Change CRs to LFs for better debug. Opcode 0x54 ask stub.
[scummvm-innocent.git] / gui / launcher.h
blobd482f26fafabaa1b8c32fff4d24a454b29a187e7
1 /* ScummVM - Graphic Adventure Engine
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
21 * $URL$
22 * $Id$
25 #ifndef GUI_LAUNCHER_DIALOG_H
26 #define GUI_LAUNCHER_DIALOG_H
28 #include "gui/dialog.h"
29 #include "engines/game.h"
31 namespace GUI {
33 class BrowserDialog;
34 class ListWidget;
35 class GraphicsWidget;
36 class SaveLoadChooser;
37 class EditTextWidget;
39 Common::String addGameToConf(const GameDescriptor &result);
41 class LauncherDialog : public Dialog {
42 typedef Common::String String;
43 typedef Common::StringList StringList;
44 public:
45 LauncherDialog();
46 ~LauncherDialog();
48 virtual void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);
50 virtual void handleKeyDown(Common::KeyState state);
51 virtual void handleKeyUp(Common::KeyState state);
53 protected:
54 EditTextWidget *_searchWidget;
55 ListWidget *_list;
56 ButtonWidget *_addButton;
57 Widget *_startButton;
58 Widget *_loadButton;
59 Widget *_editButton;
60 Widget *_removeButton;
61 #ifndef DISABLE_FANCY_THEMES
62 GraphicsWidget *_logo;
63 GraphicsWidget *_searchPic;
64 #endif
65 StaticTextWidget *_searchDesc;
66 ButtonWidget *_searchClearButton;
67 StringList _domains;
68 BrowserDialog *_browser;
69 SaveLoadChooser *_loadDialog;
71 String _search;
73 virtual void reflowLayout();
75 void updateListing();
76 void updateButtons();
78 void open();
79 void close();
80 virtual void addGame();
81 void removeGame(int item);
82 void editGame(int item);
83 void loadGame(int item);
85 void selectGame(const String &name);
88 } // End of namespace GUI
90 #endif