1 ////////////////////////////////////////////////////////////////////////////////
2 // Scorched3D (c) 2000-2009
4 // This file is part of Scorched3D.
6 // Scorched3D is free software; you can redistribute it and/or modify
7 // it under the terms of the GNU General Public License as published by
8 // the Free Software Foundation; either version 2 of the License, or
9 // (at your option) any later version.
11 // Scorched3D is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with Scorched3D; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 ////////////////////////////////////////////////////////////////////////////////
21 #include <GLW/GLWCheckBox.h>
22 #include <GLEXT/GLState.h>
24 GLWCheckBoxI::~GLWCheckBoxI()
29 REGISTER_CLASS_SOURCE(GLWCheckBox
);
31 GLWCheckBox::GLWCheckBox(float x
, float y
, bool startState
) :
32 GLWidget(x
, y
, 20.0f
, 20.0f
), state_(startState
), handler_(0)
36 GLWCheckBox::~GLWCheckBox()
40 void GLWCheckBox::setHandler(GLWCheckBoxI
*handler
)
45 void GLWCheckBox::draw()
47 float halfW
= h_
/ 2.0f
;
49 glBegin(GL_LINE_LOOP
);
50 drawShadedRoundBox(x_
, y_
, w_
, h_
, halfW
, false);
56 glColor3f(0.2f
, 0.2f
, 0.2f
);
57 glBegin(GL_TRIANGLE_FAN
);
58 glVertex2f(x_
+ halfW
, y_
+ halfW
);
59 drawCircle(16, -1, x_
+ halfW
, y_
+ halfW
, halfW
- 3.0f
);
65 void GLWCheckBox::mouseDown(int button
, float x
, float y
, bool &skipRest
)
67 if (x
> x_
&& x
<x_
+w_
&&
72 if (handler_
) handler_
->stateChange(state_
, getId());
74 GLWidget::mouseDown(button
, x
, y
, skipRest
);