end(); ++iter
)
360 totalSize
+= iter
->end
- iter
->start
;
361 printf("AppendableMemoryStream::queueBuffer: added a %d byte buf, a total of %d bytes are queued\n",
367 #define MAKE_WRAPPED(STEREO, UNSIGNED) \
370 return new AppendableMemoryStream<STEREO, true, UNSIGNED, true>(rate); \
372 return new AppendableMemoryStream<STEREO, true, UNSIGNED, false>(rate); \
374 return new AppendableMemoryStream<STEREO, false, UNSIGNED, false>(rate)
376 AppendableAudioStream
*makeAppendableAudioStream(int rate
, byte _flags
) {
377 const bool isStereo
= (_flags
& Audio::Mixer::FLAG_STEREO
) != 0;
378 const bool is16Bit
= (_flags
& Audio::Mixer::FLAG_16BITS
) != 0;
379 const bool isUnsigned
= (_flags
& Audio::Mixer::FLAG_UNSIGNED
) != 0;
380 const bool isLE
= (_flags
& Audio::Mixer::FLAG_LITTLE_ENDIAN
) != 0;
384 MAKE_WRAPPED(true, true);
386 MAKE_WRAPPED(true, false);
390 MAKE_WRAPPED(false, true);
392 MAKE_WRAPPED(false, false);
398 } // End of namespace Audio