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Changed launcher to not have S3D_SERVER #defined to allow visible dialog messages
master
[scorched3d.git]
/
src
/
common
/
coms
/
tree
be9311ddf843d376a14ba1c83103810281362fb3
drwxr-xr-x
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ComsAddPlayerMessage.cpp
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ComsAddPlayerMessage.h
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ComsAdminMessage.cpp
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ComsAdminMessage.h
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ComsAdminResultMessage.cpp
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ComsAdminResultMessage.h
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ComsBuyAccessoryMessage.cpp
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ComsBuyAccessoryMessage.h
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ComsChannelMessage.cpp
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ComsChannelMessage.h
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ComsChannelTextMessage.cpp
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ComsChannelTextMessage.h
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ComsConnectAcceptMessage.cpp
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ComsConnectAcceptMessage.h
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ComsConnectAuthMessage.cpp
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ComsConnectAuthMessage.h
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ComsConnectMessage.cpp
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ComsConnectMessage.h
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ComsConnectRejectMessage.cpp
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ComsConnectRejectMessage.h
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ComsDefenseMessage.cpp
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ComsDefenseMessage.h
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ComsFileAkMessage.cpp
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ComsFileAkMessage.h
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ComsFileMessage.cpp
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ComsFileMessage.h
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ComsGameStateMessage.cpp
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ComsGameStateMessage.h
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ComsGameStoppedMessage.cpp
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ComsGameStoppedMessage.h
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ComsGiftMoneyMessage.cpp
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ComsGiftMoneyMessage.h
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ComsHaveModFilesMessage.cpp
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ComsHaveModFilesMessage.h
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ComsInitializeMessage.cpp
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ComsInitializeMessage.h
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ComsKeepAliveMessage.cpp
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ComsKeepAliveMessage.h
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ComsLevelMessage.cpp
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ComsLevelMessage.h
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ComsLinesMessage.cpp
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ComsLinesMessage.h
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ComsMessage.cpp
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ComsMessage.h
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ComsMessageHandler.cpp
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ComsMessageHandler.h
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ComsMessageSender.cpp
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ComsMessageSender.h
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ComsNewGameMessage.cpp
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ComsNewGameMessage.h
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ComsOperationMessage.cpp
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ComsOperationMessage.h
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ComsOperationResultMessage.cpp
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ComsOperationResultMessage.h
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ComsPlayMovesMessage.cpp
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ComsPlayMovesMessage.h
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ComsPlayedMoveMessage.cpp
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ComsPlayedMoveMessage.h
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ComsPlayerReadyMessage.cpp
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ComsPlayerReadyMessage.h
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ComsPlayerStateMessage.cpp
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ComsPlayerStateMessage.h
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ComsPlayerStatusMessage.cpp
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ComsPlayerStatusMessage.h
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ComsRmPlayerMessage.cpp
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ComsRmPlayerMessage.h
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ComsScoreMessage.cpp
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ComsScoreMessage.h
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ComsStartGameMessage.cpp
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ComsStartGameMessage.h
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ComsSyncCheckMessage.cpp
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ComsSyncCheckMessage.h
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ComsTimerStartMessage.cpp
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ComsTimerStartMessage.h
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