Implement opcode 0x3d set animation skip point.
[scummvm-innocent.git] / gui / massadd.h
blob106b285a644d5ecb03190afd4ce261228aa67cc9
1 /* ScummVM - Graphic Adventure Engine
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
21 * $URL$
22 * $Id$
25 #ifndef MASSADD_DIALOG_H
26 #define MASSADD_DIALOG_H
28 #include "gui/dialog.h"
29 #include "common/fs.h"
30 #include "common/hashmap.h"
31 #include "common/stack.h"
32 #include "common/str.h"
33 #include "common/hash-str.h"
35 namespace GUI {
37 class StaticTextWidget;
39 class MassAddDialog : public Dialog {
40 public:
41 MassAddDialog(const Common::FSNode &startDir);
43 //void open();
44 void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);
45 void handleTickle();
47 private:
48 Common::Stack<Common::FSNode> _scanStack;
49 GameList _games;
51 /**
52 * Map each path occuring in the config file to the target(s) using that path.
53 * Used to detect whether a potential new target is already present in the
54 * config manager.
56 Common::HashMap<Common::String, Common::StringList> _pathToTargets;
58 int _dirsScanned;
60 Widget *_okButton;
61 StaticTextWidget *_dirProgressText;
62 StaticTextWidget *_gameProgressText;
64 ListWidget *_list;
68 } // End of namespace GUI
70 #endif