1 #ifndef INNOCENT_DEBUGGER_H
2 #define INNOCENT_DEBUGGER_H
4 #include "common/singleton.h"
5 #include "gui/debugger.h"
12 class Debugger
: public ::GUI::Debugger
, public Common::Singleton
<Debugger
> {
15 void setEngine(Engine
*vm
);
17 inline void opcodeStep() { if (_stepOpcodes
) { _stepOpcodes
= false; attach(); onFrame(); } }
25 #define CMD(name) bool cmd_##name(int argc, const char **argv)
26 bool cmd_setBackdrop(int argc
, const char **argv
);
27 bool cmd_paintText(int argc
, const char **argv
);
28 bool cmd_paintSprite(int argc
, const char **argv
);
29 bool cmd_listExits(int argc
, const char **argv
);
30 bool cmd_showClickable(int argc
, const char **argv
);
31 bool cmd_break(int argc
, const char **argv
);
38 bool _breakOnClickHandler
;
41 #define Debug Debugger::instance()
43 } // End of namespace Innocent
45 #endif // defined INNOCENT_DEBUGGER_H