It's alive!! (The second one.)
[scummvm-innocent.git] / engines / dialogs.h
blobbd2f9dce84d7fe55b7b72120d61b7a49af75f93d
1 /* ScummVM - Graphic Adventure Engine
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
21 * $URL$
22 * $Id$
25 #ifndef GLOBAL_DIALOGS_H
26 #define GLOBAL_DIALOGS_H
28 #include "common/str.h"
29 #include "gui/dialog.h"
30 #include "gui/options.h"
32 class Engine;
34 namespace GUI {
35 class ButtonWidget;
36 class GraphicsWidget;
37 class SaveLoadChooser;
40 class MainMenuDialog : public GUI::Dialog {
41 public:
42 MainMenuDialog(Engine *engine);
43 ~MainMenuDialog();
45 virtual void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data);
47 virtual void reflowLayout();
49 protected:
50 Engine *_engine;
52 GUI::GraphicsWidget *_logo;
53 GUI::ButtonWidget *_rtlButton;
54 GUI::ButtonWidget *_loadButton;
55 GUI::ButtonWidget *_saveButton;
56 GUI::Dialog *_aboutDialog;
57 GUI::Dialog *_optionsDialog;
58 GUI::SaveLoadChooser *_loadDialog;
59 GUI::SaveLoadChooser *_saveDialog;
62 class ConfigDialog : public GUI::OptionsDialog {
63 protected:
64 #ifdef SMALL_SCREEN_DEVICE
65 GUI::Dialog *_keysDialog;
66 #endif
68 public:
69 ConfigDialog(bool subtitleControls);
70 ~ConfigDialog();
72 virtual void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data);
75 #endif