Implement opcode 0x3d set animation skip point.
[scummvm-innocent.git] / gui / ThemeEval.cpp
blob88727412286234e633caac37089e8198915d7bbb
1 /* ScummVM - Graphic Adventure Engine
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5 * file distributed with this source distribution.
7 * This program is free software; you can redistribute it and/or
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9 * as published by the Free Software Foundation; either version 2
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12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
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21 * $URL$
22 * $Id$
26 #include "gui/ThemeEval.h"
27 #include "gui/widget.h"
29 #include "graphics/scaler.h"
31 namespace GUI {
33 ThemeEval::~ThemeEval() {
34 reset();
37 void ThemeEval::buildBuiltinVars() {
38 _builtin["kThumbnailWidth"] = kThumbnailWidth;
39 _builtin["kThumbnailHeight"] = kThumbnailHeight1;
40 _builtin["kThumbnailHeight2"] = kThumbnailHeight2;
43 void ThemeEval::reset() {
44 _vars.clear();
45 _curDialog.clear();
46 _curLayout.clear();
48 for (LayoutsMap::iterator i = _layouts.begin(); i != _layouts.end(); ++i)
49 delete i->_value;
51 _layouts.clear();
54 bool ThemeEval::getWidgetData(const Common::String &widget, int16 &x, int16 &y, uint16 &w, uint16 &h) {
55 Common::StringTokenizer tokenizer(widget, ".");
57 if (widget.hasPrefix("Dialog."))
58 tokenizer.nextToken();
60 Common::String dialogName = "Dialog." + tokenizer.nextToken();
61 Common::String widgetName = tokenizer.nextToken();
63 if (!_layouts.contains(dialogName))
64 return false;
66 return _layouts[dialogName]->getWidgetData(widgetName, x, y, w, h);
69 Graphics::TextAlign ThemeEval::getWidgetTextHAlign(const Common::String &widget) {
70 Common::StringTokenizer tokenizer(widget, ".");
72 if (widget.hasPrefix("Dialog."))
73 tokenizer.nextToken();
75 Common::String dialogName = "Dialog." + tokenizer.nextToken();
76 Common::String widgetName = tokenizer.nextToken();
78 if (!_layouts.contains(dialogName))
79 return Graphics::kTextAlignInvalid;
81 return _layouts[dialogName]->getWidgetTextHAlign(widgetName);
84 void ThemeEval::addWidget(const Common::String &name, int w, int h, const Common::String &type, bool enabled, Graphics::TextAlign align) {
85 int typeW = -1;
86 int typeH = -1;
87 Graphics::TextAlign typeAlign = Graphics::kTextAlignInvalid;
89 if (!type.empty()) {
90 typeW = getVar("Globals." + type + ".Width", -1);
91 typeH = getVar("Globals." + type + ".Height", -1);
92 typeAlign = (Graphics::TextAlign)getVar("Globals." + type + ".Align", Graphics::kTextAlignInvalid);
95 ThemeLayoutWidget *widget = new ThemeLayoutWidget(_curLayout.top(), name,
96 typeW == -1 ? w : typeW,
97 typeH == -1 ? h : typeH,
98 typeAlign == Graphics::kTextAlignInvalid ? align : typeAlign);
100 _curLayout.top()->addChild(widget);
101 setVar(_curDialog + "." + name + ".Enabled", enabled ? 1 : 0);
104 void ThemeEval::addDialog(const Common::String &name, const Common::String &overlays, bool enabled, int inset) {
105 int16 x, y;
106 uint16 w, h;
108 ThemeLayout *layout = 0;
110 if (overlays == "screen") {
111 layout = new ThemeLayoutMain(inset, inset, g_system->getOverlayWidth() - 2 * inset, g_system->getOverlayHeight() - 2 * inset);
112 } else if (overlays == "screen_center") {
113 layout = new ThemeLayoutMain(-1, -1, -1, -1);
114 } else if (getWidgetData(overlays, x, y, w, h)) {
115 layout = new ThemeLayoutMain(x + inset, y + inset, w - 2 * inset, h - 2 * inset);
118 if (!layout)
119 error("Error when loading dialog position for '%s'", overlays.c_str());
121 if (_layouts.contains(name))
122 delete _layouts[name];
124 _layouts[name] = layout;
126 layout->setPadding(
127 getVar("Globals.Padding.Left", 0),
128 getVar("Globals.Padding.Right", 0),
129 getVar("Globals.Padding.Top", 0),
130 getVar("Globals.Padding.Bottom", 0)
133 _curLayout.push(layout);
134 _curDialog = name;
135 setVar(name + ".Enabled", enabled ? 1 : 0);
138 void ThemeEval::addLayout(ThemeLayout::LayoutType type, int spacing, bool center) {
139 ThemeLayout *layout = 0;
141 if (spacing == -1)
142 spacing = getVar("Globals.Layout.Spacing", 4);
144 layout = new ThemeLayoutStacked(_curLayout.top(), type, spacing, center);
146 assert(layout);
148 layout->setPadding(
149 getVar("Globals.Padding.Left", 0),
150 getVar("Globals.Padding.Right", 0),
151 getVar("Globals.Padding.Top", 0),
152 getVar("Globals.Padding.Bottom", 0)
155 _curLayout.top()->addChild(layout);
156 _curLayout.push(layout);
159 void ThemeEval::addSpace(int size) {
160 ThemeLayout *space = new ThemeLayoutSpacing(_curLayout.top(), size);
161 _curLayout.top()->addChild(space);
164 bool ThemeEval::addImportedLayout(const Common::String &name) {
165 if (!_layouts.contains(name))
166 return false;
168 _curLayout.top()->importLayout(_layouts[name]);
169 return true;
172 } // End of namespace GUI